[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #1 Posted July 25, 2019 @Crysantos @MrConway @TanatoyWhat is this? Before After 2 4 1 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #2 Posted July 25, 2019 1 1 Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #3 Posted July 25, 2019 Different port: Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #4 Posted July 25, 2019 And more serious : Everybody yelled there's too much darkness and shadows on ports and maps. So they tweaked it all to be more shiny. It is what it is. 2 Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #5 Posted July 25, 2019 2 minutes ago, MacArthur92 said: And more serious : Everybody yelled there's too much darkness and shadows on ports and maps. So they tweaked it all to be more shiny. It is what it is. 3 minutes ago, ___V_E_N_O_M___ said: Different port: Thats a big difference bro, and no it is not what it is or should be. Pumping up the brightness is not boosting graphical effects. Look how much detail is lost 2 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #6 Posted July 25, 2019 Just now, ___V_E_N_O_M___ said: Thats a big difference bro, and no it is what it is or should be. Pumping up the brightness is not boosting graphical effects. Look how much detail is lost Yes they just pumped up the brightness. Which isn't a universal solution. They have to reeee work (yes rework again ) every map brightness. Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #7 Posted July 25, 2019 Just now, MacArthur92 said: Yes they just pumped up the brightness. Which isn't a universal solution. They have to reeee work (yes rework again ) every map brightness. So rework the maps or graphics engine, dont fu.. with my settings Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #8 Posted July 25, 2019 Everyone is moaning on the US Forums so hopefully this will get fixed: https://forum.worldofwarships.com/topic/196707-update-086-screen-glare-so-much-shinny/ 1 Share this post Link to post Share on other sites
mariouus Players 1,158 posts 14,792 battles Report post #9 Posted July 25, 2019 1 hour ago, MacArthur92 said: Everybody yelled there's too much darkness 1 hour ago, ___V_E_N_O_M___ said: Everyone is moaning on the US Forums so hopefully this will get fixed: Lets not be that liberal with the word "everybody" : did not care before, certanly do not care about it now. 6 Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #10 Posted July 25, 2019 Too much blue: Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,744 battles Report post #11 Posted July 25, 2019 2 hours ago, MacArthur92 said: And more serious : Everybody yelled there's too much darkness and shadows on ports and maps. So they tweaked it all to be more shiny. It is what it is. And what about: "Everybody yelled: Give us night battles?" Nothing happened yet... 1 1 Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #12 Posted July 25, 2019 Wargaming needs a REAL artist team to design and light up their maps. Some maps like "Tears Of The Desert" are so lame and poor in terms of artistic point of view. All you can see is blue and yellow and that's it. Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #13 Posted July 25, 2019 No port looks like that for me. I think there's something wrong with your graphics, or you forgot that you were using some 3rd party post-processing. 2 1 Share this post Link to post Share on other sites
[-FF-] elblancogringo Players 1,207 posts 7,342 battles Report post #14 Posted July 26, 2019 33 minutes ago, Nechrom said: No port looks like that for me. I think there's something wrong with your graphics, or you forgot that you were using some 3rd party post-processing. my ports are ok as well. don't know whats wrong with OP Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #15 Posted July 26, 2019 The first set of images i dont see much of a problem. Second set however jesus christ lol. Cant wait for patch 1.0 when they switch from bug world to havoc that wil be interesting. Share this post Link to post Share on other sites
[BAD-F] Sir_Grzegorz Beta Tester 798 posts 16,103 battles Report post #16 Posted July 26, 2019 We have no idea what you have done with your settings, but new lightning model is fine on my end. Looking into sun is somewhat unconfortable but you can still do everything. I like it, but not played enough yet to make final decision. Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #17 Posted July 26, 2019 28 minutes ago, Sir_Grzegorz said: We have no idea what you have done with your settings, but new lightning model is fine on my end. Looking into sun is somewhat unconfortable but you can still do everything. I like it, but not played enough yet to make final decision. I could make a video of my settings and then the ports / maps but it wont change the fact that they have screwed up the brightness. Fact is before the update, the game was not so bright that depth perception is now so severely affected, that finer ship details have lost their texture. 1 Share this post Link to post Share on other sites
[BS4] SeaWolf7 Players 1,818 posts 10,056 battles Report post #18 Posted July 26, 2019 38 minutes ago, ___V_E_N_O_M___ said: I could make a video of my settings and then the ports / maps but it wont change the fact that they have screwed up the brightness. Fact is before the update, the game was not so bright that depth perception is now so severely affected, that finer ship details have lost their texture. Have you tried adjusting your brightness an contrast on your monotor to compensate? It's the 21st centry after all. 1 Share this post Link to post Share on other sites
[NWP] Blixies Beta Tester, Players 2,160 posts 6,904 battles Report post #19 Posted July 26, 2019 7 minutes ago, SeaWolf7 said: Have you tried adjusting your brightness an contrast on your monotor to compensate? It's the 21st centry after all. And after quitting the game he should change the setings back? One of the great brilliant suggestions of the 21st century for sure. 1 Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,291 battles Report post #20 Posted July 26, 2019 7 minutes ago, SeaWolf7 said: Have you tried adjusting your brightness an contrast on your monotor to compensate? It's the 21st centry after all. Im not going to adjust my settings to compensate for the change thats been forced on to my game. Please read the us forums, people are complaining of problems seeing text on the screen because they use reading glasses and the brightness distorts the text. So its not a monitor problem you idiot, and if you are not dev or wg staff member stop quoting me. Because I am bored of replying to dumb comments such as yours..... 2 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #21 Posted July 26, 2019 8 hours ago, Ubertron_X said: And what about: "Everybody yelled: Give us night battles?" Nothing happened yet... 1 1 Share this post Link to post Share on other sites
250swb Players 628 posts 2,129 battles Report post #22 Posted July 26, 2019 I suppose if you spend so much time in your bedroom playing WoWs things like the glare of the sun at sunrise and sunset or the full moon on water is something that won't match the cartoon graphics previously used by WG. So long as this is just an effect in the port I think it adds a breath of fresh air to what can otherwise look like a kids colouring-in book. 2 Share this post Link to post Share on other sites
TheKingOfUm Modder 382 posts 12,546 battles Report post #23 Posted July 26, 2019 If I'm not mistaken, those two screenshots are not from official ports, but from mod ports. Obviously, the mods had been tweaked to look best with the old lighting system, and now they will have to be tweaked again. Such is the life of a mod maker. I don't really see Wargaming at fault here, at least not with those two examples. 2 Share this post Link to post Share on other sites
[WG] Tanatoy WG Staff, Administrator 5,290 posts 4,479 battles Report post #24 Posted July 26, 2019 10 hours ago, ___V_E_N_O_M___ said: @Crysantos @MrConway @TanatoyWhat is this? Before After That's a Yamato. 9 hours ago, ___V_E_N_O_M___ said: Too much blue: The sea is, indeed, generally blue. 1 hour ago, ___V_E_N_O_M___ said: ISo its not a monitor problem you idiot, and if you are not dev or wg staff member stop quoting me. Because I am bored of replying to dumb comments such as yours..... Calm and relaxation is always a nice thing to develop. :) So, so far as we can say is that this situation is connected with mods. Do you have this issue without using any mods? If so, could you try posting a screenshot here in the same way that you did for the Yamato, but by running the game in safe mode? Thanks in advance, 2 3 Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,182 battles Report post #25 Posted July 26, 2019 Just now, Tanatoy said: That's a Yamato. Musashi 2 Share this post Link to post Share on other sites