[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #1 Posted March 5, 2019 (edited) Just been watching an interesting video by Flamu on the Soviet Tier VII BB "Sinop" QUOTE The T7 Soviet Battleship Sinop is certainly no pushover, great armor, great health, good concealment, great guns, great speed. Downsides are only really weak AA, the torpedo belt and a large turning circle. Doesn't really feel like a fair trade. END-QUOTE Full video here: Spoiler Imaginary conversation at Wargaming offices between two high ranking officials on the Russian BB Project: #1: The plans for the new Soviet Battleships indicate that they have NO weaknesses whatsoever! #2: OK then, nerf the AA. #1: Great idea - then we nerf Carriers out of existence so the weakness is not a problem. #2: Also, Premium Soviet battleships will sell like hot cakes - more money! #1: Yes, with more money we can increase developer's vodka ration to three bottles per day, and buy only best quality sledgehammers for the balancing team. THE END. Edited March 5, 2019 by Admiral_H_Nelson Typo 11 5 1 Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #2 Posted March 5, 2019 Will these be a complete tech tree? Share this post Link to post Share on other sites
[HAIFU] TenshiAkumaNdnd Players 7,571 posts 18,591 battles Report post #3 Posted March 5, 2019 Oh come on man really? Did we really need another conspiracy theory like this? For shitposting i usually go to reddit 4 1 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,819 posts 38,654 battles Report post #4 Posted March 5, 2019 Guys, I think that you need to have a little more patience considering all this CV/other ship balancing. If you look notes for Update 0.8.1.1 you can see that IJN CV planes are now being buffed. Also there are already some changes of earlier changes to ships visibility from air. Quote For all classes of ships, except destroyers, visibility from the air now cannot be less than the range of the ship’s air defenses. This will prevent cases where a squadron comes within range of a ship with its air defense switched off with the ‘P’ key, after which the ship activates anti-aircraft weapons and causes serious and sudden damage to the aircraft. After this change, a squadron will detect the ship at the same time or before it is within range of air defense, regardless of if the ship has its air defenses activated or not. Changes will affect such ships as Worcester, Minotaur, Cleveland, Atlanta, Flint and others. The interaction of destroyers with aircraft will remain at the same level and the tactics of disabling air defense weapons with the ‘P’ key will also be relevant for this class. https://worldofwarships.eu/en/news/game-updates/0811-hot-fix/ You can't expect that all this happen overnight. Also Soviet BBs are still very much WiP. And they are silver ships which means no restrictions to nerfs after release. 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,264 posts 18,815 battles Report post #5 Posted March 5, 2019 16 minutes ago, Admiral_H_Nelson said: ... maginary conversation at Wargaming offices between two high ranking officials on the Russian BB Project: #1: The plans for the new Soviet Battleships indicate that they have NO weaknesses whatsoever! #2: OK then, nerf the AA. #1: Great idea - then we nerf Carriers out of existence so the weakness is not a problem. #2: Also, Premium Soviet battleships will sell like hot cakes - more money! #1: Yes, with more money we can increase developer's vodka ration to three bottles per day, and buy only best quality sledgehammers for the balancing team. THE END. Really? Kremlin has very strong AA CV reworked is not finished, next patch improves torpedos... 1 Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #6 Posted March 5, 2019 (edited) 18 minutes ago, ColonelPete said: Really? Kremlin has very strong AA CV reworked is not finished, next patch improves torpedos... Colonel - some things go right over your head. Did you have your sense of humour surgically removed or something? QUESTION: How do you make the Colonel laugh on a Monday? ANSWER: Tell him a joke on a Friday! Edited March 5, 2019 by Admiral_H_Nelson addition 2 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,264 posts 18,815 battles Report post #7 Posted March 5, 2019 People on this forum believe anything. Therefore these "jokes" are extremly dangerous. 1 Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,895 battles Report post #8 Posted March 5, 2019 So one out of 7 test ships in their first iteration is op, therefore the only logical explanation is that wargaming went to some grand conspiracy involving their biggest change to the game since closed beta to make sure that this one ship is op? You convinced me 1 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,819 posts 38,654 battles Report post #9 Posted March 5, 2019 8 minutes ago, thiextar said: So one out of 7 test ships in their first iteration is op Well actually two, T5 and T7 are both OP so far. Share this post Link to post Share on other sites
[-AP-] thiextar Players 3,503 posts 9,895 battles Report post #10 Posted March 5, 2019 5 minutes ago, fumtu said: Well actually two, T5 and T7 are both OP so far. Well that changes everything 3 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,819 posts 38,654 battles Report post #11 Posted March 5, 2019 1 minute ago, thiextar said: Well that changes everything Yea, I though it would Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #12 Posted March 5, 2019 im waiting for the stuff on the tier 6 and 8 and 9 to come out and see how they perform Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,506 battles Report post #13 Posted March 5, 2019 1 hour ago, Admiral_H_Nelson said: #1: The plans for the new Soviet Battleships indicate that they have NO weaknesses whatsoever! Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #14 Posted March 5, 2019 T3 is Op too because it is immune to HE dmg Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #15 Posted March 5, 2019 11 minutes ago, Darth_Glorious said: T3 is Op too because it is immune to HE dmg really? that seems entirely too fair to be true care to share a screenshot of the armour model? Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,819 posts 38,654 battles Report post #16 Posted March 5, 2019 3 minutes ago, Tyrendian89 said: really? that seems entirely too fair to be true care to share a screenshot of the armour model? You can find more about armour layout of Knyaz Suvorov here https://thedailybounce.net/world-of-warships/supertest-russian-tier-iii-battleship-knyaz-suvorov/ Its armour really looks amazing for T3. 1 Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #17 Posted March 5, 2019 10 minutes ago, fumtu said: You can find more about armour layout of Knyaz Suvorov here https://thedailybounce.net/world-of-warships/supertest-russian-tier-iii-battleship-knyaz-suvorov/ Its armour really looks amazing for T3. ...wow. Thanks for sharing. That is so far beyond insane it's not even funny. And here I thought the T5 was already hilariously overpowered armour wise... Also, mighty sneaky of WG to for some mysterious reason not give this ship to any of their live testers and CCs... Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,068 posts 15,108 battles Report post #18 Posted March 5, 2019 We are getting a line of new Nikolai’s. And I plan to use and abuse the out of them while I can. Share this post Link to post Share on other sites
[RODS] Ronchabale Players 2,985 posts 9,991 battles Report post #19 Posted March 5, 2019 Its base AA rating is 45 so its not weak, more like middle of the pack Weak: Ashitaka 20 Low: Colorado 38 Nagato 39 Average: Nelson 42 Hood 43 (but the defensive fire option on top of that kind of removes it from this list) Sinop 45 King George V 47 Good: Scharnhorst 50 Duke of York 58 Strong: Gneisenau 64 Lyon 65 Share this post Link to post Share on other sites
AnEvilJoke Players 1,647 posts 7,138 battles Report post #20 Posted March 5, 2019 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,299 posts 26,350 battles Report post #21 Posted March 5, 2019 I run they should just take the Cesare approach and whack them all up a Tier. As it stands the entire line looks over powered.... Share this post Link to post Share on other sites
[AXIS] svadilfari Players 725 posts 19,021 battles Report post #22 Posted March 5, 2019 sounds legit xd Share this post Link to post Share on other sites
[88888] DuneDreamer Players 499 posts Report post #23 Posted March 5, 2019 I think you are a London-based, NATO-loving warmonger who is angry over Brexit and wants to blame Russia for it! 2 1 Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #24 Posted March 6, 2019 5 hours ago, DuneDreamer said: I think you are a London-based, NATO-loving warmonger who is angry over Brexit and wants to blame Russia for it! If that remark is aimed at me, then the only thing you have correct is that I am a Londoner. For the rest of it you are 180 degrees wrong. We can discuss further in private if you like. 1 Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #25 Posted March 6, 2019 9 hours ago, Ronchabale said: Its base AA rating is 45 so its not weak, more like middle of the pack No. Oh, please, God, no. DON'T BELIEVE THAT NUMBER, IT HAS NO VALUE WHATSOEVER. If you want to compare AA, look at actual numbers. The ranges and DPS of specific auras (remember to include accuracy) and how wide each of them is, and whether your ship happens to have a dead 1km radius "please hit me with dive bombers safely" zone overhead. Slightly less important but still can matter: the number and, to lesser degree, the damage from flak puffs (again, remember about accuracy as it affects the number of flaks as well). These are the numbers you want to look at. Oh, and def. AA makes a difference, though not as big as it once did (as now it's basically just a multiplier with no extra effects). Oh, and also: DDs have better AA than numbers imply because they have much faster and more effective AA sector switching (50:150 without manual AA) meaning that managing your assets skillfully gives you more power than a cruiser with similar base AA values would enjoy. And at the end of this all is the question of how prone to destruction your most potent AA mounts are... In any case, the aggregate AA rating is... something to wipe your behind with, basically. 1 Share this post Link to post Share on other sites