[-WOF-] Leutnant_Charlie Players 34 posts 13,181 battles Report post #76 Posted November 1, 2019 Smolensk is OP! Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,512 battles Report post #77 Posted November 1, 2019 On 10/24/2019 at 1:00 PM, michellito said: For me the problem i'"ts not the smolensk but the IFHE. We can cry because off smolensk but, dont forget the haragumo i'ts more cancer . Just the smolensk with IFHE,16 or 18km range + smoke and regen i'ts impossible to counter if hes well played. He [edited]all the sheps in game CVs,DDs,CA,BBs ALL. Remove the IFHE on smolensk or geve he max 14.5km range like kaba, can be a solution for reequilibrate he. Forced the player to take risks for do samething. or reduce hes dmg at long range IFHE on a Smolensk is a waist of 4 captain points, Old Boy Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #78 Posted November 4, 2019 On 11/1/2019 at 1:40 PM, Barracuda_111 said: IFHE on a Smolensk is a waist of 4 captain points, Old Boy On that subject, I've been wondering: a) How will the upcoming changes to the IFHE skill affect the Smolensk? b) Will it still be worth it to get her from the armoury? Given your statement in the quoted post, I'd surmise that your answer would be a) not very much, and b) yes. But I am a bit mystified, since the Little White Mouse empathically recommended taking IFHE as the first level 4 skill on your Smolensk captain...? Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,512 battles Report post #79 Posted November 4, 2019 1 hour ago, Procrastes said: On that subject, I've been wondering: a) How will the upcoming changes to the IFHE skill affect the Smolensk? b) Will it still be worth it to get her from the armoury? Given your statement in the quoted post, I'd surmise that your answer would be a) not very much, and b) yes. But I am a bit mystified, since the Little White Mouse empathically recommended taking IFHE as the first level 4 skill on your Smolensk captain...? @Procrastes Morning, the way I see it currently is IFHE on it doesn't really do to much to change the armament on it, with it your penetrating 27 mm -1% fire chance, so your only penning Cruiser deck armour, and DD, I tied it and used the 4 points for some thing else, my tactic is to start as many fires as possible and on as many targets as possible, I try to do 10% more damage than my hit points. I do take LWM thoughts, fire damage is repairable, so pen damage gets rid of things quicker in theory. I just feel more servivability is more useful to me. ( stay in the game longer do more damage ) I have no idea how the new macanic might work, I may change it again. My Current Build is :- Regards Last game played :- 1 Share this post Link to post Share on other sites
[ROY] Krucoz Players 72 posts 13,097 battles Report post #80 Posted December 9, 2019 On 11/1/2019 at 1:26 PM, Leutnant_Charlie said: Smolensk is OP! Hello, i don't want to be rude, but you own only one T10 ship. Maybe you need a bit more practice on others to get a real point of view. For my part this ship has strengh and weaknesses, and is really not OP, especially when you have found how to counter it. Some T10 are better imo. 4 1 Share this post Link to post Share on other sites
[PFFC] MRGTB [PFFC] Players 1,285 posts Report post #81 Posted February 3, 2020 The Smol is too OP in the game. I have played two games today getting focused on by one and having full HP. I was dead inside 2 minutes each time. Why does this ships have smoke, unreal fast reload speed shooting HE, and can shoot far as well it seems. Joke this ship when they smoke up near you. You can't even get to them with full HP on your ship from only 5k away before he kills you. The reload and damage output he does on you is just too much. 1 Share this post Link to post Share on other sites
BarskiPatzow Weekend Tester, Players, In AlfaTesters 105 posts 2,142 battles Report post #82 Posted February 4, 2020 On 11/4/2019 at 8:40 AM, Barracuda_111 said: @Procrastes Morning, the way I see it currently is IFHE on it doesn't really do to much to change the armament on it, with it your penetrating 27 mm -1% fire chance, so your only penning Cruiser deck armour, and DD, I tied it and used the 4 points for some thing else, my tactic is to start as many fires as possible and on as many targets as possible, I try to do 10% more damage than my hit points. I do take LWM thoughts, fire damage is repairable, so pen damage gets rid of things quicker in theory. I just feel more servivability is more useful to me. ( stay in the game longer do more damage ) I have no idea how the new macanic might work, I may change it again. My Current Build is :- Regards Last game played :- Actually, I found IFHE to be quite a good boost to damage. You still set many fires and relying on fires is a bad tactic since bbs have heals and fires can be healed, so if you let many targets on fire, most of that will be healed, so you only farm damage and don't do much impact in the game, IMO you should gun down one target with your DPS from hell. With AFT and BFT, you boost both DPM and range of your guns and your AA, so you are immune to CVs. I wouldn't take a range module with AFT, shooting on 19km is too unreliable because of 15 seconds flight of shells, really only potatoes won't dodge that. I tend not to shoot out of smoke, I use smoke as a defensive tool to get myself out of tight situations, Smolensk is very agile and you should use that to dodge incoming fire. At least that is the way I play it, sitting in smoke is too boring and going for fire damage doesn't really give me the impact on the game I really want, it just boosts my xp and credit gain. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #83 Posted February 8, 2020 On 2/4/2020 at 8:37 AM, BarskiPatzow said: Actually, I found IFHE to be quite a good boost to damage. You still set many fires and relying on fires is a bad tactic since bbs have heals and fires can be healed, so if you let many targets on fire, most of that will be healed, so you only farm damage and don't do much impact in the game, IMO you should gun down one target with your DPS from hell. With AFT and BFT, you boost both DPM and range of your guns and your AA, so you are immune to CVs. I wouldn't take a range module with AFT, shooting on 19km is too unreliable because of 15 seconds flight of shells, really only potatoes won't dodge that. I tend not to shoot out of smoke, I use smoke as a defensive tool to get myself out of tight situations, Smolensk is very agile and you should use that to dodge incoming fire. At least that is the way I play it, sitting in smoke is too boring and going for fire damage doesn't really give me the impact on the game I really want, it just boosts my xp and credit gain. IFHE bumps HE pen to 28mm, so you can damage cruisers at best. And even then, most T10 cruisers have 30mm amidship and deck, so you're back to square one. Even more so against BBs with 32mm plating or thicker. Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #84 Posted February 8, 2020 On 2/4/2020 at 8:37 AM, BarskiPatzow said: Actually, I found IFHE to be quite a good boost to damage. You still set many fires and relying on fires is a bad tactic since bbs have heals and fires can be healed, so if you let many targets on fire, most of that will be healed, so you only farm damage and don't do much impact in the game, IMO you should gun down one target with your DPS from hell. With AFT and BFT, you boost both DPM and range of your guns and your AA, so you are immune to CVs. I wouldn't take a range module with AFT, shooting on 19km is too unreliable because of 15 seconds flight of shells, really only potatoes won't dodge that. I tend not to shoot out of smoke, I use smoke as a defensive tool to get myself out of tight situations, Smolensk is very agile and you should use that to dodge incoming fire. At least that is the way I play it, sitting in smoke is too boring and going for fire damage doesn't really give me the impact on the game I really want, it just boosts my xp and credit gain. Just some pointers: - IFHE like Panocek says is only worth it if you want to melt cruisers bow and stern, other than that you don't need it to rely on damage as you don't pass any thresholds on BB's. It is a good skill, but you can do without. - The AA strenght on the Smolensk is mainly flak, so really you are only going to be "immune" to bad CV's. The only reason the Smolensk can be said to have good AA is because of the smoke which means the CV can't target you easily. Even with BFT the Smolensk will struggle against tier 8 CV's. - Not using smoke at all to farm is not ideal. Even if it is boring as long as you position well it is one of the main strenghts of the Smolensk and why it is a such an annoying pest to dislodge. Share this post Link to post Share on other sites
Franz_Kuznetsov Players 49 posts 5,924 battles Report post #85 Posted February 18, 2020 I'm more into battleships but I'm also a fan of American cruisers like Atlanta, Cleveland and Worcester (they give a different experience in gameplay, they are fun, but also give a thrill to stay alive... XD), I have almost the coal to buy a Smol but I think I'll pass, I don't want to have too many HE spammers in my fleet, and I like more to be in a useful anti-AA, utility ship like Worcester than in smoke monster that everybody hate lol XD, (and I don't like communist-ships XD) I think I'll take a Georgia, a sprinter BB with with good secondaries and "meh" main batteries... XD I think from what I read these days that the problems with Smolensk are basically three: 1) Smoke 2) Trollish Armor 3) Range Without smoke and a base fire range like an Atlanta (11.1 km) (lol XD but it's too small for a Tier XD) it will not be as much OP. Share this post Link to post Share on other sites
[-N5C-] Nit0 Players 343 posts 20,869 battles Report post #86 Posted February 24, 2020 On 2/18/2020 at 9:13 PM, Franz_Kuznetsov said: I'm more into battleships but I'm also a fan of American cruisers like Atlanta, Cleveland and Worcester (they give a different experience in gameplay, they are fun, but also give a thrill to stay alive... XD), I have almost the coal to buy a Smol but I think I'll pass, I don't want to have too many HE spammers in my fleet, and I like more to be in a useful anti-AA, utility ship like Worcester than in smoke monster that everybody hate lol XD, (and I don't like communist-ships XD) I think I'll take a Georgia, a sprinter BB with with good secondaries and "meh" main batteries... XD I think from what I read these days that the problems with Smolensk are basically three: 1) Smoke 2) Trollish Armor 3) Range Without smoke and a base fire range like an Atlanta (11.1 km) (lol XD but it's too small for a Tier XD) it will not be as much OP. You won't regret buying Georgia, it's a lot of fun Share this post Link to post Share on other sites
Franz_Kuznetsov Players 49 posts 5,924 battles Report post #87 Posted February 27, 2020 Alle 24/2/2020 alle 16:21, Nit0 ha scritto: You won't regret buying Georgia, it's a lot of fun I have it now, you're right! Georgia is a very fun ship I love her! I gave her a Secondary Spec because I want to have fun with her fast and long-range secondaries. She is practically a Fast Battlecruiser (with very heavy main batteries) she's not properly a brawler, more of a middle-range "engager" cos she doesn't have the armor for prolonged short-range battles (even though I brawl with her a lot given the chance) and she doesn't have a proper broadside firepower either (only 6 cannons) so she isn't a proper flanker. I gave her all secondary upgrades and my captain (the unique Captain Theodore E. Chandler, 14 point capt, for now) with BFT (2.9 sec. reload) , AFT (10.8 km. range) and Manual Control Sec. but I think IFHE is still mandatory , I don't do enough damage without it, I think it was more of a priority instead of Manual Sec. but now I don't have the dobloons to reset the points... but I'm having fun, she must be handle correctly and is a very powerful ship, sometimes I one-shotted or nearly one-shotted cruisers with a well aimed salvo at the citadel. 1 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #88 Posted March 15, 2020 Do you play the Smolenski as yuro suggests out in the open and flanking, or camp behind an island with the Americans? Share this post Link to post Share on other sites