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Greasy_M0nkey

Current state of play

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I am by no stretch of the imagination a great player and dont want to come across as moaning but recent the quality of random battles has gotten so poor. Quite often a game doesn't even last 10 minutes. Over and over again it ends up one team loosing all it's ships and the other team has barely lost one or two ships. It's no fun at all. I was wondering if anyone else has found this? also if theres a reason for it?

Any adivice is always welcom :)

 

Thanks

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People are saying that for over 4 years.

If everyone were right, the playerbase would not have enough skill to find the battle button...

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Weekend perhaps?

 

With quite a lot of premiums available now, so some potatoes can get up to the high tiers and have no idea what to do, but then that will be the same for the enemy.....

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39 minutes ago, Greasy_M0nkey said:

I am by no stretch of the imagination a great player and dont want to come across as moaning but recent the quality of random battles has gotten so poor. Quite often a game doesn't even last 10 minutes. Over and over again it ends up one team loosing all it's ships and the other team has barely lost one or two ships. It's no fun at all. I was wondering if anyone else has found this? also if theres a reason for it?

New lines of ships being released. Some people like to play all of them, which means you can find more experienced and better players in low and mid-Tiers. Ditto the Research Bureau.  WG are also trying to get lots of new players into the game, and that means lots of players in Tiers V and VI hitting the skill wall in place at those Tiers.  It will settle, it always does.

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52 minutes ago, ColonelPete said:

People are saying that for over 4 years.

If everyone were right, the playerbase would not have enough skill to find the battle button...

i often wonder how they managed to get their pc on and i suspect that's their mother's work who wants that their little special tommy has little fun ...

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I think that a major part of the problem is that low tiers, as said by Flamu, teach you a lot of bad things, like yoloing in DDs. Personally, i learned how to play the game better thanks to the CCs, whatching their videos and learning from them. 

 

Weekend players/potato teams... maybe, sometimes you are in the "good" team, sometimes you end up in the "bad" one.

 

Also, nobody contests caps anymore, I see a lot of DD players that maybe cap, which is good, but i often see DDs that could prevent caps, but they just dont' do it.

 

I also see a somewhat of an abuse in the use of smoke, most of the times, everybody uses smoke, and i can't shoot at anybody, because there is nobody spotted.

 

Plus, some days ago, i'd about 4 or 5, i was uptiered in a tier 8 game with my Nurnberg, did something, got killed, but i was fine with that, i was completley okay with that. The problem was that i saw an Amagi (remember that it has 32mm of armour, only 460mm can overmatch) sailing completly broadside to a Colorado and an Ashitaka (rental time for me has expired, review = beast ship at tier 7), result, he just got deleted. Now, if he was already sailing bow on to someone, it whould have been completly justified that he was sailing broadside to those ships cause let's say that he didn't noticed them. However, he wasn't sailing bow to anybody!!! If he would just have turned bow on to those ships, they couldn't have penetrated him cause of the overmatch mechanic. I sometimes get caught broadside too, but those cases, it's because i'm already angling against someone else.

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Well I mean when you can have games like this and still not end up last tells you something:

shot-19_08.25_11_05.11-0244.thumb.jpg.8a5900d9415ddc7dfafcd6f2380be1f9.jpg

shot-19_08.25_11_05.07-0027.thumb.jpg.660e8746ebf21e2336fb7586e467b489.jpg

 

But really things have gone more south since the Steam release in general, but that is a price to pay for more players picking up the game and the veterans rotating out I guess.

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Well, don't tell them they play stupid or retarded, because they will report you and you will be chat ban .. everything Wg make is working only for them , that is why this game never grow for 4 year f2p game to have this little numbers for a player base you are doom to be gone fast .. 

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2 minutes ago, YesAndNoOrYes said:

Well, don't tell them they play stupid or retarded, because they will report you and you will be chat ban .. everything Wg make is working only for them , that is why this game never grow for 4 year f2p game to have this little numbers for a player base you are doom to be gone fast .. 

Maybe they do not want you to insult people?

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in 1/3 of games you can do whater you want and you will still win - thats where 40%WR/100PR potatoes are geting most of their wins

in 1/3 of games you can do whater you want and you will lose

and in rest 1/3 it depends on your performance if you win or lose

 

thats why solo winrate of players is between 33% and 66%. There could be some unicorns below 33% and over 66% but it will be 0,001% of players, very very few (some super guys in pre reworked CVs for example) 

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38 minutes ago, ColonelPete said:

Maybe they do not want you to insult people?

Here is why they do not want you to insult people :-

 

1 ) In the forum:- The forum is the 1st port of call for the press, hence if we behave like " Degenerate,s " it is " Counter Productive " for The Game and the Business.

 

2) In game :- if you are toxic in the game like wise it is counter productive for the Game and Business, if new players do not have a " positive experience "  they do not come back. If they do not come back,  bottom line is :- WE pay more for our game play!

 

I know of 3 players after 2 month quit the game. ( I invited all 3 )

 

It is also counter productive for your clan and clan members, Look at your clans, and ask your self why are "WE" not filling our  player spaces? Could it because people read what you write? and think, Not for Me sorry?

 

If you get so irate over " The Game " ask your self is a MMOG for you?

 

One of many examples, of game play chat in WOWS, put into a Discord Room, Called Wall of Shame ( part of a Private WOWS Discord Server ) 

 

So wrong on so many fronts.

 

image.png.24c893a9517342b164aa5d0496b119de.png

 

I Applaud, War Gaming Stance, on this subject, In MY world, I would be a LOT harder.

 

~~

 

THERE IS ALWAYS SOME ONE WATCHING !

 

 

 

 

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3 hours ago, wot_2016_gunner said:

Plus, some days ago, i'd about 4 or 5, i was uptiered in a tier 8 game with my Nurnberg, did something, got killed, but i was fine with that, i was completley okay with that. The problem was that i saw an Amagi (remember that it has 32mm of armour, only 460mm can overmatch) sailing completly broadside to a Colorado and an Ashitaka (rental time for me has expired, review = beast ship at tier 7), result, he just got deleted. Now, if he was already sailing bow on to someone, it whould have been completly justified that he was sailing broadside to those ships cause let's say that he didn't noticed them. However, he wasn't sailing bow to anybody!!! If he would just have turned bow on to those ships, they couldn't have penetrated him cause of the overmatch mechanic. I sometimes get caught broadside too, but those cases, it's because i'm already angling against someone else. 

 

TBF, that game doesnt tell you anywhere about stuff like that. In T6/7 a lot of BBs can lolpen one another. Suddenly, that changes with T8+. Heck, even i didnt exactly know that once i got Missouri back in the day. The difference is, either you are willing to learn - or not. If not... yeah, that stuff like that happens.

Also, getting "impossible" citadels doesnt help bad players understand gamemechanics. Ive seen citadels over the past couple of years, which are just rediculous at best. And seems to be getting worse with SAP citadelling BBs and such.

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7 hours ago, Greasy_M0nkey said:

I am by no stretch of the imagination a great player and dont want to come across as moaning but recent the quality of random battles has gotten so poor. Quite often a game doesn't even last 10 minutes. Over and over again it ends up one team loosing all it's ships and the other team has barely lost one or two ships. It's no fun at all. I was wondering if anyone else has found this? also if theres a reason for it?

Any adivice is always welcom :)

 

Thanks

Yep, noticed by everyone I think, proving that once again WG don’t think about way they’re doing, on this occasion the research bureau, noobies  in low tiers with level 5  skippers vs seasoned players with level 19 skippers and map awareness, makes for an interesting game 👍. So one sided slaughters will become even more common. Especially if devisions are present.

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I've seen many bad things lately, like people lemming into the center, friendly fire for not doing what someone wanted me to do, dds eating torps while in smoke, etc.

It only means there are new players. That's not bad. I mean, you may lose because of their mistakes but hey, they will learn same as you.

 

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Destroyers seem to be the most weird since 0.8.0. I think most have an identity crises, not knowing what to do in them, even when there is no carriers present. I see them camping behind BB's, sitting just outside of cap not blocking it until it's capped and then sail in, not go for a cap the entire match, roam map borders, Yolo die within 2 minutes (not one but ALL destroyers on a team), refuse to use guns, torp teammates, only smoke up when attacked by a CV after the 3rd attack wave, get spotted by BB's in a DD vs. BB last stand and get deleted by said BB, smoke up in cap full broadside waiting to eat enemy torps (an oldie), etc.

 

I also see carriers attacking BB's with rockets, and then take AP bombers to attack destroyers :x

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Vor 53 Minuten, Europizza sagte:

Destroyers seem to be the most weird since 0.8.0. I think most have an identity crises, not knowing what to do in them, even when there is no carriers present. I see them camping behind BB's, sitting just outside of cap not blocking it until it's capped and then sail in, not go for a cap the entire match, roam map borders, Yolo die within 2 minutes (not one but ALL destroyers on a team), refuse to use guns, torp teammates, only smoke up when attacked by a CV after the 3rd attack wave, get spotted by BB's in a DD vs. BB last stand and get deleted by said BB, smoke up in cap full broadside waiting to eat enemy torps (an oldie), etc.

 

I also see carriers attacking BB's with rockets, and then take AP bombers to attack destroyers :x

Are you sure you aren't just seeing what has always been there with a new pair of eyes the tooth fairy brought you over night? ☆

I see that it's all as it always is ♡ as you describe it ☆ 

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43 minutes ago, L0V3_and_PE4CE said:

Are you sure you aren't just seeing what has always been there with a new pair of eyes the tooth fairy brought you over night? ☆

I see that it's all as it always is ♡ as you describe it ☆ 

Shush.

 

bak into cupboard you go.

 

*shoves love and very toineh into cupboard.*

 

ill get you things later.

 

although, being honest, i see a lot of clueless dd players more than usual. And a lot of ramming by idiots too, in situations where they dont need to ram (north carolina at 40k hp rams enemy queen lizzy at 18k hp).

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Před 9 hodinami Barracuda_111 řekl/a:

It is also counter productive for your clan and clan members, Look at your clans, and ask your self why are "WE" not filling our  player spaces? Could it because people read what you write? and think, Not for Me sorry?

https://wows-numbers.com/clan/500159502,IDDQD-IDDQD-Immortals/

 

giphy.gif?cid=790b7611fedc00ea384c9f6dcf

 

I have only one rule in my clan and you wouldn't pass :Smile_veryhappy:

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7 hours ago, MadBadDave said:

Yep, noticed by everyone I think, proving that once again WG don’t think about way they’re doing, on this occasion the research bureau, noobies  in low tiers with level 5  skippers vs seasoned players with level 19 skippers and map awareness, makes for an interesting game 👍. So one sided slaughters will become even more common. Especially if devisions are present.

Ok hardly anyone will put a 19pt on a RC regrind ship, why would you pay hundreds of thousands of elite xp or thousands of gold to fast retrain them for few dozen battles at best, it takes something like 50 matches with half decent camo/flag set to go through a T9 ffs let alone the mid tiers, ie I went through t6 to t9 (freexped those before) of french cl/ca line and t4 to t8 of IJN cv line (same as above freexped the hosho) in like 80 fights in total, i have something like 20-ish games with st.louis left to regrind henry and est cca 50-60 with shokak to regrind haku with current camo/flag setup that is far from best, it would never occur to me to put a 19pt on say la gal or ruyo...

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1 minute ago, Yedwy said:

Ok hardly anyone will put a 19pt on a RC regrind ship, why would you pay hundreds of thousands of elite xp or thousands of gold to fast retrain them for few dozen battles at best, it takes something like 50 matches with half decent camo/flag set to go through a T9 ffs let alone the mid tiers, ie I went through t6 to t9 (freexped those before) of french cl/ca line and t4 to t8 of IJN cv line (same as above freexped rhe hosho) in like 80 fights in total, i have like 20-ish games with st.louis left to regrind henry and est cca 50-60 with shokak to regrind haku with current camo/flag setup that is far from best

Cause why not?! :D *looks at his 19 point Normandie captain and his 19pts Budyonny captain and the cat that has 19 pts and sits on hoshu*

I uhm... mean ... why not..? :x

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You should download Match Maker alert ROFL.

 

That's been such an eye opener for me this past week. You will be surprised how many 30% to 40% ship WR players you have on your team each game interspersed with the odd 50 to 60% plus player. The highest I have had so far in combined is 56% for the whole team v a team of 46 which we steam rolled in ten mins. It also pretty much is a given that if you have a few 60% players on your side invariably that games is won. At least that is my experience since looking at it anyways.

 

A word of caution though. When you see that all your DDs for example and 3 of your BBS have ship WR of 40% ish it does affect how you enter the game, how you view them and how you play.

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5 minutes ago, Dragnorak said:

The highest I have had so far in combined is 56% for the whole team v a team of 46 which we steam rolled in ten mins.

Looks like many people use it, because i have seen 60% team steamrolled by 45%. I guess everybody thought its easy win and forgot themselves to damagefarm behind islands.

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12 minutes ago, The_Reichtangle said:

Cause why not?! :D *looks at his 19 point Normandie captain and his 19pts Budyonny captain and the cat that has 19 pts and sits on hoshu*

I uhm... mean ... why not..? :x

Ok you dont fit in the majority then, I stated my reason - pointless, it only makes sence if you want to play that ship alot, ie - if its a keeper anyway, and then its not the RC regrind stuff that matters in the choice to put it there

 

12 minutes ago, Dragnorak said:

You should download Match Maker alert ROFL.

 

That's been such an eye opener for me this past week. You will be surprised how many 30% to 40% ship WR players you have on your team each game interspersed with the odd 50 to 60% plus player. The highest I have had so far in combined is 56% for the whole team v a team of 46 which we steam rolled in ten mins. It also pretty much is a given that if you have a few 60% players on your side invariably that games is won. At least that is my experience since looking at it anyways.

 

A word of caution though. When you see that all your DDs for example and 3 of your BBS have ship WR of 40% ish it does affect how you enter the game, how you view them and how you play.

And what exactly can one do with that info? I mean ok, you see an incoming roflstomp in the loading screen instead 3min later when you see what the "team" is doing, in both cases you only have one course of action, try to carry hard and failing that farm as much as you can...

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2 minutes ago, Profilus said:

Looks like many people use it, because i have seen 60% team steamrolled by 45%. I guess everybody thought its easy win and forgot themselves to damagefarm behind islands.

 

I think thats the problem with Ship WR combined with low battle count. Even noobs can get lucky and have a 60% WR with 10-20 games or so.

Already one reason why i wouldnt use MMM.

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