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Matchmaker Discussion Thread & MM Balance

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5 minutes ago, ColonelPete said:

Playing for Base XP results in playing too safe. Sometimes you have to risk to get sunk to win.

And yes, 4.16% impact is not enough.

Well it can be only increased if you division up or if you play modes with less than 24 player , like in ranked with the 6v6. Or maybe if you play a ship which is objectively better than what the other players have on avg ... otherwise you are just one of the 24 players with roughly the same chances.

 

 

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[RONIN]
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Matchmaking incompetency at its BEST. They don't even care dude. They don't even care.

 

Wargaming you're an incompetent, non listening piece of good old company. 

 

Good luck all with brawls.

 

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1 hour ago, deathsadow said:

Well it can be only increased if you division up or if you play modes with less than 24 player , like in ranked with the 6v6. Or maybe if you play a ship which is objectively better than what the other players have on avg ... otherwise you are just one of the 24 players with roughly the same chances.

But not everyone has roughly the same chances as a 40% player. Some players have a solo winrate of 58%, that is 18%-points more. That is a lot more influence than 4.16%...

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Well, in the same kind of "totally dumb Matchmaking", we've just did a random against a team where 3 divisions of 3 people from the same clan were together.

 

9 out of 12 in the team are in the same clan. When you know that clans use discord to synchronise and elaborate a strategy, how is it fair against random guys??

Seriously, is it that complicated to have a rule to exclude more than 3 people of the same clan in a same team???

 

 

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15 hours ago, ColonelPete said:

But not everyone has roughly the same chances as a 40% player. Some players have a solo winrate of 58%, that is 18%-points more. That is a lot more influence than 4.16%...

Well its more like the 40% player is good at making his 4.16% impact the deciding factor to make it a lose & the 58% WR one usually give more positive impact. 

 

I just mean in quite some of the games the other 23 player will play in a way that literally noone could have turned the game around on his own. In my opinion you need to make your shots count in the games where it actually can make a difference.  Maybe if you are a super unicorn in some ship with godlike carry potencial you can turn any game around, but for avg players like me there is only a few games where i am the deciding factor, and even in some of those games i will not be able to pull off the hero play which would be needed. If the MM would be closer to balanced games and less total blowouts probably there would be more games where the gap between the 2 team could be overcome.

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1 hour ago, deathsadow said:

Maybe if you are a super unicorn in some ship with godlike carry potencial you can turn any game around, but for avg players like me there is only a few games where i am the deciding factor, ...

Which should make it obvious that the influence of the player is not a fixed factor, but depends on the skill of the player....

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43 minutes ago, ColonelPete said:

Which should make it obvious that the influence of the player is not a fixed factor, but depends on the skill of the player....

Well it is more like a fixed maximum best and maximum worst , probably half of the games the gap is just so large that even the worst noob cant get their team to lose it or even the best pro couldnt turn it to a win.

 

Lets say we stack 1 side full of pretty good players and 1-2 tryhard division , the other we add 11 sub 45% potato with triple BB division regardless of the skill of that 12th on the potatoes side he will lose that game. Or if you put 2 division os uper unicums on 1 side , bad players on the other , even the most terrific player would easy win the game on the unicums side even if he cant even land a single shot.

 

Maybe some players enjoy those pointless rolfstomps but personally i prefer the games which are really close & its eighter a win cause i did well, or a lose cause i messed up, not the kind of games where i can take the dog for a walk and my team will still win , or when i lose with 4-5 kill and a high cal in my pocket.

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8 minutes ago, deathsadow said:

Well it is more like a fixed maximum best and maximum worst ...

What a revelation. You do not need to know the game to know the the influence cannot go below 0% and above 100%...

9 minutes ago, deathsadow said:

Lets say we stack 1 side full of pretty good players and 1-2 tryhard division , the other we add 11 sub 45% potato with triple BB division regardless of the skill of that 12th on the potatoes side he will lose that game. Or if you put 2 division os uper unicums on 1 side , bad players on the other , even the most terrific player would easy win the game on the unicums side even if he cant even land a single shot.

 

Maybe some players enjoy those pointless rolfstomps but personally i prefer the games which are really close & its eighter a win cause i did well, or a lose cause i messed up, not the kind of games where i can take the dog for a walk and my team will still win , or when i lose with 4-5 kill and a high cal in my pocket.

While such matches can happen, they are extremly rare.

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1 hour ago, ColonelPete said:

What a revelation. You do not need to know the game to know the the influence cannot go below 0% and above 100%...

While such matches can happen, they are extremly rare.

Maybe you play in different times than i do , probably 1 out of 4 games there is a division in my matches which outright win the game in a steamroll. Probably in less than half of the games where i would say that both team gets a fair chance at wining.

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Yesterday we had an SU try-hard div on our team (!!!) times; resulting in roflstomps with a mediocre result. MM why you do this to me ? I need more XP so I can (re-)grind faster :cap_haloween:

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WHY am I uptiered 3 times in a row with my tier 8 BB???

 

it's the f*ck*ing weekend, SO many people are playing. Is it so incredibly hard to get me in a game with my own tier?

 

WHY 3 times tier X, why not f*ck*ng tier 9 for once.

 

WHAT the F*CK is so fun of being in your tier 8 BB en being positioned on the flank with the enemy SLAVA?

 

So, not just the matchmaking is f*cked up, also the positioning!!! The least you can do is put me across from the other tier 8. But no, in your incredible incompetence you line a tier 8 BB with a tier 9 cruiser up against a tier X (mega OP) BB and a tier X cruiser.

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37 minutes ago, RamboCras said:

WHY am I uptiered 3 times in a row with my tier 8 BB???

 

it's the f*ck*ing weekend, SO many people are playing. Is it so incredibly hard to get me in a game with my own tier?

 

WHY 3 times tier X, why not f*ck*ng tier 9 for once.

 

WHAT the F*CK is so fun of being in your tier 8 BB en being positioned on the flank with the enemy SLAVA?

 

So, not just the matchmaking is f*cked up, also the positioning!!! The least you can do is put me across from the other tier 8. But no, in your incredible incompetence you line a tier 8 BB with a tier 9 cruiser up against a tier X (mega OP) BB and a tier X cruiser.

WoW... threetimes!!!!

 

That is so unheard of...

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13 hours ago, ColonelPete said:

WoW... threetimes!!!!

 

That is so unheard of...

 

18 hours ago, lup3s said:

Yesterday we had an SU try-hard div on our team (!!!) times; resulting in roflstomps with a mediocre result. MM why you do this to me ? I need more XP so I can (re-)grind faster :cap_haloween:

 

I also came across something 3 times ... the holy trinity at work ? :Smile_ohmy:

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On the weekends all the ducks are idle and in play, I understand, but why is my team a duck farm but the opposing team is made up of good players?

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Has MM changed at all in last few days ?,   The quality of team mates seems to have improved no end in ranked, yes you still get the odd Shimi player running into a cap with zero support facing a DM, GK and Harogumo , smoking and asking for support but thankfully said idiots seem to be fewer in number, reds also seem more intelligent.   Making the game actually close and enjoyable.

 

All the other modes remain the same mind you; mindless cretins sailing full broad sided.

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7 hours ago, SV_Kompresor said:

@Seraphice Wasn't this supposed to have been fixed?

image.thumb.png.0df5e60ffb314c0b380733fba87eabf3.png

"That is a feature to make the game more interesting"... as any of the WG fanboys would say:Smile_trollface:

 

Honestly this kind of stuff is only a minor issue with the MM, WG would need to throw this garbage we have now and start building a new MM from 0. 1st of all divisions and solo players should have different MM queue like many other games does ... almost all the rolfstomps happen as 1 side gets a decent division and the other gets none.

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On 8/23/2022 at 11:41 AM, SV_Kompresor said:

@Seraphice Wasn't this supposed to have been fixed?

image.thumb.png.0df5e60ffb314c0b380733fba87eabf3.png

It should definitely not be happening often, or at least not during prime time. If anyone else is experiencing this still somewhat regularly, please make sure to inform WG staff so we can have a look at this.

 

Fair seas captain!
~Sera

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Iam relative new here on this game...so bare with me.

I was wondering kind common themes around here also. Its so frustrating that you survive most of the enemy ships and there there are two cv's in furthers corner. What can you do?

Well anyway why cant MM include some preferred choices options?

For example you could choose if you want cv's on play or not,  subs or not etc.. Also for beginners like me, it seems that i mostly fighting not against regular tier ships but all those special ships, which all seems to have longer firing range, better gimmicks (heals and radars etc.) So i could also choose to fight tier ships instead of those special ships, which then could fight each other. 

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54 minutes ago, Diarant said:

Iam relative new here on this game...so bare with me.

I was wondering kind common themes around here also. Its so frustrating that you survive most of the enemy ships and there there are two cv's in furthers corner. What can you do?

Well anyway why cant MM include some preferred choices options?

For example you could choose if you want cv's on play or not,  subs or not etc.. Also for beginners like me, it seems that i mostly fighting not against regular tier ships but all those special ships, which all seems to have longer firing range, better gimmicks (heals and radars etc.) So i could also choose to fight tier ships instead of those special ships, which then could fight each other. 

That's a very good question.

 

In fact it's so good that many of us have been asking for years. You will notice about it and the "answers" from WeeGee. 

The truth it's that if they introduce that option, no one of us except the main CV players and the newcomers that are abusing Submarine gameplay, would ever pick the option. And WeeGee don't want that.

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I'm seeing a lot of losses over recent times but I'm not the worst player on my team, not by a long shot. Simply amazing (?) how many horrible players are placed on one team to ensure a loss.

Hence, the MM is unbalanced & there can only be one reason why this is the case. It is to induce players to spend money on a now, imo, horribly failing product.

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17 minutes ago, Aethervoxx said:

I'm seeing a lot of losses over recent times but I'm not the worst player on my team, not by a long shot. Simply amazing (?) how many horrible players are placed on one team to ensure a loss.

Hence, the MM is unbalanced & there can only be one reason why this is the case. It is to induce players to spend money on a now, imo, horribly failing product.

You don't get tired of peddling this snake oil cart do you?

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30 minutes ago, Aethervoxx said:

I'm seeing a lot of losses over recent times but I'm not the worst player on my team, not by a long shot. Simply amazing (?) how many horrible players are placed on one team to ensure a loss.

Hence, the MM is unbalanced & there can only be one reason why this is the case. It is to induce players to spend money on a now, imo, horribly failing product.

How does a bad gaming experience make you spend money?

 

Maybe car manufacturers should listen to you and offer more bad cars, that people want to spend money on better cars that are horrible too and want to make them spend even more...

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