[ATAC] Mr_Glitter Players 2,301 posts 10,335 battles Report post #26 Posted September 4, 2019 4 minutes ago, Maviba_76 said: Even the nerfed AA is still awesome. For a DD if we compare it with the good old Grozovoi, yes. RIP Grozovoi AA build Share this post Link to post Share on other sites
[TVO] xenopathia Players 386 posts 13,741 battles Report post #27 Posted September 4, 2019 After watching this guy: https://www.youtube.com/watch?v=TOGVXKjEGUQ Definitely getting it. Share this post Link to post Share on other sites
[DD537] Episparh Players 1,403 posts 20,506 battles Report post #28 Posted September 4, 2019 57 minutes ago, Animalul2012 said: Trash ship just like kronshtadt! Ship that cant do damage is garbage, get daring, jutland, kitakaze dont waste free xp on friesland unless you are a collector! Kronshtad - bad ship? Kronshtad is top 5 performer in every WR skill category for tier 9 cruisers.. What's your definition for good ship? Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #29 Posted September 4, 2019 1 hour ago, wot_2016_gunner said: - Expert Marksman You suggest 'Expert Marksman', on a ship with a 180º turning time of 7.2 seconds? Really? Or am I missing something here? Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,683 battles Report post #30 Posted September 4, 2019 A destroyer (!) that has to blind itself (!) to be effective is a failed concept. Will get the ship anyway just because I can ( = big pile of free XP). Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,140 battles Report post #31 Posted September 4, 2019 I think she is doing ok... Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #32 Posted September 4, 2019 7 minutes ago, ColonelPete said: I think she is doing ok... Yes for a one game of clubbing T7 seals that do not know yet how to counter her (by rushing smoke). We will see in a few months a real picture. It is too early to form opinion TBH. I had one in enemy team and it was but it does not mean that ship is total pile of . 1 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,926 battles Report post #33 Posted September 4, 2019 One serious issue with the most expensive bundle Its flag is not one with pompeblêden It is actually a Netherland flag with Friesland Coat of Arms Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,140 battles Report post #34 Posted September 4, 2019 Just now, DariusJacek said: Yes for a one game of clubbing T7 seals that do not know yet how to counter her (by rushing smoke). We will see in a few months a real picture. It is too early to form opinion TBH. I had one in enemy team and it was but it does not mean that ship is total pile of . That is a Tier IX game... And believe me. Had any ship tried to rush me, they would have sunk even quicker. Tirpitz tried that with nearly full health. As you can see from the planes shot down, she came pretty close to me. Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #35 Posted September 4, 2019 4 minutes ago, ColonelPete said: That is a Tier IX game... And believe me. Had any ship tried to rush me, they would have sunk even quicker. Tirpitz tried that with nearly full health. As you can see from the planes shot down, she came pretty close to me. I see 4 T7 on yours screenshot and only one T9 which you dealt the least damage to. For full health Tirpitz you've done less then 20k, hardly sinking damage too. But like I said it's too early to form an opinion and too small sample size. I will wait for reviews but I remain sceptic. 2 Share this post Link to post Share on other sites
[R-M] Isoruku_Yamamoto Players 1,437 posts 16,208 battles Report post #36 Posted September 4, 2019 Its a really fun ship IMO, will consider whether to get IFHE or not. If im taking IFHE i might not go with concealment. But its a good ship IMO Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,513 battles Report post #37 Posted September 4, 2019 The test ship had smoke ( as usual work in progress to the CC's ) No Smoke, No Torpedoes, not to fast, and out spotted. Is any one want to go though that pain when they can get at some point get a Smolensk or grind out a Fletcher ? Share this post Link to post Share on other sites
Padds01 Players 855 posts 7,546 battles Report post #38 Posted September 4, 2019 1 hour ago, Panocek said: Actual dps is 246.75+235.2=481.95, because "accuracy" modifier is a thing thats a fair point! but still the point remains , the constant DPS is only the attrition rate having a high flak count is what drops the numbers. Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #39 Posted September 4, 2019 2 minutes ago, SmashUrr said: No Smoke ...no smoke? Share this post Link to post Share on other sites
[MORIA] quickr Players 1,953 posts 25,221 battles Report post #40 Posted September 4, 2019 1 minute ago, Procrastes said: ..no smoke? It has smoke 1 hour ago, Procrastes said: You suggest 'Expert Marksman', on a ship with a 180º turning time of 7.2 seconds? Really? Or am I missing something here? He doesn't even own the ship yet feels like he should suggest ship/captain build 1 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,513 battles Report post #41 Posted September 4, 2019 9 minutes ago, quickr said: It has smoke He doesn't even own the ship yet feels like he should suggest ship/captain build My Bad if it has smoke I thought it had been " Got rid of ) and I didnt suggest any thing on it, I also dont have it addendum :- Apologies it has smoke Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,140 battles Report post #42 Posted September 4, 2019 26 minutes ago, DariusJacek said: I see 4 T7 on yours screenshot and only one T9 which you dealt the least damage to. For full health Tirpitz you've done less then 20k, hardly sinking damage too. But like I said it's too early to form an opinion and too small sample size. I will wait for reviews but I remain sceptic. That happens in normal Tier IX games. And as I said, ships rushing me (would have) got clobbered. That is all about positioning. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #43 Posted September 4, 2019 8 minutes ago, Padds01 said: thats a fair point! but still the point remains , the constant DPS is only the attrition rate having a high flak count is what drops the numbers. Flak is relevant only when someone actually flies into one 1 Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #44 Posted September 4, 2019 9 minutes ago, quickr said: It has smoke Thanks! 1 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,513 battles Report post #45 Posted September 4, 2019 1 minute ago, Procrastes said: Thanks! I am still semi Interested in it, I am not sure where and when I would play it, and I dislike port queens in my back yard Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #46 Posted September 4, 2019 6 minutes ago, SmashUrr said: My Bad if it has smoke I thought it had been " Got rid of ) and I didnt suggest any thing on it, I also dont have it Well, if they'd offered the Friesland without a smoke, I would at least have expected to be wined and dined before my inevitable execution! And the skill suggestion referred to wasn't yours, it was put up by another poster! 1 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,513 battles Report post #47 Posted September 4, 2019 3 minutes ago, Procrastes said: Well, if they'd offered the Friesland without a smoke, I would at least have expected to be wined and dined before my inevitable execution! And the skill suggestion referred to wasn't yours, it was put up by another poster! Roger psst easier if you use the " @ " not to be nitpicking , Old Boy 1 Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #48 Posted September 4, 2019 14 minutes ago, SmashUrr said: I am still semi Interested in it, I am not sure where and when I would play it, and I dislike port queens in my back yard I approve on a general level of premiums that have a unique or otherwise special flavour to them, and those are also the sort of ships that people tend to have strong opinions about. The Perth and the Haida are two good examples of this; you typically either like them very much (like I do), or you don't like them at all. I'd say they are both very good ships, although their respective flavour is not to everyone's taste. And on this note, I am very interested in the Friesland. Considering how much I enjoy the Haida - whose weak torpedo armament could be considered her balancing Achilleus' heel - I believe there's a good chance I may enjoy the Friesland as well, without feeling the lack of torpedoes as too much of a drawback. I am a bit worried about her relatively large detection radius, though. How is one supposed to go about in a cap/scouting contest with a more stealthy destroyer, at a tier where artillery back-up is usually both swift and accurate? 1 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #49 Posted September 4, 2019 Having watcher in action, and with no torps, I will not be interested, WG could easily lower the amount of fxp required, say to 750k Share this post Link to post Share on other sites
[DD537] Episparh Players 1,403 posts 20,506 battles Report post #50 Posted September 4, 2019 5 minutes ago, NoobySkooby said: Having watcher in action, and with no torps, I will not be interested, WG could easily lower the amount of fxp required, say to 750k They did... ~60€. We will be seeing a lot of those next few days. 1 Share this post Link to post Share on other sites