[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #1 Posted March 9, 2019 After gaining some insight into this playerbase I would like to propose automatic DCP for all ships. The non automatic DCP is a deadly weapon in the hands of unicum player and to equal the playing field I would like to suggest to give it to all classes. Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. 1 18 1 Share this post Link to post Share on other sites
[TR4SH] fubiah [TR4SH] Players 30 posts 9,993 battles Report post #2 Posted March 9, 2019 This is one of the worst ideas I have seen for a long time, if people cant hit 'R' themselves they should go play tetris 1 Share this post Link to post Share on other sites
[-OOF-] ollonborre Beta Tester 2,598 posts 12,758 battles Report post #3 Posted March 9, 2019 2 1 Share this post Link to post Share on other sites
[NWP] Saltface Players 2,062 posts 18,464 battles Report post #4 Posted March 9, 2019 Uhmmmm excuse my friend @LemonadeWarrior he caught a virus "Trollitatus Carnivoriensis". 1 1 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #5 Posted March 9, 2019 20 minutes ago, LemonadeWarrior said: Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. on eating pizza while playing. FIFY 3 Share this post Link to post Share on other sites
[COMFY] howardxu_23 Players 793 posts 2,080 battles Report post #6 Posted March 9, 2019 25 minutes ago, LemonadeWarrior said: Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. Pleasure yourself Fixed edit:got ninjaed 4 Share this post Link to post Share on other sites
ironhammer500 Beta Tester 1,111 posts 5,268 battles Report post #7 Posted March 9, 2019 UH Russian Battleships sure will love this idea. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #8 Posted March 9, 2019 @Boris_MNE or @Excavatus this is a topic for you guys 1 Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #9 Posted March 9, 2019 28 minutes ago, LemonadeWarrior said: After gaining some insight into this playerbase I would like to propose automatic DCP for all ships. The non automatic DCP is a deadly weapon in the hands of unicum player and to equal the playing field I would like to suggest to give it to all classes. Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. you really dont take it well when people disagree with you, do you? Share this post Link to post Share on other sites
FishDogFoodShack Players 685 posts 5,858 battles Report post #10 Posted March 9, 2019 I love it. Have you thought about sending your resume to WG? Something tells me you'll fit right in. 5 Share this post Link to post Share on other sites
[AAO] rnat Players 1,597 posts 21,919 battles Report post #11 Posted March 9, 2019 32 minutes ago, LemonadeWarrior said: Currently it is too difficult to manage all the controls in this game, so taking away this one will give me more time to focus on the battle. 33 minutes ago, LemonadeWarrior said: The non automatic [insert name*] is a deadly weapon in the hands of unicum player and to equal the playing field I would like to suggest to give it to all classes *edited by me You are so so right. I propose automatic man battery guns and torpedoes as well. This way we can keep the game balanced across the player base and ppl have more time to really focus on the battle. 1 Share this post Link to post Share on other sites
[PMI] Juanx Players 2,564 posts 9,352 battles Report post #12 Posted March 9, 2019 2 minutes ago, rnat said: *edited by me You are so so right. I propose automatic man battery guns and torpedoes as well. This way we can keep the game balanced across the player base and ppl have more time to really focus on the battle. We were arguing yesterday in some thread, that those "OP ships" people complains about, are mostly useless players not being able to cope. So the solution is indeed to have some bot play for everyone, so we can sit there and cheer from our chairs being secure that the game will be fair... Share this post Link to post Share on other sites
[UNICS] loppantorkel Players 4,506 posts 15,942 battles Report post #13 Posted March 9, 2019 I'd like an Automatic Horn for when I'm coming through and having to click every dd for that Manual Secondary Fire is a bit too manual... Share this post Link to post Share on other sites
[AAO] rnat Players 1,597 posts 21,919 battles Report post #14 Posted March 9, 2019 2 minutes ago, Juanx said: We were arguing yesterday in some thread, that those "OP ships" people complains about, are mostly useless players not being able to cope. That is an overall bigger argument related to a ships base-strength and skill ceiling (and the amount of geniuses it draws), so i won't comment. Rubbish players are rubbish in (almost) every ship though, so I don't see how that relates much to supposedly or actual OP ships. Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #15 Posted March 9, 2019 27 minutes ago, Tyrendian89 said: you really dont take it well when people disagree with you, do you? Not really, but your lack of arguments did. You don't like my proposal? I thought you would like this :) EDIT: Please stay on topic Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #16 Posted March 9, 2019 53 minutes ago, fubiah said: This is one of the worst ideas I have seen for a long time, if people cant hit 'R' themselves they should go play tetris So are you saying CV players should go play Tetris? Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #17 Posted March 9, 2019 33 minutes ago, 159Hunter said: @Boris_MNE or @Excavatus this is a topic for you guys Why? CVs have it, why not the other classes as well? Share this post Link to post Share on other sites
[TR4SH] fubiah [TR4SH] Players 30 posts 9,993 battles Report post #18 Posted March 9, 2019 7 minutes ago, LemonadeWarrior said: So are you saying CV players should go play Tetris? If only they would Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #19 Posted March 9, 2019 1 Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #20 Posted March 9, 2019 It is funny how everyone thinks this is a bait. Yet here we are with automatic DCP, no carrier control during flight, useless flooding damage and etcetera. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #21 Posted March 9, 2019 3 minutes ago, LemonadeWarrior said: It is funny how everyone thinks this is a bait. Yet here we are with automatic DCP, no carrier control during flight, useless flooding damage and etcetera. so woat?!.... worsen it up even more? u're really serious?! naaaah ..... so, why not by bringing it in line, so with auto stuff u lose direct control for ur bb and fly the... totally useles in that regard.... fighter or spotter plane. as those can't do sheet (no player controlled fighters ever) we by then just need to set waypoints, secondary targets and can watch the magic happen from above...... brilliant Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #22 Posted March 9, 2019 4 minutes ago, MrWastee said: so woat?!.... worsen it up even more? u're really serious?! naaaah ..... so, why not by bringing it in line, so with auto stuff u lose direct control for ur bb and fly the... totally useles in that regard.... fighter or spotter plane. as those can't do sheet (no player controlled fighters ever) we by then just need to set waypoints, secondary targets and can watch the magic happen from above...... brilliant During a battle you already have zero control over ship to air combat, unless you count the sector mechanic. So I thought I'd bring it more in line with the rest of the game. Jokes aside, I think this game offers very little for the long term experienced players. Share this post Link to post Share on other sites
[THESO] MrWastee Players 4,255 posts 33,584 battles Report post #23 Posted March 9, 2019 6 minutes ago, LemonadeWarrior said: During a battle you already have zero control over ship to air combat, unless you count the sector mechanic. So I thought I'd bring it more in line with the rest of the game. Jokes aside, I think this game offers very little for the long term experienced players. wrong.... actually, as "normal" ship u got more control over ship to air combat already.... no matter if by manual activation of fighters, wasd hack or dcp, fact is: those alone give u options cv's not have atm (given not all cv captns will return planes while under airattack, so they can dodge)..... anyways, just sparing myself quite some words now, as i not think the topic itself is worth even one more. suggestion is a big nono from here, imho it's totally senseless! Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #24 Posted March 9, 2019 1 minute ago, MrWastee said: wrong.... actually, as "normal" ship u got more control over ship to air combat already.... no matter if by manual activation of fighters, wasd hack or dcp, fact is: ithose alone give u options cv's not have atm (given not all cv captns will return planes while under airattack, so they can dodge)..... anyways, just sparing myself quite some words now, as i not think the topic itself is worth even one more. suggestion is a big nono from here, imho it's totally senseless! I forgot to add that it is complete RNG. My bad. Share this post Link to post Share on other sites
Skurfa Beta Tester 809 posts Report post #25 Posted March 9, 2019 Just remove flooding and fire altogether.... It gets less and less potent anyways. 1 Share this post Link to post Share on other sites