[INTRO] Hanse77SWE [INTRO] Players 1,518 posts 28,855 battles Report post #26 Posted September 1, 2019 Some games I go "Why is everybody shooting at me?" Then I have a look around and "Because I'm the only one they can shoot at." Why? Because all my team-mate are hiding or hanging back. It doesn't matter what ship you're in, you have a responsibility to do stuff. It can be doing damage, taking damage, cap or even just being there as a threat. If you're doing nothing or close to nothing then the only thing you have done is wasting time, both yours and your team-mates. A passive or over-defensive playstyle is what I hate (yes, hate) more than anything in this game. I sometimes ask "Why are you playing this game if you're not going to do anything?" So far, no one has come up with a good answer. 5 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #27 Posted September 1, 2019 1 hour ago, Hanse77SWE said: A passive or over-defensive playstyle is what I hate (yes, hate) more than anything in this game. I sometimes ask "Why are you playing this game if you're not going to do anything?" So far, no one has come up with a good answer. I usually get negrepped for saying something like that ^^ Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 61,972 battles Report post #28 Posted September 1, 2019 5 minutes ago, Deckeru_Maiku said: I usually get negrepped for saying something like that ^^ Yep. And people report you on chat too. And then comes the chatban.... 1 Share this post Link to post Share on other sites
[R3B3L] HystericalAccuracy Players 1,505 posts 40,357 battles Report post #29 Posted September 1, 2019 17 hours ago, Myrmix said: I'm not trying to put blame on every other class That´s nice, let´s have a reasonable discussion without generalizations! 17 hours ago, Myrmix said: Russians are OP Oww Others explained to you why DDs fail first (they go for objectives and spot so camping BBs can snipe from secure distance), why it always looks like the own CV sucks and why cruisers sit behind islands (imagine playing your BB without armor while having 5 enemy BBs aiming your way). And when everyone is sunk, the enemy comes for the last survivors (battleships) which hang around borders and islands and which are still at 90%. Yes, that was a generalization. You play mainly BBs and your own stats in BB are far better than in cruisers and destroyers, i wonder why that is. 18 hours ago, Myrmix said: usually try to lead/support flanks and not (yet) crawl around the mapborder. i wish there were more like you Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #30 Posted September 2, 2019 21 hours ago, MacArthur92 said: Yep. And people report you on chat too. And then comes the chatban.... No no no, I am SURE that only racist people get chat bans. That's what I read on the forums, from people who believe the automated system isn't automated, they actually think everyone only gets chat bans for being 'offensive' or anything. 21 hours ago, VIadoCro said: That´s nice, let´s have a reasonable discussion without generalizations! You want what? You do realize this whole thread is about generalizations, there is no reasonable debate to be had as there is no empirical evidence to discuss for any taken argument here. Just anecdotal. Ye blame BB, BB bad map position gives enemy map control -> REEEE Ye blame DD, all 3 DD die in first 3m -> REEE Ye blame CA/CL, because you in DD/BB didn't get any support -> REEE Ye blame CV, they are in the game -> REEE The only one you can't really blame atm imo are cruiser. If they make it to end of the battle while not having been useless it's already a compliment. The only actual constant here, is that once submarines go into the game, they will take all the blame for awhile. 1 2 Share this post Link to post Share on other sites
semiGM ∞ Players 731 posts 8,077 battles Report post #31 Posted September 2, 2019 I never thought that I ever will share a Notser video😂. The second part of the video the stereotypical bb player is shown sailing around in the enemies sporn 20km away of the next enemy, blaming the team and getting his dmg shortly before the end. By the way, in the german forum some players want ( I won’t say which class they prefer) that games last longer (30min and 1500 points) so their great flanking strategies work out before their team throws. And high tier maps should get even bigger that ships „flanking“ don’t get damaged while positioning. Despite all this there are some really good bb players around and it is a difficult class to perform well in it. Greetings Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #32 Posted September 2, 2019 On 9/1/2019 at 12:01 PM, Hanse77SWE said: A passive or over-defensive playstyle is what I hate (yes, hate) more than anything in this game. I sometimes ask "Why are you playing this game if you're not going to do anything?" So far, no one has come up with a good answer. Because my friend, its the easiest to win a game with. It also requires the less teamwork as its always a matter of time until the enemy do something stupid, either one by one or in small groups. Games without caps always favours the DEFENDING TEAM, by quite alot. Attacking teams requires alot more comms and teamwork in order to pull off. That's not to say it's not boring, which it is, totally agree. But if you wanted to win more games, play defensively. The range of most ships play into this passive play-style anyway so WG are encouraging it. As for BB Players? I would agree that they are the worst pound for pound. 1) Crusier players are the most switched on i find, they have to be. 2) DD players are feast or famin. Either really good and completely alter the game, or die like lemmings. They have more extremes. 3) CV players (new kind) think nothing than farming damage. Selfish play style if i've even seen one. Very very very few think about spotting for the team or forgoing damage to spot priority targets. BB's players either: 1) Sit back and snip which doesn't contribute to the game as there not taking hits. 2) Sailing over to the wrong side of the map where no ships are. 3) Thinking that there a one man band and get owned really early (Kurf players especially). 4) Have a good game and do a great job Obviously this is a broad-brush statement and there are some good BB players, but more often than not, the BB player gets my flack in chat alot more. The cruiser and DD's kinda have a hard time (one shooted, hydro, Planes, Radar ect....) and i just expect CV players to be...Well, rework CV players so know no better. Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,837 battles Report post #33 Posted September 2, 2019 From my point of view, The target priority should be like "DD-CA/CL-BB" in the game, so with this in mind, a better team take damage in reverse order, "BB-CA/CL-DD" So, BBs should be best targets for the enemy to fire at, that way your Cruisers will not have so hard time getting focused so they can protect your DDs and your DDs can spot and patrol for torps. This is an ideal scenario. But most of the BB captains in this game are so afraid that they will get hit... when they hide behind islands, stay far away from proper range for enemy, then your cruisers gets targeted, then they hide and run, then your DDs will be alone, they either will be killed or will run away then you'll see enemy pushing towards you or a stalemate over 20km range... So, any ideal scenario in this game, usually ends before even trying because of the scared BB captains.. If you know how to play, even a complete push with your BB, dying after 7th min mark, you will get like a 100K damage and the enemy will be pushed a little back, givin enough space for your cruisers and DDs to take important spots... 4 Share this post Link to post Share on other sites
[INTRO] Hanse77SWE [INTRO] Players 1,518 posts 28,855 battles Report post #34 Posted September 2, 2019 2 hours ago, Redcap375 said: It also requires the less teamwork as its always a matter of time until the enemy do something stupid, either one by one or in small groups. Exactly! A push works best if everybody helps. One guys camping can ruin it for the whole team and I don't play this game to sit and wait. This is one of the reasons that I play mostly Co-Op nowadays: They fight! Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #35 Posted September 2, 2019 23 minutes ago, Excavatus said: If you know how to play, even a complete push with your BB, dying after 7th min mark, you will get like a 100K damage and the enemy will be pushed a little back, givin enough space for your cruisers and DDs to take important spots... You're sadly talking about a small percentage of players ( or avg dmg in BB's would be around that 100k mark ). And while BB's which hide are bad, BB's which try to do as you say and fail at it not only cost the team a lot of firepower you're also down 100 points from losing a battleship. Like the one BB running off to a cap alone, when everyone is trying to get him to not be and come with to the two other caps where he will be more useful since he is going to a cap unsupported and well usually DD's are also quite attracted to those zones and when they see a straightlining lone wolf BB player they just go Quote ow that's a nice and shiny top tier battleship you got here... why don't you look at me because I shot you... look at me.... LOOK AT ME... Just saying, there is always a middle way. 33 minutes ago, Excavatus said: The target priority should be like "DD-CA/CL-BB" in the game, so with this in mind, a better team take damage in reverse order, "BB-CA/CL-DD" So, BBs should be best targets for the enemy to fire at, that way your Cruisers will not have so hard time getting focused so they can protect your DDs and your DDs can spot and patrol for torps. Now be in the other team, what are you shooting, the BB trying to agro you or the cruiser 6km behind him which is making a predictable turn? It's hard to be a battleship and be 'attractive to shoot at' and not take lots of dmg, so you're usually angled unless you want to shoot ( and even then it's not always worth it ). Keeping enemy team interested in your agro when there are more attractive / effective targets to shoot at is not easy. But maybe I'm still playing BB's to much with a cruiser mentality, I like to be alive at the end of the game Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,247 battles Report post #36 Posted September 2, 2019 On 8/31/2019 at 9:20 PM, Myrmix said: Here is my two grains of salt to the already brine topic: Battleships are the most team-dependent class in WoWs This assumption would be correct Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,247 battles Report post #37 Posted September 2, 2019 5 hours ago, Excavatus said: But most of the BB captains in this game are so afraid that they will get hit... when they hide behind islands, stay far away from proper range for enemy, then your cruisers gets targeted, then they hide and run, then your DDs will be alone, they either will be killed or will run away then you'll see enemy pushing towards you or a stalemate over 20km range... Just wanting to point out a more generic statement: If there is something that humans fear, it is to have to go into the unknown. And this expresses itself into (but not exclusively into) relatively little things like thalassophobia. Share this post Link to post Share on other sites
[ORM] tinvek Players 142 posts 3,886 battles Report post #38 Posted September 2, 2019 i was just watching my son play in tier III co op and possibly saw the worst BB player ever, he was in a wyoming and after abandoning their CV which was being chased by the bot wyoming, he spent the last 5 min of the game at less than 7Km from a bot hermes and failed to sink it, yes in 5 min he failed to do to a bot hermes, what the bot wyoming could do to a human hermes in less than 2min from a greater distance 1 Share this post Link to post Share on other sites