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Blixies

The BIG news

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[NWP]
Beta Tester, Players
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The big news is this (courtesy to @MrFingers):
 

Spoiler

T, Naval Training Center, free Premium Consumables and improvement of the matchmaker.

In this post we bring you three pieces of major news:

  • A new system of ship upgrades: Naval Training Center;
  • Rework of Consumables: Premium consumables become Free;
  • Matchmaker improvements: Breaking matchmaker streaks.

Naval Training Center

It is no secret that the framework of our game is based on the progress from tier to tier and reaching the top of the branch — the tier X ship. At the same time, events such as “snowflakes” for the New Year showed that veteran players are interested in playing different ships of different tiers, however, the game does not sufficiently encourage it.

We are glad to present to you a new part of the game — Naval Training Center. Now you can strengthen a ship of tier VI+ (absolutely any — premium, ARP, obtained for coal or acquired for free experience). Improvements are sequential, not selective. This means you first have to apply a level 1 upgrade to a ship before you can apply level 2 etc.

1*SicDqAk0Sna5v9X5LGdXwA.jpeg?q=20
1*SicDqAk0Sna5v9X5LGdXwA.jpeg

However, this requires a special resource that can be only be obtained by resetting progress in a fully researched branch of the nation and experiencing it again from tier I. A special interface will allow you to sell all the ships of the branch according to the standard rules and cancel their research, all with one click. Upgrades, signals, flags and camouflage will be removed/demounted and sent to the Inventory, commanders retain their specialization and sent to the Reserve, and the experience gained on the ships will be transferred to the tier 1 ship in that national tech tree. You can activate ‘Naval Training Center’ if you have at least two researchable tier X ships.

1*NxZHCcjMdu55-9ACMDNljg.jpeg?q=20
1*NxZHCcjMdu55-9ACMDNljg.jpeg

Through ‘re-researching’, buying and winning the first battle in each ship of a chosen branch, you will receive a new special resource that can be used to improve ships of tier VI — X. Part of these resources will be tied to the nation of the ships used to acquire it and can be used to improve ships of that nation. The other part of these resources will work similarly to free experience and can be spent on any tier VI+ ships, even those in nations that do not have a branch of researchable ships.

Currently planned upgrades

Please note that the values below may change based on test results!

Battleships

1*6O725nzeO1YzJAiQVBdFtg.png?q=20
1*6O725nzeO1YzJAiQVBdFtg.png

Cruisers

1*mpYaUiYip-IrB0He_kaWNg.png?q=20
1*mpYaUiYip-IrB0He_kaWNg.png

Destroyers

1*lYX7r7ukAd_RKlLFWMHCEw.png?q=20
1*lYX7r7ukAd_RKlLFWMHCEw.png

In one season, you can reset progress in a limited number of branches with an additional restriction on the nation. The season itself lasts for a few months. To achieve 3 levels of improvements/bonuses for one ship, a player will be required to participate in several seasons and will likely have to reset progress in branches within that nation multiple times.

1*uHHcxGyV0BWBGuh3ySy6eQ.jpeg?q=20
1*uHHcxGyV0BWBGuh3ySy6eQ.jpeg

Let’s look at an example in which you want to earn the first level of bonuses for your favorite ship. The numbers in this example are conditional.

  • Let’s say you chose a Minotaur cruiser.
  • To obtain the first level requires 10 units of resources for the British nation.
  • You reset your progress in any (fully researched) British branch, for example, destroyers.
  • You ‘re-explore’ it again, from Black Swan to Daring, and on the way earn 12 units of resources for the British nation and 2 units of “free” resources.
  • You spend 10 units of resources for the British nation to unlock the level 1 upgrade on Minotaur. To improve Minotaur to level 2, you should have 20 units of these resources.
1*wiQigfzvEm7liDLivP17pQ.jpeg?q=20
1*wiQigfzvEm7liDLivP17pQ.jpeg

Alternatively, you may choose to exchange the earned special resource to apply another Level 1 bonus to your as yet unimproved Tier VII RN Premium Ship ‘Duke Of York’.

The choice is yours.

Please note; You CANNOT spend resources earned on one nation (in this example RN/UK ships) on other nations. But you WILL gain universal or ‘common’ resources similar to Free EXP that can be spent on other nations.

If you do not have time to research an entire branch in one season, don’t worry — your progress will be saved. To re-research the branch, you will follow the same standard rules as the first time. As if it had just been released.

In clan competitive modes, the possible levels of bonus/improvement that can be used in combat will be limited. Levels that exceed this limit will be inactive and not applied in competitive battles.

Improvements and bonuses to aircraft carriers and AA through the Naval Training Center will NOT be possible upon its introduction. Due to recent air defense changes, more time is needed to determine the optimal potential improvements for this class.

Rework of Consumables

Two risks of the new system are an increased economic burden on users and an increase in the gap in combat effectiveness. In this regard, we are pleased to announce that we are making Premium Consumables free. Standard (non-premium) ones will be removed from the game. This will significantly reduce deduction of credits after each battle, and make the game much more comfortable for those who can not afford to constantly use Premium Consumables. Note that presently, if we take tier X battles as an example, more than 50% of games there are played without premium consumables mounted.


 

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[PUPSI]
Privateer
11,674 posts
5 minutes ago, Blixies said:

What is the big news guys? I am at work and can't investigate properly, but the suspension is real.

it seems it is about presentations the CCs got last week at the CC summit in Petersburg, at least one CCs shows a presentation about the CV rework atm

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[NWP]
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1 minute ago, Klopirat said:

it seems it is about presentations the CCs got last week at the CC summit in Petersburg, at least one CCs shows a presentation about the CV rework atm

Thank you Pirat. Let me guess, the rework was:

Spoiler

Výsledek obrázku pro great success

 

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Beta Tester
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Time to regrind your lines guys to get improved performance from your ship.

 

3 tiers of upgrades.

 

It's a kind of "Prestige" system with buffs.

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[DREAD]
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1 minute ago, xxNihilanxx said:

 

Time to regrind your lines guys to get improved performance from your ship.

 

3 tiers of upgrades.

 

Can’t watch the video at the moment - what is this about?

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Beta Tester
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11 minutes ago, 1MajorKoenig said:

 

Can’t watch the video at the moment - what is this about?

 

We get to regrind all existing ships. After the first regrind you get one set of buffs.

Regrind TWICE more for the next level of buffs.

Regrind THRICE more for the top level of buffs.

 

Six regrinds in all.

 

No more basic consumables. All premium consumables will be free.

 

!WORK IN PROGRESS!

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[-AP-]
Players
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Basically, they are actively trying to kill their own game now, if this crap goes live, its rip.

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[SICK]
Weekend Tester
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2 minutes ago, xxNihilanxx said:

 

We get to regrind all existing lines. After the first regrind you get one set of buffs.

Regrind TWICE more for the next level of buffs.

Regrind THRICE more for the top level of buffs.

 

Six regrinds in all.

 

No more basic consumables. All premium consumables will be free.

 

!WORK IN PROGRESS!

 

Can't wait to see what they have in store for premium ship rebalance then...

[laughs in Atlanta and Cesare]

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[HOO]
Beta Tester, Players, In AlfaTesters
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They really seem determined to nail the lid on the coffin firmly shut...

 

 

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1 minute ago, Exocet6951 said:

 

Can't wait to see what they have in store for premium ship rebalance then...

[laughs in Atlanta and Cesare]

 

Apparently premium ships are included but haven't heard yet how this will work (still watching). I think it is going to be a whole new set amount of "XP" to earn on each ship to acquire the buff.

 

 

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[FAILS]
Players
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Veteran players can regrind lines and get special upgrades for ships.

So, someone who just got to the tier 10 has a worse ship than someone who has had the time to regrind the line. It is not about op ships only driven by experienced or unicum players or whatnot, the very SAME ship with these regrind upgrades is straight up better than the one only grinded once.

 

As iChase puts it: This system just gives the veterans a bigger club.

 

Good thing: I can finally spend the time I have been spending for WoWs the last three and a half years for something else!

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[HOO]
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Official explanation: https://medium.com/@devblogwows/naval-training-center-6ae94ee5b34a

 

 

Quote

 

ST, Naval Training Center, free Premium Consumables and improvement of the matchmaker.

In this post we bring you three pieces of major news:

  • A new system of ship upgrades: Naval Training Center;
  • Rework of Consumables: Premium consumables become Free;
  • Matchmaker improvements: Breaking matchmaker streaks.

Naval Training Center

It is no secret that the framework of our game is based on the progress from tier to tier and reaching the top of the branch — the tier X ship. At the same time, events such as “snowflakes” for the New Year showed that veteran players are interested in playing different ships of different tiers, however, the game does not sufficiently encourage it.

We are glad to present to you a new part of the game — Naval Training Center. Now you can strengthen a ship of tier VI+ (absolutely any — premium, ARP, obtained for coal or acquired for free experience). Improvements are sequential, not selective. This means you first have to apply a level 1 upgrade to a ship before you can apply level 2 etc.

 
1*SicDqAk0Sna5v9X5LGdXwA.jpeg

However, this requires a special resource that can be only be obtained by resetting progress in a fully researched branch of the nation and experiencing it again from tier I. A special interface will allow you to sell all the ships of the branch according to the standard rules and cancel their research, all with one click. Upgrades, signals, flags and camouflage will be removed/demounted and sent to the Inventory, commanders retain their specialization and sent to the Reserve, and the experience gained on the ships will be transferred to the tier 1 ship in that national tech tree. You can activate ‘Naval Training Center’ if you have at least two researchable tier X ships.

 
1*NxZHCcjMdu55-9ACMDNljg.jpeg

Through ‘re-researching’, buying and winning the first battle in each ship of a chosen branch, you will receive a new special resource that can be used to improve ships of tier VI — X. Part of these resources will be tied to the nation of the ships used to acquire it and can be used to improve ships of that nation. The other part of these resources will work similarly to free experience and can be spent on any tier VI+ ships, even those in nations that do not have a branch of researchable ships.

Currently planned upgrades

Please note that the values below may change based on test results!

Battleships

 
1*6O725nzeO1YzJAiQVBdFtg.png

Cruisers

 
1*mpYaUiYip-IrB0He_kaWNg.png

Destroyers

 
1*lYX7r7ukAd_RKlLFWMHCEw.png

In one season, you can reset progress in a limited number of branches with an additional restriction on the nation. The season itself lasts for a few months. To achieve 3 levels of improvements/bonuses for one ship, a player will be required to participate in several seasons and will likely have to reset progress in branches within that nation multiple times.

 
1*uHHcxGyV0BWBGuh3ySy6eQ.jpeg

Let’s look at an example in which you want to earn the first level of bonuses for your favorite ship. The numbers in this example are conditional.

  • Let’s say you chose a Minotaur cruiser.
  • To obtain the first level requires 10 units of resources for the British nation.
  • You reset your progress in any (fully researched) British branch, for example, destroyers.
  • You ‘re-explore’ it again, from Black Swan to Daring, and on the way earn 12 units of resources for the British nation and 2 units of “free” resources.
  • You spend 10 units of resources for the British nation to unlock the level 1 upgrade on Minotaur. To improve Minotaur to level 2, you should have 20 units of these resources.
 
1*wiQigfzvEm7liDLivP17pQ.jpeg

Alternatively, you may choose to exchange the earned special resource to apply another Level 1 bonus to your as yet unimproved Tier VII RN Premium Ship ‘Duke Of York’.

The choice is yours.

Please note; You CANNOT spend resources earned on one nation (in this example RN/UK ships) on other nations. But you WILL gain universal or ‘common’ resources similar to Free EXP that can be spent on other nations.

If you do not have time to research an entire branch in one season, don’t worry — your progress will be saved. To re-research the branch, you will follow the same standard rules as the first time. As if it had just been released.

In clan competitive modes, the possible levels of bonus/improvement that can be used in combat will be limited. Levels that exceed this limit will be inactive and not applied in competitive battles.

Improvements and bonuses to aircraft carriers and AA through the Naval Training Center will NOT be possible upon its introduction. Due to recent air defense changes, more time is needed to determine the optimal potential improvements for this class.

Rework of Consumables

Two risks of the new system are an increased economic burden on users and an increase in the gap in combat effectiveness. In this regard, we are pleased to announce that we are making Premium Consumables free. Standard (non-premium) ones will be removed from the game. This will significantly reduce deduction of credits after each battle, and make the game much more comfortable for those who can not afford to constantly use Premium Consumables. Note that presently, if we take tier X battles as an example, more than 50% of games there are played without premium consumables mounted.

 

 

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[1378]
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Seemse like a terrible ide overall lol, its Legendary yamato upgrade all over again , if you dont have it forget about talking it into CB, well now same goes for every ship :fish_palm:

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[DPRK]
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Why is it only T6+ tho

I mean my Belfast clearly needed some more buffs but why do you exclude poor Cesare.

 

 

Hell. Those buffs.. so its basicly mandatory to get anything for ranked and CW up to 3 asap

Well thanks for delaying the sales for non steam users. i would be mad as hell if i had spend any money on here a week before you announced such bs

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WG Staff
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The news are linked here:

  • Naval Training Center, free Premium consumables, MM improvements: Link
  • AA sector rework: Link

Otherwise some more DevBlog posts will follow the next days (one today) and CCs embargo for the CC summit presentations has been lifted.

 

Greetings, Crysantos

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15 minutes ago, thiextar said:

Basically, they are actively trying to kill their own game now, if this crap goes live, its rip.

that. it is absolutely mindboggling to even contemplating doing something like this...i'm kinda speechless

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[THESO]
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I predicted (proposed) this a while ago.

Only way to keep the game alive in long term. Otherwise we would have only T10 and premium ships.

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Players
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So that CV rework was a deaster already, now the developer brains seem to be on total meltdown.

 

It was nice as long as it lasted. Who could possibly want anything like that...

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In all honesty, I fully expected something like this to come along. It's not like WG can keep adding new ships forever. At least they are using a "special" XP system and not just enabling whales to convert a metric phuq ton of XP to free XP in order to instantly have a fully upgraded T10 on day one of release.

 

Will it totally wreck things for new players? Absolutely. But...

 

With the recent attempts to bribe us to recruit our friends it is obvious that WG have realised that they already have about as many players as they are ever gonna get and this idea confirms that. Looks like they are switching focus to retaining veterans rather than soliciting new people.

 

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3 minutes ago, Crysantos said:

The news are linked here:

  • Naval Training Center, free Premium consumables, MM improvements: Link
  • AA sector rework: Link

Otherwise some more DevBlog posts will follow the next days (one today) and CCs embargo for the CC summit presentations has been lifted.

 

Greetings, Crysantos

No doubt you will monetize these national resources in some way to allow pay2win players to excel faster.

 

I will not be regrinding any of my tech tree ships, I will just git-gud with what I have got. F*** giving more time to this game and to think I will have to go through all of that again hell no.

 

People dont want to regrind all their lines just for more gimmicks, its very boring and monotonous.

 

What player in their right mind will want to grind a ship line to get top tier only to have to do the whole thing again for a slightly better ship, you are going to kill the game for any new players.

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[THESO]
Players
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1 minute ago, The_fun_police said:

BOYS IN SAVEGE BATTLES THE LVL3 SHIPS crap ON LVL1 SHIPS,,, NOW IMAGINE A LVL3 DESMOINS VS A LVL1 BALITMORE

Luckily this is still in development.

MM is gonna need some hefty rework.

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