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Bl4ckh0g

Destroying Destroyers- Question about the Assassins Assassins

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Weekend Tester
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So 

I'm quite enjoying the USN Destroyer line

I think they are great, the most fun ships I've played with so far.

Currently I'm sailing the Farragut. I think she's a great little ship.

Guns are good, She looks nice.

On the other hand the IJN destroyers are my bane. My terror. My deep slumbering horror. (EDIT: THIS LINE MEANS I AM BAD WITH THEM NOT AGAINST THEM!!!!4444) 

 

My question is:

Which nations will have Destroyers similar to the USN ones?

With fast firing guns and great turret train rates.

Dogfighters, ships that hunt others.

Assassins Assassinating Assassins.

 

Thanks in advance for answering

Here have 4 kawaii destroyers 

n5v3.jpg

Edited by Bl4ckh0g

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[KLLCV]
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I think its a hard question to answer at this moment. Seeing not a lot is known about the new nations, let alone their respective stats. Not to mention, that current stats in the game are still subject to change, as IJN DD's are at the moment underpowered compared to the USN one's. Granted superior torpedo capability and concealment help to a certain extent, but that does not take away that IJN DD's need a bit more skill and knowledge of the game to be played effectively compared to the USN DD's. 

 

For now, it seems WG are set to put 2 completely opposite ways of playing DD's in the game, it being the heavily torpedo orientated IJN DD's and the DD hunter killer orientated DD's of the USN. The russians seems like a sort of middle ground, with mediocre (compared to the USN) main armament capability's and mediocre (Compared to the IJN) torpedo capability. Assuming WG keeps the trend going, the same should be said about the russians CV's, BB's & cruisers. This is mere speculation.  

 

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On the other hand the IJN destroyers are my bane. My terror. My deep slumbering horror.

 

Should be other way around: you have fast turrets, fast reload and more guns. :unsure:

They have better torps, more speed and better camo, but when IJN destroyer meets USN destroyer from close range there is no better idea for him than to pop up smoke, perhaps fire torpedoes to distract enemy for a moment and GTFO. 

Edited by KptStrzyga

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Beta Tester
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IJN DD's are at the moment underpowered compared to the USN one's. Granted superior torpedo capability and concealment help to a certain extent, but that does not take away that IJN DD's need a bit more skill and knowledge of the game to be played effectively

 

You kidding me? IJN dds all uplayable higher than  Minekaze...  Just useless meat... Only playable as pair in division or smthg like that - cooperatively together to throw dense torp cover.

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[BONUS]
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I find the IJN destroyers from Tiers III to V inclusive to be far superior to the US ones. They seem to be invisible and their torps are long ranged, fast and carry powerful warheads.  Reload times are short.  I hardly rely on IJN DD guns at all.  Amazing how many cruisers and BBs you can kill at long range because they keep going straight and steady and can’t see you.

 

Some of the most entertaining moments in my games so far have been duelling with other DDs close in.  Anticipating topredo attacks while trying to make effective attacks myelf.  Great stuff.  I’ve always felt I had the drop on USN ships and the Gremy.

 

Not thriving in the tier VI IJN DD yet though. Still haven’t unlocked the 10km torpedos. It’s killing my WR.

 

I’ve only used the Sims once because of not having reached that Tier yet. Don’t want to get ahead of myself.

 

Edited by Hedgehog1963

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You kidding me? IJN dds all uplayable higher than  Minekaze...  Just useless meat... Only playable as pair in division or smthg like that - cooperatively together to throw dense torp cover.

 

I think your statement is a personal opinion, which is ofcourse yours to make, however I can play effectively in my Hatsuhara (Tier 7 IJN DD), eventhough the T6 Mutsuki was indeed worse then the Minekaze. Thus it being "unplayable" means a certain amount of skill is required. (Skill needed will therefore be reduced with a buff to T6 DD's and up)

 

Edit: i do agree with u a buff is needed for the IJN DD's:trollface: as this will make a mix of nations being played at launch, instead of only US destroyers/cruisers (seeing they are the easiest to play as of this patch 0.3)

Edited by Exustio

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You kidding me? IJN dds all uplayable higher than  Minekaze...  Just useless meat... Only playable as pair in division or smthg like that - cooperatively together to throw dense torp cover.

 

 jap DD's are so great i love them way more than the US especialy above the Minikaze so great torp range i deal so much dmg in them

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 jap DD's are so great i love them way more than the US especialy above the Minikaze so great torp range i deal so much dmg in them

 

Yeah, they are great in only one thing - running away from any enemy.

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After Minekaze, IJN Destroyers become a joke. I didn't ever bother to play them (played Mutsuki a bit, and left her to rot afterwards).

Not interested in waiting for torpedo reload most of the game and being useless meanwhile.

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View PostAlexidiss, on 27 April 2015 - 04:29 PM, said:

 

Yeah, they are great in only one thing - running away from any enemy.

 

and killing the enemy...

maybe jap DD's are just not your play style and that is fine but i really do great in them

 

View PostDestoryerO_o, on 27 April 2015 - 04:31 PM, said:

After Minekaze, IJN Destroyers become a joke. I didn't ever bother to play them (played Mutsuki a bit, and left her to rot afterwards).

Not interested in waiting for torpedo reload most of the game and being useless meanwhile.

 

anyway, OP writing that IJN DDs are the bane of his USN DDs only makes me think this is a Troll post.

again the jap DD's after Minekaze is so great i really love them maybe the Mutsuki is not so great but i dont think it is bad in any way


 
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I agree that IJN DDs are not useless too, at least the tier 7. True you depend so much on luck and your enemy's awareness but I had better games in Hatsuharu than even Minekaze. The fact I know it's underwhelming makes her challenging and getting good results makes it all too worth it.

 

I do agree that buffs are needed. Mutsuki, Fubuki and Kagerou especially (Hatsuharu could use the same torp speed of Mahan at least)

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Weekend Tester
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Oh hell

What the living burning seven hells

my god 

GUYYYSSSS

I meant that I'm utterly garbage with IJN DDs 

THEY ARE MY TERROR BECAUSE I PLAY SO BAD I HAVE NIGHTMARES

It took me 3 battles to amass 200 xp with the wakatake

 

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Thanks agree that IJN DDs are not useless too, at least the tier 7. True you depend so much on luck and your enemy's awareness but I had better games in it than even Minekaze. The fact I know it's underwhelming makes her challenging and getting good results makes it all too worth it.

 

I do agree that buffs are needed. Mutsuki, Fubuki and Kagerou especially (Hatsuharu could use the same torp speed of Mahan at least)

 

again i find Fubuki so great i love it i mean 15km range is good enough atleast and 9 of them its great also while i have not played the Kagerou on the CBT yet but i loved it before CBT 

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[KLLCV]
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Oh hell

What the living burning seven hells

my god 

GUYYYSSSS

I meant that I'm utterly garbage with IJN DDs 

THEY ARE MY TERROR BECAUSE I PLAY SO BAD I HAVE NIGHTMARES

It took me 3 battles to amass 200 xp with the wakatake

 

 

 Granted superior torpedo capability and concealment help to a certain extent, but that does not take away that IJN DD's need a bit more skill and knowledge of the game to be played effectively compared to the USN DD's. 

 

Either u should stick more time into playing IJN DD's to master them, or this nations playstyle of DD's is not yours. Which imo is not a bad thing, everyone of us has their pro's and con's. 

 

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Alpha Tester
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again the jap DD's after Minekaze is so great i really love them maybe the Mutsuki is not so great but i dont think it is bad in any way

 

Mutsuki and Hatsuharu are bad compared to Minekaze, Fubuki is a bit better, but after the turret "buff" nerfed her turrets she isn't that good anymore, then Kagero is worse than Fubuki.

 

The CAT to CBT changes to acquisition range gimped all the ships that relies in torpedoes, both DDs and CAs.

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Mutsuki and Hatsuharu are bad compared to Minekaze, Fubuki is a bit better, but after the turret "buff" nerfed her turrets she isn't that good anymore, then Kagero is worse than Fubuki.

 

The CAT to CBT changes to acquisition range gimped all the ships that relies in torpedoes, both DDs and CAs.

 

i almost never go DD vs DD in my fubuki because i know it is not what my ship is the best at i keep my distance and use the 15km range i have and when i go in against a US DD i still come off pretty good depends on the skill of the enemy DD captain

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Weekend Tester
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Either u should stick more time into playing IJN DD's to master them, or this nations playstyle of DD's is not yours. Which imo is not a bad thing, everyone of us has their pro's and con's. 

 

 

That's the thing

I cannot play IJN DDs because I cannot torp

Only from knife-fighting distance and because of that I'm better with USN DDs which do not rely on their torpedoes as much as IJN

I had battles in my Farragut when I had the devil's luck

surviving dive bombers with 150 hp

killing Phoenixes from third of their health while I had 270 HP

taking out a Fuso and a Mogami with 2 salvos( both were 4-5 km from me)

but with IJN I'm utterly terrible

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Pretty much everyone other than the IJN, the Germans and the Russians should be like that, if my memory serves.  Germans and Russians will be good brawlers as well, but with poor mobility / traverse rate.

 

The second IJN line should be a bit more gun-y, too.  Still not USN levels, though.

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Pretty much everyone other than the IJN, the Germans and the Russians should be like that, if my memory serves.  Germans and Russians will be good brawlers as well, but with poor mobility / traverse rate.

 

The second IJN line should be a bit more gun-y, too.  Still not USN levels, though.

 

niiiceee

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niiiceee

 

Yeah, the current IJN line is the most torpedo-y destroyer line we can expect, really.  Their Kantai Kessen doctrine was rather different to the rest of the world's strategies.

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That's the thing

I cannot play IJN DDs because I cannot torp

Only from knife-fighting distance and because of that I'm better with USN DDs which do not rely on their torpedoes as much as IJN

I had battles in my Farragut when I had the devil's luck

surviving dive bombers with 150 hp

killing Phoenixes from third of their health while I had 270 HP

taking out a Fuso and a Mogami with 2 salvos( both were 4-5 km from me)

but with IJN I'm utterly terrible

 

Placing Torpedos is a skill, more important on IJN DD's then on USN DD's. I think we all can tell u how to place them, and how to evade them, but in the end its experience that makes u hit a target or evade torpedos, and experience u get with playing. I do wish u luck though:great:

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Alpha Tester
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i almost never go DD vs DD in my fubuki because i know it is not what my ship is the best at i keep my distance and use the 15km range i have and when i go in against a US DD i still come off pretty good depends on the skill of the enemy DD captain

 

You could easily  bully out of the caps other IJN DDs, that isn't possible anymore, and, while I won't recommend a gun fight against a US DD, since capping is your job sometimes you need to engage them, before you could put 12 AP rounds in them before he reacts and then continue the fight or smoke and flee with your unhistorical 35kts. Now you can't do that.

 

Also, after 8km torpedoes are useless against anyone with pulse.

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Weekend Tester
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Placing Torpedos is a skill, more important on IJN DD's then on USN DD's. I think we all can tell u how to place them, and how to evade them, but in the end its experience that makes u hit a target or evade torpedos, and experience u get with playing. I do wish u luck though:great:

 

Essentially every time I release my salvo the guy changes his course instantly 

Like If I'm from 6-7 kms then It's like impossible

Even in lower tiers

In USN It's much better because I can use my guns

I can do things

Like distract battleships with fake torp run approaches 

Kill low HP light cruisers

dogfight other DDs

you know

stuff

But I cannot do anything in IJN DD other than release a swarm here and there and hope that the guy fall asleep and wait for Opportunities for close range shotgunning

But that's the thing, I like to be actually useful not sail around waving at the enemy hoping I might distract them and they run aground 

I can screen in a USN DD for friendly battleships shooting down a plane or two, relieve some fire from them by harassing the enemy

They are not strong but they can at least do the little things

So far what I've seen If I want to do this in IJN then I have to be 8 km from the targets sailing in a straight line firing every 10 seconds with my god awful 127 mm guns 

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