[NKK] valrond Beta Tester 884 posts 12,999 battles Report post #1 Posted May 16, 2019 Maybe I have played too many games and I'm getting bored, but I just can't play more than 2-3 straight games each day. 1st game, 3 idiots suicide within 3 minutes, game is over. Stomp. 10-15 minutes being food for the enemy team. You wait for the 2nd game. Same thing happens, then the 3rd, and then I quit. Why? cause the game is decided before it even starts. There is no skill MM whatsoever. None. Yes, there is balance in BB/CA/DD tiers and such, but that doesn't matter much when the quality of the players is the defining factor. One team gets twice as many "way below average" players than the other, with that one getting more unicums too. Don't bother to try, you just play to make damage and get XP and credits, not to win the game, and that gets pretty old FAST. In this kind of games with no respawn it is even worse, a small 2-3 ships early advantage, specially if they are DDs, and it is very, very difficult to come back. And the problem is that now it has become the norm instead of the exception. And that is boring, which leads to playing less and less. I used to play Mechwarrior Online all the time, I am a Legendary founder there. I just can't stand it any more. I tried yesterday, 5 games, 4 stomps. So, all I'm asking, is to make SOME skill based MM. Not a lot of work, sites like wow-numbers and warships.today have ratings with the quality of the players. WG has better stats, can just simply make 3 types of players to simplify things: well above average (or unicum), about average (that is where I am, a bit above average) and well bellow average. Make each team with roughly the same number of players of each category. WIll there be still stomps? yes, but a lot less, as the games will be more balanced. I have no hope that this will ever happen, but it is needed for the long term survival of the game. PS: This kind of boredom leds first to not buying anything (I haven't spent a dime in the game in 2019), and then not playing, cause there are greener pastures there, something new and shiny, at least for a while. 7 2 3 Share this post Link to post Share on other sites
[ONE2] RAHJAILARI Players 3,160 posts 31,670 battles Report post #2 Posted May 16, 2019 This might be a good time to realize, that the much-maligned MatchMaker does not actually CREATE new players who would then conveniently play exactly those ships and at the skill-level each other individual player would prefer to play with or against. It merely TRIES to create equal and matching teams to face each other, using whatever ships the players have selected to play with. So if 12 out of the 24 players needed to create 2 teams have chosen DD's and decide to stick with that choice instead of swapping ships after queuing a while. Obviously a 12 DD game will happen and even worse. Especially in odd hours, when there aren't enough players online to begin with. i once ended up in a match with 23 BB's while I was in Hipper (my first game in that ship). Needless to say that particular game was unfortunately short, hopeless and full of pain. But then again each player can see the queue and what ships are in it, when queuing so I could see there were only BB's in queue and still did not change my ship - So it was my own fault really. Queuing is the time to reconsider your ship choice, if it seems imbalanced because it is really up to each player to make that choice (of course, sometimes you just get thrown in right away and don't have time to change but that's just rotten luck then). If everyone stubbornly sticks with their original choice, then these things (imbalanced ship MM) will happen from time-to-time and there's nothing WG or MM can do about it. Also, MM is not able to magically predict in advance, if certain players are going to play well or poorly this time (that is up to each player themselves). Even Unicums do F*ck up and likewise also generally poor or average players can be quite brilliant on a good day and after having their prescription vitamins. So if you choose to play RANDOMS, then this is exactly what you should expect to get. Random matches with any sorts of people the generally rotten luck throws your way. You have to live with it or stick with CB or Ranked. Choice is yours. 4 1 Share this post Link to post Share on other sites
Cambera_1 Players 1,018 posts 23,940 battles Report post #3 Posted May 16, 2019 Look at it this way. In random you have a 50% chance of being on either team in the match. If the teams are like you say, then you have a 50% chance of being on the potato team and 50% chance of being on the Unicum team. Seriously, if you institute a skill based matchmaking in Random then over time everyone's win rate will trend towards 50%. The more skilled will have harder fights and lose more. The lower skilled will get easier matched against less skilled and win more. Thus over time the win rate of everone will approximate 50%. Damage and Kills become the differentiator, leading to more damage farming and kill stealing. Is this the kind of random match that you want? 5 Share this post Link to post Share on other sites
gustywinds Players 444 posts 5,582 battles Report post #4 Posted May 16, 2019 Yup. Every time I get to thinking, ‘ The is carrier lark is fun’, the MM screws me. Just finished a game with my Kaga where I got MM will all Tier 10s. Total waste of time playing. Tier 7 planes get annihilated by even DDs never mind the Minotaurs. Please, WG, max 0ne tier matchmaking... 1 1 1 Share this post Link to post Share on other sites
FishDogFoodShack Players 685 posts 5,858 battles Report post #5 Posted May 16, 2019 MM? That's a weird way to spell CV ... 1 1 Share this post Link to post Share on other sites
naztb Players 161 posts 21,204 battles Report post #6 Posted May 16, 2019 I have clan mates who run stat mods which allows them to see what the teams are like all i can say is its a bit like WOT when you have all the tomatoes on one team. As usual it is not accurate we had a team with an average of 47% WR and the enemy was 54% WR a bit one sided but our potatoes pulled through and to be honest it was very one sided and over very quickly. The problem with stats is they are not a true reflection a DD can have a great PR because of kills and damage the other DD has low damage low kills and low PR but gets 2 caps a game. As long as stat sights are based on damage and kills they will never reflect the game correctly. Players at rank 1 in ranked battles were normally good players now if you are willing to spend the time a potato can get carried to rank 1. As for 1 tier MM it should only apply to CV tier 4 CV plays tier 4&5 tier 6 CV plays tier 6&7 tier 8 plays tier 8&9 tier 10 plays tier 9&10 CV should never be at a lower tier. It would be ideal if MM was only + 1 one for all other ships and no -1 MM Share this post Link to post Share on other sites
Miessa3 Beta Tester 1,650 posts 8,204 battles Report post #7 Posted May 16, 2019 You don't want skillbased MM trust me. The idea always sounds nice at first but it gets worse and worse the longer you think about it. What about above average people that are fed up with meeting equals and rig their rating down to get easy targets? What about the fact that after some time everyone will have about 50% WR and we are at square 1 again? Not everyone want to fight tournament mode (see first point) and likes to have some easy games where their tactical moves win the game which would be less likely against equal skilled enemys. (I for example have a gorgeous time in WoWS Legend over at the console sailing the seas like some unicum god beating up mostly new to the game toddlers with my broughtover skill - filthy reroll i know) These are just the first few examples that come to my mind why skillbased MM is a bad idea. We already had a nice long list in other threads of this kind. 1 Share this post Link to post Share on other sites
[5ALTY] Bad_Players_Are_Toxic Players 247 posts 12,953 battles Report post #8 Posted May 16, 2019 2 hours ago, gustywinds said: Yup. Every time I get to thinking, ‘ The is carrier lark is fun’, the MM screws me. Just finished a game with my Kaga where I got MM will all Tier 10s. Total waste of time playing. Tier 7 planes get annihilated by even DDs never mind the Minotaurs. Please, WG, max 0ne tier matchmaking... Keep practising. The Kaga and Enterprise print planes so quick they are 2 of the better CV's to be bottom tier in. In fact they are both so strong, you must be making pretty huge mistakes in the Kaga to be struggling. Even i can do well in Tier 10 MM in the Kaga and i kinda suck in CV's lol Maybe try watching a few tutorials or something to see if you can work out what you're doing wrong? Also, as the Kaga/Enterprise/Lexington are so strong, if you got the +1/-1 MM you asked for, Unicums and good CV players would have a field day. People moan enough about CV's being OP. Now imagine a massive buff to them via limited tier MM 1 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #9 Posted May 17, 2019 13 hours ago, gustywinds said: Yup. Every time I get to thinking, ‘ The is carrier lark is fun’, the MM screws me. Just finished a game with my Kaga where I got MM will all Tier 10s. Total waste of time playing. Tier 7 planes get annihilated by even DDs never mind the Minotaurs. Please, WG, max 0ne tier matchmaking... Now I support the tone tier matchmaking and I would also say that the Saipan and the kaga need to be down tiered to tier 7, Kaga can work just about at tier 8 but the Saipan for me seems weak. Share this post Link to post Share on other sites
[CROTZ] AirSupremacy Beta Tester 1,209 posts 12,485 battles Report post #10 Posted May 17, 2019 Carry harder 2 Share this post Link to post Share on other sites
veslingr Players 2,975 posts 477 battles Report post #11 Posted May 17, 2019 15 hours ago, But_Can_You_Meme said: Keep practising. The Kaga and Enterprise print planes so quick they are 2 of the better CV's to be bottom tier in. In fact they are both so strong, you must be making pretty huge mistakes in the Kaga to be struggling. Even i can do well in Tier 10 MM in the Kaga and i kinda suck in CV's lol Maybe try watching a few tutorials or something to see if you can work out what you're doing wrong? Also, as the Kaga/Enterprise/Lexington are so strong, if you got the +1/-1 MM you asked for, Unicums and good CV players would have a field day. People moan enough about CV's being OP. Now imagine a massive buff to them via limited tier MM Printing plane has nothing to do with inability to do any meaningful dmg in TX matches due to "Great Marianas turkey shoot" Share this post Link to post Share on other sites
[NSAF] LowSpeedHighDrag Players 484 posts 16,909 battles Report post #12 Posted May 17, 2019 Thoughts that come into mind when reading about Match Making (MM), balancing, etc in World of Warships. The ships determining assessment is based on the "average" [below 50% WinRate (WR)] players not the (super) unicums/high WR players. MM is not going to change (although it ideally should). This is a game of rock, paper, scissors. It is a cycle of which is used to negate another. Works better with teamplay, horribly alone. 1 Share this post Link to post Share on other sites
[NSAF] LowSpeedHighDrag Players 484 posts 16,909 battles Report post #13 Posted May 17, 2019 35 minutes ago, AirSupremacy said: Carry harder How does this help anyone? How about get taller? 1 Share this post Link to post Share on other sites
250swb Players 628 posts 2,129 battles Report post #14 Posted May 17, 2019 20 hours ago, valrond said: There is no skill MM whatsoever. None. Yes, there is balance in BB/CA/DD tiers and such, but that doesn't matter much when the quality of the players is the defining factor. One team gets twice as many "way below average" players than the other, with that one getting more unicums too. I guess you are a stats type of guy and must have mods installed to alert you to how many bad players you have on your team. So yes, you want to play with better players on your team, but playing against better players on the enemy team will result in you losing more games on average, it stands to reason, you won't be seal clubbing as much. So the stats that you are so precious of defending will come down, over time the logic is they will hover around 50% WR, unless you've decided to stop trying before then and have already quit the game. As the saying goes 'be careful what you wish for'. 1 1 Share this post Link to post Share on other sites
[TEC] The_Gathering Beta Tester 226 posts Report post #15 Posted May 17, 2019 18 hours ago, Cambera_1 said: Look at it this way. In random you have a 50% chance of being on either team in the match. If the teams are like you say, then you have a 50% chance of being on the potato team and 50% chance of being on the Unicum team. I think you are missing the point that the OP makes. He's arguing that the unbalanced teams destroy the gameplay and any excitement about the outcome of the battle, only few minutes into the games. It's not about win rates. It's about WOWS being fun and challenging to play - or not. 2 Share this post Link to post Share on other sites
Asakka Players 850 posts Report post #16 Posted May 17, 2019 27 minutes ago, LowSpeedHighDrag said: How does this help anyone? How about get taller? carry harder => more wins => more happiness => less whining :) 2 1 Share this post Link to post Share on other sites
[NSAF] LowSpeedHighDrag Players 484 posts 16,909 battles Report post #17 Posted May 17, 2019 4 minutes ago, Asakka said: carry harder => more wins => more happiness => less whining :) What you should’ve wrote from the start... Share this post Link to post Share on other sites
veslingr Players 2,975 posts 477 battles Report post #18 Posted May 17, 2019 33 minutes ago, LowSpeedHighDrag said: This is a game of rock, paper, scissors. no it is not.....it was officially abandoned by WG 2-3 years ago. 1 Share this post Link to post Share on other sites
Cambera_1 Players 1,018 posts 23,940 battles Report post #19 Posted May 17, 2019 49 minutes ago, thoso1973 said: I think you are missing the point that the OP makes. He's arguing that the unbalanced teams destroy the gameplay and any excitement about the outcome of the battle, only few minutes into the games. It's not about win rates. It's about WOWS being fun and challenging to play - or not. I beg to differ, but you haven't got it either. Random matches are just that, it is not a league match. If you, or the OP, want skill based matchmaking then you have to play Ranked or, to a limited basis, Clan matches. In ranked and clan only a single tier is used and so the leagues and ranks based on players have effect. Clan matches are unbalanced by higher league Beta teams 'Squall Bashing'. This truely is unfair in competitive league based gaming. In random, we have deliberately Random matchmaking, matching SHIPS across 3 tiers. The players and the Captains and modules mounted are not matched in any way. If you play Randoms, this is what you have signed up to. Like it or not, this is the game mode. Complaining that you have been in unfortunately under skilled teams is pointless, because it is random and that is the 'fun' thing. Next time it could be a closely balanced match, or you have a fantastic match and carry your team to a victory against the odds. The issue is perhaps too many higher tier ships becoming available to some players before they have learnt the game. WG don't help by pushing the higher tiers for competitions and releasing higher tier premiums and freemiums, together with making it even easier to gain XP with the WoWs Premium pay-to-play. I can't talk FreeXPing the Alaska, holding various Premium Ships and the like. Share this post Link to post Share on other sites
[CROTZ] AirSupremacy Beta Tester 1,209 posts 12,485 battles Report post #20 Posted May 17, 2019 Common chat from various matches, red team players "Why are you always attacking me?" "Leave me alone, I will not attack you - Ok?" "Damn matchmaker" "Lost 5 matches in a row !" "Too many noobs on the team" "I will deinstall !" "Im good, my team is ****" "abc is afk" "Report xyz" "@$"%£&$" "xyz needs a nerf" Common from green team players in matches "Its the fault of xyz player" "Damn matchmaker" "Lost 5 matches in a row !" "Too many noobs on the team" "Im good, my team is ****" "abc is afk " "Report xyz" "@$"%£&$" "Nerf abc" 1 1 Share this post Link to post Share on other sites
[5ALTY] Bad_Players_Are_Toxic Players 247 posts 12,953 battles Report post #21 Posted May 17, 2019 7 hours ago, veslingr said: Printing plane has nothing to do with inability to do any meaningful dmg in TX matches due to "Great Marianas turkey shoot" The ''printing planes'' means even when he messes up, he will barely notice the loss in plane numbers unless he keeps repeating said mistakes. I was explaining what makes the Kaga so strong/noob friendly compared to say, the Saipan His inability to deal damage is due to the fact he sucks in the Kaga. While the tier makes it a bit more difficult, a kaga in tier 10 MM is still workable as long as you don't make basic mistakes. Dodging flak is suprisingly easy if you aren't completely stupid and avoid flying in straight lines. Leaving AA before turning for another strike is also basic knowledge. These are things he will learn over time, hence why i started the reply with ''keep practicing'' Share this post Link to post Share on other sites
veslingr Players 2,975 posts 477 battles Report post #22 Posted May 17, 2019 3 hours ago, But_Can_You_Meme said: The ''printing planes'' means even when he messes up, he will barely notice the loss in plane numbers unless he keeps repeating said mistakes. I was explaining what makes the Kaga so strong/noob friendly compared to say, the Saipan His inability to deal damage is due to the fact he sucks in the Kaga. While the tier makes it a bit more difficult, a kaga in tier 10 MM is still workable as long as you don't make basic mistakes. Dodging flak is suprisingly easy if you aren't completely stupid and avoid flying in straight lines. Leaving AA before turning for another strike is also basic knowledge. These are things he will learn over time, hence why i started the reply with ''keep practicing'' So Kaga is stronger that Midway? :) or it is ltp isuse? :) Share this post Link to post Share on other sites
[YEET] ReapingKnight Players 240 posts 10,777 battles Report post #23 Posted May 17, 2019 It's not the MM fault that people don't want to learn how to play better...some people are just happy being potato. Skill based MM doesn't work either there was another post a while back with the figures (can't exactly remember the name of who posted) but it basically says that the top % will always be in the top % as they will just constantly swap with people just a little lower in ability than them, then they'd be against worse players that they'll beat and go back up etc.... 2 Share this post Link to post Share on other sites
Skyllon Players 2,588 posts Report post #24 Posted May 18, 2019 On 5/16/2019 at 1:00 PM, valrond said: Worst thing about the game is still the MM Nah. I'm pretty sure it is never working chat... ... and "Newport Defence". Share this post Link to post Share on other sites
[5ALTY] Bad_Players_Are_Toxic Players 247 posts 12,953 battles Report post #25 Posted May 18, 2019 18 hours ago, veslingr said: So Kaga is stronger that Midway? :) or it is ltp isuse? :) Good question. In his case for the Kaga, it's a l2p issue. It's a strong CV Funnily, in a tier 10 battle, i would perform better in the Kaga. I'm new to the midway and still learning it. So in my case, the Midway would also be a l2p issue Share this post Link to post Share on other sites