[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #51 Posted November 15, 2019 5 minutes ago, CptBarney said: like i said its irrelevant what goes on the carrier for various reasons, most of them being the lack of actual naval planes wargaming can choose from. This is super easy solved and is already mentioned here by someone. Remove the Stock planes -> Upgrade planes system Isntead you upgrade weaponsystems or the squadsizes. So one CV would have the same plane types in stock as in upgraded, you would have enough plane types for all CVs, here: T4 pre war T6 early war T8 mid-late wart T10 late, post war Attackplanes aka JaBo/KI Fighter IJN T4 A4N , D1A, B4Y1 T6 A6M2. D3A, B5N T8 A6M5 , D4Y1, B6N T10 A7M, D4Y3, B7A USN T4 F3F, SBC, BM-2 T6 F4F, SBD, TBD T8 F6F, SB2C, TBF T10 F4U-4, AD-1, BTD RN T4 SeaGladiator, Swordfish T6 SeaHurricane,Albacore (ist aber auch Doppeldecker..) T8 Seafire III, Barracuda T10 SeaFury, Spearfish Graf Zeppelin T8 Fw190D, Ju87E, Fw190F T8 Kaga with T6 planes choice T8 Saipan with T10 5 minutes ago, CptBarney said: also im pretty sure haku would be over 60k tonnes so her operating medium bombers is not out of the question. Can they land and start? Don't get me wrong, I like those bombers, but I want a good choice for the CV. Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #52 Posted November 15, 2019 4 minutes ago, Pikkozoikum said: So just because the rework has not a good immersion for you, it's okay to go with even more bad decisions? It's like you would say "Yes, well Battleship are not that immersive for me, lets give them V2 Rockets" xD I don't know if you like RTS, or prefer Rework or what ever, but lets go with the design, what you more like, if RTS or Rework Now Imagine you play your favorite CV. and you get the choice to develop the CV. The developer ask you, which Dive bomber shall they take? Option A: A fighter with max 250 kg bomb load, which can't land on CVs Option B: A Dive bomber with 800 kg bomb, developed for CVs That reminds me on a note in Pen and Paper called "Realism in a Fantasy world", while a fantasy world is unrealistic, there is still realism like gravity. ^^ Again doesnt matter because the plane models do not directly affect gameplay just looks, if it was warthunder then sure. i would be more interested if yorktown was actually worth playing or not than the models on her deck. plus not people care anyways, its been what? 4 years or even 3 years people have been asking for some plane chages and wargaming never bothered to change them regardless, only way you can do that is if you do something like ntc, but that will take a lot of charisma on your part and wordplay. i dont feel that immersive about this game anyways as its clear it’s just an arcade game with poor attempts at realism, but focusing on ‘fun’ (which should be the primary goal for any game but more so for arcadey versions). i dont mind if the planes get swapped, but i doubt wargaming will do so in general. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #53 Posted November 15, 2019 6 minutes ago, CptBarney said: Fantasy is a genre of fiction. Yep. With supernatural elements. And faith in camrade stalin alone might not be enough to take off from carrier with 2/4engine bomber, let alone squeeze one into elevator. Famous B-25 from Dolittle raid made it airborne, but after stripping them from all "unnecessary weights", also were loaded by crane and not expected to return. Not really viable tactic in the long run. 1 minute ago, CptBarney said: plus not people care anyways, its been what? 4 years or even 3 years people have been asking for some plane chages and wargaming never bothered to change them regardless, only way you can do that is if you do something like ntc, but that will take a lot of charisma on your part and wordplay. Except plane selection for RTS carriers was spot on, with REEEwork WG decided to go speschul on plane picks. 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #54 Posted November 15, 2019 And if wargaming finally listens then yeah, you still have the issue to solve with the current iteration of cv’s. Not too mention they want to shoehorn in subs for whatever bizzare reason. Only modelling problems i have is the actual ships themselves if they are wrong. Oh and the whole multiple fighter thing being launched out of the same catapult is always realistic to watch. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #55 Posted November 15, 2019 23 minutes ago, Pikkozoikum said: As I said, swapping models shouldn'T be much effort, but way higher benefit. I would guess you can do that in one day. 30 minutes spent on that is still 30 minutes lost for literally no potential revenue. In fact you'd be cutting into your own revenue due to the removal of stock planes. And in case of the Ju-87, that's modeling and texturing an entirely new model for, again, no potential income. "Ju-87 fanboys" will have already bought the GZ because either they bought it pre-rework or are wehraboos in general and as such will buy the GZ for entirely different reasons as well. Even netting only 10 purchases due to that sole reason is far too much to expect, especially in context of both CV and overall player population. Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #56 Posted November 15, 2019 Just now, Panocek said: Yep. With supernatural elements. And faith in camrade stalin alone might not be enough to take off from carrier with 2/4engine bomber, let alone squeeze one into elevator. Famous B-25 from Dolittle raid made it airborne, but after stripping them from all "unnecessary weights", also were loaded by crane and not expected to return. Not really viable tactic in the long run. Except plane selection for RTS carriers was spot on, with REEEwork WG decided to go speschul on plane picks. Which shows they dont care anymore, and only going for the whole short term profit thing, because long term thinking is apprently a rare skill most humans have failed to learn. It would be nice, but still. If this was war thunder then you would probs have far more support going on, but when you see sci-fi, horror, animu ships flying around...well. oh well. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #57 Posted November 15, 2019 Just now, El2aZeR said: Ju-87, that's modeling and texturing an entirely new model for, again, no potential income Except Stukas were modeled for old GZ and after brief look into files, they are still there Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #58 Posted November 15, 2019 5 minutes ago, CptBarney said: Again doesnt matter because the plane models do not directly affect gameplay just looks, if it was warthunder then sure. The look is for me pretty important and I believe for some other players, too. If the look wouldn't be important, then we could play World Of Warships also with bad graphics. 6 minutes ago, CptBarney said: plus not people care anyways, its been what? 4 years or even 3 years people have been asking for some plane chages and wargaming never bothered to change them regardless, only way you can do that is if you do something like ntc, but that will take a lot of charisma on your part and wordplay. That doesn't matter. I'm talking about the J5N since the beta of the Rework and I will keep this topic up. Maybe they will notice it some day and realize, how bad the choice was. The Rework was a good chance to get the plane types right. Maybe they will never change it, but not talking about that won't help. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #59 Posted November 15, 2019 8 minutes ago, Panocek said: Except Stukas were modeled for old GZ and after brief look into files, they are still there Here's how the Hellcats look like in RTS: Here's the rework ones: You should notice some differences to say the least. Should be especially noticeable on the landing gear and engine cowling. RTS and rework models are incompatible with each other. 4 minutes ago, Pikkozoikum said: Maybe they will never change it, but not talking about that won't help. Does "CVs will never be removed" ring a bell? How about following your own advice on this matter? Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #60 Posted November 15, 2019 1 minute ago, Pikkozoikum said: The look is for me pretty important and I believe for some other players, too. If the look wouldn't be important, then we could play World Of Warships also with bad graphics. That doesn't matter. I'm talking about the J5N since the beta of the Rework and I will keep this topic up. Maybe they will notice it some day and realize, how bad the choice was. The Rework was a good chance to get the plane types right. Maybe they will never change it, but not talking about that won't help. Well good luck with that, i gave up after 5 years of doing the same. Especially when even really small things like demount all flags button is being shelved (thats funny). Suprised subs dont have tellyportas and drop billions of orks into the sodding ship you hate. (Hmm interesting). i understand doe, just i wouldn’t expect much, if they do change then then congrats if not then eh. im still waiting for yorkie to be put into the game but that will never happen, nevermind entys younger sister hornet. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #61 Posted November 15, 2019 2 minutes ago, El2aZeR said: Here's how the Hellcats look like in RTS: Somehow engine cowling is sticking out, as if it was ripped from reworked ones. And with model swap amount of polygons shouldn't matter, so even if you were to replace Hellcats with literal paper planes, as long as model is made correctly and recognized by the game, it should work. In Stuka case, they would be somewhat low poly I guess Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #62 Posted November 15, 2019 3 minutes ago, Panocek said: And with model swap amount of polygons shouldn't matter Except that is exactly the issue. The rework prides itself on visuals and little else. Besides, even if you were to just swap models it wouldn't take too long for some people to riot and go "omg why is this plane so ugly?!", eventually forcing you to make up a new model regardless. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #63 Posted November 15, 2019 1 minute ago, El2aZeR said: Except that is exactly the issue. The rework prides itself on visuals and little else. Besides, even if you were to just swap models it wouldn't take too long for some people to riot and go "omg why is this plane so ugly?!", eventually forcing you to make up a new model regardless. Given chances of WG doing "official" plane swap are about as high as rebalancing Enty and enrolling Yorktown as premium tier 6 CV, player made swap of existing assets should be rather forgiven for not having triple AAA fidelity Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #64 Posted November 15, 2019 15 minutes ago, CptBarney said: Well good luck with that, i gave up after 5 years of doing the same. Especially when even really small things like demount all flags button is being shelved (thats funny). Suprised subs dont have tellyportas and drop billions of orks into the sodding ship you hate. (Hmm interesting). i understand doe, just i wouldn’t expect much, if they do change then then congrats if not then eh. im still waiting for yorkie to be put into the game but that will never happen, nevermind entys younger sister hornet. Yes, I know there are many minor stuff, that could be added, though changing the models is not adding something new, just swapping them. I don't know, how it exactly works, but can''t imagine, that swapping one plane with another is really an issue. For me it would make a huge difference to see good plane. If I could play with the D3A on the Kaga, or B7A on Haku. I actually don't like the Haku that much because of the J5N They annouced the Yorktown long ago, didn't they? Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #65 Posted November 15, 2019 Just now, Pikkozoikum said: They annouced the Yorktown long ago, didn't they? They also put almost all CV related works on hold and went on breaking the game from below this time Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #66 Posted November 15, 2019 11 minutes ago, Panocek said: They also put almost all CV related works on hold and went on breaking the game from below this time From below, you mean Submarines? :P I like submarines, I was submarine main in Steel Ocean :-| 1 Share this post Link to post Share on other sites