[B_G_T] Tankie1900 Players 4 posts 2,499 battles Report post #26 Posted September 8, 2019 i didn't like the horn with echo and delay on all ships. The sounds in battle have improved, sounds more realistic. I want it to keep language setting the old way, by keeping the setting on national instead of only standard. Share this post Link to post Share on other sites
SlightlyOff Players 149 posts Report post #27 Posted September 8, 2019 I appreciate the engine sounds of New Mexico and Arizona are not comletely identical but the unique nature of the former's turbo-electric propulsion maybe should be reflected even more strongly. König Albert and Kaiser had turbine drive but in the new game, they sound more like the piston engines of Nassau. On the gunfire volume setting required to avoid going deaf in Conquerer and GK, Nürnberg guns are completely inaudible. BB guns in general seem to be much too loud. (EDIT: then again, Nassau guns are also as soft as Nürnberg. König Albert on the other hand is much much louder.) They probably were a lot louder than smaller guns historically but adusting the volume each time you change ship type is just inconvenient. The trilling "beep" type confirmation sounds after transferring commanders to different ships are much louder than other "interface" sounds like the pops and clicks that confirm mouse clicks. I'm uist assuming both are controlled by the interface audio slider because it is impossible for me to know. In any case, they are annoyingly imbalanced. I can only repeat, it would be super important to add test buttons to each audio slider if you insist on leaving the mix up to the players instead of doing your job of creating a balanced audio mix. Share this post Link to post Share on other sites
[A7] 1eyedW00Tleg Players 37 posts 29,915 battles Report post #28 Posted September 10, 2019 the gun reload volume is to low, barely hear them on PTS compared to the actual 0.8.7 live server Share this post Link to post Share on other sites
SlightlyOff Players 149 posts Report post #29 Posted September 11, 2019 I notice Wargaming took the opportunity to re-record some or all of the voice messages. Sadly, they failed to take the opportunity to do a better, more idiomatic translation. For example, the term "target" is still applied to enemies and friendlies alike, as in " support that target!" And all other poor, inaccurate or uniodiomatic issues that have been pointed out a lot of times. Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #30 Posted September 13, 2019 when we have matching caliber gun sounds, can we also get those for Secondaries? they still only sound like pea shooters :( 1 Share this post Link to post Share on other sites
[JOLLY] Tuench Beta Tester 135 posts 30,358 battles Report post #31 Posted September 17, 2019 BB guns are linked to the wrong volume slider, I cant adjust them at all with the gunsound slider. I guess, could u look at that? Share this post Link to post Share on other sites