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Sprockett

Is World of Warships better or worse ....

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[NODDY]
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I started playing this game back in Beta, and I loved it, playing historical ships and classes, learning the mechanics of the game itself and picking up a lot of history along the way, from the ships I was sailing.

 

I loved the old RTS cv as it was skill that sank you and that was good for me.

 

Then the creep came, paper ships, post 1950's ships coming to the game, the CV rework, now submarines, where do we go from here?

 

I spent a lot of money in the early days of this game, huge amounts, now I am not spending any money and have not for months, well since the CV rework.  I remember it taking well over a 1000 games to get too tier 10 which was fine, I loved the learning process of each ship of each tier. Now I seem to play with tier 2 players in tier 10 ships. I come up against overpowered paper ships that have no right to be in this game, they say it is for content, but really that could be done with further game modes, ie COnvoy duty, Dreadnought ships of the line, escort duty, historical battles etc.. but no all we get is ships that are paper or from the1950's 1960, which match up with 1930's ships.. fair, not exactly...  

 

So if WG are so interested in adding all these post WW2 ships Colberg, Smolensk, etc why don't they put them in their own tier, Like tier 11, where something like the Tirpitz cannot meet the Smolensk... because it is no fun been eaten by the time you have reloaded your main guns....

 

I think that the introduction of Submarines, with automated chasing circles too drop your Depth charges, looks crap. If they gave us as historically correct, permanent SONAR and with the player being able to drop his own spread of Depth charges then this will be good, but this take skill and skill is not what Wargaming are interested in...

 

So really what I am asking is from 2 years ago is this game better or worse and I not talking the look or maps but the game play?

 

 

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[LADA]
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In some ways it has got better (recent MM changes get a thumbs up from me) and in other ways it has gone down the pan (REEEwork). Same applies for the future state of the game - Italian tree is incoming (yay - took long enough), pan-EU tree will add a bit of variety without needing to be limited to the confines of a single nation, plenty of ships for WG to add before they start running out of ideas. On the future downsides we have the ominous inclusion of subs, the gradual creep of complete BS RU tech tree lines and the rather erm…. dubious balancing of some future content that is locked behind grindwalls. Smolensk I'm looking firmly in your direction....

 

Personally I think there are enough positives to the game that keep me coming back - these haven't yet been outweighed by the many negatives that we could probably spend an age listing. Depending on how bloody-minded the devs are (cough - subs - cough) and how willing they are to adapt to what works and what doesn't (the NTC U-Turn was a good example) that situation may change....

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It's clearly worse because although the RTS carriers were basically just as toxic, broken and incompatible as the rework carriers, at least they were so difficult that you only got very very few carrier games most of the time. Like, about a one in ten chance.

 

Also I think mechanics wise, the game was easier for the casual players, particularly because there were also fewer HE spammers and radars, and those that were there, were less powerful. Also there were simply fewer ships to keep track of, whereas today, the casuals don't even know what they're up against half of the time.

 

And the majority of players will always remain casuals.

 

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[NODDY]
[NODDY]
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i agree, with you. RTS carriers were rare and had, and this is important, a high skill level. 

 

What I also want to add is that I have got a lot of completed lines of ships, and really I only play from Tier 6 upwads, because WG does not encourage any low tier (under tier 5) game modes. I have all these amazing dreadnought ships and other boats that just sit in the port doing nothing... which seems a waste of pixels...

 

any suggestions?

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Is this a CV hate thread in disguise? ☆

I guess you don't accept outside guests in your little party here! ♡

Well i think the game is better because of more options on ships to play and good QOL changes the last few patches ☆

 

You better go hating for CV in the discussion thread however ♡

☆Reeeework discussion♡

See you ☆♡☆

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[CU]
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I'd say it's different, not better or worse.

 

What I would love is a second server running World of Warships 'Classic' with RTS CVs and the other 3 classes. Keep subs and rework CVs on the main servers.

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[NODDY]
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12 minutes ago, L0V3_and_PE4CE said:

Is this a CV hate thread in disguise? ☆

I guess you don't accept outside guests in your little party here! ♡

Well i think the game is better because of more options on ships to play and good QOL changes the last few patches ☆

 

You better go hating for CV in the discussion thread however ♡

☆Reeeework discussion♡

See you ☆♡☆

no this is not CV hate it is actually about the game development, and personally i think that ships like, colberg, smolensk should not be in the game, or should be in there own tier... I do not hate the CV they are just over powered in the right hands, as they were before...

but WG is just selling us all more and more OP ships, either which they will get nerf or they won't..  but op ships seem to be the way forward now, 1950/1960's ships which quite frankly should be in there own tier...

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So?

What are you trying to do with this thread? There are already threads discussing those topics. Do you believe WG will care if enough are opened and they will do all the good and remove all the bad? ♡

 

Or do you just want people to agree with you on an easily agreesble topic to feel good about it all?

To get the confirmation that you are right! That you will lead us to better times? ☆

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Vor 27 Minuten, L0V3_and_PE4CE sagte:

Is this a CV hate thread in disguise?

Since the vast majority of players very openly hates CVs, almost every thread is a CV hater thread. Disguise or no. Though there's no need for disguise.

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Vor 4 Minuten, FixCVs_Nautical_Metaphor sagte:

Since the vast majority of players very openly hates CVs, almost every thread is a CV hater thread. Disguise or no. Though there's no need for disguise.

Look where the demand for more AA to plane interaction left you. ☆

You guys are so chaotic and out of control you shoot yourselves in the foot demanding WG to change stuff, buff that nerf that. ♡

Just continue on disguised or not. I can't wait for them to bring the next balans abomination due to you guys whining. ☆♡☆

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Vor 21 Minuten, L0V3_and_PE4CE sagte:

Look where the demand for more AA to plane interaction left you.

"Interaction" lol I have no idea who came up with that ridiculous word. I sure made no such remark ever. What I did opine at various points is that automated game mechanics, such as AA, do not make for a fun & engaging gaming experience. Their only point is to make surface players feel a little less exploited.

 

But sure, do bunch all "CV haters" (=86% of players) into one big undifferentiated lump. That'll help your credibility no end.

 

Zitat

You guys are so chaotic and out of control you shoot yourselves in the foot demanding WG to change stuff, buff that nerf that.

WG demonstrated that if anything, they only even pretend to listen to player wishes when they get a massive shitstorm, and seeing that they only pretended to abandon the NTC while in fact basically implementing it 1:1 as originally intended, I'm not even sure that shitstorm wasn't orchestrated, or intentionally provoked, respectively.

 

And my only demand re: carriers has been they be removed from the game as a playable class, or else WG makes sure - I don't care how - that they only crop up in max 10-15% of random battles.

 

Zitat

Just continue on disguised or not. I can't wait for them to bring the next balans abomination due to you guys whining.

 

You do you, sweetie.

 

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[NODDY]
[NODDY]
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saying all this, I have just went and got the Smolensk so now I will see how OP this ship is!..

 

This is not a CV hate thread, nor WG hate thread, but it is a discussion on where the game could be improved for players and their experiences.... because, if you have not got the OP ships then the experience is never gonna be fun!

 

ANd compared to 2 year ago to now is quite a difference. Mostly that ships of the tech trees are superseded by premium ships that are generally better than the tech tree ships! which then begs the question why bother going down the tech tree line...

 

 

 

 

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Vor 6 Minuten, FixCVs_Nautical_Metaphor sagte:

But sure, do bunch all "CV haters" (=86% of players) into one big undifferentiated lump. That'll help your credibility no end. 

I don't care about credibility. Facts don't care about it either ☆

 

You keep on hating and maybe one day you will find this amazing interactive way on how AA can be used to utterly shut down CVs. One day.

 

Oh oh oh i just remembered!

You are wrong. ☆♡☆

In many things but it's fine. Hinting at thr NTC thing is one of the things.... as intended lol

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[ROT8]
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personally as a beta tester the game from then to now is a hell of a lot better

though I hated it at the time the stealth fire nerf was a good idea

the introduction of radar has stopped a lot of yolo dd play but not all

the fire in smoke penalty is good

cv rework has improved the game for bb players massively but ruined it for dd players

the cv rework is more fun than the rts version but you cant please everyone

flooding rework has made a nice change to damage control use

clans are one of the greatest things wg finally added

 

obviously new maps and graphics have made gameplay better but the sounds from beta to latest release make you feel more immersed in the game

new missions, campaigns, beeter coop, scenarios and better mm makes for a better game experience

 

but some aspects of the game are starting to grind on me

the introduction of numerous premiums that are starting to get more and more op compared to the same tier silver ships is getting out of control

the endless grind for doing stuff like "French destroyer line" ect are making me ignore them more and more

hate the buy this loot box ect and take a gamble on getting a premium ship or not is in my view straight up gambling where laws should prevent the sales of these things to under 18s but hey ho wg got a get out clause somewhere (also happening in multiple internet based games so its not just wg doing this)

the release of ship lines in multi stages ie the win one if your lucky, next patch research to tier 8 and eventually after another patch you can finish the line ffs wg just release the damn line and let people play em

 

I would personally put the game into a good place while others may disagree I have been a player from early beta and still play on a regular basis

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2 hours ago, L0V3_and_PE4CE said:

I don't care about credibility. Facts don't care about it either ☆

 

You keep on hating and maybe one day you will find this amazing interactive way on how AA can be used to utterly shut down CVs. One day.

 

Oh oh oh i just remembered!

You are wrong. ☆♡☆

In many things but it's fine. Hinting at thr NTC thing is one of the things.... as intended lol

 

Seem to remember El2azer stating that in the new patch a full AA Des Moines can be nuked with ease by a CV...  If a CV can smack down an AA cruiser, there's a problem.  Think I'll listen to El2azer as to what CVs can do over you, no offense.

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Vor 14 Minuten, MyopicHedgehog sagte:

 

Seem to remember El2azer stating that in the new patch a full AA Des Moines can be nuked with ease by a CV...  If a CV can smack down an AA cruiser, there's a problem.  Think I'll listen to El2azer as to what CVs can do over you, no offense.

I'm not denying what El2aZeR said?

Also what does what you said have anything to do with my quote?

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35 minutes ago, L0V3_and_PE4CE said:

I'm not denying what El2aZeR said?

Also what does what you said have anything to do with my quote?

The bolded bit.  Unless I have completely mis-interpreted your point.  In which case, I'm not sure what you are trying to say?

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Vor 1 Minute, MyopicHedgehog sagte:

The bolded bit.  Unless I have completely mis-interpreted your point.  In which case, I'm not sure what you are trying to say?

I was saying that maybe one day the suggestions made for a more interactive AA to Squad system might be found by one if the people who dislike the current interaction or how it turned out. With the sentence before the bolded part i implied that that however will likely never happen since such a system is always either over or underpowered.

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On 8/25/2019 at 4:49 PM, Sprockett said:

So really what I am asking is from 2 years ago is this game better or worse and I not talking the look or maps but the game play?

 

I liked the older gameplay more if I have to be honest right now. 

 

But granted I was actually really invested in the game back then. Now I don't even know the current patch notes or ST patch / news. Maybe I just don't like it as much because it changed a LOT and I would need to catch up with all the changes just because I am often not really sure if what I would want to do in the ship I am playing, is actually even still as optimal of usage as it used to be. 

 

Putting in all the effort to get 100% up to speed enough to at least make me really comfortable about mechanics and different ships which I know am sometimes surprised by... ow wait, that's one of those RU things with the quad turrets, I guess my Fletcher will die in 3.... 2..... 1.... back to port :D

 

But I don't feel like I can 100% trust that the direction WG wants to take the game in, falls in line with what I want it to be. If it deviates to much, I don't see it worth while investing all that time and consious effort. 

 

Instead I'll likely just starting playing like a red potato and come to the forums and whine about everything :Smile_trollface:

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The forums are full of frustrated players, who seem to think the game should have been freezed 4 years ago.
Maybe it's just normal a game u play for years becomes dull FOR YOU.
I guess it would be worse, when WG would not have changed so many things + new content.
 

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For me what is making the game worse if power creep, particularly in premiums. I have just finished a game where a division of Bourgogne, Smolensk and  Benham just annihilated us.  I have never seen such a display of OP play. The rest of their team did next to nothing.

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Better in some ways. Worse in a lot of ways. Better because of the updated graphics and such. Runs much smoother, less crashes, looks better and no mods needed as the useful ones got implemented into the base game. Stuff like that. 

 

Worse because of a lot of reasons.

WG have to make every new line/ship better than the previous ones. Which then ofc translates to powercreep. And ofc more idiotic gimmicks.

Slap a Russian name on one of the fantasy ships and it instantly makes it better than every counterpart. Yeah, I'm looking at you Stalingrad, Smolensk and Kremlin. "If this ship was built it would have been the best of it's class" Blablabla. 

 

CV rework became a mess. Buff this, nerf that, buff that, nerf this. Not many can keep up with WTF is going on. Although it seems to be in a better place now. I haven't played many CV games as of late, but it does not seem to be as frustrating as it used to be. Same goes for surface ships when a CV goes for you. You don't feel helpless any longer. Which is a good thing i guess. (Personal opinion ofc).

 

Then they decided to release NTC. A thing to keep the veterans interested in the game and play lower tiers. That worked out great? Its not like most of those players have enough free XP and credits to get the reward ship in one day anyways isn't it? :Smile_facepalm:

So it becomes a grindfest for the less invested players and 0 effort for the ones that have played for a long time. 

Its not meant for the less invested players, but the carrot is just too juicy for many to give up.

 

They should have made T10 a moneysink a long time ago. Play T10 ships? Sure, but you will not make credits from it. You should go even if you play very well. If not you should lose credits. That way people would have to play lower tiers as well for credits, but instead you can now be the biggest potato, slap on a premium camo and you still earn credits. I can make 300-400k per T10 game without premium account because i have camos for a bunch of the ships. So why would i play a weaker T8 ship? No point when i can basically get the same income with a much better ship. 

They should have nerfed the credit income for T10 a long time ago, but its too late for that now i guess. So instead we have to get some half [edited]'d MM tweaks to make T8's even remotely playable. ( You all know how fun it is to be the only sorry T8 cruiser in a T10 game). 

 

Ranked has basically not been changed for years. Just some maps, the tiers and amount of ships, but other than that its the same. They should have made ranked fun instead of making in it a carrot on a stick. Many players feel they have to play ranked to get the steel and such for the broken ships you can only get with that currency. So they don't enjoy it, they try to find ways around the system to progress and basically throw the fun out the window so they can get to rank 1 and stop playing. Because its not enjoyable. 

 

Clan wars was a nice addition at first, but has become... Well boring. Its the same thing over and over. And if you want to progress you almost have to run specific setups. 

The first problem showed up with the Wooster. You had to build to counter that one type of ship otherwise you would be almost guaranteed a loss. So people did that. But then came the mighty Stalingrad. Same thing happened again. Teams had to build their setup to counter that specific ship or get steamrolled. 

And now we have the insanely tanky T8 Russian BB's. Which you have to "try" to build against. Its seems like WG must have something like this, but it frankly pushes the creativity to 0. Now its spam DD's and ram the BB. 

Boring WG. 

On top of that as of late they put out Ranked at the same time as Clanwars. To much grinding going on at the same time. 

 

 

I could probably make this list 10 pages long but meh. Whats the point. 

 

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44 minutes ago, L0V3_and_PE4CE said:

I was saying that maybe one day the suggestions made for a more interactive AA to Squad system might be found by one if the people who dislike the current interaction or how it turned out. With the sentence before the bolded part i implied that that however will likely never happen since such a system is always either over or underpowered.

Fair enough.  Oddly (or not!) going to +/-1 mm would make the balancing a lot easier for CVs IMHO - something that WeeGee resist ('cause they think it'll hurt their bottom line).

 

As noted in other recent comments, the marketing dept/bean counters appear to run WoWs these days so the chance of them getting anything "right" is now miniscule.

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