[-G-G-] __Citsacras__ Players 1 post 11,603 battles Report post #1 Posted May 18, 2019 Good Afternoon, I had two tier 6 games with in each two tier 8 CVs, i was focus by both in each game, guess what? i endured 2 min in each game played and did 0 dmg, it was fun! A player need alot of skills to play that thing and take all the fun of the game. PLEASE rework CVs, get the old version back or get this things out of the game, we dont need this things in game! 3 3 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2 Posted May 18, 2019 Position yourself closer to ships with strong AA. Do not be in the fist line of attack at the beginning. 5 2 1 Share this post Link to post Share on other sites
Caughtintherain Players 231 posts 4,857 battles Report post #3 Posted May 18, 2019 Try to be closer to other ships so you can use their AA to protect yourself. Do not yolo rush at the start of the match. 2 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #4 Posted May 18, 2019 3 minutes ago, ColonelPete said: Position yourself closer to ships with strong AA. - implying there are strong AA ships at those tiers 4 7 Share this post Link to post Share on other sites
[TF57] martin035 Players 103 posts 11,874 battles Report post #5 Posted May 18, 2019 18 minutes ago, __Citsacras__ said: Good Afternoon, I had two tier 6 games with in each two tier 8 CVs, i was focus by both in each game What ship were you playing Share this post Link to post Share on other sites
Caughtintherain Players 231 posts 4,857 battles Report post #6 Posted May 18, 2019 1 minute ago, Besserwisser3000 said: Can you [edited]stop this low IQ garbage? Nothing will protect you. Same happened to me just now. 800 wtr carrier. FU WG. Nothing will protect you if a CV really wants you dead but if you take the proper precautions you can make it more difficult for him. By doing so you're absorbing his resources giving your team more freedom to play which more often than not will result in a win for your team. If you expose yourself and CVs keep picking you off without putting in too much effort you're dying without improving your team's win chance. I suppose it depends why you play, if you play to experience the game and have fun doing it then I can see how being focused by carriers and killed in the first 5 minutes of every game is awful even if it gets you a 75% win rate, on the other hand some people play for the win with their own experience being irrelevant, they would happily take being picked off by carriers in the first 5 minutes of every game for a 75% win rate. 1 Share this post Link to post Share on other sites
OhMyDiddlyDais Players 53 posts 20,391 battles Report post #7 Posted May 18, 2019 People's solutions in these threads seem to completely ignore spawns, if you don't spawn near AA ships (or any ships at all, have had several games where either I or someone else on the team spawned alone) then what? 4 Share this post Link to post Share on other sites
[UNICS] 000_LULU_000 Players 66 posts 19,803 battles Report post #8 Posted May 18, 2019 Vor 37 Minuten, ColonelPete sagte: Do not be in the fist line of attack at the beginning. best advice for all ships. dont be in the first line of attack- stay in the second line. but wait if there is no first line... second is first 4 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #9 Posted May 18, 2019 i tend to agree by now (and been on that side b4). i can see nothing really that would make this kind of interaction work on a fair basis. without things like slingshots. i just got wrecked in my atlanta by an enterprise... helped out by a good junk from an enemy bb, but still: on like 3 attack runs that big-E lost 12 planes. on use of defAA and a full AA spec atlanta... they simply screwed it more up than rts ever been in the end and now try to "live"-push in shape what just is too fat for the given suit imho. and as much as i'm fine with having cv's ingame in general, as much i start to get annoyed hard by the way they are and the number of matches in which they occur... 4 Share this post Link to post Share on other sites
Caughtintherain Players 231 posts 4,857 battles Report post #10 Posted May 18, 2019 14 minutes ago, omardais said: People's solutions in these threads seem to completely ignore spawns, if you don't spawn near AA ships (or any ships at all, have had several games where either I or someone else on the team spawned alone) then what? Accept that the first 90 seconds of the battle are just you getting in to position. Head towards a cluster of ships on a sort of top half of a triangle path like this. ----- Ships ------ you --/ \-- ships. Caps ------ Caps ------ Caps Enemy Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #11 Posted May 18, 2019 48 minutes ago, El2aZeR said: - implying there are strong AA ships at those tiers US cruiser/BB RU cruiser/BB some UK BB any ship with decent AA and AA setup 16 minutes ago, 000_LULU_000 said: best advice for all ships. ... No, it is not. Some ships have no business in the second line. 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #12 Posted May 18, 2019 1 hour ago, __Citsacras__ said: Good Afternoon, I had two tier 6 games with in each two tier 8 CVs, i was focus by both in each game, guess what? i endured 2 min in each game played and did 0 dmg, it was fun! A player need alot of skills to play that thing and take all the fun of the game. PLEASE rework CVs, get the old version back or get this things out of the game, we dont need this things in game! So you would prefer to get nuked by a T8 RTS-CV instantly in your T6? 1 Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #13 Posted May 18, 2019 14 minutes ago, Pikkozoikum said: So you would prefer to get nuked by a T8 RTS-CV instantly in your T6? u mean via simple things like set number of planes, autodrop potatoes and simple fixes like +/-1 mm for cv's (oh, only cv's each 2 tiers now, yay....), auto recall time/max moving range for squads (fuel) or AA adjustments?! yep, absoluetly... coz, at least in that scenario i could hug an atlanta and be sure he'd wreck all those juicy planes.... i mean really: now we get immunity times in a non buff/debuff pvp and slingshots.... it's pathetic, just as all their attempts "to make it work" lol. nvm, we've been on that b4... Share this post Link to post Share on other sites
[THESO] KillStealBoss Players 12,123 posts 62,190 battles Report post #14 Posted May 18, 2019 1 hour ago, El2aZeR said: - implying there are strong AA ships at those tiers If it's T8 MM yes there are. Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #15 Posted May 18, 2019 Are no more "strong" AA ships, is a fact. Even the mighty Mino or Moins can't survive more than 2-3 min vs 2 cv.s when focused... I saw that not once, but several times.... Share this post Link to post Share on other sites
gustywinds Players 444 posts 5,582 battles Report post #16 Posted May 18, 2019 1 hour ago, El2aZeR said: - implying there are strong AA ships at those tiers In those games there are usually T7 cruisers like Atlanta, Belfast, New Orleans and Helena. 1 Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #17 Posted May 18, 2019 24 minutes ago, MrWastee said: u mean via simple things like set number of planes, autodrop potatoes and simple fixes like +/-1 mm for cv's (oh, only cv's each 2 tiers now, yay....), auto recall time/max moving range for squads (fuel) or AA adjustments?! yep, absoluetly... coz, at least in that scenario i could hug an atlanta and be sure he'd wreck all those juicy planes.... i mean really: now we get immunity times in a non buff/debuff pvp and slingshots.... it's pathetic, just as all their attempts "to make it work" lol. nvm, we've been on that b4... Have you tried turning on your UNLIMITED DFAA? Spoiler Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #18 Posted May 18, 2019 3 minutes ago, LemonadeWarrior said: Have you tried turning on your UNLIMITED DFAA? Reveal hidden contents 49 minutes ago, MrWastee said: [...]i just got wrecked in my atlanta by an enterprise... helped out by a good junk from an enemy bb, but still: on like 3 attack runs that big-E lost 12 planes. on use of defAA and a full AA spec atlanta... [...] has there been something? Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #19 Posted May 18, 2019 42 minutes ago, ColonelPete said: US cruiser/BB RU cruiser/BB some UK BB any ship with decent AA and AA setup 20 minutes ago, MacArthur92 said: If it's T8 MM yes there are. 11 minutes ago, gustywinds said: In those games there are usually T7 cruisers like Atlanta, Belfast, New Orleans and Helena. US cruisers and BBs tend to get ed due to low health pools and no torp protection worth mentioning. NC is among my favorite targets nowadays. Same applies to UK BBs (that have AA actually worth mentioning). Cleve and Balti get murdered by rockets, torps or god forbid AP bombs. Alabama/Massachussetts are perhaps the best AA ships at their tier due to that but it is still insufficient to deny second and sometimes even third strikes depending on build. The biggest joke of them all are Atlanta and Flint. Those die so fast for negligible losses it's not even funny. RU cruiser AA isn't even remotely worth mentioning. Chapayev e.g. has comparable AA to a Pensacola. Same with Kutuzov. Belfast too. They're fundamentally incapable of even denying a 4th rocket strike from an Enterprise. RU BBs have less AA than IJN ones. AA builds don't matter due to the tiers general lack of sufficient base AA. 3 Share this post Link to post Share on other sites
Besserwisser3000 Players 376 posts 7,978 battles Report post #20 Posted May 18, 2019 Vor 1 Stunde, Caughtintherain sagte: Nothing will protect you if a CV really wants you dead but if you take the proper precautions you can make it more difficult for him. By doing so you're absorbing his resources giving your team more freedom to play which more often than not will result in a win for your team. If you expose yourself and CVs keep picking you off without putting in too much effort you're dying without improving your team's win chance. I suppose it depends why you play, if you play to experience the game and have fun doing it then I can see how being focused by carriers and killed in the first 5 minutes of every game is awful even if it gets you a 75% win rate, on the other hand some people play for the win with their own experience being irrelevant, they would happily take being picked off by carriers in the first 5 minutes of every game for a 75% win rate. Are you serious? Who in his right mind would think that "absorbing CV resources" while being at the mercy of a goddamn potato in godmode is fun? And god forbid the CV actually know what he is doing. I play this game to do damage and blow up stuff. And to win. And CVs are ruining it regularly. 1 Share this post Link to post Share on other sites
FishDogFoodShack Players 685 posts 5,858 battles Report post #21 Posted May 18, 2019 A strange game. The only winning move is not to play. 9 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #22 Posted May 18, 2019 Or to put this into perspective: Spoiler - fly into Scharn, Gneis, Atlanta, Maass and Saint-Louis AA - hit Scharn for topkek 24k citadel (read: almost unrecoverable) damage - 5 planes out of 6 survive - I don't even run HP upgrade for DBs lol #balans And wanna know why that Atlanta is so low HP? Because I expended a paltry 7 rocket planes to make it so. AA below T9 is dead. In fact even a lot of T9 ships have insufficient AA to deny a second strike. 1 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #23 Posted May 18, 2019 9 minutes ago, El2aZeR said: US cruisers and BBs tend to get ed due to low health pools and no torp protection worth mentioning. NC is among my favorite targets nowadays. Same applies to UK BBs (that have AA actually worth mentioning). Cleve and Balti get murdered by rockets, torps or god forbid AP bombs. Alabama/Massachussetts are perhaps the best AA ships at their tier due to that but it is still insufficient to deny second and sometimes even third strikes depending on build. The biggest joke of them all are Atlanta and Flint. Those die so fast for negligible losses it's not even funny. RU cruiser AA isn't even remotely worth mentioning. Chapayev e.g. has comparable AA to a Pensacola. Same with Kutuzov. Belfast too. They're fundamentally incapable of even denying a 4th rocket strike from an Enterprise. RU BBs have less AA than IJN ones. You are not supposed to fight them off alone... 2+ ships and it works quite well, especially since CV players cannot dodge AA clouds in all directions. 10 minutes ago, El2aZeR said: AA builds don't matter due to the tiers general lack of sufficient base AA. Tell that my to my AA Haguro... Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #24 Posted May 18, 2019 2 minutes ago, ColonelPete said: 2+ ships and it works quite well, especially since CV players cannot dodge AA clouds in all directions. There is no need to dodge when you misdirect AA. 2 minutes ago, ColonelPete said: Tell that my to my AA Haguro... See above. What exactly do I have to fear? Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #25 Posted May 18, 2019 8 minutes ago, ColonelPete said: You are not supposed to fight them off alone... 2+ ships and it works quite well, especially since CV players cannot dodge AA clouds in all directions. So you are saying that you need 3 ships to stop one single ship from attacking you? That seems balanced. Also, see the post above. 8 minutes ago, ColonelPete said: Tell that my to my AA Haguro... Huh. I did not know that Harugumo was in the 6-8 tier range... EDIT: You can't mean the Myoko-clone? If you consider the AA of that ship to be good, it tells more of the CV players you are facing than the ship itself. 1 Share this post Link to post Share on other sites