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WWIIFight_R

Wargaming please buff Graf Zeppelin

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Currently it is unplayable.

 

It needs :

- Faster torpedoes

- More damage per torpedo

- More health to planes

- Better turning rate for planes

- Faster rocket laucher planes

- More damage done by bombs

 

Please buff i dont want to have spent 50€ for this. I dont ask for a OP CV but for a CV which has equal performance than other CVs of the same tier.

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30 minutes ago, WWIIFight_R said:

Currently it is unplayable.

 

It needs :

- Faster torpedoes

- More damage per torpedo

- More health to planes

- Better turning rate for planes

- Faster rocket laucher planes

- More damage done by bombs

 

Please buff i dont want to have spent 50€ for this. I dont ask for a OP CV but for a CV which has equal performance than other CVs of the same tier.

 

Thing is: they are nerfing speed (8.4) and already nerfed everything else, including the Torp damage which is pitiful. She was quite strong in 0.8.0 but it got pretty terribly downhill from then on.

 

Agree that either plane survivability or torp damage should be improved. Especially if you compare her to Big E

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The last thing any CV’s need is buffed. But speaking of buffs her DB’s have been buffed so... yeah... she’s not even close to being the worst of the T8 CV’s. Apparently that tag belongs to Shokaku...

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1 minute ago, Bear_Necessities said:

The last thing any CV’s need is buffed. But speaking of buffs her DB’s have been buffed so... yeah... she’s not even close to being the worst of the T8 CV’s. Apparently that tag belongs to Shokaku...

 

Well I think one can argue about that. In my humble opinion GZ and Saipan are the worst two, Big E the most powerful by a comfortable margin and the others somewhere in between 

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2 minutes ago, 1MajorKoenig said:

 

Well I think one can argue about that. In my humble opinion GZ and Saipan are the worst two, Big E the most powerful by a comfortable margin and the others somewhere in between 

Saipan is the best of them all! A CV with T10 planes that means it’s viable when put against T10’s and utterly stomps every T6 ships into the ground. “Ohhh Hi Queen Elizabeth! Would you like 3 drops of T10 HE DB’s followed by some T10 torps and ohhh... your dead before I’ve even sent the rocket planes for a laugh...”

Saipan require the most skill is all. Followed by Shokaku. Enterprise is just stupidly easy with little to no weakness.

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Just now, Bear_Necessities said:

Saipan is the best of them all!

soPU03g.jpg

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41 minutes ago, Bear_Necessities said:

The last thing any CV’s need is buffed. But speaking of buffs her DB’s have been buffed so... yeah... she’s not even close to being the worst of the T8 CV’s. Apparently that tag belongs to Shokaku...

 

I disagree, i just came from Shokaku to GZ and i clearly see the difference: my avergage damage per game with Shokaku was 100000 and now with GZ its only 50000, the only 2 advatages the GZ has on Shokaku are the speed of torpedo and bomb planes and the secondary armement, Shokaku is better in EVERYTHING else.

 

I repeat, for the same price than the Enterprise, the GZ is ridiculus. Oh yes, and i forgot its ridiculus spotting range, Which forces you to stay and the back of the map if you dont want to get spotted, which cancels its only big advantage which is trop planes speed.

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The only thing GZ currently needs imo, is a change from 4x2 AP bomb drops to 3x3 and I'd call it alright. The greatest issue I'm having with GZ is that if you aren't terrible at lining up torp drops, most of the time you do as much if not more damage with torps as you do with AP bombers, even on stuff the AP bombers are supposed to be specialised against, given three torp hits on a cruiser are 12 k, while two cits are 14k and getting 2 cits is harder than landing at least two torps. I'd never consider torp buffs at the moment though, because it'd make torpedoes truely the universal armament.

 

Given the upcoming speed nerfs which are global but hit this ship more than any other ship, I'd say once those hit we can talk about alpha buffs too to compensate.

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1 hour ago, Europizza said:

I really want to buy it. Just because it's pretty.

dont forget about JERIHO!!!

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1 hour ago, 1MajorKoenig said:

 

Thing is: they are nerfing speed (8.4) and already nerfed everything else, including the Torp damage which is pitiful. She was quite strong in 0.8.0 but it got pretty terribly downhill from then on.

 

Agree that either plane survivability or torp damage should be improved. Especially if you compare her to Big E

just give 3 Ap Bombers drop...not 2.....problem solved

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56 minutes ago, Bear_Necessities said:

Saipan is the best of them all! A CV with T10 planes that means it’s viable when put against T10’s

no justo no.....it is HP of squad that counts not the tier of planes, and HP of squad is made of number of planes + HP of planes...

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I don't own enterprise but i guess it's easy to play as nowadays Midway. Every armament is useful vs any target. I do ~100k dmg avergae on all 3 tier 10 CVs but Midway is easiest to play by miles. Thought Saipan is total trash now until i realised how to play it. 100-150k dmg is not a problem even in tier 10 battles as long as you don't make a mistake and fly over AA cruiser. Saipan can't forgive mistakes. That's the reason i don't buy another premium tier VIII CV because if i can perform well in Saipan (i still prefer tier 10 carriers because thats where you end up with Saipan most of the time anyway) why would i need another tier VIII CV?

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sorry did not read other replies... But what you post as weak stats like plane HP, slow turn rate are all there because of how the GZ is supposed to be played as... Her planes are fast in fast out, you dont loiter, you strike, and either strike the next target or go wide and come back for an other strike... The Ta152 can easily outrun any enemy fighter squads making it just awesome for baiting those. I would say the GZ is not in need of a buff but rather a different mindset than other CVs... It is truly unique... But that is just my 2 cents (or 21k Hungarian pesos xd)

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1 hour ago, veslingr said:

no justo no.....it is HP of squad that counts not the tier of planes, and HP of squad is made of number of planes + HP of planes...

But they are tier 10 planes.

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4 minutes ago, Bear_Necessities said:

But they are tier 10 planes.

look at this like this.

 

Big E bomber = 1780 Hp

Saipan bomber = 2160 HP

 

Big E squad = 1780 x (3x3) = 16.020 HP

Saipan squad = 2160 x (3x2) = 12.960 HP

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5 minutes ago, veslingr said:

look at this like this.

 

Big E bomber = 1780 Hp

Saipan bomber = 2160 HP

 

Big E squad = 1780 x (3x3) = 16.020 HP

Saipan squad = 2160 x (3x2) = 12.960 HP

Maybe coz I’m already mentally :etc_swear: due to work. But I don’t see the point you’re making? I said Saipan planes are a viable tool when up against T10 MM as it’s planes are though less than normal are T10 in quality. Where am I wrong in this statement?

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1 hour ago, WWIIFight_R said:

 

I disagree, i just came from Shokaku to GZ and i clearly see the difference: my avergage damage per game with Shokaku was 100000 and now with GZ its only 50000, the only 2 advatages the GZ has on Shokaku are the speed of torpedo and bomb planes and the secondary armement, Shokaku is better in EVERYTHING else.

 

I repeat, for the same price than the Enterprise, the GZ is ridiculus. Oh yes, and i forgot its ridiculus spotting range, Which forces you to stay and the back of the map if you dont want to get spotted, which cancels its only big advantage which is trop planes speed.

Really don’t mean to be that guy but you’re not hitting 100k consistently with Shokaku. As far as I can see it’s more of a case of practicing them

more.

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1 minute ago, Bear_Necessities said:

Maybe coz I’m already mentally :etc_swear: due to work. But I don’t see the point you’re making? I said Saipan planes are a viable tool when up against T10 MM as it’s planes are though less than normal are T10 in quality. Where am I wrong in this statement?

Single plane of Saipan is thougher than single plane of Big E, but Saipan Squad dies faster than squad of Big E. translated to a game, in hard situation (strong AAA from tx ships) Big E will make it to target and deal some dmg, while Saipans squad will not. .

 

AAA to bring down Saipan squad needs to burn 13 k HP, and to bring down big E squad it needs to burn 16 k HP.

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I agree the GZ does not feel "strong" but lately i seem to get very good scores with it often enough. For me the underperforming ones are the UK CV's now......the Shokaku is weird for me also, not low scores but nearly always losing the match. Still the "cursed" one.

 

GZ does seem to have the weakest rocket fighters and they feel odd not having the same speed advantage as their bomber shipmates. I do not like using them and recon with torpedo bombers instead.

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6 minutes ago, veslingr said:

Single plane of Saipan is thougher than single plane of Big E, but Saipan Squad dies faster than squad of Big E. translated to a game, in hard situation (strong AAA from tx ships) Big E will make it to target and deal some dmg, while Saipans squad will not. .

 

AAA to bring down Saipan squad needs to burn 13 k HP, and to bring down big E squad it needs to burn 16 k HP.

That’s where skill and experience come into play and why I like Saipan the most. It’s the CV where you have to manage low squad numbers, plan your attacks. Pick the right ship at the right time. Requiring the highest skill level of them all. Love that challenge.

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5 hours ago, Bear_Necessities said:

The last thing any CV’s need is buffed. But speaking of buffs her DB’s have been buffed so... yeah... she’s not even close to being the worst of the T8 CV’s. Apparently that tag belongs to Shokaku...

Withe the Implacable a close second, funny how I started out with just the Brit Hermes now I have every CV of all three nations, tier 4 sucks bad, you fall asleep before you get to any target, tier 6 is ok especially for ops,tier 8 I think are the best ones, tier ten, not so sure about, only one of them i actually take out in randoms, ad that is the Atrocious as she feels no more powerful than any T8 CV, the other's are strictly in the co op cage, and out of them only one is fully pimped out.

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Back on topic, the one thing and maybe only thing that will soon save the GZ, are those awesome secondaries, as for torps, straight across the board they need a huge buff to damage output.

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