[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #51 Posted September 2, 2019 3 hours ago, MixuS said: Having just gotten mine and played a few games, I kinda think that Smolensk isn't as OP as people think it is. Yes, I've sucked in the couple of games I've played, and yes, you can say "well you're just defending it because you got one yourself". I'm actually not intending to defend it, because a ship can be toxic without being OP. Is increasing non-stop HE spam good for the game? Absolutely not. Is adding a new ship with combination of smoke and HE rain good for the game? Absolutely not. Does Smolensk make it's team stronger. Mostly no. Smolenks has pretty much 0 utility. It has good AA, but that's pretty much it. Can mount hydro but good luck using that offensively and not just protecting your own behind while you sit in smoke. Yes you could share your smoke with other ships, but any US DD does that better. Only thing Smolensk brings into a game is damage potential. And that potential is very static. Smolensk cannot push and it cannot kite (or can try but I'd say it sucks at it, or I just suck at it). Mostly it can only spam HE in smoke or over islands. There are many ships that can do that too, some I would say even better than Smolensk. Harugumo has 32mm HE pen vs 28mm of Smolensk (both with IFHE). Lower fire change and less guns but even quicker reload, and better torpedos with reload booster. Iirc worse ballistics though with less range. But Harugumo also is a DD and thus much stealthier even though it's not a very stealthy DD. Wooster also has 32mm pen with ballistics better suited at hugging islands. It doesn't have smoke but has radar, hydro and AA boost all in one ship. Then there's Colbert but I don't have that nor have I really faced it in battle, and opinion seems to be that it's also OP, so no point in comparing to that here. Biggest problem for me doesn't really seem to be that Smolensk is OP (if it even is), it's just that smoke+he spam doesn't really have counterplay, islandhugging+he spam even less. Rushing to radar is often too risky and putting torps into smoke too unreliable nad takes a while for torpedos to get there if launched from safe distance. I would argue that Zao is superior HE-sling and firestarter, but Zao is fine because it has counterplay (just shoot back). Then there's WG's habit of putting too much value on damage and kills and rewarding that. It's very easy to get to the top of a team in exp with Smolensk, which of course affects the perception of how good the ship is. Also I think it's too early to look at gameplay stats too much. Afaik they show CC stats too from testing period, and that can inflate them a lot. The usual "better players get them early" appllies too. Just wait for me to drag the stats down to acceptable Still, I can accept a rate of fire nerf, fire change nerf or even taking away smoke, but taking away smoke would make a buff elsewhere necessary (survivability comes to mind). Don't give it radar though. Give it time mate. You've only had 5 games in it and your already out damaging your Zao, Des and Yosh at tier 10. And remember, it can push when there are no dd's left. You are invisible with one of the best concealment for your tier. If you get outspoted by a Zao? Well, you murder him one vs one. Mino even easier when you angle. And it most certainly can kite to get out of dodge, it has accurate 130 mm guns. But it's not Henri/Zao kinda kite good, but good enough. But i agree with the toxic nature and the lack of utility. However, having smoke and Defensive AA is still quite a good utility for a light cruiser. Share this post Link to post Share on other sites
[-GG-] radius77 [-GG-] Players 430 posts 29,594 battles Report post #52 Posted September 2, 2019 Conqueror too OP Stalingrad too OP Worcester too OP CVs too OP Kremlin too OP Yamato legendary too OP French DDs too OP I mean rly gus, give a break, have a kitkat and stop this nonsense bull.... For a red tomato even a New York will be too OP 2 1 Share this post Link to post Share on other sites
[POP] MixuS [POP] Beta Tester 637 posts 11,993 battles Report post #53 Posted September 2, 2019 4 hours ago, Redcap375 said: Give it time mate. You've only had 5 games in it and your already out damaging your Zao, Des and Yosh at tier 10. Well Zao is my first tier X and I haven't really played it in randoms in ages, so I think I've gotten better since then. Yoshino isn't generally considered very strong, and while I might out damage my Des Moines, I believe I'm far more useful for my team in a Des Moines than Smolensk. All in all, in general my tier X match count is too low on any ship to make any meaningful comparison. Share this post Link to post Share on other sites
[LEGIO] LadyJess Players 154 posts Report post #54 Posted September 3, 2019 On 8/24/2019 at 11:19 AM, Corocotta15 said: That's all. This ship is too OP in my humble opinion. What do you think? Yes, this ship needs to be removed or nerfed down to a 12 sec reload, no smoke. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,399 battles Report post #55 Posted September 3, 2019 Statswise it is a Fact that this Ship is Ridiculously Overpowered. Thats just a Fact as you can check Reload, Consumables, DPS etc etc Its basicly a Worcester and a Minotaur at once. Gameplaywise I cant tell yet as I lack sufficient sample size of Games to compare. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #56 Posted September 3, 2019 53 minutes ago, Sunleader said: Statswise it is a Fact that this Ship is Ridiculously Overpowered. Thats just a Fact as you can check Reload, Consumables, DPS etc etc Its basicly a Worcester and a Minotaur at once. Gameplaywise I cant tell yet as I lack sufficient sample size of Games to compare. And yet, all this dakka for no direct damage to glorious BBmasterrace. Heck, even cruisers are safe when running around without IFHE 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,399 battles Report post #57 Posted September 3, 2019 6 hours ago, Panocek said: And yet, all this dakka for no direct damage to glorious BBmasterrace. Heck, even cruisers are safe when running around without IFHE This is not even Remotely True As BBs have Gigantic Superstructure and Smolensk is Ridiculously Accurate. It can Melt even a Kremlin pretty darn Fast. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #58 Posted September 3, 2019 2 minutes ago, Sunleader said: This is not even Remotely True As BBs have Gigantic Superstructure and Smolensk is Ridiculously Accurate. It can Melt even a Kremlin pretty darn Fast. Superstructure big in size? Yes. But it saturates after +-13k damage on a ship with 100k+ health. And unless broadside for some AP massage, you can't damage any other part 1 Share this post Link to post Share on other sites
[CR33D] orlathebeast Beta Tester 630 posts 9,067 battles Report post #59 Posted September 3, 2019 yeah, it's OP. if someone deny it it's either a total noob that has no idea how to use it, or a lyer. but if you are not skilled it's not my foult. 3 Share this post Link to post Share on other sites
[POP] MixuS [POP] Beta Tester 637 posts 11,993 battles Report post #60 Posted September 3, 2019 Last game proved to me why Smolensk is perfectly balanced and needs no nerfs. This will end the conversation for good and settle the argument. Ready...? Smolensk is not OP because it has smoke on "Y" instead of "T". 4 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,291 battles Report post #61 Posted September 3, 2019 4 hours ago, MixuS said: Last game proved to me why Smolensk is perfectly balanced and needs no nerfs. This will end the conversation for good and settle the argument. Ready...? Smolensk is not OP because it has smoke on "Y" instead of "T". Done it twice already...bloody twice! 3 Share this post Link to post Share on other sites
[-GG-] radius77 [-GG-] Players 430 posts 29,594 battles Report post #62 Posted September 5, 2019 Smolensk too OP ? lul, for bots and potatoes any ship will be OP After 8 battles in Helena (VII) I have 94k avg damage, 194k best score, 23 highest numer of fires started. WG pls nerf. Share this post Link to post Share on other sites
[AMOK] Donar79 Players 1,968 posts 9,010 battles Report post #63 Posted September 5, 2019 Vor 2 Minuten, radius77 sagte: Smolensk too OP ? lul, for bots and potatoes any ship will be OP After 8 battles in Helena (VII) I have 94k avg damage, 194k best score, 23 highest numer of fires started. WG pls nerf. Take your filthy fingers off of my beloved Helena you..... No seriously don't tuch her 2 Share this post Link to post Share on other sites
[GURKA] Captain_Breeze Players 734 posts 32,003 battles Report post #64 Posted September 6, 2019 Well, this topic makes a change from CV's being OP. Is it just a matter of getting used to it, like we were told about CV's. Seems like something will always be OP. I work away offshore on a real ship and have missed the launch of the Smolensk. Please don't nerf it till way after I get a decent turn with her 1 Share this post Link to post Share on other sites
[BSS] Sayuri_Valintine Players 26 posts 12,944 battles Report post #65 Posted September 23, 2019 I honestly don't think Smolensk is that bad I don't have her and yes I find her irritating but only for the one thing I haven't seen mentioned on here at all and that is she is very difficult to citadel out of all the times iv encountered her over the past weak iv only ever been able to pen and citadel her with one ship and that was Mino everything else I have used ranging from Des to Conqu and Monti I have consistently overspend at a variety of ranges and at the ranges I would get plunging fire she is more than maneuverable enough to avoid taking those shells. I think it would be far less frustrating if I could use her in the training toom to actually test different ships and different ranges to find the right counter failing that at least stop her from being nearly immune to running broadside to a BB at less than 10KM I mean her citadel would be as bad as Mino's given the similarities in playstyle that would make her far less frustrating to play against while retaining her damage potential. Share this post Link to post Share on other sites
Guest Guest 0 posts Report post #66 Posted September 23, 2019 2 hours ago, Sayuri_Valintine said: everything else I have used ranging from Des to Conqu Strange - I have never had an issue citadelling her(or him!?) in my DM... anything from 6km to 14km provided the shells land, it is good. Share this post Link to post Share on other sites
[BSS] Sayuri_Valintine Players 26 posts 12,944 battles Report post #67 Posted September 24, 2019 ye I actually got a grand that recently got his own and asked him if I could test stuff on him .... in the test environment I have no issues citadel him with anything so maybe just luck? my clan is very small and casual so I often find my self needed more experienced players to help improve my game and show me where I'm doing something wrong but most of my clan agree I just have shitty luck XD I kind of wish that wasn't the case I mean if its luck I cant do anything about it but if I'm making a mistake I can learn and improve. 1 Share this post Link to post Share on other sites
[-GG-] radius77 [-GG-] Players 430 posts 29,594 battles Report post #68 Posted September 26, 2019 Four best performing cruisers in WoWs are "special" ships" Stalingrad, Smolensk, Yoshino, Colbert BUT Stalingrad is far ahead from rest in avg. dmg (almost +10k) and difference between Smolensk and Yoshino in avg. dmg isn't that big at all. Its comparable to difference between Azuma and Alaska, the first being more efficient and no one asks for nerfs to Azuma I suppose. Good stats are pretty obvious since those ships are commanded usually by most dedicated/experienced players who can gather extreme amounts of resources. I'm pretty sure if Smolensk and the rest would be tech tree ships the avg. stats would decrease heavily. So from the stats Smolensk definitely isn't THAT OP as many would think. Somebody maye even recall the case of Conqueror. YT was initailly full of clips how OP it is and calls for "nerf it pls". It got popular, stats leveled, and nobody now would seriously think its somehow more OP than eg Kremlin of Repu (yes, I consider Repu almost OP BB). It doesn't preclude that in particular game Smolensk can easily produce +300k dmg but be serious - again brainless teams even a Kagero can be OP. Personally I saw as many very good games for Smolensk as cases where they evaporated at the start of game from one good BB salvo or well placed torps to smoke. Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #69 Posted September 26, 2019 23 minutes ago, radius77 said: Four best performing cruisers in WoWs are "special" ships" Stalingrad, Smolensk, Yoshino, Colbert BUT Stalingrad is far ahead from rest in avg. dmg (almost +10k) and difference between Smolensk and Yoshino in avg. dmg isn't that big at all. Its comparable to difference between Azuma and Alaska, the first being more efficient and no one asks for nerfs to Azuma I suppose. Good stats are pretty obvious since those ships are commanded usually by most dedicated/experienced players who can gather extreme amounts of resources. I'm pretty sure if Smolensk and the rest would be tech tree ships the avg. stats would decrease heavily. So from the stats Smolensk definitely isn't THAT OP as many would think. Somebody maye even recall the case of Conqueror. YT was initailly full of clips how OP it is and calls for "nerf it pls". It got popular, stats leveled, and nobody now would seriously think its somehow more OP than eg Kremlin of Repu (yes, I consider Repu almost OP BB). It doesn't preclude that in particular game Smolensk can easily produce +300k dmg but be serious - again brainless teams even a Kagero can be OP. Personally I saw as many very good games for Smolensk as cases where they evaporated at the start of game from one good BB salvo or well placed torps to smoke. Stalingrad and Colbert are gated behind a hard grind, thus distribution is biased towards good players. Smolensk, Salem and Yoshino are a softer grind, thus open to more potatoes. tech tree is open to anyone, so naturally you can expect worst stats. Given Smolensk is in same category as Yoshino and Salem, its stats certainly are not, so, the question remains, why is a ship that is easier accessible closer to Stalingrad and Colbert in stats (though the more you filter for better players, the wider the margin grows by which Smolensk outdamages anything else. Is certainly food for thought. 2 Share this post Link to post Share on other sites
[PIKES] neorvo Players 606 posts 16,963 battles Report post #70 Posted September 27, 2019 I guess is Over Powered xD Share this post Link to post Share on other sites
[PMSL] Mr_Whippy_ Beta Tester 64 posts 29,317 battles Report post #71 Posted September 30, 2019 Being spammed from long range by a ship that you overpen even if u see or hit it is fun and engaging. WG didnt give the Brits HE for this reason and now they release this abomination. The Smolensk is a S**T Stain on this game. 3 Share this post Link to post Share on other sites
VanD4rk Players 395 posts 9,000 battles Report post #72 Posted October 1, 2019 Some weeks ago I fought against Smolensks with the Henry and Yoshino and it had no chance to fight back. Against some of the static ships, and of course if DDs are too close, Smolensk can do really good dmg. This ship has no chance to fight against mobile ships beyond 13 -15 km. Fast forward and I got this ship some days ago and give it a run (not actually my style to spam a lot of shells). I did some potato moves in like 3 or 4 matches and sent me to port instantly from almost full HP. No complain here I know that when I saw the armor of it. On static fights I farmed some camping BBs and 'murican CAs and deleted some passing DDs. As other stated this ship can bring dmg but can also get deleted in 1 salvo which is kinda "balans". Overall I think this ship is powerful but not overperforming by its own, it is the camping meta that helps this ship. If the IFHE will hit live this ship will suffer against cruisers and that will probably tune it down a bit. Share this post Link to post Share on other sites
[-ML-] Alkalinati Players 1 post 6,820 battles Report post #73 Posted October 2, 2019 Totally OP Share this post Link to post Share on other sites
[IRNBR] Psychodogstick Players 28 posts 26,160 battles Report post #74 Posted October 6, 2019 This ship needs a Buff Way to weak. 2 Share this post Link to post Share on other sites
[BACHI] michellito Players 52 posts 19,944 battles Report post #75 Posted October 24, 2019 For me the problem i'"ts not the smolensk but the IFHE. We can cry because off smolensk but, dont forget the haragumo i'ts more cancer . Just the smolensk with IFHE,16 or 18km range + smoke and regen i'ts impossible to counter if hes well played. He [edited]all the sheps in game CVs,DDs,CA,BBs ALL. Remove the IFHE on smolensk or geve he max 14.5km range like kaba, can be a solution for reequilibrate he. Forced the player to take risks for do samething. or reduce hes dmg at long range 1 Share this post Link to post Share on other sites