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The_Shungite_Wizard

T6 Cv can despawn fighters

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Exactly as it says in the title, if u don't know the trick and want to help weeegeee gather data, simply, wait for fighter to attach, then drop, then boost out, small delay of 2/3 seconds and the fighter despawns, i think its just a tier 6 problem, but can't be bothered to test every cv, but I'm sure some u guy can help, kaga is a flat no for this and GZ can do it 40% the time, if u want to drop findings in the comments to help them, pls do 

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7 minutes ago, black_falcon120 said:

So you start an attach run, then boost, then the fighter disappears?

Simply run in, once the fighter attached, drop your pay load, and give a boost to escape the fighter, it despawns after 2/3 seconds, that is with t6 cv 

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7 minutes ago, black_falcon120 said:

So you start an attach run, then boost, then the fighter disappears?

After they shot 4-6 planes, they disappear! *jk*

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5 minutes ago, black_falcon120 said:

Is there a video of this working?

El2aZeR made topic for this some time ago iam sure, also for various other CV bugs 

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1 hour ago, black_falcon120 said:

Is there a video of this working?

last night it became clear to me that u could do it, so i went into training rooms with multiple CV's reproducing it, i can confirm on the current patch the T6 CV's can do this, T8 cvs it becomes different some can some cant its rather strange, the GZ can half the time, kaga just failed at it totally,,, but when using t8 CV's try banking the aircraft left or right to avoid the straf (but some say u cant bank left or right to avoid fighter damage i think u can) to give your self to time to see if the fighters to disengage and despawn, just have a go at it mate

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GZ can, because it has the fastest planes. Outrunning fighters is one of the few actual strengths of the GZ and it's a feature, not a bug. and it needs no fixing, because GZ is already in a terrible enough spot.

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