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The_EURL_Guy

Update 0.8.8.1: Audio Hotfix

Sehales

Sound Adjustment Tips

If you want to customize the music and sounds according to your preferences, we'd like to give you some tips on how to do it better.

The main volume sliders are located on the left side of the Audio settings window: 

  • General volume level - manages all sound in the game;
  • SFX volume - manages all sounds except music and voice messages. 

There are several sliders on the right side of the Audio settings window for "fine-tuning" the sound. 

  • Gunfire volume - in the range from 100% to 50% adjusts the volume of your ship's shots, and in the range from 50% to 0% adjusts the volume of all shots in the game. This slider also adjusts the hit volume;
  • Engine sounds - in the range of 100% to 80% regulates the volume of "low-frequency knocking" in the engine sound. In the range of 80% to 0% adjusts the overall volume of the engines. 

In order to adjust the sound perfectly, you should start with the General volume and SFX volume, and then adjust it in detail with the other sliders.

Please note: if the volume level is reduced to a minimum, it is possible that a category of sound will be muted because very quiet sounds are not a priority for the game sound system.

We also advise you to pay attention to the parameter "Wide dynamic range". This option is enabled for all players by default. Turning it off will minimize the difference in volume between the loudest and the quietest sounds in the game.  

We recommend you disable this setting in the following cases:

  • If you are using a laptop or other device with built-in speakers;
  • If you don't think the sound in the game is balanced enough, even after "fine-tuning" the volume.

When disabling this option, be sure to set the sliders on the right side of the settings menu to maximum volume.

Message added by Sehales

83 comments in this topic

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Players
393 posts
51 minutes ago, Karasu_Hidesuke said:

Hmm.. well the official advice when you untick the 'Wide dynamic range' is to max all the settings on the right. No idea what happens if you don't.

That's where i started and tweaked the setting over several iterations. No two systems/setups are alike and probably no two human's preferences regarding audio either. I read and liked your idea to post the settings that one finds to work for him/her. The recommendation to use a training room, fill it /w bots and fiddle /w the settings is the best way to go atm, imo. 

Good hunting

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Beta Tester
126 posts
13,236 battles

A suggestion if I may;

 

1. Roll back sounds to 8.7

2. Fire manager who authorised this poorly implemented, unnecessary change. Please.

3. Fire entire Sounds Department to stop them messing with it ever again.

3a. OK, keep maybe one guy on who'll just answer technical issues - should be pretty quiet job as there weren't many.

4. Use the money saved to reduce the Premium ship costs back down to merely 'eye-watering' levels.

 

 

 

 

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[TTT]
[TTT]
Players
1,711 posts
34,848 battles
1 hour ago, Odo_Toothless said:

I hate this game now becouse those weird sounds. I don't want to play any more, listening to such crap.

It's not that bad but it's much worst than the previous patch.

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Players
149 posts

Sometimes I do get the F3 voice message off without it being garbled into that annoying squeak. So the actual sound file seems undamaged and available.

 

However, if it happens in binocular mode, the strange reverb effect put on it means that it sounds completely different from non-binocular mode. in fact it sounds as though the speaker was in a bathroom or tiled swimming pool or something.

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[BRIT6]
Players
126 posts
4,341 battles

So this has still not been fixed and there isn't even a reply from Wargaming on when we can expect a fix?! The game right now sounds like pewpew if you can even hear it in the first place... This doesn't do my BBs any justice.... @MrConway

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