[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #1 Posted June 8, 2019 Commander retraining ; We all know is already an excessive amount of gold, I can live with that. BUT - you pay the gold once, to have that skilled skipper in your A boat: WG says the skipper IT IS now already trained for that boat, ok ? After a week/month etc, you move that commander to another boat - Boat B ; they charge you again with those pesky 500 doubloons. Ok ... Now, for ANY reason ( you need A boat lets say, in ranked, or Ops, etc, with THAT skipper you have worked hard to level him at 19 points ) - you move back that Commander at the boat A - and now WG charge you AGAIN with another 500 because your commander, born retard in WG optics, already "forgot" all what he learned about his old boat ! So, guys, please tell me what you think about this - is fair, logic, ethical to charge twice or x times gold for the very same "training" on the very same boat ? Do you agree WG should NOT charge you again for the boat you already pay the "training" just short time ago ? Just because you move your commander to other boat, WHAT are the reason to assume that commander suffers an instant brainwashing, memory loss, and sudden he cannot operate anymore his old ship ? I found this "strategy" of WG to charge use twice or x times for the same thing a bit abusive and unethical, but maybe I am wrong and I miss something here. What is your view guys on this question ? Do you agree we deserve at least a discount if we move back a commander in his old ship ? (thanks in advance for your opinion). 6 Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,933 battles Report post #2 Posted June 8, 2019 Oooor you just farm some 19 points captains, and then use the ludicrus amount of elite commander xp you get to retrain commanders and train new ones so that every ship you care about has a 19 pointer 3 Share this post Link to post Share on other sites
[BHSFL] Beastofwar [BHSFL] Players 4,596 posts Report post #3 Posted June 8, 2019 I think the "free" captain reskilling wasn't that free at all. What that does (and fiddling with the event 19 point captains ) is make you fiddle around with other builds, but likely get stuck with a build you regret after the free reskill ended....having to pay up. For me that caused a Stalin-style purge of anyone not a premium Captain. And i regret that too, as most are still 6-9 point captains but i would never have wanted to spend money on reskilling 40 or so captains. And the re training being transferred to a highter (tech tree tier ship.....well, pay the 200k credits and ride out the rest. I am not a prisioner of stats so that does not really punish me, but it is unenjoyable as without some skills ships can underperform. Especially the armour and HP skill on aircraft. Very bad if you don't have that on Kaga or GZ captains.... However....just like i displayed on the forum i used rental ships with 1 point captains, no camo and no modules and often survived the ranked matches in precence of even CV. So while underperforming you can still use the core features of the ship. 2 Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #4 Posted June 8, 2019 22 minutes ago, thiextar said: Oooor you just farm some 19 points captains, and then use the ludicrus amount of elite commander xp you get to retrain commanders and train new ones so that every ship you care about has a 19 pointer sure you can do that... BUT how many ships do you have ?.... I do that, and after half dozen of "exchanges" I run out of elite commander points, and I was forced to open my wallet.... 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #5 Posted June 8, 2019 34 minutes ago, SEN_SEN_Channel_Portugue said: Do you agree we deserve at least a discount if we move back a commander in his old ship ? no. there are too many players like me who retrain their captains without gold... 4 Share this post Link to post Share on other sites
[TTT] GraySlayer Players 645 posts 5,467 battles Report post #6 Posted June 8, 2019 If you have paid to train a captain for a ship for 500 gold and then move him to another ship when you move him back you should not have to pay again as you have already trained him for that ship and paid for the privilege too. Its clearly a money spinner for them. 9 Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,933 battles Report post #7 Posted June 8, 2019 1 hour ago, SEN_SEN_Channel_Portugue said: sure you can do that... BUT how many ships do you have ?.... I do that, and after half dozen of "exchanges" I run out of elite commander points, and I was forced to open my wallet.... Stop exchanging. Work your way towards having a 19 pointer in every ship you care about. If you do that, you will rarely ever need to retrain a commander again. Retraining a lot is shortsighted, and will lead to a very bad economy long term. 2 Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #8 Posted June 8, 2019 1 hour ago, SEN_SEN_Channel_Portugue said: Do you agree we deserve at least a discount if we move back a commander in his old ship ? No, not really. You could train a second captain instead if you don't want to pay the cost and use the ship frequently enough to keep retraining your captains. I have at least a 10 point captain on any ship I care about and plenty of 3 - 12 point captains in reserve. Share this post Link to post Share on other sites
[NSAF] LowSpeedHighDrag Players 484 posts 16,909 battles Report post #9 Posted June 8, 2019 What would be ideal to mitigate any issues of some of us being "caught out" by the expiration of the "free captain skills". Would be the have a pop up (when you place your mouse cursor over the icon) with an expiration date. So far, this small inclusion of information have not been implemented sadly. If it did, we would have so much less confusions, frustrations, agony from the players who missed the chance during the "Free captain skill" periods. Don't get me wrong, WG offering such feature is a wonderful thing. I'm not the one to bite the hands that feed you, kind of person. We just need to tweak a bit here, a bit there to get to a place where everyone could benefit with small inclusion of features in port. 3 Share this post Link to post Share on other sites
[FDUSH] Sargento_YO Players 1,476 posts 12,665 battles Report post #10 Posted June 8, 2019 Hey! WG needs to make money from this, AT LEAST to pay for development, servers and make sure things goes allright. There is a way to make everything free tho. 1 Share this post Link to post Share on other sites
[BABBY] BlackYeti Players 995 posts 14,827 battles Report post #11 Posted June 8, 2019 Not that I play WT anymore but they did this one right. When you train a crew for a vehicle it "remembers" all previous vehicles. Would be nice to have this feature in wows when nerfhammers are swinging back and forth 4 Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #12 Posted June 8, 2019 The amount of times I was "refitting the wrong ship". When you double click a ship in port, sometimes the GUI marks that ship, gives the sound like it was changed, but in reality the last ship is still selected. I have refitted (for example) a DD captain to BB captain (and payed for it) only to pay for it again to correct "my" mistake. That is one (just one) of the reasons, I think OK ... charge me for moving captain. But don't charge me for refitting the captain. All points were earned and I should be allowed to experiment with that. Current prices are too high ... especially after the rework, where most of people still have not "figured out" the AA skills. 2 Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #13 Posted June 8, 2019 53 minutes ago, BlackYeti said: Not that I play WT anymore but they did this one right. When you train a crew for a vehicle it "remembers" all previous vehicles. Would be nice to have this feature in wows when nerfhammers are swinging back and forth The reason I made this post is the same, mate : I was also once a "heavy" WT player, and yes, they did that from start. Fair and nice, sad wows do not do the same... Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #14 Posted June 9, 2019 I hope you realize that you're not forced to pay a thing. Every single doubloon spent is your decision and yours alone. This is like someone going to a supermarket, buying something but then complaining that he had to pay money for it. Ridiculous. 6 Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #15 Posted June 9, 2019 Ridiculous is to buy THE SAME thing multiple times. Like was already mentioned here, are similar games where you are NOT charged several times for the very same thing. But you probably are not a WT player, so you have no idea... There you can use planes or tanks, and the grind system is almost the same, progression, tiers, etc, the games are very similar; Even the thing with "premium" time/ vehicles, etc. Sometime I have the sensation the most devs are the same for both games ! And there, in WT, once you have a pilot/driver "specialized" in a vehicle, you are not charged again ever no matter how many times you return to that vehicle. Share this post Link to post Share on other sites
[MIC] rinkula_go Players 126 posts 38,420 battles Report post #16 Posted June 9, 2019 13 hours ago, thiextar said: Oooor you just farm some 19 points captains, and then use the ludicrus amount of elite commander xp you get to retrain commanders and train new ones so that every ship you care about has a 19 pointer This. I don't think i have ever paid for retraining in doubloons. Use 200k credits option to half the price and then the rest with elite captain xp. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #17 Posted June 9, 2019 2 hours ago, SEN_SEN_Channel_Portugue said: Ridiculous is to buy THE SAME thing multiple times. Like was already mentioned here, are similar games where you are NOT charged several times for the very same thing. But you probably are not a WT player, so you have no idea... There you can use planes or tanks, and the grind system is almost the same, progression, tiers, etc, the games are very similar; Even the thing with "premium" time/ vehicles, etc. Sometime I have the sensation the most devs are the same for both games ! And there, in WT, once you have a pilot/driver "specialized" in a vehicle, you are not charged again ever no matter how many times you return to that vehicle. picky in the games used in comparison. Npw do the same and replace WT by WOT Share this post Link to post Share on other sites
[M-P-M] Migantium_Mashum Players 3,146 posts 19,218 battles Report post #18 Posted June 9, 2019 I actually see the OPs point. If you train/learn to drive a Car and then decide to ride a Motorbike later you are still able to return to the car at a later date without retraining.. If you train to be an accountant and then decide to become a solicitor you are still a trained accountant.... His point is valid. 2 Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #19 Posted June 9, 2019 I think the retraining system is crude and discourages experimentation within the same ship and captain combo, which is a pity. It would be nice if we could detrain specific skills only, at a fixed per point price, either in captain points, doubloons or even credits. Also being forced to build it up in a specific order at first is weird and unnessecery. Edit: oh and how primitive is it to not being able to fix mistakes while retraining. If you make a mistake you can only fix it by paying up again. What would be nice is being able to reset skills until the retrained captain plays it's first battle. 8 Share this post Link to post Share on other sites
[H_FAN] Gnirf Players 3,293 posts 67,362 battles Report post #20 Posted June 9, 2019 7 minutes ago, Europizza said: I think the retraining system is crude and discourages experimentation within the same ship and captain combo, which is a pity. It would be nice if we could detrain specific skills only, at a fixed per point price, either in captain points, doubloons or even credits. Also being forced to build it up in a specific order at first is weird and unnessecery. Yes I think like you thatr the cost should be different if I say want to replace IFHE with AFT = 4 points or do a complete rebuild. I would have done far more if it were that way say 25 gold per captain point. If we say that it should cost gold. I would also like that it a few times a year predictabily should be a free experimentation week. But I also understand that WOWs is dependant on microtransfers so the balance in income must function. But I do believe that a points based cost would result in more changes and would therefor hardly be less income. 1 Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #21 Posted June 9, 2019 10 minutes ago, Gnirf said: Yes I think like you thatr the cost should be different if I say want to replace IFHE with AFT = 4 points or do a complete rebuild. I would have done far more if it were that way say 25 gold per captain point. If we say that it should cost gold. I would also like that it a few times a year predictabily should be a free experimentation week. But I also understand that WOWs is dependant on microtransfers so the balance in income must function. But I do believe that a points based cost would result in more changes and would therefor hardly be less income. There is indeed more then just one way to make money off of this. I think it's very possible a price per point system might generate more microtransactions and more revenue compared to this system we have now. I would have retrained and experimented way more then aI do now. Retraining a captain for another ship could have it's own price tag next to it. Remembering which ships a captain is trained for is not unreasonable. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #22 Posted June 9, 2019 3 hours ago, SEN_SEN_Channel_Portugue said: But you probably are not a WT player, so you have no idea... There you can use planes or tanks, and the grind system is almost the same, progression, tiers, etc, the games are very similar; Even the thing with "premium" time/ vehicles, etc. You fail to mention that the grind for new equipment and new vehicles is MUCH harder with WT... And if you do not have to spend money, it does not matter... 1 Share this post Link to post Share on other sites
[BONUS] Hedgehog1963 [BONUS] Beta Tester 3,211 posts 14,951 battles Report post #23 Posted June 9, 2019 OP is not wrong in that it is clearly nonsense that a captain who was once trained on a ship should lose that if trained on another. It's the same in the tanky tanks. Some vehicles have six crewmen at 200 gold a pop. Unfortunately this is one of the ways that WG make money and it will never go away. "Fairness" has nothing to do with it. 6 Share this post Link to post Share on other sites
[H_FAN] Gnirf Players 3,293 posts 67,362 battles Report post #24 Posted June 9, 2019 1 hour ago, Europizza said: There is indeed more then just one way to make money off of this. I think it's very possible a price per point system might generate more microtransactions and more revenue compared to this system we have now. I would have retrained and experimented way more then aI do now. Retraining a captain for another ship could have it's own price tag next to it. Remembering which ships a captain is trained for is not unreasonable. If remembering a ship should be OK then you have some difficult balancing questions. First new vs old players. As the captains move up what should the price tag be, how many ships can he remember? With unlimited training possibilty you have 1-2 captains per line pay X amount of cash and gain unlimited almost captain elite XP so somehow restriction in training also ensures that veterans do have to prioritize which captains they have at lower mid and midtiers. Or the cost will be astronomical (1 milj Elite XP/ 25000 doubloons/ship) and also makes the game more pay to win. I am a veteran myself so I would probably myself benifit from this and I am also prepared to spend if necessary sadly. The statement while it is easy to find it as you say not unreasonable , I am after have thought about it for a while not that certain that it would be good for the game at least not so easy to implement and balance as on first glance. I even think it is good that it is not easy to get good captains for veterans at lower/mid tiers. Share this post Link to post Share on other sites
[PONYD] Igarigen Beta Tester 7,985 posts 12,672 battles Report post #25 Posted June 9, 2019 16 hours ago, SEN_SEN_Channel_Portugue said: Do you agree we deserve at least a discount if we move back a commander in his old ship ? No. Share this post Link to post Share on other sites