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Cruiser Comparison!

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Beta Tester
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Zaō is named after mount. Zaō, which is in Japan. So if it is good enough for the Japanese who we are to complain :P

 

I complain whenever I want, this is a free country! And you are not even my real father! :P

 

I know Zao fit's in with the Japanese naming conventions (Mt. Myōkō, Mt. Furutaka), but it still sounds somewhat ...Chinese. Not surprising after all Zhao is a Chinese surname. 

 

Do you know what was wrong with Senjō that made WG change it? It's another mountain name, after all. (Akaishi, Shiomi, would have been nice as well...)

 

 

View PostTakeda92, on 08 July 2015 - 06:07 PM, said:

The only difference between Zaō and DM is DM is easy mode while Zaō needs some skill to be played effectively!

 

 And easy mode is the only thing I am asking for! :trollface:

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[PRAVD]
Weekend Tester
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Do you know what was wrong with Senjō that made WG change it? It's another mountain name, after all. (Akaishi, Shiomi, would have been nice as well...)

 

 

Something about Zaou being a more respectable mountain in that region..

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[KLLCV]
Beta Tester
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Something about Zaou being a more respectable mountain in that region..

 

Mountains.........well......good thing japan has loads of em. 

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Beta Tester
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I played 60 games with zao and had 69% winrate.Never feared Des Moines on 1on1.Using the Torps really hitting hard making a good outcome brings u to the point where u have to expose your nearly whole side...CItadell Lotto Bets confirmed!

 

I think the Zao is pretty much a noob trap, while on paper she looks as a beast (and when she is played well she is) her rate of fire will make many people forget that they need to dodge which leads to easy cit hits. This of course was my experience in closed beta when I was against DM's.

 

Now I still honestly hope they will still give the DM a minor rate of fire nerf, but she isn't that hard to deal with, yet.

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[FU5O]
Beta Tester
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There are no changes between the pre-patch and the post-patch Atlanta.

(Edith means: The old colourscheme was better, there is a little bit too much rust now...)

 

Hello ladies and gentlemen, 

*snip*

Comments Tier 7 Cruisers: 

  • I do not own a Atlanta, so will need info on the possible changes on this ship. 

 

shot-15.07.13_21.13.20-0440.jpg

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[MCSOB]
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Well looking at the Cleaveland's DPM and the Furutaka's its nearly 3 times more might be why when facing a Cleaveland I can lose a full health Furutaka before my second Salvo lands on target!

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Beta Tester
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There are no changes between the pre-patch and the post-patch Atlanta.

(Edith means: The old colourscheme was better, there is a little bit too much rust now...)

 

Thanks for the info, but was basicly waiting for todays patch (July 14th) as the Atago and the Atlanta are readded to the game store. 

 

Well looking at the Cleaveland's DPM and the Furutaka's its nearly 3 times more might be why when facing a Cleaveland I can lose a full health Furutaka before my second Salvo lands on target!

 

The problem with the Cleveland imo is that shell travel time is long.......meaning u should keep changing course regularly to throw off the Cleveland's aim. The Furutaka is the first IJN ship tto gain the 203mm guns, and eventhough the ship isnt spectacular (understatement) its prime target should be enemy CA's as citadel hits with a 203mm is quite easy. 

 

Not easy, ill give u that, but duable. 

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[POLAR]
Alpha Tester
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How can a tier 6 light cruiser (Cleveland) have more DPM than a tier 8 heavy cruiser (New Orleans)? Is this intentional or some major screw up?

 

When you consider that they also have similar amount of hit points one must wonder if this is some kind of bad joke.

 

Why should we grind up to high tiers?

Edited by mmmbeer

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[KLLCV]
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How can a tier 6 light cruiser (Cleveland) have more DPM than a tier 8 heavy cruiser (New Orleans)? Is this intentional or some major screw up?

 

When you consider that they also have similar amount of hit points one must wonder if this is some kind of bad joke.

 

Why should we grind up to high tiers?

 

As i stated at the top of my original post: 

 

 

  • There are hidden stats like the width of the torpedo aiming arc, placement of main armament turrets etc. Keep this in mind!

 

One of the hidden stats is the shell velocity. U might have noticed that at max range a cleveland shell will take around 17 sec to reach its intended target. 203mm shells, eventhough the DPM is worse, will travel that same distance in half the time. Meaning course changes while the shell is in flight, will have less effect on the 203mm guns then the 152mm ones. 

 

If u are up against a Cleveland, change course/speed regularly, u will notice a substantial increase in misses. 

 

Apart from that difference, the New Orleans is gearing towards a more support CA with high amount of AA capabilities, along with its maximum range, it is clearly intended towards BB escort and screening duties. Where the IJN is more of a 2nd line cruiser. More intended for defensive positions, where it should have the enemy behind him so it can use its torpedo's. 

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Beta Tester
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I think alot of people understate the usefullness of torpedos so may times i seen people drop torps on me that i cant avoid from midranges since the us cruisers have really bad maneuverability, and then sometimes i dont even wanna think about the torp bombers that can drop superclose.

 

Not too mention view range, shell velocity starting too feel like in us ships that you cant see stuff.

Edited by Sille

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Beta Tester
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How can a tier 6 light cruiser (Cleveland) have more DPM than a tier 8 heavy cruiser (New Orleans)? Is this intentional or some major screw up?

 

When you consider that they also have similar amount of hit points one must wonder if this is some kind of bad joke.

 

Why should we grind up to high tiers?

 

Because if you keep spamming HE only on a Pinacolada or a New Orleans, you're doing it wrong :) 203mm cannons have more penetration than a pornstar on viagra if you can catch a nice broadside CA or BB :izmena:
Edited by Bish0ps

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Beta Tester
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Because if you keep spamming HE only on a Pinacolada or a New Orleans, you're doing it wrong :) 203mm cannons have more penetration than a pornstar on viagra if you can catch a nice broadside CA or BB :izmena:

 

Tried many times penning the BBs whit my pepsicola nothing gone true yet.

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[KLLCV]
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Tried many times penning the BBs whit my pepsicola nothing gone true yet.

 

The 203mm guns are more oriented towards citadellin CA's. BB's i find HE more effective, unless im so close i know my shells will hit his armor at a 90 degree angle (or close to). U can citadel BB's, u just have to get suicidally close to do it. 

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Beta Tester
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The 203mm guns are more oriented towards citadellin CA's. BB's i find HE more effective, unless im so close i know my shells will hit his armor at a 90 degree angle (or close to). U can citadel BB's, u just have to get suicidally close to do it. 

 

In all honesty i had no problem citadeling CAs whit the 155mm cannons eithere.

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In all honesty i had no problem citadeling CAs whit the 155mm cannons eithere.

 

Nope, but with the difference in rate of fire, shooting HE is a lot more forgiving in the 155mm then on the 203mm, where the reload is substantially longer, thus AP being more effective. Nevertheless, yea, 155mm will allow u to penetrate armor, however i believe the distance required for penetration is substantially lower then the 203mm, which has a flatter flight trajectory. This all has to do with the angle at which the shell hits the flat surface of the armor. 

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Beta Tester
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Nope, but with the difference in rate of fire, shooting HE is a lot more forgiving in the 155mm then on the 203mm, where the reload is substantially longer, thus AP being more effective. Nevertheless, yea, 155mm will allow u to penetrate armor, however i believe the distance required for penetration is substantially lower then the 203mm, which has a flatter flight trajectory. This all has to do with the angle at which the shell hits the flat surface of the armor. 

 

Maybe but in my opinion the 155mm cannons generally did more damage, but they lacked the abilty to "1" shoot like the 203mm can do.

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[KLLCV]
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Maybe but in my opinion the 155mm cannons generally did more damage, but they lacked the abilty to "1" shoot like the 203mm can do.

 

In the end it all comes down to personal taste, if u like the 155mm guns more then the 203mm ones, go right ahead. No gun is right or wrong, as long as u like them.

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Beta Tester
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In the end it all comes down to personal taste, if u like the 155mm guns more then the 203mm ones, go right ahead. No gun is right or wrong, as long as u like them.

 

Well kinda its not down to taste you are forced to use 203mm on the higher tier cruisers.

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[KLLCV]
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Well kinda its not down to taste you are forced to use 203mm on the higher tier cruisers.

 

ehm, no.....

 

Mogami for instance has a choice to stay with the stock 155mm or go with the upgraded 203mm. I use the 155mm as this produces a higher DPM, thus resulting me in firing mostly HE, and when up close AP. The 203mm can also be used as u have used them on the Myoko and will use them again on the Fubuki. 

 

As i said, comes down to personal taste. 

 

Granted in some cases, your choices are limited, having to pick between 2 different 203mm's, where one is obviously better then the other. 

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Weekend Tester
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It's weird case for Mogami. I just found out that the 155mm, even though they are 10 seconds slower for 180 degrees turn than the 203mm, with the commander skill you can get them to turn just as fast as the 203mm ones. Then there's another skill that increases the range significantly. Now I can understand the turret rotation part, but what kind of logic in a skill that increases the range of low caliber cruiser guns? This made the gap between the two guns even bigger.

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Beta Tester
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ehm, no.....

 

Mogami for instance has a choice to stay with the stock 155mm or go with the upgraded 203mm. I use the 155mm as this produces a higher DPM, thus resulting me in firing mostly HE, and when up close AP. The 203mm can also be used as u have used them on the Myoko and will use them again on the Fubuki. 

 

As i said, comes down to personal taste. 

 

Granted in some cases, your choices are limited, having to pick between 2 different 203mm's, where one is obviously better then the other. 

Firstly i play the pepsicola right now so jumping over too the Mogami is pretty hard, and the mogami is the only ship at hight tier that gets that luxury.

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[KLLCV]
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Firstly i play the pepsicola right now so jumping over too the Mogami is pretty hard, and the mogami is the only ship at hight tier that gets that luxury.

 

Fair enough, still comes down to personal taste though. Granted i should have used the word most instead of some, however, it is still a choice. The 203mm is mandatory at tiers 9 and 10. Before that tier, it is still a mix.....sorta. 

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