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shonai

ST, mechanics improvements, new camouflages and new commanders

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WG Staff
25 posts
5 battles

Throughout the upcoming update, we continued to work on damage mechanics. Now, if you hit and penetrate torpedo bulges, but don't penetrate the next layer of armor, a special ribbon will be hand out for shells, bombs and missiles.

WG_SPB_WoWs_Screens_Supertest_085_Bulli.jpg

 

These new ribbons will clear out what type of hit has been inflicted on the ship, without affecting the performance and survivability of some ships. Also, 10% of the maximum damage of the shell will be inflicted in cases when "Penetration" ribbon was received after Secondary Armament or AA Defense guns penetration and in case of hit and penetration to a completely destroyed part of the ship.

 

Shells that hit destroyed Secondary Armament modules will now pass through and impact the ship, rather than hit for no damage as it used to be. Improvements in mechanics will reduce the number of cases when the "Penetration" ribbon was received with no actual damage caused to a ship.

 

Two new commanders have been added to the game: ComRichard and The Mighty Jingles with unique portraits and voice-overs.

WG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Командиры.jpg

The Epicenter mode has been added on the "Two brothers" map in the training room. In-game collections are now sorted by completion date, while active collections are displayed on the left. Copper and molybdenum are renamed into rank and clan tokens with icons included. The special permanent camouflages for Dreadnought, Emden, Albany, Charleston, Aurora, Diana, Oleg, Tachibana, Katori were added.

  • -3% to detectability range;
  • +4% to maximum dispersion of shells fired by the enemy at your ship;
  • -10% ship's post-battle service;
  • +50% Experience per battle.

WG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Albany.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Avrora_EN.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Charleston.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Diana_EN.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Dreadnought.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Emden.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Katori.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_OLEG_EN.jpgWG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Tachibana.jpg

 

Battleship Bourgogne will get a new camouflage available for clan tokens with the following bonuses:

  • -3% to detectability range;
  • +4% to maximum dispersion of shells fired by the enemy at your ship;
  • -50% ship's post-battle service;
  • +20% Credits per battle;
  • +100% Experience per battle.

 

WG_SPB_WoWs_Screens_Supertest_085_1920x1080px_Bourgogne_Skin.jpg

 

Please note that the information in the Development Blog is preliminary.

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Players
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4 minutes ago, shonai said:

Throughout the upcoming update, we continued to work on damage mechanics. Now, if you hit and penetrate torpedo bulges, but don't penetrate the next layer of armor, a special ribbon will be hand out for shells, bombs and missiles.

WG_SPB_WoWs_Screens_Supertest_085_Bulli.jpg

 

These new ribbons will clear out what type of hit has been inflicted on the ship, without affecting the performance and survivability of some ships. Also, 10% of the maximum damage of the shell will be inflicted in cases when "Penetration" ribbon was received after Secondary Armament or AA Defense guns penetration and in case of hit and penetration to a completely destroyed part of the ship.

 

Shells that hit destroyed Secondary Armament modules will now pass through and impact the ship, rather than hit for no damage as it used to be. Improvements in mechanics will reduce the number of cases when the "Penetration" ribbon was received with no actual damage caused to a ship.

congratulations-took-you-long-enough.jpg

  • Cool 3

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[CATS]
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26,040 posts
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The changes to the non-damaging hits sound nice.

 

The new camos for the low Tier ships look :Smile_ohmy:

Better luck next time.

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[RONIN]
Players
1,662 posts
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Poor Bourgogne, you made it look like a circus freak......

 

81xpqMPOFBL._UL1500_.jpg

 

Maid of Orleans woulda been much better

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[IDDQD]
Korzár, WoWs Wiki Team
2,787 posts
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Pls more more more changes.....we are only wiki creators and editors and sad players :Smile_hiding:

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[SCRUB]
Players
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32 minutes ago, shonai said:

The Epicenter mode has been added on the "Two brothers" map in the training room.

4CF1F2A3-D08F-408D-85E1-3E37AA17B8FA.thu

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[IDDQD]
[IDDQD]
Beta Tester
72 posts
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So wg finally made change to 0 dmg penetrations? Wow, just WOW! It took you only half eternity!

Související obrázek

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Quality Poster, In AlfaTesters
1,469 posts
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22 hours ago, shonai said:

Also, 10% of the maximum damage of the shell will be inflicted in cases when "Penetration" ribbon was received after Secondary Armament or AA Defense guns penetration and in case of hit and penetration to a completely destroyed part of the ship.

 

Shells that hit destroyed Secondary Armament modules will now pass through and impact the ship, rather than hit for no damage as it used to be. Improvements in mechanics will reduce the number of cases when the "Penetration" ribbon was received with no actual damage caused to a ship.

Yeeees

 

Also that borg skin is so ugly, the pattern itself isn't bad, but the colours are horrific.

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[BASIC]
Players
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2 month passed and I still haven't recall any info about that new perma camos for low tier ships and how to get them?

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