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Just now, HentaiSquirrel said:

imo... benefit /o doubt, since this probably has happened to most of us...

 

It's very simple if you read it again..

 

Turrets facing forward - backward -> not connected.

Turrets in sync in one direction -> connected but afk

 

There is no doubt involved. Or if you mean, well maybe he/she has a valid reason to be AFK ( crying baby, house on fire, needing more beer ), well yeah ok everyone can have those moments. And still I report every AFK I see because it's up to WG to see if it's an exception or not, I have no insight in it and I'm not going to not report someone who might be doing it reguraly. That way those people get flagged later or not at all. It's players duty to spend those afk reports on people we want WG to check up on, afk players who do this often and/or without 'valid for them' reason are a leech on this community. 

 

I been AFK couple of times, kids and people at the door for instance. And I wouldn't object to being reported AFK for it, in fact I'm pretty sure I have been and rightfully so. Those players have no way of knowing if I really had something which could not wait, or if I just went AFK because I didn't 'like the matchup' or w/e invalid reason. People who do the latter tend to do it pretty often, and will might get caught because people will frequently report them.

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8 hours ago, mtm78 said:

Turrets facing forward - backward -> not connected.

Turrets in sync in one direction -> connected but afk

 

If that is also the case when the client/connection crashes after battle has started, i.e. the turrets had already rotated/synced then yes, of course. That's something i actually don't/didn't know.

Do they rotate back to 'neutral' after a disconnect? (Not a rhetorical question)

 

Quote

I been AFK couple of times, kids and people at the door for instance. And I wouldn't object to being reported AFK for it, in fact I'm pretty sure I have been and rightfully so. Those players have no way of knowing if I really had something which could not wait, or if I just went AFK because I didn't 'like the matchup' or w/e invalid reason. People who do the latter tend to do it pretty often, and will might get caught because people will frequently report them.

With you there. Been afk for a 'good reason' myself and was pink when i returned. But didn't see any reason to complain, indeed.

Regarding the latter... if the turrets actually do rotate back to 'neutral' then i'll check for that in the future and likely change my reporting threshold.

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On 9/7/2019 at 1:11 AM, MadBadDave said:

Is it me or there are more and more players either not bothering to play, as soon as they see a battle line up, that's too hard for them, having network/system problems or have to move away from the screen for some other reason.

 

The vid for 8.8 clearly puts the message across that WG wants us to have fun, how can we have said fun when I, you, the team are handicapped by someone going AFK, I've just had 7 battles, 4 wins, 3 losses, 2 of the losses saw AFK, a Bismarck, and the Frence T7 DD Vaseline, on both occasions both ships would have contributed and may have even seen a different outcome, in short for whatever reason these 2 players helped contribute to 22 other players losing, damaging all 22's WR, PR's and enjoyment.

 

I have been afk several times in the last year, but unless killed have always managed to get back in, as I'm sure many others have also done.

 

We can indeed report AFKs, salty chat and poor play, but is'n't it time AFK's were taken more seriously, I also feel that we do not get enough "reports", if like me you play 10+ games a day, you come across 230+ other players, I report those that play badly, sarcastically compliment those in high tier ships who play very badly, and leave genuine compliments for the good players, who don't always finish high, but in which I feel contributed to a team performance, e.g a DD on the flank holding back half the red fleet, or providing smoke, and escorting/screening a BB etc instead of capping, torpedoing and getting Kraken's galore.

 

Does anyone know if WG are going to change the way we report others within the game ?.

 

Personally I think we should have a limit of 4 or 5 each and every game, any abusive chat, afk's and those that do deserve praise would very quickly stand out.

 

Yesterday. Germany had massive Issues.

The Error Map basicly had one Giant Red Blob on Germany.

People crashing upon joining a Match and then being unable to come back.

 

It was so bad that WG even opened a Topic where People could post to get the Penalties removed they gathered thanks to these problems.

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9 minutes ago, Sunleader said:

 

Yesterday. Germany had massive Issues.

The Error Map basicly had one Giant Red Blob on Germany.

People crashing upon joining a Match and then being unable to come back.

 

It was so bad that WG even opened a Topic where People could post to get the Penalties removed they gathered thanks to these problems.

And it seems the issue wasn't even wg-related... even wikipedia was one big red blob all over central europe...

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5 hours ago, HentaiSquirrel said:

Do they rotate back to 'neutral' after a disconnect? (Not a rhetorical question)

 

This behavior I think changed once at least, they should not move back to neutral now afaik. It's pretty easy to test, just play a game hard close client and restart it. If you connect with your turrets in sync, they don't return to neutral when you got disconnected. 

 

When I talked about reports I do look where ships are. If you haven't moved from spawn at all you can't claim you got disconnected after logging in for instance. But if you moved from spawn,  straight to an island where you parked behind and your turrets haven't moved for 10 minutes well that's not hard to judge now is it. 

 

Sitting in spawn however with turrets synced means the player has been connected, might still be connected, and just never tried to leave spawn even while he was connected previously. 

 

@Hanse77SWE you can thumb down the post, but it's not up to players to sanction others, but it is up to players to make full use of the report system. WG is the one who has the ability to judge if things are legit/acceptable, not us players. With that I mean, only they have the big picture, does this happen often with this one player, or did it happen at a time a lot of players were having issues. Those are very important aspects and as a player we have no way of knowing. 

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17 hours ago, mtm78 said:

 

Sadly that is what the playerbase has become yes.. 

 

Sorry, I cant follow you. You are talking about player base and I am talking about game mechanics...

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8 minutes ago, gnillo said:

 

Sorry, I cant follow you. You are talking about player base and I am talking about game mechanics...

 

You were blaming the developers by saying it's just game mechanics not rewarding team play more, and I pointed out that sadly players need to be rewarded to work as a team. 

 

What WG should do is make people get 50% less xp and credits in a loss, that would make people perhaps consider it more important doing stuff in game which helps the team to win compared with doing what gives them maybe a bit more damage but risking a loss for the team. 

 

 

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20 hours ago, gnillo said:

Because WOWs is a single player game. If it would be a team game, you would get a team score at the end, but you dont. Every player gets an individual score. This is a single player game played in teams.

I think I see what you mean, but I must respectfully disagree. In World of Warships, no captain is on an island.

 

World of Warships is a team playing game in a virtual reality setting that, unlike "real" reality, doesn't immediately punish participants who act as if they are the only important persons on the field. If someone turns up for a real life friendly football match, for instance, but decides that he doesn't like the match-up and instead goes back home to watch TV, then he wouldn't be very likely to get invited to play the next day. A WoWs player in the same situation, however, could - if he so chooses - just go afk, and then log in to the very next match without being called out and with no questions asked.

 

The fact that this is a possible way of action, has led some players to the unfortunate and mistaken conclusion that it is also acceptable behaviour. It is not - it is expressly against the rules of the game (as defined by Wargaming), and furthermore, it also goes against some pretty basic rules of human conduct. If you accept an invitation to take part in a team based activity, you agree to abide by the rules - written and unwritten - of this activity. Offenders will typically be called out by the other participants, and repeat offenders will eventually be excluded. In fact, this goes beyond mere human conduct; it applies to all sentient creature living in close-knit societies.

 

The system for rules enforcement is naturally much more direct and less formal in smaller, real life groups of individuals, than in a massive multiplayer online game environment such as World of Warships. Since there is no  way for Wargaming to constantly monitor every player activity and deal directly with any rules infractions, the system for discouraging misbehaviour is by necessity much less strict than it would be in, say, the above-mentioned real life football match. This is mitigated by the very immensity and accessibility of the game - serious offences are (still) comparatively rare, and when they happen, other players will usually find that the best way to deal with them is by just shrugging them off and playing another game.

 

Unfortunately, this also means that there is considerable leeway for players to walk away from the keyboard in the middle of a battle, or even to actively sabotage the game if they so choose, without risk of immediate personal consequences. I have sometimes observed, a bit sadly, that that the risk of incurring negative personal consequences seems to be the only valid reason for some people to not actively attack and attempt to injure others. I think we have all seen these attacks occur in World of Warships at one time or another, whether by word (such as insults or abuse in chat) or deed (such as intentional team killing). Simply leaving the keyboard during an ongoing battle is of course a less toxic form of misbehaviour than outright personal attacks, but it tends to hurt the game experience for others nonetheless.

 

I should add that this problem should not be overstated. Lack of social skills and consequence thinking is prevalent especially among adolescents, and the ability to empathize with others - to realize how they may experience a situation, and "feel their pain" - is typically not fully developed until 25-28 years of age (individual variations apply). Now this is not to say that all instances of intentional in-game misbehaviour are due to adolescent basement trolls. I fear that most of us - me included - has an inner troll somewhere, hopefully in hibernation. The trick is not to wake it up and let it out.

 

One of the things that has led me away from the World of Tanks and more and more into the World of Warships, is the much lower level of toxic behaviour we have here. I don't know if it's the bracing air, or - as Miyazaki Hayao described it - that our souls are cleansed by both air and water, but the tone is much nicer here. We are fortunate to have a community where people are generally nice and considerate to each other. It is up to us to keep it this way.

 

Have a nice weekend, gamers and captains all!

:Smile_honoring:

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30 minutes ago, Procrastes said:

Simply leaving the keyboard during an ongoing battle is of course a less toxic form of misbehaviour than outright personal attacks, but it tends to hurt the game experience for others nonetheless.

 

I am not bothered by having toxic allies, what value you put on their chat abuse is up to the one actually paying attention to it. afk people hurt my gaming experience, chat does not. I never lost because someone was telling some random other someone something 'bad', I have lost games where people been afk which might have gone different otherwise.

 

Just wanted to point that out even while I agree with what you're saying otherwise. 

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Since the last update, I've been getting a critical error about every two to three hours of game play. Only solution has been to close the game from the task manager and restart. Sometimes, if i am lucky i am still alive when i get  back in. 

Spreadsheet or not, this is not fun.

 

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It must also be said that winning a game and finding out that the enemy had an afk it sort of detracts from that win. Just feels a little unfair.

 

On the other hand, winning with an afk in your own team feels great. :Smile_playing:

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1 hour ago, mtm78 said:

I am not bothered by having toxic allies, what value you put on their chat abuse is up to the one actually paying attention to it. afk people hurt my gaming experience, chat does not. I never lost because someone was telling some random other someone something 'bad', I have lost games where people been afk which might have gone different otherwise.

 

Just wanted to point that out even while I agree with what you're saying otherwise. 

Your approach to internet abuse - that is, ignoring it and letting it whizz harmlessly over your shoulder -  is a very sound and rational way of dealing with it. I congratulate you to it, as I believe that you are doing the right thing, but one has also to acknowledge that not everyone possesses this level of social fortitude. Internet abuse can hurt people in a very real way, which is something I suspect that many players fail to properly understand (not implying that you are among them). This is part of the reason* why I sometimes take the time to try and communicate with people who start tossing abuse around in chat; more often than not, it's done not out of any ill will but simply out of frustration over yet another failed game in the rush for virtual rewards (or something equally fleeting). Very seldom have I encountered genuine hostility.

 

* The other part being, of course, an ambition to keep my own inner troll well on the leash. The temptation to lash out in chat can blindside anyone.

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I am starting to wonder, before I took my forum hiatus we could forward people for "quality poster' designation. Leo and Toby were obvious picks as they are always levelheaded and try to be objective and effective whille always staying polite;

 

The more content I read from you the more I think you should belong to that group getting recognized as being such a positive addition to the community 

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13 minutes ago, Procrastes said:

Your approach to internet abuse - that is, ignoring it and letting it whizz harmlessly over your shoulder -  is a very sound and rational way of dealing with it. I congratulate you to it, as I believe that you are doing the right thing, but one has also to acknowledge that not everyone possesses this level of social fortitude. Internet abuse can hurt people in a very real way, which is something I suspect that many players fail to properly understand (not implying that you are among them). This is part of the reason* why I sometimes take the time to try and communicate with people who start tossing abuse around in chat; more often than not, it's done not out of any ill will but simply out of frustration over yet another failed game in the rush for virtual rewards (or something equally fleeting). Very seldom have I encountered genuine hostility.

 

* The other part being, of course, an ambition to keep my own inner troll well on the leash. The temptation to lash out in chat can blindside anyone.

So eloquently said.

 

As you say, players are just frustrated with what they perceive as poor play etc.

 

I am the type of player who can't always ignore it.

 

I'm a father of 2 autistic boys (twins) so when I see the word "retard" that is like a stab in the ribs to me. I take it all too personal but know I shouldn't.

 

"Retard" is used far too often and flippantly with zero real understanding as to what they are saying and what impact it may have.

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I am an aspy, my son has classical autism with an iq of ~100 so in no way a retard. 

 

Retardation is <70 iq,mine was tested around 130 when I was 17, it has no direct correlation with autism even if there are a large group with a double diagnosis.

 

I do get triggered by people claiming bad players are autistic, especially if said by people who can't perform average themselves. I know people don't think about what they say or just say it to trigger someone, but it does make me angry even. there are enough aspects of actual autism I have to deal with, and I don't need to be abused by using fictional ties between bad players and autism;

 

some off the best players are autistic ffs

 

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On 9/7/2019 at 12:11 AM, MadBadDave said:

Is it me or there are more and more players either not bothering to play, as soon as they see a battle line up, that's too hard for them, having network/system problems or have to move away from the screen for some other reason.

 

The vid for 8.8 clearly puts the message across that WG wants us to have fun, how can we have said fun when I, you, the team are handicapped by someone going AFK, I've just had 7 battles, 4 wins, 3 losses, 2 of the losses saw AFK, a Bismarck, and the Frence T7 DD Vaseline, on both occasions both ships would have contributed and may have even seen a different outcome, in short for whatever reason these 2 players helped contribute to 22 other players losing, damaging all 22's WR, PR's and enjoyment.

 

I have been afk several times in the last year, but unless killed have always managed to get back in, as I'm sure many others have also done.

 

We can indeed report AFKs, salty chat and poor play, but is'n't it time AFK's were taken more seriously, I also feel that we do not get enough "reports", if like me you play 10+ games a day, you come across 230+ other players, I report those that play badly, sarcastically compliment those in high tier ships who play very badly, and leave genuine compliments for the good players, who don't always finish high, but in which I feel contributed to a team performance, e.g a DD on the flank holding back half the red fleet, or providing smoke, and escorting/screening a BB etc instead of capping, torpedoing and getting Kraken's galore.

 

Does anyone know if WG are going to change the way we report others within the game ?.

 

Personally I think we should have a limit of 4 or 5 each and every game, any abusive chat, afk's and those that do deserve praise would very quickly stand out.

What makes you think every AFK is intentional?

 

There have been times where upon pressing battle, you get stuck i  the loading screen or worse an internet interruption, this has happened to me and many others I know,it is not intentional, and I can assure you this, for all your rage at AFK'ers, those who find themselves in this situation will rage a whole lot more.

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6 minutes ago, mtm78 said:

I am an aspy, my son has classical autism with an iq of ~100 so in no way a retard. 

 

Retardation is <70 iq,mine was tested around 130 when I was 17, it has no direct correlation with autism even if there are a large group with a double diagnosis.

 

I do get triggered by people claiming bad players are autistic, especially if said by people who can't perform average themselves. I know people don't think about what they say or just say it to trigger someone, but it does make me angry even. there are enough aspects of actual autism I have to deal with, and I don't need to be abused by using fictional ties between bad players and autism;

 

some off the best players are autistic ffs

 

I have found this to be true in real life, many who suffer from this condition are some of the cleverest I have ever met.

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10 minutes ago, NoobySkooby said:

I have found this to be true in real life, many who suffer from this condition are some of the cleverest I have ever met.

I respect what you say, and understand you are trying to show empathy.

It is a misconception that most autistic people are clever. 

 

I've heard it said that Hitler was killing inmates from Asylums during the war, and a doctor trying to save his patients told Hitler that some of them were geniuses, hence we have this urban myth that autistic people are intelligent.

 

Sure, some are, but not to the extent that this myth portrays. 

 

I thank you though, for your kind words, I don't mean to rain on your parade in any way, just to present a more truthful understanding. 

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At least one afk ship (sails to border and then parks) in almost every game in ranked, lost one (last one before first place) and won six without a teamate, while maddening and not good sport, I can understand the reasoning as one of them ranked out dis way when I asked him (politely-ish) after a game. Seeing I haven't despite my better efforts I think perhaps the joke is on me haha :fish_cute_2:

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1 hour ago, Captain_Breeze said:

t is a misconception that most autistic people are clever. 

are you for real. my son has an tested iq of 98 he's plenty clever' as i said sadly there are those who suffer from retardation but the myth is that this overlap is almost always there.

 

asperger is in the spectrum, usually we actually are quite capable due to better developed language sections in comparison with other forms of autism.

 

I understand for someone in a situation where this does not apply they might feel there is something to correct, but there is not; autistic people can see patterns easier in many cases. again this does not apply to autistic children  who have another diagnosis on the side.

 

saying autistic people are 'clever' needs no  correction, as it only applies to those with normal iq's. My son is just as smart as the average kid, but he will see patterns and correlation in places others do not. even if he is not always right, the connections he sees always have an elaborate thought process behind them.

 

a myth would be saying that many autists are savants;

 

edit. sorry sounded way more hostile as I had intended,  typing on small bt keyboard on htpc isn't helping either o7

 

 

 

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4 minutes ago, mtm78 said:

are you for real.

Hi @mtm78, of course I'm for real.......are we misunderstanding each other here somehow. Easy done, when we are not have a proper conversation.

 

Please don't get the wrong end of the stick here, I'm not for one second saying they are stupid or thick. That is so far from the truth.

 

My experience with autistic kids in our special needs school in Aberdeen. A lot are not in touch with reality at all. Some wear helmets to protect themselves and so on.

 

I have two boys whom are both autistic. Both started out in a Special needs school. One however has managed to adapt and does very well in a main stream, however my other son struggles to speak properly and will need support for his whole life.

 

I was merely trying to point out that it is not right to say most autistic people are clever/genius. I tend to get people saying such things when the subject is broached as they expect my children will be fine as they will be genius. That is all I'm saying.

 

I think this conversation may have got a little off topic and I apologise for this.

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Back to topic:

 

When I'm sailing around in a BB or Cruiser I gladly use any afk DD as an additional torpedo shield by ramming it's broadside and pushing him ahead into the next cap ^^

 

And as long as I still have reports left - so usually for the first two or three non-CoOp games of the day - I report anyone who's ship doesn't show smoke 60 seconds into the battle for being afk...

 

Both of these actions gice me that sweet, fuzzy feeling of doing "the right thing" ^^

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I mean afk players are really annoying lets be honest here. I know stuff can happen on the side where you just need to go, but for example im my 4k games played i only so far went once afk where i almost burned down my kitchen. But seriously it seems that there are even more afk players than before. Even in ranked which is infuriating.

 

Also the players that are there or maybe bots that just want to be aholes and drive around in circles and not shooting their guns. My last ranked game had a CV on my team that launched rocket planes attacked me and 1 more ally and than just continued to curse the game and not launch any more planes at the enemy.

 

How do you even report this people i mean hes not afk but he is also doing absolutely nothing so might as well be seen as afk.

 

So what unsportsmanlike behavior?? 

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9 minutes ago, Deckeru_Maiku said:

pushing him ahead into the next cap ^^

Ha ha, fun things to do with afk dd's :Smile_veryhappy:

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