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Hopeless_Guppy

I may aswell do it...........

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This topic always came up in WoT's forums, so here it is...

 

 

Is the game dying?

 

For me, for sure it is going the am way as WoT's, loss of direction, loss of interest, knot knowing which way to turn, all pretty aimless really, even that factthat it is nowhere near as grindy as tanks, the will to live just seems to have evaporated.

 

I sure as hell hope I do not find another game to get hooked on as I did in tanks, yet so many are now off playing War Thunder, or the most realist war game of them all so I am told, Rising Sun.

 

 

Why does WG insist on seemingly mindless destruction of their own games, where playing them is a chore and chores are never fun?

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No that is not it at all.....they do know what they are doing.

 

You see when players get comfortable they get bored. So there is no way WG will leave the game as it is, too bad for the conservatist that want to preserve the "meta" they liked. At all times new stuff is added, and that is not only to sell it but also to disrupt any sense of becoming too comfortable,, having seen it all. As WG does not want to have bored players....because those will leave in the masses.

 

WOWS will always ruffle some feathers to make sure no one gets bored too easy. The ones that complain are the ones that have difficulty to adapt, but apparently most stay.

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[LAFIE]
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I think you're being premature, but time will tell which of us is right.

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2 minutes ago, Beastofwar said:

they do know what they are doing.

 

As evidenced by their utter inability to answer to and/or fix most CV exploits/issues, all of which have existed since day 1 of the rework.

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Only 2 ways of knowing and that's player numbers and revenue 

First one we know while the second will have to wait till tax returns ect are done and released 

Don't know either but I wouldn't be surprised if revenue isn't up by a lot due to cv rework and the release of new lines and new premiums

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Some crazy OP ships around.

The T10 Russian B is silly  - ridiculous AA so CVs cant get near it to torpedo, so heavily armoured it hardly takes damage at range and close up it blow anything out of the water.

And I met the alternative T10 Slava in a game tonight an its seems to be even worse sank my carrier in two slavos from full width of the map. Again I couldn't get near to torpedo or bomb it beforehand.

Lastly, the new French Super CA - Colbert. Thankfully on our team - reduced a FdG to a burning wreck in no time - just a constant steam of fire 

 

And CVs - you're either being moaned at for being OP if you're top tiered or sending out squadrons to get shredded if you're bottom tier.

 

The game has lost balance and isn't fun any more.

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2 minutes ago, gustywinds said:

Some crazy OP ships around.

The T10 Russian B is silly  - ridiculous AA so CVs cant get near it to torpedo, so heavily armoured it hardly takes damage at range and close up it blow anything out of the water.

And I met the alternative T10 Slava in a game tonight an its seems to be even worse sank my carrier in two slavos from full width of the map. Again I couldn't get near to torpedo or bomb it beforehand.

Lastly, the new French Super CA - Colbert. Thankfully on our team - reduced a FdG to a burning wreck in no time - just a constant steam of fire 

 

And CVs - you're either being moaned at for being OP if you're top tiered or sending out squadrons to get shredded if you're bottom tier.

 

The game has lost balance and isn't fun any more.

Spot on and not restricted to tier X either.

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The game isn't dying, and it's far from becoming the farce that WoT became. 

 

My view still stands, despite the rework shenanigans that everyone is pissed about - the WoWs devteam is far better than the WoT devteam, an opinion formed after playing both games for years. 

 

 

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I watch which side looks likely to win then go there

Sometimes though when both sides of map look bad I either go somewhere shells won't hit and try and defend myself from being spotted 

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16 minutes ago, Miragetank90 said:

My view still stands, despite the rework shenanigans that everyone is pissed about - the WoWs devteam is far better than the WoT devteam, an opinion formed after playing both games for years. 

I agree, which I why I no longer touch tanks... but...they are making big errors now consistently... or they are getting lazy. I can't tell.

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1 hour ago, Miragetank90 said:

the WoWs devteam is far better than the WoT devteam

 

Just to be sure, how do you consider the WoT devteam to be ?

Because being better than "catastrophic" isn't necessarly a compliment either.

 

I don't think "it's an improvement" argument should have any value in this context. If the WoWs devteam is terrible, it does not matter wether they're less or more terrible than the WoT devteam. Either way, it's still... terrible.

Note that I do not consider the WoWs devteam to be terrible. I think the problem lies higher.

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1 hour ago, gustywinds said:

Some crazy OP ships around.

The T10 Russian B is silly  - ridiculous AA so CVs cant get near it to torpedo, so heavily armoured it hardly takes damage at range and close up it blow anything out of the water.

And I met the alternative T10 Slava in a game tonight an its seems to be even worse sank my carrier in two slavos from full width of the map. Again I couldn't get near to torpedo or bomb it beforehand.

Lastly, the new French Super CA - Colbert. Thankfully on our team - reduced a FdG to a burning wreck in no time - just a constant steam of fire 

 

And CVs - you're either being moaned at for being OP if you're top tiered or sending out squadrons to get shredded if you're bottom tier.

 

The game has lost balance and isn't fun any more.

59 planes killed having almost no AA support. T10 planes obviously . 

Slava will have even crazier AA.

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Spoke with a friend the other they about the Ranked rental ships. We came up with the idea of boosting up the player numbers. Maybe many old/highend players have dropped this game, that they need to boost tier X games with rental ship players?

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Not dying as a product, but for me personally it has gone the way of WOT which I left a few years back. Very little interest in playing lately due to the mediocre execution of bad gameplay ideas. No pretty puffs in the sky can remedy annoying gameplay experiences. I've been expecting this moment to arrive, I'm surprised it took em this long to put me off their game. The first signs of decay were when they introduced ships that had smoke and radar combined and introducing weirder gimmicks for each new line. Games turns into a whirling chaotic state from that point on.

The game won't die anytime soon, it's changing part of it's audience. I consider that to be essential for it's life cycle as far as WG is concerned. So it's unavoidable and I'll part ways at some point.

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4 minutes ago, Europizza said:

Not dying as a product, but for me personally it has gone the way of WOT which I left a few years back. Very little interest in playing lately due to the mediocre execution of bad gameplay ideas. No pretty puffs in the sky can remedy annoying gameplay experiences. I've been expecting this moment to arrive, I'm surprised it took em this long to put me off their game. The first signs of decay were when they introduced ships that had smoke and radar combined and introducing weirder gimmicks for each new line. Games turns into a working chaotic state from that point on.

The game won't die anytime soon, it's changing part of it's audience. I consider that to be essential for it's life cycle as far as WG is concerned. So it's unavoidable and I'll part ways at some point.

That what i was thinking aswell. 

More serious/older players are leaving this game for something better, and younger, more arcadish players are coming

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24 minutes ago, AronForce said:

That what i was thinking aswell. 

More serious/older players are leaving this game for something better, and younger, more arcadish players are coming

This, sadly. Been playing pretty much non-stop for 1.5 years now, but been playing random battles less and less for the past 3 months.

Good games still in tier III - V and VII but have dropped VI and VIII completely.

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I don't think it's dying but it is changing, in the early days a lot of players enjoyed navel history a lot, however through various reasons that population has decreased and been replaced by new people who certainly don't have that same interest in the history. 

 

The CV rework will also have resulted in some people either loving or hating it along with very frequent changes as WG try different ideas, this will have put some people off and will have encouraged others. The push for more gimmicks is also a worrying trend whilst adding diversity to the game is good, almost every new line or premium ship must now come with some gimmick. 

 

The one big big change I have noticed though is how the community has changed, battles are a lot less fun and friendly than they used to be, people through insults and reports around a lot more freely, i.e. play CV in co op  reported, kill anyone driving an Italian ship they will report you, get a kraken must mean you cheated. 

 

The game isnt dying but the love of the game in a lot of the earlier players may well be dying.

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1 hour ago, Fatal_Ramses said:

Spoke with a friend the other they about the Ranked rental ships. We came up with the idea of boosting up the player numbers. Maybe many old/highend players have dropped this game, that they need to boost tier X games with rental ship players?

Maybe boost numbers a bit, but maybe also trying a middle ground for giving players options at high tiers given the changes in meta lately. You may have grinded a dd which worked in Ranked earlier but now does not. They've done Ranked in mid tiers earlier - this probably brought the same group of players which now may go for rentals, and giving them an option to play Ranked if they want to. (I think you need to play a tier 10 game to get access to them still)

Rental ships aren't a bad idea for Ranked. You get the same complaints every season - 'Players are so bad they're hindering my progress'... :cap_old:

1 hour ago, AronForce said:

That what i was thinking aswell. 

More serious/older players are leaving this game for something better, and younger, more arcadish players are coming

Veteran players will always leave and new players will come in as long as the product is attractive enough. The bit about serious vs younger/arcadish is pure speculation, presumably deduced from the cv-rework.

 

 

Dying product or not.. We'll see. I'm sure it could be healthier and I hope it recovers. The game is still good and there's room for improvement to become a better product, so there's potential, but some balance issues are probably tough to fix, and where it could expand to succeed - submarine territory - is a huge risk to take.

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There is something of a very slow long term overall downward trend in Russian and EU server population ever since the peak in the Summer of 2015.

https://stats.wotapi.ru/stats/wows/eu/total

It used to be punctuated by minor intermediate peaks brought forth by milestones in development and marketing intiatives. The CV rework certainly has yielded another such peak but equally certainly it lacks behind expectations, considering the effort and ressources poured into it.

Asian server population looks more steady and consistent, and the NA server only peaked in 2018. Both also fail to show the real and consistent, long term uptick though that should be expected from such a major revision.

Stil. with enough bad faith, this kind of numbers can be abused to support just about any conclusion and there is certainly no doubt in my mind that WG are on a trajectory that will steer them ever deeper into the hole, with no fundamental improvement in sight. New marketing initiatives like the Russian BBs will shift the focus of perception slightly away from the CV problem, but they will of course not solve it, just lessen the determination to do so.

Potentially, another vendor might in the medium term launch serious competition, possibly a ship equivalent of Post Scriptum / Hell Let Lose, which could siphon off the fraction of players who think it's all much too kindergarten and arcady anyway.

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6 hours ago, LastButterfly said:

Just to be sure, how do you consider the WoT devteam to be?

 

In a word, crappy. Not going to go into too much detail in here because the result would be too long methinks.

Also I'm too lazy and no longer have any interest to recount all the wrongs and plain idiotic stuff done to WoT over the years.

 

6 hours ago, LastButterfly said:

I think the problem lies higher.

 

You may be right.

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8 hours ago, El2aZeR said:

 

As evidenced by their utter inability to answer to and/or fix most CV exploits/issues, all of which have existed since day 1 of the rework.

Add various promises they broke as well. And balance mess ups.

 

*sniff* Mutant *sniff*

 

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8 hours ago, gustywinds said:

Some crazy OP ships around.

The T10 Russian B is silly  - ridiculous AA so CVs cant get near it to torpedo, so heavily armoured it hardly takes damage at range and close up it blow anything out of the water.

Havn't met Slava yet, but the flood of Kremls in Ranked are defenceless floating citadels for my Haku AP bombs.

You must be playing tier 8 or doing something wrong my friend. 

 

The rest is spot on though. It's only weakness seems to be CVs

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1 hour ago, lovelacebeer said:

The CV rework will also have resulted in some people either loving or hating it along with very frequent changes as WG try different ideas, this will have put some people off and will have encouraged others. The push for more gimmicks is also a worrying trend whilst adding diversity to the game is good, almost every new line or premium ship must now come with some gimmick. 

The CV rework is a bit of a disaster. I don't know what can be done when games come out like this one: https://replayswows.com/replay/52689#stats

 

6 minutes ago, GulvkluderGuld said:

Havn't met Slava yet, but the flood of Kremls in Ranked are defenceless floating citadels for my Haku AP bombs.

This isn't a good thing. It's really not. We don't want anything being defenceless. What's the point of that?

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