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CV Kamikaze Option ??

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Should CVs have a kamikaze option, so that if all else fails they can fly their planes into ships to cause maximum damage?

 

Maybe as a last stand before the CV is about to go down, an option to use your planes as missiles could be activated...

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1 minute ago, L0V3_and_PE4CE said:

Why

As a CV main I would expect you to say yes :), as to why. Well why not, it was a feature of Japanese CV maneuvers.

 

But only as an option of last resort, maybe a captain skill.

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You already get a squadron to control for 2 more minutes after your hull dies.

You can still fire it's weapons or instead spot.

 

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[TORAZ]
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Aside from... other issues that this game would have to face, kamikaze attacks would also be a balancing nightmare. WG already can't even remotely balance CVs as is.

So how about no?

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When planes get shot and they splash on the surface, they should cause damage to ships, not much more like a small He shell just for the meme

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4 minutes ago, Pikkozoikum said:

When planes get shot and they splash on the surface, they should cause damage to ships, not much more like a small He shell just for the meme

Well, if plane carried ordnance then boom should be bigger

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2 hours ago, ___V_E_N_O_M___ said:

Should CVs have a kamikaze option, so that if all else fails they can fly their planes into ships to cause maximum damage?

 

Maybe as a last stand before the CV is about to go down, an option to use your planes as missiles could be activated...

I think that seems legit, I know if I am the last one afloat and being chased down by several reds, i will autopilot towards them and try and rapid launch all remaining aircraft in quick succession before I go down, go down fighting, not running.

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It does sound a fun idea and in the old RTS version might have worked, but not in this current iteration, partly because of balancing. 

 

Also a CV player has 2 minutes of flight time after his ship goes down,  that's a useful 2 minutes spotting a smart CV player wouldn't sacrifice that so easily. 

 

Anyway there are more than a few CV players who are happy to play their ship in a Kamikaze fashion (usually the green CVs rarely the red ones sadly). 

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In reality Kamikaze was not more succesfull then regular attacks. By the time the Japanese resorted to that US warships were covered by AA guns ( and so they are in high tiers in our game ) from bow to stern and unlike in this game NEVER sailed on their own but always in formation.

 

The RL Carrier had a wide screen of destroyers and cruisers around her all throwing up AA making the chance a plane could hit the Carrier not very high. Kamikaze mission were not to slam into insignificant destroyers or light cruisers surrounding carriers either...Only the determination and bravery of some kamikaze pilots resulted hin actual hits.

 

It seems the real converted sister ship of Yamato and Mushashi that was converted into a CV ( Shinano ) was in fact only a transport, carrying Okha manned cruise missiles when she was sunk*. So you may argue the Hakuryu getting some of these would not be that far out....https://en.wikipedia.org/wiki/Yokosuka_MXY-7_Ohka

 

* Her conversion was still not finished in November 1944 when she was ordered to sail from the Yokosuka Naval Arsenal to Kure Naval Base to complete fitting out and transfer a load of 50 Yokosuka MXY7 Ohka rocket-propelled kamikaze flying bombs. She was sunk en route, 10 days after commissioning, on 29 November 1944, by four torpedoes from the U.S. Navy submarine Archerfishhttps://en.wikipedia.org/wiki/Japanese_aircraft_carrier_Shinano

 

As far as gameplay is concerned i do not see the difference being hit by regular attacks, and aircraft being shot by the masses ( and their crew killed ) in our game and aircraft actually hitting ships themselves if they were not shot by AA or fighter consumables. Many of the early war US pilots ( especially in slow torpedo bombers ) faced similair non-exisiting survival perspective  as Kamikaze pilots and probably knowing this went anyway and never came back either. So from an ethical point of view there is no diffrence.

 

Dunno if you guys saw this, it is about the low/non survivable torpedo bombers. 2 of the CV in game were involved in all that. You can immidiatly recognise the flight deck and outlines of the Kaga and Enterprise. The "big E" in that configuatarion would be a Tier 5/6 CV....

 

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5 hours ago, ___V_E_N_O_M___ said:

Well why not, it was a feature of Japanese CV maneuvers.

It wasn't really though, organised Kamikaze attacks were launched from land bases, not Aircraft Carriers.

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I'd say maybe have a 'RAMMING SPEED' option for the CV, usually you fight to last, 

and then when YOUR TEAM is dead and they still have half their team, at least you can RAM ONE INTO THE GROUND. :cat_cool:

 

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6 hours ago, ___V_E_N_O_M___ said:

Should CVs have a kamikaze option, so that if all else fails they can fly their planes into ships to cause maximum damage?

 

Maybe as a last stand before the CV is about to go down, an option to use your planes as missiles could be activated...

+1

Cool idea.

I once saw a plane of mine crash into a ship, causing a little of damage.

As a deliberate available game option, provided it has some great last ditch effort bonus for the player and if the "Kamikaze" option could somehow be chosen/performed by the player.

 

IMHO WG would probably not do it, as it may go down a similar idea of users in the past,

to display ( swimming & dying ) sailors on ships and in the water.

 

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Good idea. Lets do this with a new map called Nagasaki where you see the nucluar blast in the background.

 

I am going to bet German players are unable to play the game if they ever would do kamikaze in the game.

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Errrmmmm. No? Like, I get it was done... but the idea that a game would implement a form of desperate suicide into what’s meant to be a game for all ages?? Like. We don’t have people visible on deck, which would problematic when the deck is burning.

 

Plus carriers are broken enough. They don’t need more damage output options.

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i wouldnt mind having fighter bombers, medium and heavy bombers as well.

 

for mememes we could have a hyperdrive so can rekt more than one shipfu like in the last progi (the eight star wars film).

 

 

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Kamikaze was done with obsolete planes and poorly trained pilots, hitting their target was not easy.

Modern planes and good pilots were too rare for Japan at the end of the war to be expendable.

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7 hours ago, Bear_Necessities said:

Errrmmmm. No? Like, I get it was done... but the idea that a game would implement a form of desperate suicide into what’s meant to be a game for all ages?? Like. We don’t have people visible on deck, which would problematic when the deck is burning.

 

 

 

7 hours ago, WynnZeroOne said:

It'll cause offence. Some genuine, some typically faux, both a nuisance to the developers.

Both are correct. WG has stated that animated sailors on deck would be problematic as it could cause people to take offence, and it would also mean that the game would need a new ESRB rating, wich is according them a problem in itself.

 

So this will have a huge chance of not happening due the above...

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17 hours ago, ___V_E_N_O_M___ said:

 they can fly their planes into ships to cause maximum damage?

And if you do that why anyone should bother to try hitting ships by ammunition while he/she has a chance to cause a max damage already. no thanks...

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