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AirSupremacy

BB players - Please seek AA ships to cover you

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BB players - Please seek AA ships to cover you

 

In matches CV players get asked in random matches such things as "Why was only I attacked?" and CV players give replies like "Because you're the Yamato".

There are team players which seek AA ships or join as a division group of 2 or 3 players (to cover each other's backs), but there is also players which ride their Musashi, Izumo, Montana etc. lonely and then wonder why they get repetitive air attacks until they are sunk.

 

BB`s which continue to ride alone or lonely park AA unprotected behind a mountain will be bombed away, the Sinop will be a similar air victim with old school tactics...like the lonely Musashi's - Easy monies for good CV pilots. More and more players are adapting to cover each other backs (encouraging group division play), some don't. It is very nice to see team players interacting with each other from the sky. Team smoking, covering backs by going along with AA ships, radar scouting etc.

 

The excellent Utube reviewer does not even consider air attacks in his video, some players are not fully aware that the game has and is evolving.

Some BB players are stuck in WW1, but we have airplanes and are in WW2.

 

Someday there will be submarines  & waterbombs, another tactical layer. 

 

 

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10 minutes ago, AirSupremacy said:

Some BB players are stuck in WW1, but we have airplanes and are in WW2.

why should we stuck in ww2, when we have ships that past ww2? lets give everyone surface to air missiles , so things get balanced

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[PARAZ]
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If anything most other ships have to stick to BBs for AA cover.

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22 minutes ago, ApolloF117 said:

why should we stuck in ww2, when we have ships that past ww2? lets give everyone surface to air missiles , so things get balanced

 

Then you would simply get to face dozens of wavetop altitude anti-ship missiles, ever more capable and ever faster flying.

 

There would be Phalanx or Goalkeeper systems and other ever more advanced anti-missile systems and as answer to those weapons to counter them such als supersonic munitions falling from the stratosphere making all ships obsolete except for nuclear submarines. ( situation now )

 

This is not Command&Conquer Generals so ending up  throwing nukes at each other is probabaly not where we want to go.

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5 minutes ago, Beastofwar said:

Command&Conquer Generals

the game didn't had ship combat sadly.... btw germans had anti-ship and anti-air missiles in ww2

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[CROTZ]
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30 minutes ago, El2aZeR said:

If anything most other ships have to stick to BBs for AA cover.

In my opinion, this is the root of the BB dissatisfaction problem - Getting sunk and having a centric view of some BB riders believing hat others will automatically come to them because they are riding the BB ship class, leads to lots of lonely BB riders which get sunk by airplanes. The game requires teamplay between all ships classes and players, for a successful match outcome.

 

Typical is a half damaged BB in matches, which then tries to hurry to smoke and some strong AA ship - But then its often too late.

Good CV players will hunt down every lonely ship.

I guess it will sink in more to players in half a year, as time and losses go by.

I've seen a lot of BB main players switch to DD`s or AA ships, the one-man-army game style can work better on such classes for some players.

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14 minutes ago, AirSupremacy said:

In my opinion, this is the root of the BB dissatisfaction problem - Getting sunk and having a centric view of some BB riders believing hat others will automatically come to them because they are riding the BB ship class, leads to lots of lonely BB riders which get sunk by airplanes. The game requires teamplay between all ships classes and players, for a successful match outcome.

 

Typical is a half damaged BB in matches, which then tries to hurry to smoke and some strong AA ship - But then its often too late.

Good CV players will hunt down every lonely ship.

I guess it will sink in more to players in half a year, as time and losses go by.

I've seen a lot of BB main players switch to DD`s or AA ships, the one-man-army game style can work better on such classes for some players.

 

Then again if the cruisers speed away to lay themselves in ambush for the first waves of aircraft heavy battleships cannot keep up and are left alone. This is not theory, i have learned to fly around those cruisers and hit BB that are outside their allies AA range still in the back of the map. Costly in DPM because of the long range flight time not doing any damage but worth it as otherwise you only lose lots of aircraft with no/low DPM as well.

 

Lack of cooridination is what kills/loses matches. Not individual skills. Sorry for those stat guys.

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[TKBS]
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yeap, but look also at the last flambass video in witch he find a true aa escort that shadowed him all the time

 

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[PARAZ]
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1 hour ago, AirSupremacy said:

In my opinion, this is the root of the BB dissatisfaction problem

 

You are missing the point. Again.

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[ODB]
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I not overly sorry to say this, but if ships were people I'd never have any time for anyone with a cv or bb personality. Does this make sense? A cv player once told me if it was my fault for not evading his cross-dropped torps while in my dd, it was impossible to evade some of those drops and dd's were thus helpless. He hardly played dd's. Some people who major in playing mostly a single class are often ignorant and incredibly biased and should certainly not be giving advice to others on the ships they themselves do not play much of.

 

We get these big maps and then you expect everyone to f'ing clump together just to avoid being targeted by a single ships' planes? So one ship from one class overwhelmingly influences the very direction and group formations people have to undertake? There is no room for individual flair? And don't talk to me of realism, it doesn't apply here because then you'd need to apply the concept universally and we'd fall very short almost everywhere.

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3 hours ago, ApolloF117 said:

the game didn't had ship combat sadly.... btw germans had anti-ship and anti-air missiles in ww2

Also had acoustic torpedoes but we don't see them in the game...

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[LEEUW]
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Sure, let me stay with my unreliable and unknown teammates for air cover while im doing 8-12 knots less at max speed and while my enemy does 180 knots through the air. :cap_like:

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[TWS]
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I've tried escorting BB's. There comes that point though where they are so far off the edge of the map you have nothing to shoot at with a 15km max range and then they sail off backwards to avoid being shot at anyway.

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5 minutes ago, WynnZeroOne said:

I've tried escorting BB's. There comes that point though where they are so far off the edge of the map you have nothing to shoot at with a 15km max range and then they sail off backwards to avoid being shot at anyway. 

Lmao.... just your typical BB player. :Smile_smile:

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28 minutes ago, WynnZeroOne said:

I've tried escorting BB's. There comes that point though where they are so far off the edge of the map you have nothing to shoot at with a 15km max range and then they sail off backwards to avoid being shot at anyway.

 

Maybe they run to a other map?   :Smile_popcorn:

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[CROTZ]
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Salem, Conqueror & "Something else of free choice" is an escort island which is always a problem to attack for CV pilots.

 

I had some random matches where 3 of these escort islands ( 3x3 players ) had been moving through the map, very hard to counter for CV`s.

Salem & Conqueror can be replaced with all the common similar powerful AA ship names.

 

Musashi, Yamato, Montana etc. are easy kills with none or 1 AA escort ship.

Escort groups of 4 ships ( 3 AA & 1 something else ) are often impossible to counter for CV`s, especially if 1 smoker is within the group.

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[JRM]
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AA Montana easy kill? Ok if it is all alone and he spammed before that to boot sure, but with some minimal company and full aa health idk

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13 hours ago, AirSupremacy said:

BB players - Please seek AA ships to cover you

They didnt do it with RTS CVs. They couldnt learn to stay within the friendly AA. They still dont know by stayin close to frindly AA they could counter the RTS CVs easly. 

 

So what makes you think that they are gonna do it now? Is their IQ level increased suddenly with the rework? 

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13 hours ago, AirSupremacy said:

BB players - Please seek AA ships to cover you

Unless you are in AA build Republique :cap_rambo::cap_rambo::cap_rambo:

 

 

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[BAZI]
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Very often you have to chose between two evils anyway. Sail completely off-position to stay in AA cover of a random id1ot (extra funny when the guy doesnt even use def aa and you still get reckt) or go to a strong position and risk being bombed.

 

Youre always alone in this game unless you div up with someone.

 

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9 hours ago, pjotter_destroyer said:
Spoiler

 

But even you have cover it,s still can happen you get sunk within 12 minutes :Smile-angry:

mu2.jpg

 

 

Was it the CV that sunk you... or the bad positioning? And 9 fps... wtf? what kind of slideshow is this?

 

On Topic:

The advice of the OP is nothing new. Don't get me wrong, it's a good advice, the problem is that very few will listen to it and even fewer will execute it properly a.k.a. they won't make a massive blob that don't move any ware (something that we see even in games without CVs, even before 0.8.0.) and 5-12 minutes later get surrounded and slothered by cross-fire.

 

 

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The biggest problem I have found in seeking 'random' friendly AA ships for cover is the disparity between ship playstyles, optimal positioning, and spawn locations (not to mention speshul teammates, whom I am one of sometimes).

 

For example, I spawn at the extreme outside on the A/B side of Northern Lights in my Musashi. I am accompanied by a Mino and a Wooster. Great. So, as always, I crank up my throttle to max, and start to figure out - mino looks like he's going for the big island, which is to be expected. Wooster does a hard left and starts sailing across the spawn. OK, so... Mino it's going to be then.

 

Except he's so fast, and I'm so slow, he's 7km away before I can sneeze. And then just as I start catching up and positioning to disuade any BB's overrunning his position (i.e. mutual support), he does a hard left and starts kiting away back into spawn - staying a comfortable 6-7km away from me and to one side. Needless to say, the enemy Midway has the time of his life with me. I can't do Sh*t trying to catch up with my 'support' and promptly get whittled down by the CV and ships on this flank (where I am now alone). I mean, I'm not saying the Mino made the wrong decision from his perspective, but it did kinda ruin my day...

 

But I do still seek AA cover when in my BB. And provide it when I'm in a cruiser. It can just be situational as to when/if it is possible.

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