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SeaSickOllie

Update 0.8.1.1

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14 minutes ago, affie said:

It is very strange that WG is giving the converging torpedoes to RN when they already gave the gimmick called carpet bombers. Why not give these torpedoes to IJN to further improve their torpedoes and have gimmicks as follows:

 

USN - Tiny Tims

RN - Carpet bombers 

IJN - Converging torpedoes

I could be wrong but if anything IRL British RP3 rockets preceded US Tiny Tim rockets. Did the IJN ever deploy rockets?

To be provocative, therefore the Rockets should be on Tier VI (and above) RN Carriers and Tier VIII US Carriers. The Tier IV carriers shouldn't carry them.

And don't get me started on the RN plane choices!

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Good news. Let's see if it helps, as these torps are still so slow.

What I miss is a reduction in plane-loss cost. Nothing as expensive as a TX-carrier-game atm. :cap_horn:

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"For all classes of ships, except destroyers, visibility from the air now cannot be less than the range of the ship’s air defenses. This will prevent cases where a squadron comes within range of a ship with its air defense switched off with the ‘P’ key, after which the ship activates anti-aircraft weapons and causes serious and sudden damage to the aircraft. "

 

Hopefully this no surprise policy will also be used for surface detection? Like for Shimas: Those evil boats just sneak in, throw their torps and boom they cause serious and sudden damage to your battleship. And unlike CV you can't just turn on a dime and boost out of the way, neither just launch the next squadron. You just die horrible and helpless. So range=detection for all ships - 20km visibility on Shima now, it's only fair! :Smile_child:

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3 hours ago, eliastion said:

Well, that was kind of point. The problem was that the AA trap when set on certain ships was just overly powerful. This called for one of two solutions:

a) reduce the effectiveness of AA so that the trap is less disastrous

or

b) do what they've done, basically

 

And the problem with A would be that then you'd find yourself with AA cruisers not being able to effectively defend themselves from planes when targeted by a strike.

 

On another note, this actually creates an interesting niche for AA DDs - they can't compete with AA cruisers when it comes to AA, but they now can do something cruisers are not capable of. That being said, rockets are still too weak against DDs (after 0.8.0.3) and HE bombs are still too effective (it should be a general-use weapon that does something to all classes but isn't all that great, NOT the weapon of choice used by USN CVs when they really want to hunt down a DD - that's what rockets should be for... only now kinda aren't after excessive nerfing). Seriously, DDs should be more visible, rockets more effective, bombs less effective AND planes shouldn't have "sixth sense" where you're informed that your planes got spotted - that last change would mean that even without ridiculously reduced air spotting DDs would be able to avoid detection, because - unlike now - planes wouldn't be equipped with "early warning system" telling them that there's something spotting the planes.

 

But, well. I guess at least WG realized how utterly pointless IJN CVs have become when NONE of their weapons were reliable anymore (torps after the very first hotfix, rockets after the third, dive bombers from the very launch). Hard to say how much of an improvement we should expect but at least they noticed a problem and are trying to fix it somewhat.

well its really simple the old RTS CVs worked ok !  Just play T 4 CVs for a few games  and see how hopeless and unfun  CVs are now !  JUST ROLL THE FUBAR BACK or just screw it up some more and run people to another game ! Myself I am looking hard at anything else , all the changes are getting to much to deal with !  BEING A WOWS lab rat is silly and spending more money to be one is stupid !  

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If I'd known when I first started playing this game, that you had to take over flight of aircraft on CV's, I'd have never wasted so much time and effort playing CV's.  If I wanted to fly dam planes I'd have played World of Warplanes instead, at least then I'd have wanted planes to fly, not command ships.

 

What a waste of years.  I feel very cheated by the last update, and by the developers of this game.  Bet they wont give me back all the XP I've used and now wasted, getting up to a Midway, or all the credits buying each tier of add ons, etc to get up there, will they be reimbursed, not a chance. 

 

For me, the game has now been spoilt.

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1 hour ago, Cambera_1 said:

I could be wrong but if anything IRL British RP3 rockets preceded US Tiny Tim rockets. Did the IJN ever deploy rockets?

To be provocative, therefore the Rockets should be on Tier VI (and above) RN Carriers and Tier VIII US Carriers. The Tier IV carriers shouldn't carry them.

And don't get me started on the RN plane choices!

fighters attacking ships is a miss use of fighters They are for dogfights !  and  T 4 CVs  are  already useless so NO problem , kill them a little more !

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5 minutes ago, southandr said:

If I'd known when I first started playing this game, that you had to take over flight of aircraft on CV's, I'd have never wasted so much time and effort playing CV's.  If I wanted to fly dam planes I'd have played World of Warplanes instead, at least then I'd have wanted planes to fly, not command ships.

 

What a waste of years.  I feel very cheated by the last update, and by the developers of this game.  Bet they wont give me back all the XP I've used and now wasted, getting up to a Midway, or all the credits buying each tier of add ons, etc to get up there, will they be reimbursed, not a chance. 

 

For me, the game has now been spoilt.

 You are right !  Someone needed to walk the plank or hang from the yard arm !  Hard to believe upper management would let this mess go on !

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12 minutes ago, bondone said:

fighters attacking ships is a miss use of fighters They are for dogfights !  and  T 4 CVs  are  already useless so NO problem , kill them a little more !

Not trying to start a war, but rockets were brought in to kill DDs, escorts and civilian ships together with submarines from round 1942 onward.

They were carried by all sorts of aircraft, especially fighters.

That said fighters ALSO did Combat Air Patrol, Strike Escort and Reconnaissance.

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3 hours ago, Kristofer19fx said:

Any chance Cleveland no gun sound bug when equipped with freedom camo got fixed by one of the sound fixes? :Smile_sad:

no they want for us to spent others camo  clever move wg!!!

 

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Quote

For all classes of ships, except destroyers, visibility from the air now cannot be less than the range of the ship’s air defenses. This will prevent cases where a squadron comes within range of a ship with its air defense switched off with the ‘P’ key, after which the ship activates anti-aircraft weapons and causes serious and sudden damage to the aircraft. After this change, a squadron will detect the ship at the same time or before it is within range of air defense, regardless of if the ship has its air defenses activated or not. Changes will affect such ships as Worcester, Minotaur, Cleveland, Atlanta, Flint and others. The interaction of destroyers with aircraft will remain at the same level and the tactics of disabling air defense weapons with the ‘P’ key will also be relevant for this class.

So you punish players who actually have more than 2 brain cells and managed their AA? Why should a CV player think about where he is flying and which flight path he takes..... would require some brain cells... oh wait we are talking CV players.... nevermind....

 

If i sail around an island like a pleb and behind the island is an enemy sitting and I'm eating all his torps because I thought I could get around or there is no enemy, I'm getting punished as deserved.... BUT when a CV players flys blindly direct line to his target whithout thinking about where ships possible can be it's to hard and needs to be fixed....

 

Just delete this class for the better of the game.... why do you care about what!?! 2 % of you playerbase who are CV mains?

I'm sure if you remove CVs the other 98 % will make for the financial loss of this 2 %......

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40 minutes ago, Cambera_1 said:

Not trying to start a war, but rockets were brought in to kill DDs, escorts and civilian ships together with submarines from round 1942 onward.

They were carried by all sorts of aircraft, especially fighters.

That said fighters ALSO did Combat Air Patrol, Strike Escort and Reconnaissance.

TRUE BUT  .The game is not really historic , its  SiFi   otherwise BISMARK could sink HOOD with one salvo , but shooting down red team planes to cover green team ships is important . The old RTS CVs could do that job very well , provided the RTS CV commander had some idea of how to cover team mates . Now CVs are just silly ships , waves of planes may as well be land based ,  The real reason they don't have dog fights is the mechanics of this game will not support it ! As well as a joystick control option !  All changes starting with 080 are horrid , its not and never will be WOWPLANES . Further more re spawn arcade like planes is not making game play any better in this game or Warplanes ! Controlling the paper planes with A and D KEY and part time mouse pad , no elevator control !!!  That could not be worse  . 1 + A D AD OR DA DA  MOUSE RIGHT CLICK  A D  D A  FFFF  . That's fun ?? 

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interesting... looks like they nerfed CVs so hard last time, even they see, it was a little to much, to hard... jeez, i wonder, why they always pull out the sledgehammer, instead of tweaking numbers with a little more, ... sensitivity... maybe? but it never was their thing... always use a ROCK on the HEAD, instead of more subtile ways...

 

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1 hour ago, southandr said:

If I'd known when I first started playing this game, that you had to take over flight of aircraft on CV's, I'd have never wasted so much time and effort playing CV's.  If I wanted to fly dam planes I'd have played World of Warplanes instead, at least then I'd have wanted planes to fly, not command ships.

 

What a waste of years.  I feel very cheated by the last update, and by the developers of this game.  Bet they wont give me back all the XP I've used and now wasted, getting up to a Midway, or all the credits buying each tier of add ons, etc to get up there, will they be reimbursed, not a chance. 

 

For me, the game has now been spoilt.

Actually they do a full refund on XP as freexp and credits..... reading patch notes seems to be hard.... oh wait CV main... nevermind...

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16 minutes ago, Bruecki2938 said:


 

Just delete this class for the better of the game.... why do you care about what!?! 2 % of you playerbase who are CV mains?

I'm sure if you remove CVs the other 98 % will make for the financial loss of this 2 %......

Never give up the ship , death before dishonor !

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I don't particular like this global nerf to the AA trap. The problem is, is that almost every high tier cruiser is now an AA trap since they can't be spotted in time to take serious evasive action. Having the odd proper AA trap ship about is not a big issue. I didn't realise the P key was being abused so much.

The problem is the  -20% spotting from air detection range nerf was to great in 0.8.0.3. CV's now cannot provide any intelligence gathering without sacrificing planes. Only funny thing is, that BB's keep asking CV's to spot for them. Pre-nerf they couldn't get to camp island in time. Now they need to man up and spot their own targets. And if the DD's aren't still hiding behind their cruiser ships, I just drop a bomb on them instead of hit them with a rocket to make their day. That's if I can be bothered to find them, -20% AA detection range means you basically have to be on top of them to spot them now.

The area of a circle is pi times the square of a radius. -10% would probably have sufficed.

Seems like another brainless panic hotfix.

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3 hours ago, Steph246 said:

Imagine one instant : WG you fix all your gambling UI and stop take players for base idiot candy crush players with ur content, it ll make players better for ur benefit: don t reproduce WoT gaming meta. Is there somebody playing the game over there or you just watch the income value and decide to introduce [edited] mechanics into this software ? Many people have already asked you this before.

WELL STATED !   I am with you !

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1 hour ago, southandr said:

(...)

What a waste of years.  I feel very cheated by the last update, and by the developers of this game.  Bet they wont give me back all the XP I've used and now wasted, getting up to a Midway, or all the credits buying each tier of add ons, etc to get up there, will they be reimbursed, not a chance. (...)

You literally were given the option to sell ALL your CVs, one by one, for

 - full price in doublons if they were premiums

 - full research cost in freeXP (along with the cost of all modules) + silver if they were the silver CVs

so I'm not sure what the hell you're talking about here.

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So a Kaga nerf as well as a Graf Zeppelin nerf.... Why? Kaga is already in a rough spot. Graf Zepp has to overly rely on TBs because the 2 bombs you drop are never on point anyway. The rocket planes on GZ are pretty iffy too.

 

Meanwhile, HEDBs delete DDs like mad and nothing has been done about this - has that gone completely under the radar?

 

Not to mention that they still haven't added invulnerability for planes that dropped their payload.

 

Good to see that Shoukaku gets some love at least.

 

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7 hours ago, eliastion said:

DDs should be more visible

Of course, so some cruisers can outspot them...   lol

isnt the radar infection enough for you??

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3 hours ago, Schneekristall said:

Hopefully this no surprise policy will also be used for surface detection? Like for Shimas: Those evil boats just sneak in, throw their torps and boom they cause serious and sudden damage to your battleship.

ever tried using W  key on your battleship???   it works!!!!

 

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3 hours ago, Bruecki2938 said:

Just delete this class for the better of the game.... why do you care about what!?! 2 % of you playerbase who are CV mains?

I'm sure if you remove CVs the other 98 % will make for the financial loss of this 2 %......

*edited*

Edited by Arty_McFly
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2 hours ago, Bruecki2938 said:

Just delete this class for the better of the game.... why do you care about what!?! 2 % of you playerbase who are CV mains?

I'm sure if you remove CVs the other 98 % will make for the financial loss of this 2 %......

They want to make the 2% into 98% and the 98% into 2%.

Imagine when they can't balance the CVs what would happen when they introduce submarines into the "soup".

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25 minutes ago, victorem said:

Of course, so some cruisers can outspot them...   lol

isnt the radar infection enough for you??

I was, of course, talking specifically about air concealment that had recently been buffed to a truly ridiculous degree - and that just to address the issue caused not by their poor concealment (it was good enough) but by the issue of planes knowing when they are spotted, thus alerting them of DD presence (and often prompting the CV player to then actively look for the DD in question) :Smile_sceptic:

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*edited*

 

This is the English Speaking Forum, please write posts in English only.

Edited by Arty_McFly
Wrong language.

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