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LemonidasM

Bad economy , bad calculations ? You be the judge.

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Hello everyone !!!

I played a game on the German T9 cruiser Roon. It was a really good game for me making some significant damage (well that's a first)

While it was late and my mind was almost sleeping , i noticed in the Credits and XP tab that game was charging me 102k credits for ship service.

I said OK , but wait what the hell i didn't get any damage , not even a single hit. 49500 untouched. Why the game is charging 102K credits for service ? 

Now you tell me because i'm dumb as hell in mathematics :Smile_facepalm:    I guess its for low sulfur diesel or to pay the crew for their service :Smile_trollface:

Attached replay and screenshot.  Now you tell me WTH Wargaming ?

wargaming spent bug.jpg

20190908_025200_PGSC109-Roon_18_NE_ice_islands.wowsreplay

wargaming spent bug battle.jpg

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It is called service not repair...

Even if you do not drive your car for years, you should invest in service or the car will not be ready to drive.

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1 minute ago, ColonelPete said:

It is called service not repair...

Even if you do not drive your car for years, you should invest in service or the car will not be ready to drive.

Just LOL . ohhh its you again , are you wargaming staff ? and its not a car its a digital ship

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12 minutes ago, lemonidasm said:

Hello everyone !!!

I played a game on the German T9 cruiser Roon. It was a really good game for me making some significant damage (well that's a first)

While it was late and my mind was almost sleeping , i noticed in the Credits and XP tab that game was charging me 102k credits for ship service.

I said OK , but wait what the hell i didn't get any damage , not even a single hit. 49500 untouched. Why the game is charging 102K credits for service ? 

Now you tell me because i'm dumb as hell in mathematics :Smile_facepalm:    I guess its for low sulfur diesel or to pay the crew for their service :Smile_trollface:

Attached replay and screenshot.  Now you tell me WTH Wargaming ?

 

In the early days the players would often run from combat to safe money on ship repairs. That's why WG changed repair costs into a flat fee. No matter the damage, you will always pay the same "service" fees, depending on ship and tier.

 

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8 minutes ago, ZoidFile said:

In the early days the players would often run from combat to safe money on ship repairs. That's why WG changed repair costs into a flat fee. No matter the damage, you will always pay the same "service" fees, depending on ship and tier.

 

I understand while there are always players that find a way to "cheat" .....it is completely unfair for us trying m8.
Im a caldari too :)  Nice screenshot

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Well it was not cheating, trying to play cost effective is a logical move for any player. Sinking in your ship was really expensive in the early versions of the game. The service fee change was a good decision from WG.

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6 minutes ago, ZoidFile said:

Well it was not cheating, trying to play cost effective is a logical move for any player. Sinking in your ship was really expensive in the early versions of the game. The service fee change was a good decision from WG.

Hasn't stopped people from running away and humping the border though. <.<

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7 minutes ago, ZoidFile said:

Well it was not cheating, trying to play cost effective is a logical move for any player. Sinking in your ship was really expensive in the early versions of the game. The service fee change was a good decision from WG. 

So instead of lowering the repair fee they added a fixed price that affects ships that do not have firepower or make great damage.
Besides if you fall on the back lines you will lose by caps. I guess thats another way for WG to sell credits and the rest from Premium shop

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Who would buy credits?

Even if your in dire need for silver you can just sell a ship, stok modules you pile up or play a few games of a tier lower or Ops and earn them :Smile_bajan2:

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2 minutes ago, Major_Damage225 said:

Who would buy credits?

Even if your in dire need for silver you can just sell a ship, stok modules you pile up or play a few games of a tier lower or Ops and earn them :Smile_bajan2:

Or premium consumables you're never going to use anyway..

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The flat service cost was a good change, because it became cheaper to run your ships encouraging agressive play and it punished those who hanged back or tried to save themselves as they payed that flat fee.

 

Back in the days you payed for damage received, and this could be increased with heals as you lost more overall HP. Having 250k+ repair costs on a tier 10 BB was not uncommon, not gonna say I miss it.

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but anyway in answer to your question OP, i think the answer is probably bad player...

(when you get to the higher tiers you will lose a lot of money and be forced to return to more profitable ones)

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2 hours ago, ollonborre said:

The flat service cost was a good change

 

5 hours ago, ZoidFile said:

The service fee change was a good decision from WG.

 It was a poor decision from games perspective, in addition to the premium camos it opened the way for all the apes into high tier with no fear of going negative in credits if you atleast hit something, game quality became extrememly low level. Mid tiers became low populated and it was a nightmare playing tier 8 and below as you were mostly lowest tier.

 From a business perspective it was a good decision as you stated, it makes easy money on any noob with lunch alowence to spend, such as me for example, even with my late crap performance and 6% WR drop i never got under 100 mil. silver.

 ''Lets encourage people by rewarding them MORE for doing LESS.'' I do not find this reason to be logical, they should have left the economy as it was, if you cant perform you dont get anything.

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@lemonidasm There is no silver t9-t10 that will make you money unless you invest in:

  • Premium time
  • Credit camouflages and signals
  • Permanent camouflage  for doubloons (some of those are given in events sometime)
  • All of the above

This is by design - if you are free to play only get ready to farm credits for 5-8 battles in t6-t8 for one battle in t9+ . 

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5 hours ago, Major_Damage225 said:

Who would buy credits?

Even if your in dire need for silver you can just sell a ship, stok modules you pile up or play a few games of a tier lower or Ops and earn them :Smile_bajan2:

i bet a lot do, as a relatively new player i can tell you the economy is set up to heavily credit starve you once you hit t7+ the exp gains run away from the credits i assume its trying to use that same manipulation that earning chests that needs a key goes for. im currently about 80 million credits short of moding / buying ships i have unlocked.

 

as to the op that repair cost will leap up to 200k at t10 and even with premium and a game getting a couple of kills your still going to run at a loss. they want to sell camos that lower costs, bundles and premiums to earn more credits and push people into lower tiers to farm credits.

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I do feel the charge is high, but do like the flat rate as it does encourage you to be more aggressive, you do get more credits in a premium than a tech tree, which I don’t agree with, plus I don’t agree that losers get far less xp than the victors, similar to co op, you could have a really good game kill far more than anyone on the winning red team and only end up with 2k xp, hardly a reward for doing so well.

 

There are a lot who run hide and try to protect their ship when the cause looks bleak or is lost, thinking it’s gonna save them something, me personally given how annoying it is to try to find, kill and wait for the clock to run down, I frustrate by staying hidden, one finger salute 😏.

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6 hours ago, Major_Damage225 said:

Who would buy credits?

 

I could tell you stories what ive seen on twitch....

- Buying Izumo B hull with Money

- Exchange Doubloons for Credits to pay Service costs

- ...

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7 hours ago, lemonidasm said:

So instead of lowering the repair fee they added a fixed price that affects ships that do not have firepower or make great damage.
Besides if you fall on the back lines you will lose by caps. I guess thats another way for WG to sell credits and the rest from Premium shop

To incentivise players to get in harms way to maximize their profits... didn't really worked out because snowflakes remain snowflakes.

 

And any ship can have tremendous game IMPACT. Farming meaningless damage is for pussies:cap_tea:

Besides, for more than half a year I don't run premium account besides occasional day given away. And yet, despite playing almost exclusively tier8+ I still can't bleed all these credits. Heck, they are still piling up:Smile_ohmy:

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7 hours ago, lemonidasm said:

(...) I guess thats another way for WG to sell credits and the rest from Premium shop

What it is is WG telling people to either get better or get premium time...

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4 minutes ago, Skyllon said:

What it is is WG telling people to either get better or get premium time...

Putting effort? Into a GAME? Preposterous *throws wallet at the screen*

:Smile_trollface:

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puts "you be the judge" in thread title

rejects or ignores every opinion and piece of information that doesnt agree with him

 

typical... :Smile_sceptic:

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8 hours ago, lemonidasm said:

 

I said OK , but wait what the hell i didn't get any damage , not even a single hit. 49500 untouched. Why the game is charging 102K credits for service ? 

 

wargaming spent bug.jpg

 

That's truly sad to see.....

 

You have been fined ..... for not growing any Balls and getting involved in the game with your team mates.....

 

 

I said Good Day Sir!   b30iU6N.gif

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