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Matchmaker Discussion Thread & MM Balance

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39 minutes ago, ColonelPete said:

Red team, 3 man unicum division,

green team, no unicums, still won...

 

Random MM...

  Reveal hidden contents

shot-21_09.16_16_02.07-0092.thumb.jpg.c28fffaa4853c0b90252da4f6fa718e6.jpg

 

ah, pete, my favorite clown, hows it going ? played any T10 games yet? 

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8 minutes ago, bloodynicknames said:

ah, pete, my favorite clown, hows it going ? played any T10 games yet? 

Why do you insist on showing us your lack of arguments by completly going offtopic?

You do not need to, we know that already.

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1 hour ago, GeroGompos said:

1 image 1000 words.

5 images 5000 words...

Screenshot_22.thumb.png.22b0d557a8976bd607dafd1ac3c1536f.pngScreenshot_23.thumb.png.54ee316201df96bf871e683cabaa887e.pngScreenshot_24.thumb.png.735adc8cf206598bea46da92fa804429.pngScreenshot_25.thumb.png.d96d5bc429384ae5c8f5eb2e8120577e.pngScreenshot_26.thumb.png.10ae9e109735dfe30c810051bab11151.png

 

Add your own description....

 

Seems quite balanced to me. Team stats between 45-50%? 

You shouldn't look at shipstats as they fluctuate too much. For example 1 guy with two battles and two wins (100%) already pushes the average up a lot. 

In fact, you shouldn't look at these stats at all unless you wanna feed your confirmation bias. Focus on your own gameplay and you will see your results change for the better. 

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1 hour ago, GeroGompos said:

1 image 1000 words.

5 images 5000 words...

Screenshot_22.thumb.png.22b0d557a8976bd607dafd1ac3c1536f.pngScreenshot_23.thumb.png.54ee316201df96bf871e683cabaa887e.pngScreenshot_24.thumb.png.735adc8cf206598bea46da92fa804429.pngScreenshot_25.thumb.png.d96d5bc429384ae5c8f5eb2e8120577e.pngScreenshot_26.thumb.png.10ae9e109735dfe30c810051bab11151.png

 

Add your own description....

 

Sorry which of these is supposed to be horribly imbalanced?

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2 hours ago, GarrusBrutus said:

Seems quite balanced to me. Team stats between 45-50%? 

You shouldn't look at shipstats as they fluctuate too much. For example 1 guy with two battles and two wins (100%) already pushes the average up a lot. 

In fact, you shouldn't look at these stats at all unless you wanna feed your confirmation bias. Focus on your own gameplay and you will see your results change for the better. 

 

2 hours ago, SV_Kompresor said:

Sorry which of these is supposed to be horribly imbalanced?

Pease correct me if i am wrong but a -/+3% makes a big difference for me.

Except one battle the other 4 have a 7 to 10% winrate difference.

a big value can increase the overall value and vice versa....

My opinion...

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Just now, GeroGompos said:

 

Pease correct me if i am wrong but a -/+3% makes a big difference for me.

Except one battle the other 4 have a 7 to 10% winrate difference.

a big value can increase the overall value and vice versa....

My opinion...

 

4 hours ago, GeroGompos said:

 

 

3.3%

Screenshot_22.thumb.png.22b0d557a8976bd607dafd1ac3c1536f.png

 

0.8%

Screenshot_23.thumb.png.54ee316201df96bf871e683cabaa887e.png

 

0.07%

Screenshot_24.thumb.png.735adc8cf206598bea46da92fa804429.png

 

3.32%

Screenshot_26.thumb.png.10ae9e109735dfe30c810051bab11151.png

 

Not much difference in %-points...

 

 

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4 hours ago, GeroGompos said:

Pease correct me if i am wrong but a -/+3% makes a big difference for me.

Except one battle the other 4 have a 7 to 10% winrate difference.

a big value can increase the overall value and vice versa....

My opinion...

3% isn't a big difference and anything can happen in such games. 

 

What truly baffles me is the obsession with statistics by these really poor players. And then they claim unicums are stats obsessed... If only you invested half the time you spend looking at matchmakingmonitor, at trying to understand the game more and improving your gameplay, you wouldn't sit at a steady 45% winrate for hundreds of games in a row. 

 

All you do is looking for a scapegoat why you can not win more. Yet the cause of it is sitting between the monitor and the chair. I rarely see topics asking for help or any effort whatsoever in trying to improve, by the players moaning in this thread about matchmaking. 

 

Boo hoo, the enemies have a better team. So what? My teams suck just as hard, yet over the years I learned and got better. Currently on a 60%+ solo winrate. You will never get better by blaming anything but yourself. Git. Gud. 

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25 minutes ago, GarrusBrutus said:

3% isn't a big difference and anything can happen in such games. 

 

What truly baffles me is the obsession with statistics by these really poor players. And then they claim unicums are stats obsessed... If only you invested half the time you spend looking at matchmakingmonitor, at trying to understand the game more and improving your gameplay, you wouldn't sit at a steady 45% winrate for hundreds of games in a row. 

 

All you do is looking for a scapegoat why you can not win more. Yet the cause of it is sitting between the monitor and the chair. I rarely see topics asking for help or any effort whatsoever in trying to improve, by the players moaning in this thread about matchmaking. 

 

Boo hoo, the enemies have a better team. So what? My teams suck just as hard, yet over the years I learned and got better. Currently on a 60%+ solo winrate. You will never get better by blaming anything but yourself. Git. Gud. 

What's the reason wows to have a matchmaker?

make 2 random teams of 12 and let the games begin....

 

What i am trying to describe is that it is more fair to make equal teams with small variation on winrate, give a fair chance. a team with half potatoes and half unicums is not solving anything.

Personally i am not asking better players in my team, i ask equal opponents. Fair and simple imo.

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7 minutes ago, GeroGompos said:

What's the reason wows to have a matchmaker?

make 2 random teams of 12 and let the games begin....

 

What i am trying to describe is that it is more fair to make equal teams with small variation on winrate, give a fair chance. a team with half potatoes and half unicums is not solving anything.

Personally i am not asking better players in my team, i ask equal opponents. Fair and simple imo.

Then why do you only post the teamsheets where your team has a statistical disadvantage? Are you aware of the fact that each team with you in it has a higher chance at losing since a 45%wr player drags the team average down? So in a sense you are asking for better teammates. Stop doing that. Start asking for help. Be critical on yourself. Then you do not need better teams to win. 

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51 minutes ago, GeroGompos said:

What's the reason wows to have a matchmaker?

make 2 random teams of 12 and let the games begin....

 

What i am trying to describe is that it is more fair to make equal teams with small variation on winrate, give a fair chance. a team with half potatoes and half unicums is not solving anything.

Personally i am not asking better players in my team, i ask equal opponents. Fair and simple imo.

Because 12 Tier I cruiser would not have fun vs 12 Tier X BB. That is what MM is for.

And your teams were extremly close skillwise.

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trap-pvp-22-08-2021-21-12-33.thumb.png.245b03e477a29a00cbeb5a2b97283278.png

@bloodynicknames yeah bad MM like the one here 
 

4 players above 50% vs 8 players above 50%
6 players below 1000 pr vs 2
1 player with good PR vs 2 good  & 2 unicum 

Final score 3:12 , pre-decided outcome due to imbalanced matchmaking

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2 hours ago, Darkeid said:

trap-pvp-22-08-2021-21-12-33.thumb.png.245b03e477a29a00cbeb5a2b97283278.png

@bloodynicknames yeah bad MM like the one here 
 

4 players above 50% vs 8 players above 50%
6 players below 1000 pr vs 2
1 player with good PR vs 2 good  & 2 unicum 

Final score 3:12 , pre-decided outcome due to imbalanced matchmaking

but but according to the experts here this IS random ... apparently some people have weird definitions of random. 

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5 hours ago, bloodynicknames said:

but but according to the experts here this IS random ... apparently some people have weird definitions of random. 

How is that not random?

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19 hours ago, bloodynicknames said:

but but according to the experts here this IS random ... apparently some people have weird definitions of random. 

 

Can you maybe explain your definition of "random" then ?

 

I don't see how having the exact same team balance in every battle can be considered random.

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4 hours ago, lup3s said:

Can you maybe explain your definition of "random" then ?

 

dilbert random number generator.jpg

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3 hours ago, Aethervoxx said:

 

dilbert random number generator.jpg

 

Not sure what to take of this; you mean that the existence of streaks is not possible in a random number generator ?

 

:edit: technically it's pseudo-random number generator :)

:edit2: if you'd take history of previous outcomes into account, it's not really random

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1 hour ago, bloodynicknames said:

can you tell it's weekend ? cause I sure can taken into account that I'm the ONLY player on this team that has green stats ... f*ck me ... bunch of bottom feeders

 

Interesting, when you get worse results during the week...

Spoiler

452132904_shot-26_06.15_12_25.37-0280DDAPVergleich.thumb.jpg.fc97138c6b8e01f531876dd52bcea793.jpg

 

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