[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #1 Posted July 14, 2019 If you don't know what this is about, watch this: Spoiler Now to my actual issue at hand. In the video it is explained and proven that the reduction is in fact 50%. This applies only to the attacking wing. I get that, but the 50% number felt a bit off to me. So I did some digging through the patchnotes. All I could find was this: Source: https://worldofwarships.eu/en/news/game-updates/0801-hot-fix/ It says 30% and that it applies to all bombers. In no subsequent patchnotes could I find anything about a change in this mechanic. Thus one of the following is true: - this is an unnoticed bug - WG stealth changed this mechanic - WG lied to us the entire time - The patchnote collection on the wiki is incomplete and I therefore missed a patch where this mechanic was changed - I'm blind or can't read Personally I can't remember ever reading about any change about AA damage reduction when attacking either. If anyone does, please forward me the version number of that patch. Note to mods: This is not about the CV rework in particular. This is about WG potentially lying or doing undocumented changes to a mechanic. 6 2 Share this post Link to post Share on other sites
[BABBY] StringWitch Beta Tester 1,608 posts Report post #2 Posted July 14, 2019 There is an adage that goes "never ascribe to malice that which may be better explained by incompetence". However in WG's case I'm inclined to believe they are both malicious and incompetent. 3 4 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #3 Posted July 14, 2019 3 minutes ago, StringWitch said: There is an adage that goes "never ascribe to malice that which may be better explained by incompetence". However in WG's case I'm inclined to believe they are both malicious and incompetent. MVP question is, WG is incompetently malicious or maliciously incompetent. 6 Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #4 Posted July 14, 2019 What are the odds that they will stealth improve the UI? Share this post Link to post Share on other sites
MyopicHedgehog ∞ Players 645 posts 9,404 battles Report post #5 Posted July 14, 2019 16 minutes ago, LemonadeWarrior said: What are the odds that they will stealth improve the UI? Have you seen what happens when WG improve things? The port was (allegedly) improved - result, in port performance degraded. UI improved, now takes longer to exit a game and the results screen generation at the end of the game is glacial. The game has been "improved" so much that I had to replace my laptop which was quite happy running the game with a new one... 4 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #6 Posted July 14, 2019 55 minutes ago, MyopicHedgehog said: Have you seen what happens when WG improve things? The port was (allegedly) improved - result, in port performance degraded. UI improved, now takes longer to exit a game and the results screen generation at the end of the game is glacial. The game has been "improved" so much that I had to replace my laptop which was quite happy running the game with a new one... So, if we ask WG to break carriers, it will actually fix them? sounds like a plan 2 4 Share this post Link to post Share on other sites
[-FF-] elblancogringo Players 1,207 posts 7,342 battles Report post #7 Posted July 14, 2019 2 hours ago, El2aZeR said: It says 30% and that it applies to all bombers. In no subsequent patchnotes could I find anything about a change in this mechanic. Thus one of the following is true: - WG stealth changed this mechanic - WG lied to us the entire time - The patchnote collection on the wiki is incomplete and I therefore missed a patch where this mechanic was changed - I'm blind or can't read well, it might be just a bug not noticed yet by WG Share this post Link to post Share on other sites
[NSAF] LowSpeedHighDrag Players 484 posts 16,909 battles Report post #8 Posted July 14, 2019 8 minutes ago, elblancogringo said: well, it might be just a bug not noticed yet by WG You are joking I hope? This subject have been if not the major aspect they would be keeping their eyes on their precious "data". That is the whole point of Public Testing, and since 0.8.0. If this was indeed a "bug not noticed yet by WG". Someone is slacking at their job. 1 Share this post Link to post Share on other sites
Spunyarn Players 533 posts Report post #9 Posted July 15, 2019 Stuntman did mention both 50% and 30% so I just did a quick training room test. With torpedo bombers and "dive" bombers (as Implacable) both were taking 130 damage a pop from the test Kagero. Trimming them down to just the single attack wing and making the runs this went down to 65 for torpedo bombers and 91 for the "dive" bombers, so it looks like the former get 50% reduction (as shown in Stuntman's video) and the latter 30%. But I don't remember any patchnotes about them making torpedo-bombers and bomb-bombers different. 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #10 Posted July 15, 2019 35 minutes ago, elblancogringo said: well, it might be just a bug not noticed yet by WG Meh, at this point I'll believe anything. I'll add it to the list. Share this post Link to post Share on other sites
[COMFY] howardxu_23 Players 793 posts 2,080 battles Report post #11 Posted July 15, 2019 @MrConway mind taking this up to the devs? Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #12 Posted July 15, 2019 8 hours ago, Panocek said: MVP question is, WG is incompetently malicious or maliciously incompetent. Yes. 2 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #13 Posted July 15, 2019 You forgot the most obvious explenation: - Russian stronk coding @ work Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #14 Posted July 15, 2019 So basically attacking aircraft get the 50% damage reduction but non attacking planes take 100% damage, which explains why i would take quite a bit of damage with my planes even when going to strike a ship. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #15 Posted July 15, 2019 2 minutes ago, CptBarney said: So basically attacking aircraft get the 50% damage reduction but non attacking planes take 100% damage, which explains why i would take quite a bit of damage with my planes even when going to strike a ship. Pre 0.8.5 1/3 or 1/4 of the squadron enjoyed dmg reduction, so you could say 12-16% damage reduction on average is gone. Because why not Share this post Link to post Share on other sites
[X-10] ___V_E_N_O_M___ Players 2,129 posts 14,292 battles Report post #16 Posted July 15, 2019 10 hours ago, El2aZeR said: If you don't know what this is about, watch this: Hide contents Now to my actual issue at hand. In the video it is explained and proven that the reduction is in fact 50%. This applies only to the attacking wing. I get that, but the 50% number felt a bit off to me. So I did some digging through the patchnotes. All I could find was this: Source: https://worldofwarships.eu/en/news/game-updates/0801-hot-fix/ It says 30% and that it applies to all bombers. In no subsequent patchnotes could I find anything about a change in this mechanic. Thus one of the following is true: - this is an unnoticed bug - WG stealth changed this mechanic - WG lied to us the entire time - The patchnote collection on the wiki is incomplete and I therefore missed a patch where this mechanic was changed - I'm blind or can't read Personally I can't remember ever reading about any change about AA damage reduction when attacking either. If anyone does, please forward me the version number of that patch. Note to mods: This is not about the CV rework in particular. This is about WG potentially lying or doing undocumented changes to a mechanic. I care because.... 1 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #17 Posted July 15, 2019 1 minute ago, ___V_E_N_O_M___ said: I care because.... because what? Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #18 Posted July 15, 2019 10 hours ago, El2aZeR said: If you don't know what this is about, watch this: Hide contents Now to my actual issue at hand. In the video it is explained and proven that the reduction is in fact 50%. This applies only to the attacking wing. I get that, but the 50% number felt a bit off to me. So I did some digging through the patchnotes. All I could find was this: Source: https://worldofwarships.eu/en/news/game-updates/0801-hot-fix/ It says 30% and that it applies to all bombers. In no subsequent patchnotes could I find anything about a change in this mechanic. Thus one of the following is true: - this is an unnoticed bug - WG stealth changed this mechanic - WG lied to us the entire time - The patchnote collection on the wiki is incomplete and I therefore missed a patch where this mechanic was changed - I'm blind or can't read Personally I can't remember ever reading about any change about AA damage reduction when attacking either. If anyone does, please forward me the version number of that patch. Note to mods: This is not about the CV rework in particular. This is about WG potentially lying or doing undocumented changes to a mechanic. The 50% are correct but I would need to find out where they are documented. The real problem is that the reduction is irrelevant most of the times. One of the biggest issues of the current rework is, that your AI squadrons get slaughtered and there is little you can do. This reduction HAS to be applied to the full squadron 1 Share this post Link to post Share on other sites
[-MM] MadnerKami [-MM] Weekend Tester 142 posts 5,816 battles Report post #19 Posted July 15, 2019 49 minutes ago, 1MajorKoenig said: The 50% are correct but I would need to find out where they are documented. The real problem is that the reduction is irrelevant most of the times. One of the biggest issues of the current rework is, that your AI squadrons get slaughtered and there is little you can do. This reduction HAS to be applied to the full squadron I'm fairly certain that it was communicated that the "reserve squadron" of an attack flight is not supposed to be under attack at all in the first place. 1 Share this post Link to post Share on other sites
[ALONE] Smeggo Modder 2,485 posts 15,343 battles Report post #20 Posted July 15, 2019 I guess all is working "as intended" - it was just lost in translation in 0.8.0 Share this post Link to post Share on other sites
[EMPOR] _DemonGuard_ Players 982 posts Report post #21 Posted July 15, 2019 This damage reduction is stupidly backwards anyway. They should remove it completely and start balancing the game without all these gimmicks. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #22 Posted July 15, 2019 1 hour ago, MadnerKami said: I'm fairly certain that it was communicated that the "reserve squadron" of an attack flight is not supposed to be under attack at all in the first place. Well, maybe BEFORE they boosted the DPS bubble, and most was done by FLAK. But now, they are in the same DPS bubble - BTW they also get attacked by the fighters. Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,557 battles Report post #23 Posted July 15, 2019 12 hours ago, El2aZeR said: WG lied to us the entire time *ding ding ding* Where can I pick up my prize? 2 4 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #24 Posted July 15, 2019 54 minutes ago, MadnerKami said: I'm fairly certain that it was communicated that the "reserve squadron" of an attack flight is not supposed to be under attack at all in the first place. Which is the only reasonable way to do it. The current model is stupid. They could test to leave the remaining squadron where the attack wing splits off and give the attack wing a more significant DPS reduction like 75% Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,702 battles Report post #25 Posted July 15, 2019 All joking and sensationalism aside, meh. I don't think they'd go and flat-out lie over this. Why would you even do it? Seems stupid. A mistake was likely made somewhere in the patch notes(Wouldn't be a first) or it's unintentional. Didn't know 50% as opposed to 30 for torps was a thing though. Share this post Link to post Share on other sites