Akula971 Beta Tester 1,059 posts 14,838 battles Report post #1 Posted March 27, 2019 Had no luck or fun in this. I average about 35K damage, seem only able to finish off low HP ships. The average is 58K from WoWs stats. I seem to get mostly tier 8, and 10 matches, never seen a mostly 6 or 7 yet! In tier 8 and 10, my squadrons often get annihilated attacking a solitary battleship. If they are in a group, the attack fails completely before a run is made. People say scout, but they see my planes before I see them, and long range AA still shreds them. I've tried weaving about, but it just delays the inevitable shredding. Even if going after DDs, I spot but cannot attack on the same run, not enough time to aim. It either requires a very high skill ceiling, or the rework requires tweaking, or I need to get good? Any hints or tips from good HMS Implacable players welcome Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #2 Posted March 27, 2019 You do better than me then in it but then that should come as no surprise, lol Go after low or same tier ships would be my advice but is kind of a moot point as they all bunch up together, and put you out of gameplay long before you reach a target, plus I am still learning this ship myself, shame the do not allow CV's players to division up together. Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #3 Posted March 27, 2019 (edited) Am 27.3.2019 um 18:42, Akula971 sagte: The average is 58K from WoWs stats. It's far far too early to make such comparisons. Such a small number of people have the ship, and the very limited data gathering of WoWS Numbers doesn't help either. Wait for like at least 2 weeks to a month before 1st real comparisons can be attempted to be made, and even then those stats will change a lot over the next few months as the "not so skilled" players climb up to it before finally stabilizing into something that will go on to be the "typically expected average" of the ship. Either way, t8 ships are in a pretty bad spot MM wise, and t8 CV in t10 games getting its planes shredded... not exactly surprising Edited March 28, 2019 by floribe2000 excessive colour spam 1 6 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #4 Posted March 27, 2019 (edited) Am 27.3.2019 um 21:03, wilkatis_LV sagte: It's far far too early to make such comparisons. Such a small number of people have the ship, and the very limited data gathering of WoWS Numbers doesn't help either. Wait for like at least 2 weeks to a month before 1st real comparisons can be attempted to be made, and even then those stats will change a lot over the next few months as the "not so skilled" players climb up to it before finally stabilizing into something that will go on to be the "typically expected average" of the ship. Either way, t8 ships are in a pretty bad spot MM wise, and t8 CV in t10 games getting its planes shredded... not exactly surprising you had to destroy my eyes? Edited March 28, 2019 by floribe2000 quote 1 10 Share this post Link to post Share on other sites
[DEH] hellhound666 Beta Tester 1,978 posts Report post #5 Posted March 27, 2019 2 hours ago, Akula971 said: Had no luck or fun in this. I average about 35K damage, seem only able to finish off low HP ships. The average is 58K from WoWs stats. I seem to get mostly tier 8, and 10 matches, never seen a mostly 6 or 7 yet! In tier 8 and 10, my squadrons often get annihilated attacking a solitary battleship. If they are in a group, the attack fails completely before a run is made. People say scout, but they see my planes before I see them, and long range AA still shreds them. I've tried weaving about, but it just delays the inevitable shredding. Even if going after DDs, I spot but cannot attack on the same run, not enough time to aim. It either requires a very high skill ceiling, or the rework requires tweaking, or I need to get good? Any hints or tips from good HMS Implacable players welcome if you understand russian then i would suggest TenkenTV in youtube. dude mainly plays carriers and is pretty good at it. Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #6 Posted March 27, 2019 15 minutes ago, hellhound666 said: you had to destroy my eyes? Eeeh. It's better than using dark forum style and trying to read text some idjit has pasted from Word 2 Share this post Link to post Share on other sites
jss78 Players 1,292 posts 12,866 battles Report post #7 Posted March 27, 2019 I like the Implacable, maintaining a 85k damage average after 16 games. The planes are really comfortable to use because they have quite good health. With the 4x2 TB wave you can get all four attacks on weaker AA BB's, and because they turn so tight you can turn around at somewhere like 3 km and come for another precise attack. Other than that, it's really just generic stuff which applies to all CV's. Dodging flak I feel like a lot of CV players fail to appreciate how effectively non-infinite their planes are. You need to do a lot of risk-reward calculation in your head, and play a long game. Do I go for this guy at all? Am I able to make 1-2 runs and then charge back to safety to hit F? Or is this the guy I plow 8 torps into? I often find I do the bulk of my damage towards the late game as the target clusters get softer. Encyclopedic knowledge of targets -- this is essential for the risk-reward analysis. Reading the tactical situation and using your great map reach for maximum team benefit. Including striking crucial targets, and spotting (with both fighters and strike aircraft). Basically this is where you try to guarantee that you HAVE a long game to play. 1 Share this post Link to post Share on other sites
Corvi Beta Tester, In AlfaTesters 1,147 posts 16,279 battles Report post #8 Posted March 27, 2019 Probably nothing, that thing is just trash Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #9 Posted March 28, 2019 13 hours ago, Akula971 said: Any hints or tips from good HMS Implacable players welcome Well, I don't play CVs, but if you go over to YouTube and look at The Mighty Jingles's channel, you'll see a video on Implacable which will explain what CV players have to do to be successful. Basically it involves doing slightly odd and counter-intuitive things to preserve your planes. The guy in the video gets a kraken, so there's possibilities in the ship. Share this post Link to post Share on other sites
[ALONE] Smeggo Modder 2,485 posts 15,343 battles Report post #10 Posted March 28, 2019 I have just grinded 500k XP in the Implacable to get the Audacious on Monday, doing quite well with her. What helped me: - Spot on start. Spotting 12 ships equals about rewards for 1 kill. Boost one rocketsquad, spot the left side, press F, repeat on the right side. Especially on TX-matches the rewards for a T8-carrier are huge. - Harass DDs. Not a gentlemans move, but you can do some damage even with these bombers. Zooming out makes it easier to drop into smoke. - These torps do not do much damage, but I find them most easy to hit something. Go for targets with lower AA , try to hit TX-ships like Zao (again, more reward for even some tiny damage) - Use some of the known tricks. Press F directly after the drop, the artificial boost will help to get them out alive if they are not damaged. With the recently added higher rewards for damage to higher tier ships + spotting, it is not uncommon to do <50k damage and still top the leaderboard. Good luck Share this post Link to post Share on other sites
[OCTO] Zen71_sniper [OCTO] Players 1,268 posts 36,636 battles Report post #11 Posted March 28, 2019 1 hour ago, Smeggo said: I have just grinded 500k XP in the Implacable to get the Audacious on Monday, doing quite well with her. What helped me: - Spot on start. Spotting 12 ships equals about rewards for 1 kill. Boost one rocketsquad, spot the left side, press F, repeat on the right side. Especially on TX-matches the rewards for a T8-carrier are huge. - Harass DDs. Not a gentlemans move, but you can do some damage even with these bombers. Zooming out makes it easier to drop into smoke. - These torps do not do much damage, but I find them most easy to hit something. Go for targets with lower AA , try to hit TX-ships like Zao (again, more reward for even some tiny damage) - Use some of the known tricks. Press F directly after the drop, the artificial boost will help to get them out alive if they are not damaged. With the recently added higher rewards for damage to higher tier ships + spotting, it is not uncommon to do <50k damage and still top the leaderboard. Good luck Well done and thanks for the tips. Sadly, this just illustrate how f..ked up is this rework, when you have to use exploits and gimmicks with no relation to reality (yes I know it is arcade) or to the rest of the classes. Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #12 Posted March 28, 2019 Dont know how much av. damage i do in it tbh, bedides I still didnt amass enough matches in her to be representative anyhow, but i must agree that torps feel quite comfortable Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #13 Posted March 28, 2019 7 minutes ago, Yedwy said: Dont lnow how kuch av damage i do in it tbh and o still didnt amass enougj matchess i her to be representative anyhow but i must agree that torps feel quite comfortable I don't own Implantable (yet) but Furious TB are on okay end. Issue is, IJN equivalent have more potent torps and AP bombs despite being niche weapon, they are good at their job, unlike UK carpet bombers and rockets are equally meh. Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #14 Posted March 28, 2019 carpeteers get better when 2 are dropping still they are more rng then proper divers but you also lose less of them on an average run Share this post Link to post Share on other sites
[HU-SD] Prospect_b Players 2,655 posts 14,214 battles Report post #15 Posted March 28, 2019 4 hours ago, invicta2012 said: Well, I don't play CVs, but if you go over to YouTube and look at The Mighty Jingles's channel, you'll see a video on Implacable which will explain what CV players have to do to be successful. Basically it involves doing slightly odd and counter-intuitive things to preserve your planes. The guy in the video gets a kraken, so there's possibilities in the ship. See t8 carrier game on yt. Click 30 seconds in to see matchmaking. Top tier. Close window. Every goddamn time. 2 1 Share this post Link to post Share on other sites
[ALONE] Smeggo Modder 2,485 posts 15,343 battles Report post #16 Posted March 28, 2019 1 hour ago, Zen71_sniper said: [...] Sadly, this just illustrate how f..ked up is this rework, when you have to use exploits and gimmicks with no relation to reality (yes I know it is arcade) or to the rest of the classes. That was also the case on the old CVs. But I'm your opinion - exploiting and hunting DDs feels dirty. I'd rather have powerfull deepwatertorps to punish those caming BBs. :D Share this post Link to post Share on other sites
jss78 Players 1,292 posts 12,866 battles Report post #17 Posted March 28, 2019 36 minutes ago, Panocek said: I don't own Implantable (yet) but Furious TB are on okay end. Issue is, IJN equivalent have more potent torps and AP bombs despite being niche weapon, they are good at their job, unlike UK carpet bombers and rockets are equally meh. I recall reading the Furious DB's are getting 2x2 attacks in 0.8.2, instead of the 4x1 they now have. I think this'll make them easier to use. 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #18 Posted March 28, 2019 11 minutes ago, jss78 said: I recall reading the Furious DB's are getting 2x2 attacks in 0.8.2, instead of the 4x1 they now have. I think this'll make them easier to use. And 30% dispersion penalty in case of players getting any ideas of bombing anything smaller than continent Share this post Link to post Share on other sites
[PEZ] Yedwy Players 11,301 posts 39,586 battles Report post #19 Posted March 28, 2019 Its still twice the number of bombs per run, they will hit more, Implacable hits ok rng is strong in the carpeteers though Share this post Link to post Share on other sites
[GR0G] El_Pollo_Locooo Beta Tester 254 posts 12,353 battles Report post #20 Posted March 28, 2019 "HMS Implacable. What am I doing wrong?" YOU PLAY CVs. 2 Share this post Link to post Share on other sites
[NWP] Saltface Players 2,062 posts 18,464 battles Report post #21 Posted March 28, 2019 @wilkatis_LV said: (in a readable form and I shall send you the opticians bill) It's far far too early to make such comparisons. Such a small number of people have the ship, and the very limited data gathering of WoWS Numbers doesn't help either. Wait for like at least 2 weeks to a month before 1st real comparisons can be attempted to be made, and even then those stats will change a lot over the next few months as the "not so skilled" players climb up to it before finally stabilizing into something that will go on to be the "typically expected average" of the ship. Either way, t8 ships are in a pretty bad spot MM wise, and t8 CV in t10 games getting its planes shredded... not exactly surprising Share this post Link to post Share on other sites
jss78 Players 1,292 posts 12,866 battles Report post #22 Posted March 28, 2019 1 hour ago, Panocek said: And 30% dispersion penalty in case of players getting any ideas of bombing anything smaller than continent It's still more bombs per area, so I'll take it. More chance of getting a fire with one run. The current DB where you're supposed to do 4x1 attacks within AA is just hopeless. Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #23 Posted March 28, 2019 35 minutes ago, Saltface said: @wilkatis_LV said: (in a readable form and I shall send you the opticians bill) Ahem: Meanwhile, barring about half of two words, @wilkatis_LV's post is actually perfectly readable: 1 Share this post Link to post Share on other sites
[THROW] wilkatis_LV [THROW] Players 5,061 posts 10,702 battles Report post #24 Posted March 28, 2019 (edited) On 3/28/2019 at 1:13 PM, Saltface said: @wilkatis_LV said: (in a readable form and I shall send you the opticians bill) It's far far too early to make such comparisons. Such a small number of people have the ship, and the very limited data gathering of WoWS Numbers doesn't help either. Wait for like at least 2 weeks to a month before 1st real comparisons can be attempted to be made, and even then those stats will change a lot over the next few months as the "not so skilled" players climb up to it before finally stabilizing into something that will go on to be the "typically expected average" of the ship. Either way, t8 ships are in a pretty bad spot MM wise, and t8 CV in t10 games getting its planes shredded... not exactly surprising What’s extra ironic here is that to everyone who uses dark theme my post is more readable than yours On 3/28/2019 at 1:51 PM, Uglesett said: Ahem: Meanwhile, barring about half of two words, @wilkatis_LV's post is actually perfectly readable: Embrace the rainbow! Also yeah, I think I’ll get rid of the black. Might keep the white tho Edited April 16, 2019 by Sehales excessive colour spam Share this post Link to post Share on other sites
jss78 Players 1,292 posts 12,866 battles Report post #25 Posted March 28, 2019 Here's what I picture someone who writes like that to look like: 3 Share this post Link to post Share on other sites