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My Swan Song to World of Warships

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Come back when most CV players get bored with their CV's and you only now and then see one in a match.....as it was in the RTS days......this will happen quick enough once WG stops releasing new CV and keeps up releasing wild and new tech trees and premiums. Russian BB, French DD, Italian Cruisers.....CV use will water down eventually.

 

If they ever release uneven tier CV, this situation will return though. But up to now everything has had a temporary (dominance) effect that dissipated again.

 

But right now CV do not out dps or out score other ships per definition. So they are not an unbalanced force in the match statistics wise. And CV regularly get sunk if the line collapses and enemies manage to steamroll through. The next victims besides the local defenders are usually the CV sinking, not able to get away in time. They are pretty large targets with large detection ranges. Also long range BB fire (21+ km ) can sink CV once something is spotting them. They are far from untouchable. Yet not everyone can touch them all the time, while in return they can. Welcome to WW1+ reality....

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Vor 8 Minuten, Beastofwar sagte:

Come back when most CV players get bored with their CV's and you only now and then see one in a match.....as it was in the RTS days......this will happen quick enough once WG stops releasing new CV and keeps up releasing wild and new tech trees and premiums. Russian BB, French DD, Italian Cruisers.....CV use will water down eventually.

 

If they ever release uneven tier CV, this situation will return though. But up to now everything has had a temporary (dominance) effect that dissipated again.

 

But right now CV do not out dps or out score other ships per definition. So they are not an unbalanced force in the match statistics wise. And CV regularly get sunk if the line collapses and enemies manage to steamroll through. The next victims besides the local defenders are usually the CV sinking, not able to get away in time. They are pretty large targets with large detection ranges. Also long range BB fire (21+ km ) can sink CV ince something is spotting them. They are far from untouchable.

New CVs are in the cooker already.

Wait 2 more years or so before anyone gets bored.

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22 minutes ago, Foxiest said:

Ranked Sprint is a fun, fast game mode, I think it proved it’s worth already, and it should be perma in some way.

I think they announced a Tier VII ranked sprint coming soon...

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10 minutes ago, L0V3_and_PE4CE said:

New CVs are in the cooker already.

I know :-)

Quote

Wait 2 more years or so before anyone gets bored.

I was already switching back to playing other classes  but rumours of ranked allowing tier X Cv changed all that.

 

Now i need 2x 30 million credits for the US and IJN CV ( UK one is not XP unlocked enough else i would want it too ) and the best credit printing ships i have are premium CV ( also require no credit costing premium consumbales to perform ) so i guess i must terrorize some more. But i get sunk a lot with CV, often there is no place to run when your side collapses which you cannot prevent even in a CV. I do not agree CV are God like untouchable, not do i outscore everything. Other ships are just as deadly, or even deadlier.

 

If CV were to be removed, the very nansecond after there will be mass complaining about radar removal. Hydro removal. Cruiser removal. DD killer type DD removal.....untill no game is left.

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Vor 11 Minuten, Beastofwar sagte:

I know :-)

I was already switching back to playing other classes  but rumours of ranked allowing tier X Cv changed all that.

 

Now i need 2x 30 million credits for the US and IJN CV ( UK one is not XP unlocked enough else i would want it too ) and the best credit printing ships i have are premium CV ( also require no credit costing premium consumbales to perform ) so i guess i must terrorize some more. But i get sunk a lot with CV, often there is no place to run when your side collapses which you cannot prevent even in a CV. I do not agree CV are God like untouchable, not do i outscore everything. Other ships are just as deadly, or even deadlier.

 

If CV were to be removed, the very nansecond after there will be mass complaining about radar removal. Hydro removal. Cruiser removal. DD killer type DD removal.....untill no game is left.

They will complain until they get 16x16 player chess with each player in control of one piece.

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1 minute ago, L0V3_and_PE4CE said:

They will complain until they get 16x16 player chess with each player in control of one piece.

Humans will always complain, until we kill ourselves or simply evolve into a higher consciousness and form of life.

 

 

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3 minutes ago, L0V3_and_PE4CE said:

They will complain until they get 16x16 player chess with each player in control of one piece.

Yes they will. I agree WG needs to make certain changes though. 

I hope they do, it will make the game more enjoyable for all.

 

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I fully agree, espacially on the lack of new maps, bad match making and - of course: the horrible CV rework

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7 minutes ago, HansiSolo said:

I fully agree, espacially on the lack of new maps, bad match making and - of course: the horrible CV rework

The maps, there should be LOTS more. If you want a newby-friendly game, then make sure at least not every 'oldtimer' knows the maps.

Also, why is there still only cap circles. R There could be harbours, airfields (usable for CVs? or containing bot-fighters?), forts (once captured they shoot the reds, too)... and you'd have to protect them to get more points. 

So, if the enemy isn't chased out quickly then they'll wreck that base  - might not even want to take it anymore....

And bring on those convoys. one side controls it and has to protect, the other side has to kill all protectors... or shoot the convoy.

But then there will be nothing to take and it will be a meagre win. Man there's so much stuff WG could do. 

 

Including improving the MM. If some stupid 3rd party mod can show up red/orange/green, how hard can it be.

 

I quite enjoy the CVs... but must be said, yes there could be a lot of things more 'active and fair play'.

 

 

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I think that the forum is truly reflecting the playerbase.

 

How many of you have actually read and considered what OP wrote? @Foxiest :Smile_honoring:

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9 hours ago, Beastofwar said:

Come back when most CV players get bored with their CV's and you only now and then see one in a match.....as it was in the RTS days......this will happen quick enough once WG stops releasing new CV and keeps up releasing wild and new tech trees and premiums. Russian BB, French DD, Italian Cruisers.....CV use will water down eventually.

 

If they ever release uneven tier CV, this situation will return though. But up to now everything has had a temporary (dominance) effect that dissipated again.

 

But right now CV do not out dps or out score other ships per definition. So they are not an unbalanced force in the match statistics wise. And CV regularly get sunk if the line collapses and enemies manage to steamroll through. The next victims besides the local defenders are usually the CV sinking, not able to get away in time. They are pretty large targets with large detection ranges. Also long range BB fire (21+ km ) can sink CV once something is spotting them. They are far from untouchable. Yet not everyone can touch them all the time, while in return they can. Welcome to WW1+ reality....

 

DPS doesnt matter at all.

The Big Problem and the Reason why everyone Hates CVs and Turns Toxic against them.

Is because they can Freely Kill Pretty much anyone they want in the Map and there is absolutely nothing that Person can do about it.

 

I am Playing CV lately. Just to see how things are.

And its Devastating how easily I can Ruin the Game for someone when I want to.

Half of the Time when I Focus someone. I think to myself. "If that happened to me. I would Instantly Press Alt+F4 and tell WG to go F*** themselves with their **** Game.

 

There is nothing that Players hate more than being Helpless against another Players Actions.

And Unfortunately that is exactly what the curretn CV Rework is doing.

Which is why I can Guarantee you that People in Chat Denouncing CV Players and calling them [edited] while Flooding the Forums with Complaint Topic at such an Fast Rate that the Mods barely manage to close them all before they reach a Second Page.

Is by far not the end of this.

 

The longer the current Situation Lasts. The more Toxic and Aggressive People will get over it. And the more you will see CV Players being Denounced and Hated by the Community.

 

 

9 hours ago, CptBarney said:

Humans will always complain, until we kill ourselves or simply evolve into a higher consciousness and form of life.

 

 

 

Wise Words.

But entirely Irrelevant.

Because Humans Complaining about things doesnt mean that all their Complains are just Hot Air or Unfounded.

 

Be Happy that People Complained in the Past.

Otherwise you might have ended up being someone Slave or Defacto Slave. Working 14-16 Hours a Day while barely getting enough out of it to Feed yourself.

 

If people dont Complain about Problems nobody has any Reason to Fix them.

 

8 minutes ago, Zen71_sniper said:

I think that the forum is truly reflecting the playerbase.

 

How many of you have actually read and considered what OP wrote? @Foxiest :Smile_honoring:

 

I doubt half of the People even understand what a Swan Song is.

Leave alone bother seriously considering the Effort People make when they Write such an extensive Explanation to their Issues with the Game.

 

Albeit maybe its good they dont.

Otherwise the Mods might have already closed it as a CV Rework Complaint...

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10 hours ago, Foxiest said:

CVs weren’t popular, and were pretty rare in randoms. Ofc when they appeared, they were annoying, but most of the games, there was no CVs. Meanwhile DD numbers luckily got limited, many radars got released, basically, it was the golden age of wows.

Why do I get a distinct feeling that we're listening to a dedicated BB player...

 

 

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22 minutes ago, Sunleader said:

The longer the current Situation Lasts. The more Toxic and Aggressive People will get over it. And the more you will see CV Players being Denounced and Hated by the Community.

 

 

Well CV aren't going to be removed and if they are not overperforming score wise in server stats they are not getting nerfed.

 

Meaning whoever gets so frustrated by them they can not play anymore : Goodbye

 

 

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23 minutes ago, Beastofwar said:

 

Well CV aren't going to be removed and if they are not overperforming score wise in server stats they are not getting nerfed.

 

Meaning whoever gets so frustrated by them they can not play anymore : Goodbye

 

 

 

I doubt that People will go that easily.

Most People are Invested in such Games.

 

And so while of course People will leave after some Time.

Most will first turn Toxic and Hating towards the Game and the Players Advantaged by this.

In the Simpler case Breaking Rules and getting Banned. In worse cases starting to Review Bomb the Game. Badmouth it on other Places. Behave Toxic in the Game. And on Purpose Ruining the Game for others by abusing things to harass Players instead of Playing to Win.

 

One Example.

Currently what alot of CVs do. Is to basicly just Harass a Single Player the Entire Match instead of actually being Useful to the Team.

Ruining the Game for this Player entirely. And possibly having him Ragequit. Meanwhile their own Team. (Which thanks to the Rework making CVs so Overpowered is completely Dependent on them) are not getting any Support or use out of him because he is Busy making someones Life Miserable.

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In the main, I concur with your post @Foxiest - although imho your slightly more 'ranty' review of the CV's strikes a somewhat discordant note in an otherwise pleasantly harmonious stanza:Smile_trollface:

 

1) Yes... maps seem to be 'flavour of the day' and going from game-to-game playing Islands of Ice>Tears of Desert>Islands of Ice>Haven>Haven>Tears of Desert....!!!!! Nice idea on the mixing and matchng on ranked sprints (different tier/player count cycles on a fortnightly basis, a bit like the Operation cycle).

 

2) No experience so can't comment but sounds like your saying 'can there be a(nother) point to playing a clan battle other than just trying to climb the ladder'? Fair enough.

 

3) MM issues - it comes and goes a bit. Although tbh, lots of roflstomps mean you doubly enjoy the close games when they do come. I wouldn't be adverse to some improved team balancing but this has been discussed to the death many times on the forum and I don't think it's as simple as expected, or would work the way people anticipate! A bit like the 're-work CV's, re-work CV's.... [cv's got reworked]... 'bring back old CV's', 're-work fail'!!!! Don't forget a condition of the human nature is to remember the BAD 'effects' more than the 'good' ones - so some of this may be perception bias.

 

4) There is no doubt about it, CV's are game-changing. But then, so are DD's, and BB's and (to varying extents) cruisers. I mean, we all feel a sigh of relief when put in a 'no cv' match? Why? Because we're more comfortable, can try different (read 'ones I am used to doing. Ones I WANT to do') 'plays' and can move a bit more independently. But a lot of it is just adapting. Get a 0-DD game and that's another bucket load of possibilities opened (and comes with negatives!). Likewise it would if there ever was a 0-BB game. There are not massively higher numbers of CV's than there used to be - I recon 1 in every 3 high-tier (T8/9/10) games don't have CV's, and only 1 in 10 if even that are double CV's. They are not omni-present. They can only focus in one area of the map at a time, and whilst yes, a CV focusing a ship to death is game changing FOR THAT SHIP, is it really massively different from, say, a Yueyang stalking your Yamma all game... or a Worcester running your Shima into the corner or holding you hostage on the other side of an island? Yes, frustrating for the ship, but it takes that player away from the other 11 players on the map! And in all these cases, the answer is in 'team mates'. Challenging for flanking, and different ships/classes have to make different compromises, but it can be adapted to! Should CV's be changed? Yes, and I'm sure they will continue to be 'balanced'... but I don't think it needs to be as much as your (excuse me) slightly-rantish post about them :Smile_honoring:

 

But kudos, and welcome to the forums btw:Smile_Default:

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14 minutes ago, Sunleader said:

 

I doubt that People will go that easily.

Most People are Invested in such Games.

 

And so while of course People will leave after some Time.

Most will first turn Toxic and Hating towards the Game and the Players Advantaged by this.

In the Simpler case Breaking Rules and getting Banned. In worse cases starting to Review Bomb the Game. Badmouth it on other Places. Behave Toxic in the Game. And on Purpose Ruining the Game for others by abusing things to harass Players instead of Playing to Win.

 

One Example.

Currently what alot of CVs do. Is to basicly just Harass a Single Player the Entire Match instead of actually being Useful to the Team.

Ruining the Game for this Player entirely. And possibly having him Ragequit. Meanwhile their own Team. (Which thanks to the Rework making CVs so Overpowered is completely Dependent on them) are not getting any Support or use out of him because he is Busy making someones Life Miserable.

 

Only players that isolate themselves from others are marked for death, and rightfully so. Were there no CV at all they mark themselves for death too, but then it would be an invisible DD getting them and that is ok ? If it isn't a DD isolated targets get focussed down by regular gunfire upon being spotted. Isolating yourself is just a stipid idea, CV are just the ones that fall upon such a player 1st because they are the fastest.

 

CV cannot strike anyone at all times at all......Minotaurs and their ilk, ship launched fighters and friendly CV fighter consumables make sure of that. But then again many team fail completely lacking to effectively utilize such protective mechanics and then it is free butchery. That is not WG's falt, the tools are there but many players are too stupid to use them.

 

You accuse CV, but in reality if butchery occurs it is team failure. CV players are just good recognising this and make full use of it. But there are very hard matches too, where almost no oppertunity is given. That is an example of how it can be, in the very same game with players that are not clueless.

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12 minutes ago, Beastofwar said:

 

Only players that isolate themselves from others are marked for death, and rightfully so. Were there no CV at all they mark themselves for death too, but then it would be an invisible DD getting them and that is ok ? If it isn't a DD isolated targets get focussed down by regular gunfire upon being spotted. Isolating yourself is just a stipid idea, CV are just the ones that fall upon such a player 1st because they are the fastest.

 

CV cannot strike anyone at all times at all......Minotaurs and their ilk, ship launched fighters and friendly CV fighter consumables make sure of that. But then again many team fail completely lacking to effectively utilize such protective mechanics and then it is free butchery. That is not WG's falt, the tools are there but many players are too stupid to use them.

 

You accuse CV, but in reality if butchery occurs it is team failure.

 

1.

Thats Bullcrab.

I am Playing CV alot lately.

And I constantly Bomb whoever I want. Regardless of them being together with other Ships or not.

But thanks for coming with the usual Bullcrab Excuse of CV Players.

I almost missed it after not hearing it for a while.

 

Moreover. The only Ships useful in Groups is BBs. Everyone else is either Useless or easy to Kill when he Stays in a Blob.

DDs can Survive CVs easily in a Blob. Thats True. But they are entirely Useless in that Match because they have neither the Range nor the Firepower to Fight in a Fleet Battle. They could just as well Quit the Game at the Start of the Match and it would make no Difference.

Cruisers driving in a Blob is Suicide. If they are Spotted they are the first to Die. Because they get Citadelled easily and thus can simply not Survive in a Fleet Formation. I noticed that when one of you CV Apologists claimed I could not Bomb T10 Blobs with my Kaga or I could not kill a Minotaur or Worcester.

And Yeah. Killing a Minotaur or Worcester Proved rather Hard. Unfortunately not because I could not Bomb it. But because when I kept the Blob Scouted the Worcesters and Minotaurs were the First to be Deleted by my Team...

Only BBs can Stay in Blob. But their AA is too weak to matter.

 

2.

Fighters are Useless. I mostly Ignore them by Now.

They dont even Prevent the Second Drop most of the Time.

 

And Minotaurs can be Bombed just as well. Its neither Hard nor a Problem.

It costs some Planes. But with the Unlimited Plane Stockpile thats Irrelevant.

 

Moreover the MM does not Guarantee you to have several AA Cruisers in the Team in the First Place.

 

There is Currently No Tools here to Deal with CVs.

And that Typical Excuse that its just a Skill matter is the Biggest Bullcrab I ever heard.

If a Single Player in a 12 vs 12 Match. Cannot even be Defended against. (Not even Talking about Defeating him) unless you have a whole Team working Together against that Single Player.

Then Sorry but that is the Epitomy of Overpowerdness.

 

Imgine Battleships got Realistic Armor in the Game. Thus being nearly Immune to anything except the Heavy Deep Water Torpedoes and other BBs Guns. (The Normal Torpedos would in Reality not really do much to a BB)

Sure. You can Still beat them. You just have to Rely on getting certain Units and Playing Together right.

But I bet you would be the First to Cry here. Because CVs would then be entirely Useless against BBs.

 

 

 

Sorry Mate.

But you calling it a Teamfailure. Is Simply you Admitting that CVs are Overpowered.

Because it  means that you Admit that an entire Team of Coordinated Players is Required to Defeat a Single CV in the Enemy Team...

 

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11 hours ago, Beastofwar said:

Also long range BB fire (21+ km ) can sink CV once something is spotting them.

If u find a way around the armored deck (at least in higher tears)...yeah maybe but good luck since its everything but reliant.

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1 hour ago, eliastion said:

Why do I get a distinct feeling that we're listening to a dedicated BB player...

 

 

Is this of any relevance or just a determination?

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A possible visual aid of the thread used word "Bullcrab" ?

 

image.thumb.png.5e4df1c1efef634bd8dba5f15bb90aca.png

 

35 minutes ago, Sunleader said:
57 minutes ago, Beastofwar said:

 

Only players that isolate themselves from others are marked for death, and rightfully so. Were there no CV at all they mark themselves for death too, but then it would be an invisible DD getting them and that is ok ? If it isn't a DD isolated targets get focussed down by regular gunfire upon being spotted. Isolating yourself is just a stipid idea, CV are just the ones that fall upon such a player 1st because they are the fastest.

 

CV cannot strike anyone at all times at all......Minotaurs and their ilk, ship launched fighters and friendly CV fighter consumables make sure of that. But then again many team fail completely lacking to effectively utilize such protective mechanics and then it is free butchery. That is not WG's falt, the tools are there but many players are too stupid to use them.

 

You accuse CV, but in reality if butchery occurs it is team failure.

 

1.

Thats Bullcrab.

I am Playing CV alot lately.

And I constantly Bomb whoever I want. Regardless of them being together with other Ships or not.

But thanks for coming with the usual Bullcrab Excuse of CV Players.

I almost missed it after not hearing it for a while.

 

Moreover. The only Ships useful in Groups is BBs. Everyone else is either Useless or easy to Kill when he Stays in a Blob.

DDs can Survive CVs easily in a Blob. Thats True. But they are entirely Useless in that Match because they have neither the Range nor the Firepower to Fight in a Fleet Battle. They could just as well Quit the Game at the Start of the Match and it would make no Difference.

Cruisers driving in a Blob is Suicide. If they are Spotted they are the first to Die. Because they get Citadelled easily and thus can simply not Survive in a Fleet Formation. I noticed that when one of you CV Apologists claimed I could not Bomb T10 Blobs with my Kaga or I could not kill a Minotaur or Worcester.

And Yeah. Killing a Minotaur or Worcester Proved rather Hard. Unfortunately not because I could not Bomb it. But because when I kept the Blob Scouted the Worcesters and Minotaurs were the First to be Deleted by my Team...

Only BBs can Stay in Blob. But their AA is too weak to matter.

 

2.

Fighters are Useless. I mostly Ignore them by Now.

They dont even Prevent the Second Drop most of the Time.

 

And Minotaurs can be Bombed just as well. Its neither Hard nor a Problem.

It costs some Planes. But with the Unlimited Plane Stockpile thats Irrelevant.

 

Moreover the MM does not Guarantee you to have several AA Cruisers in the Team in the First Place.

 

There is Currently No Tools here to Deal with CVs.

And that Typical Excuse that its just a Skill matter is the Biggest Bullcrab I ever heard.

If a Single Player in a 12 vs 12 Match. Cannot even be Defended against. (Not even Talking about Defeating him) unless you have a whole Team working Together against that Single Player.

Then Sorry but that is the Epitomy of Overpowerdness.

 

Imgine Battleships got Realistic Armor in the Game. Thus being nearly Immune to anything except the Heavy Deep Water Torpedoes and other BBs Guns. (The Normal Torpedos would in Reality not really do much to a BB)

Sure. You can Still beat them. You just have to Rely on getting certain Units and Playing Together right.

But I bet you would be the First to Cry here. Because CVs would then be entirely Useless against BBs.

 

 

 

Sorry Mate.

But you calling it a Teamfailure. Is Simply you Admitting that CVs are Overpowered.

Because it  means that you Admit that an entire Team of Coordinated Players is Required to Defeat a Single CV in the Enemy Team...

 

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43 minutes ago, Sunleader said:

 

1.

Thats Bullcrab.

I am Playing CV alot lately.

And I constantly Bomb whoever I want. Regardless of them being together with other Ships or not.

But thanks for coming with the usual Bullcrab Excuse of CV Players.

I almost missed it after not hearing it for a while.

 

Moreover. The only Ships useful in Groups is BBs. Everyone else is either Useless or easy to Kill when he Stays in a Blob.

DDs can Survive CVs easily in a Blob. Thats True. But they are entirely Useless in that Match because they have neither the Range nor the Firepower to Fight in a Fleet Battle. They could just as well Quit the Game at the Start of the Match and it would make no Difference.

Cruisers driving in a Blob is Suicide. If they are Spotted they are the first to Die. Because they get Citadelled easily and thus can simply not Survive in a Fleet Formation. I noticed that when one of you CV Apologists claimed I could not Bomb T10 Blobs with my Kaga or I could not kill a Minotaur or Worcester.

And Yeah. Killing a Minotaur or Worcester Proved rather Hard. Unfortunately not because I could not Bomb it. But because when I kept the Blob Scouted the Worcesters and Minotaurs were the First to be Deleted by my Team...

Only BBs can Stay in Blob. But their AA is too weak to matter.

 

2.

Fighters are Useless. I mostly Ignore them by Now.

They dont even Prevent the Second Drop most of the Time.

 

And Minotaurs can be Bombed just as well. Its neither Hard nor a Problem.

It costs some Planes. But with the Unlimited Plane Stockpile thats Irrelevant.

 

Moreover the MM does not Guarantee you to have several AA Cruisers in the Team in the First Place.

 

There is Currently No Tools here to Deal with CVs.

And that Typical Excuse that its just a Skill matter is the Biggest Bullcrab I ever heard.

If a Single Player in a 12 vs 12 Match. Cannot even be Defended against. (Not even Talking about Defeating him) unless you have a whole Team working Together against that Single Player.

Then Sorry but that is the Epitomy of Overpowerdness.

 

Imgine Battleships got Realistic Armor in the Game. Thus being nearly Immune to anything except the Heavy Deep Water Torpedoes and other BBs Guns. (The Normal Torpedos would in Reality not really do much to a BB)

Sure. You can Still beat them. You just have to Rely on getting certain Units and Playing Together right.

But I bet you would be the First to Cry here. Because CVs would then be entirely Useless against BBs.

 

 

 

Sorry Mate.

But you calling it a Teamfailure. Is Simply you Admitting that CVs are Overpowered.

Because it  means that you Admit that an entire Team of Coordinated Players is Required to Defeat a Single CV in the Enemy Team...

 

 

Players got all the tools to combat CV.....but the reality of it is no one WANTS to use them as that requires captain skill  builds and module upgrades that force them to leave other skills, module upgrades and consumables unused.

 

Players simply want to be not interupted by aircraft and NOT choose other builds.

 

Because they mass do this, CV can reign free......so yeah, teams do screw up.

 

I bet Yamato's crew did not like to see bomber waves too.....or all the other warships sunk by aircraft, and that were many. Just like in the game progressing to almost exclusively instead of surface-to-surface battles. In this game at least you have a chance against aircraft if you use the tools and your team does too......This game isn't bathtub-mode.....if you wish that, go play tier 1-2

 

 

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1 hour ago, Sunleader said:

Most will first turn Toxic and Hating towards the Game and the Players Advantaged by this.

In the Simpler case Breaking Rules and getting Banned. In worse cases starting to Review Bomb the Game. Badmouth it on other Places. Behave Toxic in the Game. And on Purpose Ruining the Game for others by abusing things to harass Players instead of Playing to Win.

I would hope that the majority of the player base are better than this and to be fair what you have described here is the reaction of a child; "I am not having fun so I'll ruin everyone's fun", rather than just move on and find something else to do.

 

The meta has changed, WG have stated that CV's are here to stay so we have to either adapt and get on with it (which I think the vasty majority of the player base have) or if you are not having fun then just stop, there are plenty of other games, why spend your leisure time doing something you don't enjoy? As Ray says "when the fun stops, STOP".

 

So the OP is doing the right thing, they are stopping, it sounds like a good decision, the OP sees many problems with the game, not just CV's, and it is not being changed to his liking, unfortunately that is the way the world works, he is being grown up about it and moving on. We do not see the thousands of people who are still playing, very few ever read these forums let alone post on them, we have a vocal minority on these forums and yes we can all be "toxic" from time to time, happens to the best of us, but...

 

As others have said, WG will always take their "stats" as their primary information source, if the stats are saying CV's are OK then there is not much chance of them being heavily nerfed, small tweeks here and there, yes, but as to anything major, I seriously doubt it.

 

TB.

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[ATUM]
Players
310 posts
27,211 battles

The biggest problem isn't cv's  or radar or gun dds.

The biggest problem is bad low skilled players rushing to tier 10.

the ones with the 30 to 40ish win rates.

Who have played a few hundred battles.

The kind who use no cammo no 19 point commanders and don't even use premium consumables.

This is why we get crazy quick games.

Had a tier 10 game over in 8 mins yesterday. We had 3 caps and killed about 5 of there team.

They managed to kill one dd that's all then they all ran away .this isn't a cv problem this is bad players against good.

 

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