Konami77 Beta Tester 6 posts Report post #1 Posted April 21, 2015 (edited) Hi guys, I'm a WoT player of long time I have just discovered - after sending a ticket to the support - that clans inside WoT will be shared in WoWs, or better, all our accounts share clans in all Wargaming games, World of Warplanes included. This decision, in my opinion, could be a big problem for players that are interested to play WoWs and WoT too, because if they wants enter in (or found) a new clan in WoWs, automatically they'll lose the WoT clan and the new WoWs clan become the new clan in WoT. I known that this problem could be solved creating a second account, but why I should be forced to create a second account (that is prohibited by WG policy) in order to solve this problem ? My suggestion is keep separated clans in all Wargaming games, in order that players should not be forced to abandon a game for another or create multiple accounts to solve this problem. If Wargaming decide to proceed in this way, and supposing to have a single account per user, I see this problem: not all players are interested to play WoT and WoWs too, so if I like my WoT clan and I want not abadon it I'll be unable to play WoWs because all players are focused on WoT. So only solution is stop playing WoT in order to play WoWs (and vice versa). Please tell me what you think about this and I'm sorry for my bad english. Regards, Paolo Edited April 21, 2015 by Konami77 4 Share this post Link to post Share on other sites
[PRAVD] Orlunu Alpha Tester 1,427 posts 923 battles Report post #2 Posted April 21, 2015 Or recruit some people into your clan who play WoWS. Share this post Link to post Share on other sites
[KOOKS] krautjaeger Modder, Beta Tester 1,514 posts 3,350 battles Report post #3 Posted April 21, 2015 I reckon the first time you enter WoWs they may give you a pop-up if you want to remain in your current clan combined with a 30-60 second non-cancelable countdown so people don't press 'No' without reading just to get in the game. Share this post Link to post Share on other sites
Konami77 Beta Tester 6 posts Report post #4 Posted April 21, 2015 Orlunu: recruiting players for WoWs will "sacrifice" players for WoT clan wars so it's a problem not easy to be managed. krautjaeger: hehe, onestly I have not payed too much attention to this disclaimer, but when clans will be ready in WoWs problem will pop out if someone is playing WoT too in a clan that play clan wars. Share this post Link to post Share on other sites
daki Weekend Tester 1,677 posts 20,271 battles Report post #5 Posted April 21, 2015 It would definitely be a terrible idea if they "force" players in common clans for WoT & WoWs. As it was already discussed elsewhere, an active clan in WoT may or may not be sufficiently active in WoWs (to the liking of a particular player). Not to mention players which may want to be part of a clan in one game and not both. I think that the best solution would be to have completely independent clans between the games, and that the recruiting in WoWs is done from scratch. Technically speaking it is rather just a matter of a field in the profiles database and will not in any way affect the unified account approach. 5 Share this post Link to post Share on other sites
[PRAVD] Orlunu Alpha Tester 1,427 posts 923 battles Report post #6 Posted April 21, 2015 Orlunu: recruiting players for WoWs will "sacrifice" players for WoT clan wars so it's a problem not easy to be managed. Getting a single decent clan wars tank isn't exactly strenuous, especially if you're the kind of person who'll be going to that type of competitive clan, and, likewise, there will be many dedicated WoT players who dabble with WoWS. Sure, it won't be highly competitive in both at the same time, but, then again, neither will the individual, so he can pick which leaning suits him. Not to mention players which may want to be part of a clan in one game and not both. What? It's not hard to ignore the clan chat panel. I agree that it'd be better to have separate clans, but it's no disaster if they're unified (which they will be). 1 Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #7 Posted April 21, 2015 Unified acc is great when it comes to sharing gold free xp one login but 2 things - nickname and clan could be separate so you don't have to leave wot clan in order to join your friends who play wows or if you want to change nickname only for one game. Share this post Link to post Share on other sites
Konami77 Beta Tester 6 posts Report post #8 Posted April 21, 2015 (edited) Getting a single decent clan wars tank isn't exactly strenuous, especially if you're the kind of person who'll be going to that type of competitive clan, and, likewise, there will be many dedicated WoT players who dabble with WoWS. Sure, it won't be highly competitive in both at the same time, but, then again, neither will the individual, so he can pick which leaning suits him. Yes, you are true, we cannot be competitive in both games but if wants to be competitive in one game only, like WoWs, I'll be forced to leave my WoT clan that actually is my the clan of my friends where I'll play mainly for fun. Keep separated clans will solve any problems. Edited April 21, 2015 by Konami77 Share this post Link to post Share on other sites
[PRAVD] Orlunu Alpha Tester 1,427 posts 923 battles Report post #9 Posted April 21, 2015 Yes, you are true, we cannot be competitive in both games but if wants to be competitive in one game only, like WoWs, I'll be forced to leave my WoT clan that actually is my the clan of my friends where I'll play mainly for fun. Does that matter? Maybe my clan has a particularly odd setup, but most of our "clanmates" who we always talk to on our forum, on TS and in game, as well as who we play with in game, aren't technically in the clan. We actually get moments when we're trying to arrange strongholds and suchlike when we pick someone just for them to surprise us by reminding us that they aren't technically in the clan. So, to my mind, formal enrollment only really matters for competitive play, although I do agree with you that things would be a little simpler if they kept them separate. Share this post Link to post Share on other sites
[COSTS] Hanszeehock Alpha Tester 3,692 posts 5,959 battles Report post #10 Posted April 21, 2015 Unified clans were a big problem for WoWP/WoT players. Given the WoWS population will be much larger if they bring unified clans here as well there will be a lot of unhappiness. I think the last thing I read was that it had not been decided yet. I really hope they will find a way to implement completely separate clans for WoWS. Share this post Link to post Share on other sites
[CDD] TopDawg [CDD] Beta Tester 117 posts 7,596 battles Report post #11 Posted April 21, 2015 Also a clan name in wot may not be suitable for wows ..... 1 Share this post Link to post Share on other sites
[PRAVD] Orlunu Alpha Tester 1,427 posts 923 battles Report post #12 Posted April 21, 2015 Unified clans were a big problem for WoWP/WoT players. There are WoWP players? Plz no kill, mods... 1 Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #13 Posted April 21, 2015 No to unification, period. Three entirely different games with few that like all. Nothing wrong in having a'mother' clan and have 3 different sibling clans for the three different games. Share this post Link to post Share on other sites
[PRAVD] Orlunu Alpha Tester 1,427 posts 923 battles Report post #14 Posted April 21, 2015 Nothing wrong in having a'mother' clan and have 3 different sibling clans for the three different games. Even that pretty much only works by allowing more people in, but enforcing variety. May be a workable solution, but completely separate clans sounds like a better idea. Share this post Link to post Share on other sites
Konami77 Beta Tester 6 posts Report post #15 Posted April 22, 2015 Ok guys, we are all agree that keep separated clans in every game is better, from one reason of from another. I hope that this topic could have a lot of reply from many other users in order to encourage Wargaming to consider this issue. Thanks all Share this post Link to post Share on other sites
[0CEAN] Mercury67 Beta Tester 4 posts 2,819 battles Report post #16 Posted April 22, 2015 Hi guys,I'm a WoT player of long time I have just discovered - after sending a ticket to the support - that clans inside WoT will be shared in WoWs, or better, all our accounts share clans in all Wargaming games, World of Warplanes included. This decision, in my opinion, could be a big problem for players that are interested to play WoWs and WoT too, because if they wants enter in (or found) a new clan in WoWs, automatically they'll lose the WoT clan and the new WoWs clan become the new clan in WoT. I known that this problem could be solved creating a second account, but why I should be forced to create a second account (that is prohibited by WG policy) in order to solve this problem ? My suggestion is keep separated clans in all Wargaming games, in order that players should not be forced to abandon a game for another or create multiple accounts to solve this problem. If Wargaming decide to proceed in this way, and supposing to have a single account per user, I see this problem: not all players are interested to play WoT and WoWs too, so if I like my WoT clan and I want not abadon it I'll be unable to play WoWs because all players are focused on WoT. So only solution is stop playing WoT in order to play WoWs (and vice versa). Please tell me what you think about this and I'm sorry for my bad english. Regards,Paolo Share this post Link to post Share on other sites
[0CEAN] Mercury67 Beta Tester 4 posts 2,819 battles Report post #17 Posted April 22, 2015 I agree with Konami77. Keep separated games and Clans. Best regards Massimo Share this post Link to post Share on other sites
[YAWG] 23gale Beta Tester 1 post 983 battles Report post #18 Posted April 22, 2015 I think that the best solution would be to have completely independent clans between the games, and that the recruiting in WoWs is done from scratch. I also agree, is much more useful and intelligent to have the clan separated from the various games wargaming. Sorry for my bad english. Share this post Link to post Share on other sites
[MADIT] NavigatorX Beta Tester 1 post 5,499 battles Report post #19 Posted April 22, 2015 I think Konami is absolutely right, as i think too, that WG never will agree to this statement because i suppose they are looking for new players and don't agree so much to gain player in WOWS as transfered from WOT: so they will tend to make less easier to pass, at less for clan, from a game to another. Share this post Link to post Share on other sites
X1376 Beta Tester 28 posts 515 battles Report post #20 Posted April 23, 2015 don't agree so much to gain player in WOWS as transfered from WOT: so they will tend to make less easier to pass, at less for clan, from a game to another. I do not see the point. Unified account makes your premium time and gold shared anyway, so it does not matter if you play one or two game, WG will profit on you so or so. But having unified account as user with premium and gold while having option for different clans per game would be great solution. Finally that would mean even more socializing and more ties within the game at the end. And WG knows, that what makes you stick longer is socialization... Share this post Link to post Share on other sites
Konami77 Beta Tester 6 posts Report post #21 Posted April 23, 2015 (edited) But having unified account as user with premium and gold while having option for different clans per game would be great solution. totally agree with you X1376, there is no reason (imo) to separe account in different games. Point is only on separate clans in different games. bye! Edited April 23, 2015 by Konami77 Share this post Link to post Share on other sites
[HOG] Kuscka Beta Tester 42 posts 331 battles Report post #22 Posted April 25, 2015 Well I think we separate the two clans. WoTs and Wows we have two clan forums for our clan and its working.. After all you totally going to have to keep them separate how else would you manage everyone? Share this post Link to post Share on other sites
Tsunami15 Beta Tester 6 posts 40 battles Report post #23 Posted April 26, 2015 Hello, I'm agree to separate clans for every "world of" games, good idea to avoid problem of multiple accounts and let free players to join different clans in different games. Otherwise, let players enter in more than one clan (why not ? ) Bye! Share this post Link to post Share on other sites
[YARRR] dapprman [YARRR] Beta Tester 86 posts Report post #24 Posted April 26, 2015 I like the idea of keeping the clans together, but then they'd need to increase the membership limit as 100 players between 3 games would be just too few. However I only said I liked the idea, not that I'm sold on it. My Clan/Guild/Fleet came out of the Navyfield Europe servers and many of us would love to play together again, however those of us in WoT are now spread across multiple clans as we never took the latter as seriously as NFEU and became more of a gaming guild. Our more serious members went else where, but want to go naval with us all again like in the old days. Net result, can't make up my mind Share this post Link to post Share on other sites
X1376 Beta Tester 28 posts 515 battles Report post #25 Posted April 27, 2015 @dapprman: If you had option to have separate clans in every game, nothing would prevent you being in the same clan in every game at the end. It is still more flexible for clan member... Share this post Link to post Share on other sites