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shonai

ST, changes to the Soviet battleships, Georgia, Indomitable, Yoshino

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Soviet battleship Kreml, tier X:

  • Armor of deck and stern armorbelt is increased from 50 to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 29% to 46%;
  • Removed the option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

 

Soviet battleship Sovetsky Soyuz, tier IX:

  • Armor of deck and armorbelt above the casemate is increased from 40mm to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 21% to 35%;
  • Removed an option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

 

Soviet battleship Vladivostok, tier VIII:

  • Penetration of AP shells is lowered;

 

New penetration values will increase the combat efficiency at close and medium distances, but lower at long ranges. Also it will reduce the number of over-penetrations.

These armor adjustments are made to help these ships feel more comfortable at close and medium ranges and allow them to better resist HE shells of cruisers with improved penetration. Torpedo protection is improved to allow soviet battleships stay on the first line of engagement longer, even if enemy destroyers are nearby.

These ships have their turrets damaged more often due to fighting on close ranges, thus the amount of HP is increased.

Because of unique dispersion ellipse, upgrade for firing range was significantly weaker than other options and was removed.

 

Soviet battleship Slava, tier X:

  • Deck armor and stern armorbelt thickness is reduced from 50 to 32mm;
  • Sigma is increased from 1.7 to 1.9;
  • Main guns firing range increased from 20.7 to 24.7;
  • "Repair party" consumable number of charges increased from 2(3) to 3(4);
  • Standard for battleships "Damage control party" consumable is given.
  • Accuracy parameters changed.

 

Considering Slava is more of a standard battleship, her consumables, accuracy and firing range are set closer to those of her classmates. At the same time, armor was lowered, since it would grant the ship excessive protection.

New accuracy settings will be the Slava's feature: on close ranges it will be worse than of other battleships, but will be better than classmates' on longer ranges.

 

American battleship Georgia, tier IX:

  • Secondary guns firing range is increased from 6 to 7.5 km;
  • Main guns firing range lowered from 21.04 to 20.04 km;
  • Secondary guns reload time is reduced from 6 to 4 s;
  • "Engine boost" consumable is added: action time 180 s, maximum speed +15%, reload time 120 (90) s, 2 (3) charges.
  • An option to install "Engine boost modification I" is given;
  • "Repair party" values are changed:
    • HP/s restoration is lowered from 0.66%/s to 0.5%/s
    • Reload time is lowered from 120 (80) s to 60 (40) s.

 

Georgia was designed to fight at long ranges, but testing showed that good accuracy only compensates for a low amount of guns, but doesn't sufficiently qualify as a feature of the ship. Considering the ballistics and good speed characteristics, we made a decision to change the concept of this battleship to that of a more dynamic one. Georgia will feel most comfortable at medium distances. Good secondaries resembling those of Massachusetts, "Engine boost" with +15% to maximum speed and "Repair party" with low reload time will allow her to fight more aggressively. 

Please, note that this is a concept and it may change during testing.

 

British aircraft carrier Indomitable, tier VIII:

  • Aiming ellipse size of attack aircraft is increased:
    • Inner ellipse size is increased by 24%;
    • Outer ellipse size is increased by 42%;
  • Amount of rockets hitting the inner ellipse is lowered from 75% to 50%.
  •  

Testing showed that attack aircraft were too effective against destroyers. Increasing the size of the aiming ellipse and accuracy changes will lower the damage done to destroyers, with almost no changes to interaction with other classes.

 

Japanese cruiser Yoshino, tier X:

New torpedoes added:

  • Reload time: 167 s;
  • Maximum damage: 20967;
  • Speed: 62 knots;
  • Range: 20 km;
  • Detectability range: 2.5 km.

The possibility of having two types of torpedoes is being considered for the cruiser, and at the coming iteration we're going to test a new variant: torpedoes with long range but high detectability.

 

Please note that the information in the Development Blog is preliminary.

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1 hour ago, shonai said:
  • Armor of deck and stern armorbelt is increased from 50 to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 29% to 46%;
  • Removed the option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

What an insane outright buff!

WHY? The Gremlin seemed strong enough as it already was, why buff it so much?

You weren't that generous to any other BB-line, especially the german one, but of course: Soviet ship, best ship.

I always thought of the WoWs-Team as superior than of the WoT-Team, but after the last months i guess i was SOOO wrong

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I'm out of words after this latest dev blog.

First the RU bias buffs: 60mm armor, 46% torp belt, sigma increase... I was under the impression, seeing all the CC vids, RU BBs are in good/solid place. Was the buffs really necessary or are they just RU bias, same crap we saw in WOT?

Secondly, all imaginable gimmicks for Georgia. Next is smoke and radar? Than she is ready to be released? Does a ship really need all that to be enjoyable to play?

Lastly, whos brilliant idea was to give Yoshino, a coal ship, a tier 10 ship, a ship that is somewhat easy to obtain, 20km torps!?!? A ship that main purpose is to stay behind in 2nd line and support friendly ships. It makes zero sense and logic.

 

Who is running the balancing department? What is going on over there?!?!??!

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8 minutes ago, quickr said:

Secondly, all imaginable gimmicks for Georgia. ... Than she is ready to be released? Does a ship really need all that to be enjoyable to play?

She has only 6 main guns, take a guess...

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1 hour ago, quickr said:

Who is running the balancing department? What is going on over there?!?!??!

They probably consumed a bit too many "magical TicTacs" after partying over their CV-Rework

 

1 hour ago, ColonelPete said:

She has only 6 main guns, take a guess..

But good sigma, better dispersion and the second biggest and hardest hitting guns in the whole game. Gneisenau has also six guns, but much worse accuracy, yet she is by far still playable and somewhat enjoyable.

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9 minutes ago, Graf_zur_See said:

But good sigma, better dispersion and the second biggest and hardest hitting guns in the whole game. Gneisenau has also six guns, but much worse accuracy, yet she is by far still playable and somewhat enjoyable.

And that is why she had good secondaries, torps and high speed....

 

Georgia will get good secondaries and high speed...

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Just now, ColonelPete said:

And that is why she had good secondaries, torps and high speed....

But the Georgia has good accuracy with good range and superb damage, so forcing her into the german/Alsace playstyle is not necessary

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2 minutes ago, Graf_zur_See said:

But the Georgia has good accuracy with good range and superb damage, so forcing her into the german/Alsace playstyle is not necessary

That was not enough. The standards on Tier IX are higher than on Tier VII.

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38 minutes ago, ColonelPete said:

That was not enough. The standards on Tier IX are higher than on Tier VII.

Then why start with handicapped ship design to start with.

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6 hours ago, shonai said:

Soviet battleship Kreml, tier X:

  • Armor of deck and stern armorbelt is increased from 50 to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 29% to 46%;
  • Removed the option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

 

Soviet battleship Sovetsky Soyuz, tier IX:

  • Armor of deck and armorbelt above the casemate is increased from 40mm to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 21% to 35%;
  • Removed an option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

 

Soviet battleship Vladivostok, tier VIII:

  • Penetration of AP shells is lowered;

 

New penetration values will increase the combat efficiency at close and medium distances, but lower at long ranges. Also it will reduce the number of over-penetrations.

These armor adjustments are made to help these ships feel more comfortable at close and medium ranges and allow them to better resist HE shells of cruisers with improved penetration. Torpedo protection is improved to allow soviet battleships stay on the first line of engagement longer, even if enemy destroyers are nearby.

These ships have their turrets damaged more often due to fighting on close ranges, thus the amount of HP is increased.

Because of unique dispersion ellipse, upgrade for firing range was significantly weaker than other options and was removed.

 

Soviet battleship Slava, tier X:

  • Deck armor and stern armorbelt thickness is reduced from 50 to 32mm;
  • Sigma is increased from 1.7 to 1.9;
  • Main guns firing range increased from 20.7 to 24.7;
  • "Repair party" consumable number of charges increased from 2(3) to 3(4);
  • Standard for battleships "Damage control party" consumable is given.
  • Accuracy parameters changed.

 

Considering Slava is more of a standard battleship, her consumables, accuracy and firing range are set closer to those of her classmates. At the same time, armor was lowered, since it would grant the ship excessive protection.

New accuracy settings will be the Slava's feature: on close ranges it will be worse than of other battleships, but will be better than classmates' on longer ranges.

 

American battleship Georgia, tier IX:

  • Secondary guns firing range is increased from 6 to 7.5 km;
  • Main guns firing range lowered from 21.04 to 20.04 km;
  • Secondary guns reload time is reduced from 6 to 4 s;
  • "Engine boost" consumable is added: action time 180 s, maximum speed +15%, reload time 120 (90) s, 2 (3) charges.
  • An option to install "Engine boost modification I" is given;
  • "Repair party" values are changed:
    • HP/s restoration is lowered from 0.66%/s to 0.5%/s
    • Reload time is lowered from 120 (80) s to 60 (40) s.

 

Georgia was designed to fight at long ranges, but testing showed that good accuracy only compensates for a low amount of guns, but doesn't sufficiently qualify as a feature of the ship. Considering the ballistics and good speed characteristics, we made a decision to change the concept of this battleship to that of a more dynamic one. Georgia will feel most comfortable at medium distances. Good secondaries resembling those of Massachusetts, "Engine boost" with +15% to maximum speed and "Repair party" with low reload time will allow her to fight more aggressively. 

Please, note that this is a concept and it may change during testing.

 

British aircraft carrier Indomitable, tier VIII:

  • Aiming ellipse size of attack aircraft is increased:
    • Inner ellipse size is increased by 24%;
    • Outer ellipse size is increased by 42%;
  • Amount of rockets hitting the inner ellipse is lowered from 75% to 50%.
  •  

Testing showed that attack aircraft were too effective against destroyers. Increasing the size of the aiming ellipse and accuracy changes will lower the damage done to destroyers, with almost no changes to interaction with other classes.

 

Japanese cruiser Yoshino, tier X:

New torpedoes added:

  • Reload time: 167 s;
  • Maximum damage: 20967;
  • Speed: 62 knots;
  • Range: 20 km;
  • Detectability range: 2.5 km.

The possibility of having two types of torpedoes is being considered for the cruiser, and at the coming iteration we're going to test a new variant: torpedoes with long range but high detectability.

 

Please note that the information in the Development Blog is preliminary.

 

The story about the Russian battleboats is not gonna end well

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3 minutes ago, Panocek said:

Then why start with handicapped ship design to start with.

Money

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Just now, ColonelPete said:

Money

Cloning, I dunno, Iowa, renaming her Missouri New Jersey, some tinkering like worse AA, improved secondary range/dispersion, maybe gimmick consumable and you have ship on solid foundation with small flavor to her, also built in steel.

 

Less time and effort spent on tacking more gimmicks to flawed design

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Just now, Panocek said:

Cloning, I dunno, Iowa, renaming her Missouri New Jersey, some tinkering like worse AA, improved secondary range/dispersion, maybe gimmick consumable and you have ship on solid foundation with small flavor to her, also built in steel.

 

Less time and effort spent on tacking more gimmicks to flawed design

Would be too similar.

That is why they chose the Iowa precursor.

 

" improved secondary range/dispersion, maybe gimmick consumable "

And that is exactly what they are doing.

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8 minutes ago, ColonelPete said:

Would be too similar.

That is why they chose the Iowa precursor.

 

" improved secondary range/dispersion, maybe gimmick consumable "

And that is exactly what they are doing.

Thing is, you need a LOT of gimmicks to make up for flawed design of a BB with only 6 guns. And even then, it will be 6gunned BB in the end, regardless how fast and furious with secondaries blazing and quick reloading heal it gets.

 

Besides, there are other classes that could use a Freemium/Coal ship... just sayan

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Wait a second, does Georgia get cruiser dispersion on guns or does it stay as the "large cruiser" one (middle of the rod between BB and cruiser one)?

 

I've been hearing of it getting the cruiser dispersion. And that along with going over 37 knots, having guns that overmatch most of all cruisers, very good secondaries and fast heal CD seems a tad much*.

 

Hmm, so soviet BBs were clearly not enough protected by 40, 45 or 50mm armor. When does a soviet heavy cruiser line come out with 1/2 HE pen? Cause this is powercreep, right? We'll be getting BB coated in more and more impenetrable armor that only the next newest released branch of cruisers will be able to pen, is that it?

 

*Freaking crazy much, why would Georgia ever need speed boost?! Hell it's the fastest BB in the game already when not considering Bourgogne's speed boost.

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9 hours ago, shonai said:

Soviet battleship Kreml, tier X:

  • Armor of deck and stern armorbelt is increased from 50 to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 29% to 46%;
  • Removed the option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

 

Soviet battleship Sovetsky Soyuz, tier IX:

  • Armor of deck and armorbelt above the casemate is increased from 40mm to 60mm;
  • Penetration of AP shells is lowered;
  • Torpedo protection increased from 21% to 35%;
  • Removed an option of installing the Gun Fire Control System Modification 2;
  • HP of main caliber turrets increased from 20 000 to 40 000;

 

Soviet battleship Vladivostok, tier VIII:

  • Penetration of AP shells is lowered;

 

New penetration values will increase the combat efficiency at close and medium distances, but lower at long ranges. Also it will reduce the number of over-penetrations.

These armor adjustments are made to help these ships feel more comfortable at close and medium ranges and allow them to better resist HE shells of cruisers with improved penetration. Torpedo protection is improved to allow soviet battleships stay on the first line of engagement longer, even if enemy destroyers are nearby.

These ships have their turrets damaged more often due to fighting on close ranges, thus the amount of HP is increased.

Because of unique dispersion ellipse, upgrade for firing range was significantly weaker than other options and was removed.

 

Soviet battleship Slava, tier X:

  • Deck armor and stern armorbelt thickness is reduced from 50 to 32mm;
  • Sigma is increased from 1.7 to 1.9;
  • Main guns firing range increased from 20.7 to 24.7;
  • "Repair party" consumable number of charges increased from 2(3) to 3(4);
  • Standard for battleships "Damage control party" consumable is given.
  • Accuracy parameters changed.

 

Considering Slava is more of a standard battleship, her consumables, accuracy and firing range are set closer to those of her classmates. At the same time, armor was lowered, since it would grant the ship excessive protection.

New accuracy settings will be the Slava's feature: on close ranges it will be worse than of other battleships, but will be better than classmates' on longer ranges.

 

Currently in the St. Peterburg balancing office:

 

:Smile_facepalm:

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9 horas antes, ColonelPete dijo:

She has only 6 main guns, take a guess...

 

I'm seeing results of several contributors and all managed hit rates around 50% before this buff

50% MBHR.... in a battleship. That's destroyer levels

So yeah, I will take a guess and say that this is an unnecessary overbuff. Sure 457 mm guns, even if they are only 6, would be balanced with standard cruiser dispersion

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12 hours ago, Graf_zur_See said:

What an insane outright buff!

WHY? The Gremlin seemed strong enough as it already was, why buff it so much?

You weren't that generous to any other BB-line, especially the german one, but of course: Soviet ship, best ship.

I always thought of the WoWs-Team as superior than of the WoT-Team, but after the last months i guess i was SOOO wrong

Ironic that you compare this buff to other BB lines "especially the german one" when the german line is the only other one that currently has 60mm plating and guns with 40,000 HP. So, they were in fact that generous to other BBs, specifically the german one.

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Stop spreading the disease that is 2.5 km detection long range torps. Everyone with a brain knows they are trash and those who use them will manage to shove it up some team mates stern half the time. It's terrible enough this persists on shima, but do we need it on Yuudachi and Yoshino too now?

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So now what is the weakness of the high tier soviet battleships? They can now withstand massive amount of HE damage, not so vulnerable to torpedoes anymore, good concealment, cruiser level dispersion starting from 12km, penetration will still be good. All this for what? for that horrible dispersion above 12km and a large turning circle? If you want to buff soviet battleships then buff a little the lower tier ones, you know the ones that are having a larger detection radius than they re main battery range! 

Also dont you think that you are giving to much for georgia? where are german battleships buff( especially the t8 ones), where are german destroyers buff? where are the japanese gunboats nerf?

Overall i think that there is to much going for georgia and that the lower tier soviet battleships are so bad that you have to use free xp and the high tier ones are OP in the right hands! 

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8 hours ago, Astolfo_Is_My_Waifu said:

has 60mm plating

Tell me where. Apart from Friedrichs small sections with 80mm, it is ALL 50mm max...

Maybe less "magical TicTacs" would be good for you too ;)

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2 hours ago, Graf_zur_See said:

Tell me where. Apart from Friedrichs small sections with 80mm, it is ALL 50mm max...

Maybe less "magical TicTacs" would be good for you too ;)

Uhh, the 60mm plate at the bow?
image.thumb.png.625a40346ab6612ad41e8af7a485b368.png

 

You know, the plate thats in the same place as the one being buffed on Kreml?

image.thumb.png.97d67707bfae70cfb018e32469f3b0ef.png

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6 minutes ago, Astolfo_Is_My_Waifu said:

Uhh, the 60mm plate at the bow?

you know the problem is the deck armor, not the irrelevant bow part?

50 or 60 is at the bow IRRELEVANT. But not on the DECK! Show me the HE spam against the front of the bow. None? wow

Against the deck? Nearly every hit is there? Even Hindenburg/large Cruisers/etc. won't pen the Gremlin anymore, in contrast to german BBs or any other, apart from Yama and some exceptions. wow

Losing the argument and pointing at the most indifferent part? wow

 

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11 hours ago, Graf_zur_See said:

you know the problem is the deck armor, not the irrelevant bow part?

50 or 60 is at the bow IRRELEVANT. But not on the DECK! Show me the HE spam against the front of the bow. None? wow

Against the deck? Nearly every hit is there? Even Hindenburg/large Cruisers/etc. won't pen the Gremlin anymore, in contrast to german BBs or any other, apart from Yama and some exceptions. wow

Losing the argument and pointing at the most indifferent part? wow

Right, of course, the bow armor is irrelevant, only the deck armor matters, yes.

But it's only irrelevant because FDG and GK actually have 60mm plating there isn't it? You can't cry about german ships having less armor if you acknowledge that some parts have the same or better armor.

Despite the fact that Kreml has noticably more armor that can be penned by 32mm HE pen, it is OP compared to german ships because it would have more armor that resists 50mm HE pen.

And of course ignore how the armor scheme works against AP, with GKs low, well protected citadel compared to Kremls giant citadel.

And don't forget to also ignore every other attribute of the ship and simply complain about buffs because they are buffs. I thought you forgot russian bias meme but it's in your first post.

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