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LemonadeWarriorITA

Automatic DCP for all classes

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After gaining some insight into this playerbase I would like to propose automatic DCP for all ships. The non automatic DCP is a deadly weapon in the hands of unicum player and to equal the playing field I would like to suggest to give it to all classes.
Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. 

 

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This is one of the worst ideas I have seen for a long time, if people cant hit 'R' themselves they should go play tetris

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20 minutes ago, LemonadeWarrior said:

Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. on eating pizza while playing.

 

FIFY :Smile-_tongue:

 

 

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25 minutes ago, LemonadeWarrior said:

Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle.  Pleasure yourself

 

Fixed

 edit:got ninjaed :Smile-_tongue:

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28 minutes ago, LemonadeWarrior said:

After gaining some insight into this playerbase I would like to propose automatic DCP for all ships. The non automatic DCP is a deadly weapon in the hands of unicum player and to equal the playing field I would like to suggest to give it to all classes.
Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. 

 

you really dont take it well when people disagree with you, do you? :Smile_teethhappy:

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32 minutes ago, LemonadeWarrior said:

Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle.

33 minutes ago, LemonadeWarrior said:

The non automatic [insert name*] is a deadly weapon in the hands of unicum player and to equal the playing field I would like to suggest to give it to all classes

*edited by me

You are so so right.

I propose automatic man battery guns and torpedoes as well.

This way we can keep the game balanced across the player base and ppl have more time to really focus on the battle.

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2 minutes ago, rnat said:

*edited by me

You are so so right.

I propose automatic man battery guns and torpedoes as well.

This way we can keep the game balanced across the player base and ppl have more time to really focus on the battle.

 

We were arguing yesterday in some thread, that those "OP ships" people complains about, are mostly useless players not being able to cope. So the solution is indeed to have some bot play for everyone, so we can sit there and cheer from our chairs being secure that the game will be fair...

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I'd like an Automatic Horn for when I'm coming through and having to click every dd for that Manual Secondary Fire is a bit too manual...

 

shot-19_03.09_12_53.14-0402.thumb.jpg.18453ab21206cff3ff13c8a7b2a48559.jpg

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2 minutes ago, Juanx said:

We were arguing yesterday in some thread, that those "OP ships" people complains about, are mostly useless players not being able to cope.

That is an overall bigger argument related to a ships base-strength and skill ceiling (and the amount of geniuses it draws), so i won't comment.

Rubbish players are rubbish in (almost) every ship though, so I don't see how that relates much to supposedly or actual OP ships.

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27 minutes ago, Tyrendian89 said:

you really dont take it well when people disagree with you, do you? :Smile_teethhappy:

Not really, but your lack of arguments did. You don't like my proposal? 
I thought you would like this :)

EDIT: Please stay on topic

 

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53 minutes ago, fubiah said:

This is one of the worst ideas I have seen for a long time, if people cant hit 'R' themselves they should go play tetris

So are you saying CV players should go play Tetris?

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7 minutes ago, LemonadeWarrior said:

So are you saying CV players should go play Tetris?

If only they would :Smile_trollface:

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It is funny how everyone thinks this is a bait. 

Yet here we are with automatic DCP, no carrier control during flight, useless flooding damage and etcetera.

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3 minutes ago, LemonadeWarrior said:

It is funny how everyone thinks this is a bait. 

Yet here we are with automatic DCP, no carrier control during flight, useless flooding damage and etcetera.

so woat?!.... worsen it up even more? u're really serious?! naaaah :Smile_veryhappy:.....

so, why not by bringing it in line, so with auto stuff u lose direct control for ur bb and fly the... totally useles in that regard.... fighter or spotter plane. as those can't do sheet (no player controlled fighters ever) we by then just need to set waypoints, secondary targets and can watch the magic happen from above...... brilliant :Smile_great:

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4 minutes ago, MrWastee said:

so woat?!.... worsen it up even more? u're really serious?! naaaah :Smile_veryhappy:.....

so, why not by bringing it in line, so with auto stuff u lose direct control for ur bb and fly the... totally useles in that regard.... fighter or spotter plane. as those can't do sheet (no player controlled fighters ever) we by then just need to set waypoints, secondary targets and can watch the magic happen from above...... brilliant :Smile_great:

During a battle you already have zero control over ship to air combat, unless you count the sector mechanic.
So I thought I'd bring it more in line with the rest of the game.

Jokes aside, I think this game offers very little for the long term experienced players.

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6 minutes ago, LemonadeWarrior said:

During a battle you already have zero control over ship to air combat, unless you count the sector mechanic.
So I thought I'd bring it more in line with the rest of the game.

Jokes aside, I think this game offers very little for the long term experienced players.

wrong.... actually, as "normal" ship u got more control over ship to air combat already.... no matter if by manual activation of fighters, wasd hack or dcp, fact is: those alone give u options cv's not have atm (given not all cv captns will return planes while under airattack, so they can dodge).....

anyways, just sparing myself quite some words now, as i not think the topic itself is worth even one more.

 

suggestion is a big nono from here, imho it's totally senseless!

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1 minute ago, MrWastee said:

wrong.... actually, as "normal" ship u got more control over ship to air combat already.... no matter if by manual activation of fighters, wasd hack or dcp, fact is: ithose alone give u options cv's not have atm (given not all cv captns will return planes while under airattack, so they can dodge).....

anyways, just sparing myself quite some words now, as i not think the topic itself is worth even one more.

 

suggestion is a big nono from here, imho it's totally senseless!

I forgot to add that it is complete RNG. My bad.

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