[A77] Luke6_31 Beta Tester 55 posts 8,645 battles Report post #1 Posted February 28, 2019 You do realise WG that this is crap for gameplay. You do realise this is the worst [edited]thing ever. GET RID OF TWO CV GAMES. PLEASE. Thank you. 3 1 4 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #2 Posted February 28, 2019 I really respect your Clan and would have expected a less emotion driven topic created LOL 2 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #3 Posted February 28, 2019 you know how it says , always can try harder vs 2 cvs ^^ Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #4 Posted February 28, 2019 I like the new CV. I would also remove dual (or even triple!) CV games. A single CV can be very effective at spotting in a certain area. It can also accidentally spot lots of stuff as it makes its attack runs. With two CV this constant spotting and collateral spotting happens in multiple places on a map. It also means if there is an isolated target they frequently get gang banged by both CV at once. Myself (kaga) and a lexington made an alabama rage because we were both attacking him at once (he was in a cap). Due to the plane cycle speed he was being attacked by something roughly every 5 seconds until he was dead. 3 1 Share this post Link to post Share on other sites
[CROTZ] AirSupremacy Beta Tester 1,209 posts 12,485 battles Report post #5 Posted February 28, 2019 I like CV 2v2 matches a lot, there is plenty of action going on Share this post Link to post Share on other sites
[B0TS] ChatBanForSayingTruth Players 312 posts 15,158 battles Report post #6 Posted February 28, 2019 I like 2xCVs games too....then i play wooster, minotaur or DM. But it never happens then 1 2 Share this post Link to post Share on other sites
[AXIS] svadilfari Players 725 posts 19,416 battles Report post #7 Posted February 28, 2019 literally havent been in a 4cv game in 2+ weeks ... Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,656 battles Report post #8 Posted February 28, 2019 I have rather mixed feelings about the whole CV cap thing: On the one hand, having a hard cap of one CV per team (which on balance, I think I'd like to see) would allow things that aren't AA monsters to be viable again (basically, it would be a similar state of affairs to what we had with RTS), at least some of the time. On the other, if one can accept being able to play a much reduced roster of ships, dueling with attacking aircraft from two CVs can be quite exciting, and not a foregone conclusion either way. For example, I tip my hat to the drivers of the two CVs who were trying to sink my T8 PA DD last night - they damn near got me with a coordinated torp cross-drop - excellent skills. Even though we ended up losing (I got bushwhacked by a pair of enemy DDs, whilst concentrating too hard on trying to sink one of the CVs), it was one of the more exciting games I've played recently. I think a cap of one CV per team would be best overall for the game, but I would miss knife-fighting with two lots of enemy planes... Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #9 Posted February 28, 2019 5 minutes ago, svadilfari said: literally havent been in a 4cv game in 2+ weeks ... 2 out of 5 games last night were 4CV games. Admittedly I played a CV for all 5 of them, so my chances of getting a 4 CV game were higher :) 3 Share this post Link to post Share on other sites
[HOO] Kevbar Beta Tester 687 posts 8,087 battles Report post #10 Posted February 28, 2019 Nothing wrong with this 2CV. Well, nothing that a well aimed steam-roller wouldn't fix!! 1 8 Share this post Link to post Share on other sites
Flavio1997 ∞ Alpha Tester 1,006 posts 11,990 battles Report post #11 Posted February 28, 2019 36 minutes ago, Zuihou25 said: I really respect your Clan and would have expected a less emotion driven topic created LOL Considering the fact that when we encountered them in CW and won we got all magically chat-banned, i cannot really consider myself impressed or that reacrion as something unexpected, even though on this topic, he is right. 2 cvs per side are cacerous for the game Share this post Link to post Share on other sites
[BHSFL] Beastofwar [BHSFL] Players 4,596 posts Report post #12 Posted February 28, 2019 OP is right, i was part of a 2 CV combined continuous attack on a single enemy DD untill it was dead. That player had no fun and all the right in the world to complain. I had no communications with this other CV but i attacked what he/she did and the other way around. There were torpedo sandwiches by 2 torpedo squadrons simultaniously attacking from opposing sides again, be it only 3 torpedo per side ones you can still survive...Now THAT makes CV really overpowered but nerfing is not the answer.....adjusting MM not to put 2 CV per side in a match is, but WG doesnt want to during introduction of new stuff. 2 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #13 Posted February 28, 2019 15 minutes ago, Beastofwar said: OP is right, i was part of a 2 CV combined continuous attack on a single enemy DD untill it was dead. That player had no fun and all the right in the world to complain. I had no communications with this other CV but i attacked what he/she did and the other way around. There were torpedo sandwiches by 2 torpedo squadrons simultaniously attacking from opposing sides again, be it only 3 torpedo per side ones you can still survive...Now THAT makes CV really overpowered but nerfing is not the answer.....adjusting MM not to put 2 CV per side in a match is, but WG doesnt want to during introduction of new stuff. Did you just type something sensible 😉 1 Share this post Link to post Share on other sites
[BHSFL] Beastofwar [BHSFL] Players 4,596 posts Report post #14 Posted February 28, 2019 54 minutes ago, Bear_Necessities said: Did you just type something sensible 😉 I want a fair game just like everyone else. Share this post Link to post Share on other sites
[HOO] DreadArchangel Weekend Tester 1,004 posts Report post #15 Posted February 28, 2019 So its bad when 2 cv's combine to take down a ship, but allright for say 2 bb's, 2 ca's or even 2 dd's. Yeah right..... 2 Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,211 battles Report post #16 Posted February 28, 2019 You think 2 x CV is a problem, check this out !!!!!! ( this is NOT a name and shame) Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,108 posts 36,211 battles Report post #17 Posted February 28, 2019 33 minutes ago, DreadArchangel said: So its bad when 2 cv's combine to take down a ship, but allright for say 2 bb's, 2 ca's or even 2 dd's. Yeah right..... Disagree ( yes i play CV as well) if a ship fires at you, you can shoot back, if a CV attacks you, all you can do is shoot the planes not the attacking CV. Share this post Link to post Share on other sites
[TF57] martin035 Players 103 posts 11,874 battles Report post #18 Posted February 28, 2019 I don't mind 2x CV's especially if I'm in my Huanghe, the sound of them planes splashing into the sea always puts a smile on my face. 1 Share this post Link to post Share on other sites
[BHSFL] Beastofwar [BHSFL] Players 4,596 posts Report post #19 Posted February 28, 2019 1 hour ago, DreadArchangel said: So its bad when 2 cv's combine to take down a ship, but allright for say 2 bb's, 2 ca's or even 2 dd's. Yeah right..... No it's bad when the match has 1 DD per side and it gets targeted by both CV's per side. It then cannot do what DD's do and it's player will be unhappy. Unhappy players come here and cry nerf. When WG actually listens and slaps stacks of nerfs on CV, that makes CV players unhappy too. But the fault was and is MM not having a limit on certain classes that need have a limit. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #20 Posted February 28, 2019 2 hours ago, DreadArchangel said: So its bad when 2 cv's combine to take down a ship, but allright for say 2 bb's, 2 ca's or even 2 dd's. Yeah right..... The worst of it is, it took TWO carriers multiple attacks to bring a DD (the smallest ship in game) down. Then what. Are they happy when CVs get so nerfed they can't even take down a rowing boat? My my my. I'll remember when a DD gets around my team and starts killing my CV. Happens about 50% of the games. Usually I'm not there anymore though. Share this post Link to post Share on other sites
[CROTZ] AirSupremacy Beta Tester 1,209 posts 12,485 battles Report post #21 Posted March 1, 2019 4 hours ago, Beastofwar said: No it's bad when the match has 1 DD per side and it gets targeted by both CV's per side. It then cannot do what DD's do and it's player will be unhappy. Unhappy players come here and cry nerf. When WG actually listens and slaps stacks of nerfs on CV, that makes CV players unhappy too. But the fault was and is MM not having a limit on certain classes that need have a limit. Additional 16 players per match would be awesome ! That would really bring lots of action to games IMHO. Share this post Link to post Share on other sites
[I401] That_Other_Nid Players 969 posts 11,943 battles Report post #22 Posted March 1, 2019 On 2/28/2019 at 7:49 AM, Verblonde said: I have rather mixed feelings about the whole CV cap thing: On the one hand, having a hard cap of one CV per team (which on balance, I think I'd like to see) would allow things that aren't AA monsters to be viable again (basically, it would be a similar state of affairs to what we had with RTS), at least some of the time. On the other, if one can accept being able to play a much reduced roster of ships, dueling with attacking aircraft from two CVs can be quite exciting, and not a foregone conclusion either way. For example, I tip my hat to the drivers of the two CVs who were trying to sink my T8 PA DD last night - they damn near got me with a coordinated torp cross-drop - excellent skills. Even though we ended up losing (I got bushwhacked by a pair of enemy DDs, whilst concentrating too hard on trying to sink one of the CVs), it was one of the more exciting games I've played recently. I think a cap of one CV per team would be best overall for the game, but I would miss knife-fighting with two lots of enemy planes... Yeah, I'm finding i don't particularly mind 2 CVs, the spotting is the only remaining issue for me. I suspect our less capable and adaptable players are the ones who are whining the most. And I make this comment as a solid 50% player. Apparently potatoes don't know how to use sectors or WSAD 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #23 Posted March 1, 2019 13 hours ago, Flavio1997 said: Considering the fact that when we encountered them in CW and won we got all magically chat-banned, i cannot really consider myself impressed or that reacrion as something unexpected, even though on this topic, he is right. 2 cvs per side are cacerous for the game Thing is, you can't report people in CW. You need to send a replay to WG to get something done. If that happens and you get banned you probably deserved it. 1 Share this post Link to post Share on other sites
[CROTZ] AirSupremacy Beta Tester 1,209 posts 12,485 battles Report post #24 Posted March 1, 2019 2 Minotaurs per team in a match should be limited to 1. 1 Share this post Link to post Share on other sites
jss78 Players 1,292 posts 12,866 battles Report post #25 Posted March 1, 2019 For me 2 CV games are something I like once in a while, to mix things up. I think ideally I'd have a healthy mixture of 0, 1 and 2 CV games. 1 Share this post Link to post Share on other sites