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TataLup

Damned bloody UI ...again

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I was again left furious and frustrated, sunk ship of course, by the inability of the user interface to cope with a 3rd command.

When torpedo attacked brake (accelerate) & turn is mandatory. Meanwhile if about to get spotted, or want to change ammunition type /weapon, a 3rd command is simply ignored by the UI.

If this is a keyboard issue (I don't think so as in other games does not happen) then at least key imput should be stacked in a buffer and executed in turn.

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[T-N-T]
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54 minutes ago, TataLup said:

I was again left furious and frustrated, sunk ship of course, by the inability of the user interface to cope with a 3rd command.

When torpedo attacked brake (accelerate) & turn is mandatory. Meanwhile if about to get spotted, or want to change ammunition type /weapon, a 3rd command is simply ignored by the UI.

If this is a keyboard issue (I don't think so as in other games does not happen) then at least key imput should be stacked in a buffer and executed in turn.

 

Do you mean to click on three keyboards buttons at once?

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59 minutes ago, Sigimundus said:

 

Do you mean to click on three keyboards buttons at once?

I think he means this but for mouses, athird most button am I right?...

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On 5/17/2019 at 10:25 AM, Episparh said:

What is 3rd command? :Smile_unsure:

Wife whispering commands / giving orders from the safe distance?

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[WGP2W]
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I also had some issues, but those were gone since I started using a mechanical keyboard. 

 

It is called "ghosting" when your keyboard fails to register multiple keys at the same time, which was for me the case at least. Dunno if this helps you, @TataLup

 

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[TFLM]
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LemonadeWarrior is right.   It is a keyboard issue. Your keyboard is only sending 2 key presses at once to the computer. Open notepad and press several keys at once, you'll see how many it'll send.  They can't fix this on the game end, but a better keyboard would solve it.  

More detailed explanation from Stack Exchange:

"This is a hardware limitation of your keyboard. Unfortunately, the only solution is that you must purchase a better keyboard that does not have this limitation.

To be more specific:

In order to save money, keyboard manufacturers often put many keys on the same "circuit" of sorts within the wiring of the keyboard. This prevents multiple keys in the same region of the keyboard from being pressed simultaneously. Sometimes it even prevents more than 2 keys at all from across the whole keyboard being pressed at once. Often the shift, ctrl, and alt keys are not within this limitation, so you can hold shift and press 2 other keys at once and it will still work fine.

Even high-end gaming keyboards often have a similar hardware limitation, although the cap is much higher so that it is unlikely to be reached during the normal course of gaming."

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Thank you all.

I always wondered about the USB connection "width". It seems it's a 2 lane only street  :(


My issue is that when attacked by torps in a DD vs DD, I brake (cling, cling cling ...), steer  and try to start smoke. Which fails. And I am devastated. 

 

 

 

 

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12 hours ago, Skyllon said:

Wife whispering commands / giving orders from the safe distance?

Safe distance for player right?

 

12 hours ago, LemonadeWarrior said:

I also had some issues, but those were gone since I started using a mechanical keyboard. 

 

It is called "ghosting" when your keyboard fails to register multiple keys at the same time, which was for me the case at least. Dunno if this helps you, @TataLup

 

Speaking of wifes, be careful. Mechanical keyboards seem to irritate them a lot... so the distance might shorten abruptly.

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1 hour ago, nambr9 said:

Speaking of wifes, be careful. Mechanical keyboards seem to irritate them a lot... so the distance might shorten abruptly.

It is said, that credit card solves the issue!

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6 hours ago, TataLup said:

Thank you all.

I always wondered about the USB connection "width". It seems it's a 2 lane only street  :(

It doesn't have anything to do with the usb standard. It's an electro-mechanical issue with the sensors that register key presses.

 

The term you want to know is "key rollover". A keyboard with 6 key rollover can register six simultaneous key presses. N key rollover means you can mash in every key at once and all will be registered. If you look at the specs or reviews of keyboards, the rollover number will usually be stated somewhere.

 

Most keyboards wih mechanical switches have a high key rollover number, membrane type keyboards can have far less. 

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On 5/17/2019 at 9:25 AM, Episparh said:

What is 3rd command? :Smile_unsure:

"Thou shalt not take the name of RNG, thy Lord, in vain?" :cap_hmm:

giphy.gif

I had some issue with UI getting hung up in a middle of a battle this Sunday also. It just freezes over, only the speed buttons (forward/reverse) work, but all other keys, mouse movements and screen view freeze up. The only way seems to be to close the game and re-start again but then you cannot return back to the match after that. Very annoying, had it happen to me twice yesterday... :etc_swear::etc_red_button::Smile-angry:

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1 hour ago, RAHJAILARI said:

"Thou shalt not take the name of RNG, thy Lord, in vain?" :cap_hmm:

giphy.gif

I had some issue with UI getting hung up in a middle of a battle this Sunday also. It just freezes over, only the speed buttons (forward/reverse) work, but all other keys, mouse movements and screen view freeze up. The only way seems to be to close the game and re-start again but then you cannot return back to the match after that. Very annoying, had it happen to me twice yesterday... :etc_swear::etc_red_button::Smile-angry:

Never had such issues...and I am playing on damn old dell inspiron 7000 which is 1st gen. (i7 4th gen + gtx 750m)

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11 minutes ago, Episparh said:

Never had such issues...and I am playing on damn old dell inspiron 7000 which is 1st gen. (i7 4th gen + gtx 750m)

Yeah, funny enough I have had this same issue before. Some 2 years ago, used to have UI freezing over occasionally for a bit. It lasted some 6 months, then they apparently patched it up, since the problem disappeared by itself (right after they implemented the integrity check process on start-up). Now it seems to have come back again, not serious yet though played all Fri, Sat and Sun and only 2 freezes on Sunday. But the issue may also be due to me not re-booting my computer for 3 days. Not sure tho. :cap_hmm:

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