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The Mikasa is the only pre-dreadnought battleship and is a tier II battleship.

Would it not be a good idea to include more pre-dreadnought battleships in the tech tree to create a little chance for the Mikasa?

For example, I thought of the german Pommern,the british HMS Canopus,the russian Slawa,the french Danton or the amerikan USS Oregon.

I think it would be a good start for the battleship tech trees of those nations as T2´s.

And the Mikasa would not be alone anymore...

 

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I dont think, WG will release techtree BBs on T2, because it seems very logical to me, that on every new tier you get a new class

T1 Cruisers only

T2 DD line starting

T3 BB line starting

T4 CV line starting

 

So they might release T2 premium BBs but... i dont think that its worth for WG to invest time to make some cheap lowtier premiums.

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I vaguely recall reading that part of the problem is that pre-dreadnoughts (pretty much by definition) have mixed-calibre main armaments, which the game currently can't cope with...?

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1 minute ago, Verblonde said:

I vaguely recall reading that part of the problem is that pre-dreadnoughts (pretty much by definition) have mixed-calibre main armaments, which the game currently can't cope with...?

 

Most BBs have secondaries of different calibers.

The issue is that tier 2 BBs are completely useless. They cant hit anything cause they are inaccurate, long reload and slow guns and at the same time sloooow. Think my damagerecord in Mikasa is something like 30k.

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Two things that stand in the way: One is the tier system, constraining WW1 and pre-WW1 ships essentially to three tiers (2 to 4, and at t4 you even already get inter war or WW2 refits). The other is the secondary gun game mechanics. Pre-dreadnoughts in most cases had 2x2 "main" battery guns, but lots of other guns of various calibres which would be secondary guns in the game and therefore pretty useless.

There are some interesting and very pretty ships that are left out because of that.

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11 minutes ago, AdmiralDing3Ling said:

Most BBs have secondaries of different calibers.

They do. I don't think that's the issue here though.

 

On pre-dreadnoughts, the main armament* wasn't consistent calibres; the main in-game implication for that being you have to pick one of the main gun calibres for the player controlled part, and the rest get lumped in with the secondaries. This results in very few player-controlled guns (four, typically?) and an awful lot of secondaries.

 

I can see this being fun (I actually quite like Mikasa - in small doses), but it does make rather a lot of the gameplay of such ships AI controlled, which could be perceived as undesirable...?

 

*Edit: using the term loosely. Edit2: a quick Google suggests that I'm lumping the actual main armament in with an 'intermediate' armament...

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Post-script: I would love it if pre-dreadnoughts could be made to work though; the aesthetics of a lot of them are glorious...

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Vor 24 Minuten, AdmiralDing3Ling sagte:

The issue is that tier 2 BBs are completely useless. They cant hit anything cause they are inaccurate, long reload and slow guns and at the same time sloooow.

On the other hand, the first bigger naval battles of the 20th century were also beaten with pre-dreadnoughts like the naval battles  of Port Arthur  and especially Tsushima.

And also at the legendary battle of Jutland have participated pre-dreadnoughts...

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2 hours ago, KapitaenvonMueller said:

french Danton

 

Some friends of mine were on the ship that discovered the wreck of Danton.

 

_45494009_rov_galsi_226.jpg

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Vor 3 Stunden, AdmiralDing3Ling sagte:

Most BBs have secondaries of different calibers.

Well, for Mikasa, WG chose to solve the issue by treating all the smaller guns as secondaries, with much shorter range.

 

Conceivably, it would be also possible to treat them as main guns with different ballistic characteristics.

 

That would be confusing and difficult, you would basically keep being switched automatically from the 12-inch turret to a St. Louis strapped to the side... however, the balancing would then at least be based on some kind of skill.

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possible gain of that is very little and there are more urgent issues to fix than create load of t2 bb's which will be ignored by most of the players

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I still see a game where you'd be able to control your secondaries directly (while waiting for your mains to reload).

 

It seems odd DD's have the same guns, but being more accurate than the ones sitting on larger (more stable) ships...

 

Then we could revert some of the torp-nerfs and so on as well. Just so BB's are not totally overpowered.

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I always thought it would be a cool idea to have them lockable behind tier 10 essentially tier 11 would be a pre-t1 class just for the one group of ships 

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31 minutes ago, Skurfa said:

I still see a game where you'd be able to control your secondaries directly (while waiting for your mains to reload).

 

It seems odd DD's have the same guns, but being more accurate than the ones sitting on larger (more stable) ships...

 

Then we could revert some of the torp-nerfs and so on as well. Just so BB's are not totally overpowered.

 

Who would suffer most from improved secondary guns?  Cruisers.

 

Who would benefit most from torpedo buffs?  Destroyers.

 

Welcome back to game meta 2015/16, 5 BB every game dodging walls of skill from 5 DD every game with 1 or 2 confused cruisers hiding behind islands wondering what the :etc_swear: they were supposed to do in the game.

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2 minutes ago, Capra76 said:

 

Who would suffer most from improved secondary guns?  Cruisers.

 

Who would benefit most from torpedo buffs?  Destroyers.

 

Welcome back to game meta 2015/16, 5 BB every game dodging walls of skill from 5 DD every game with 1 or 2 confused cruisers hiding behind islands wondering what the :etc_swear: they were supposed to do in the game.

 

I can see we have quite different opinions of how the game was back in 15/16 :cap_cool:

 

But that's fair enough, I did like it though :Smile_popcorn:

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7 hours ago, Skurfa said:

I still see a game where you'd be able to control your secondaries directly (while waiting for your mains to reload).

 

It seems odd DD's have the same guns, but being more accurate than the ones sitting on larger (more stable) ships...

 

Then we could revert some of the torp-nerfs and so on as well. Just so BB's are not totally overpowered.

You mean WoWs Blitz?:Smile_trollface:

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Yeah it would be nice if the Mikasa had something to shoot at

 

Dupuy de lome

Dupuy-de-lome_Image3.jpg

 

Charles Martell

Charles Martel.jpg

 

Retvisan

1200px-Retvizan1902DelawareRiver.jpg

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They'd be essentially limited to one tier, so there's little room to explore these ships. With premiums I imagine the problem is economical. These would be very complex modelling jobs, which at T2 you'd have to sell for like 5 EUR...

 

I'd love a spin-off game that completely focuses around 1900-1920 or so. Start with pre dreadnoughts, work in great detail through WW1, and close with designs such as Ersatz Yorck at T10.

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Last year there was some info posted about the T2 Borodino, with some pictures and soft stats. Can't remember if the ship was shelved or dropped. The image looked as if the ship model was done.

 

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Vor 12 Stunden, Skurfa sagte:

It seems odd DD's have the same guns, but being more accurate than the ones sitting on larger (more stable) ships...

 

Quite right, but it's just a minor one of so many oddities, like for example the terrible dispersion on the BBs when in fact they were historically among the most accurate rifles ever. I frankly don't see a way around that without disrupting game balance.

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4 hours ago, Aragathor said:

Last year there was some info posted about the T2 Borodino, with some pictures and soft stats. Can't remember if the ship was shelved or dropped. The image looked as if the ship model was done.

Given that said info was only ever shared on one site, that nothing has been heard since and that the news was dropped on April 1st I'd say it was probably just a pretty well done April Fool's joke.

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14 hours ago, Nishi_Kinuyo said:

While valid arguements, the only reason Mikasa is even in the game is, afaik, the fact it still exists.

EH russian bb’s will soon be in the game sooooooooo. Yeah they could just plonk something at tier 2 and call it ‘Little tsar’ :Smile_trollface:

 

*pats smoll nishi on the ead*

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