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Matchmaker Discussion Thread & MM Balance

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7 minutes ago, totally_potato said:

I ain't the arguer here

Then you should not comment on stuff you know nothing about.

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1 minute ago, ColonelPete said:

Then you should not comment on stuff you know nothing about.

How conveniently you quoted that part only. Otherwise you'd look as stupid as you are

Regarding commenting on stuff you don't know, that's what you do all day, and secondly I do wtf I am talking about. 

 

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On 7/10/2021 at 7:36 PM, Deckeru_Maiku said:

Which allows us the following conclusion:

WG did some nice proclamation of intent, without giving any real details about how the rules are really are set and handled.

The "restrictions" mentioned in the Update 0.8.7 patch notes might or might not allow these mentioned restrictions work the same for T8 and T5 ships. Or not. We can't know... it's not in the text...

And it's the same for the patchnotes for 0.9.3 - they might work the same for all battles from T7 to T10... or not...

right

On 7/12/2021 at 8:30 AM, ColonelPete said:

Then please show me the proof :cap_like:

The above mentioned WG statement you quoted was half explained (no FAQs even). Its more a question that it can, it doesn't say it will. 

Also the limits are expected, they aren't guaranteed. So that isn't speculation that is fact, as stated by WG here (unintentionally or intentionally idk that).

On 7/11/2021 at 10:02 AM, Deckeru_Maiku said:

I will, as soon as I have enough numbers and not only a small sample size number of battles. But it will take some time, as I have a life besides WoWs..

yeah take your time. No need to waste your life on one *edited* in a corner of the internet, no one cares about anyways.

 

Removed insult.

Arty_McFly

Edited by Arty_McFly
Removed insults.
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59 minutes ago, totally_potato said:

How conveniently you quoted that part only. Otherwise you'd look as stupid as you are

Regarding commenting on stuff you don't know, that's what you do all day, and secondly I do wtf I am talking about. 

 

54 minutes ago, totally_potato said:

right

The above mentioned WG statement you quoted was half explained (no FAQs even). Its more a question that it can, it doesn't say it will. 

Also the limits are expected, they aren't guaranteed. So that isn't speculation that is fact, as stated by WG here (unintentionally or intentionally idk that).

yeah take your time. No need to waste your life on one A-hole in a corner of the internet, no one cares about anyways.

When your argument consists of insults, one cannot take you seriously.

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11 hours ago, ColonelPete said:

Then you should not comment on stuff you know nothing about.

The kettle calling the pot black here, aye? :cap_haloween:

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2 minutes ago, Deckeru_Maiku said:

The kettle calling the pot black here, aye? :cap_haloween:

Sure, he must have found the proof you did not supply yet... :Smile_smile:

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10 hours ago, Deckeru_Maiku said:

The kettle calling the pot black here, aye? :cap_haloween:

It does appear that way, yes.

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I've now played in 10 games where the balancing has been so ridiculously unmatched that this game is inherently now fixed and I mean fixed for the low win rate player to continue to lose to the higher rate player to win, the balance difference in the last 10 games I have now played has been 30k difference for the winning team at start of game more or less every time and I won't be returning to the crap show once my premium time runs out.

The 30k difference is an additional ship in terms of the opposing side I have every game recorded,  all the stats done and wargaming is now definitely not having a clue when it comes to balancing or it doesn't give a s**t, you might as well just give the opposing team an additional slot and make it more obvious, the below picture showing 34k difference more proof needed ill quite happily show em

 

image.png

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As if the HP difference would be the deciding factor...

Have you looked at the HP at the end of the match?

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33 minutes ago, ColonelPete said:

As if the HP difference would be the deciding factor...

Have you looked at the HP at the end of the match?

Yep I have all the stats start and end game every single game a loss with in some chases 100k difference between teams at end of game lowest surprisingly being 30k.....an extra ship, I will continue to collect the stats and put them up here, there is no point in trying to hide the fact I can categorically back this up with stats, pictures, and videos

And HP is a deciding factor you fill an identical car up with half and tank and another full which one do you think goes further put 2 dd's against one that are identically who wins....

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6 minutes ago, Boramas said:

Yep I have all the stats start and end game every single game a loss with in some chases 100k difference between teams at end of game lowest surprisingly being 30k.....an extra ship, I will continue to collect the stats and put them up here, there is no point in trying to hide the fact I can categorically back this up with stats, pictures, and videos

And HP is a deciding factor you fill an identical car up with half and tank and another full which one do you think goes further put 2 dd's against one that are identically who wins....

And then put the same amount of fuel in a 800 horsepower pickup and lightweight fuel economy car with a small engine and watch the difference in range. The cars matter, not the fuel. And if the driver of the small car drives like an idiot and the driver of the pickup knows what he is doing, the result may even change.

HP are a tool, not the deciding factor. Otherwise Kurfuerst would be one of the strongest ships in the game. And no, having 30k more HP does not mean that you have one more DD...

 

Btw. HP have nothing to do with low or high winrate. Otherwise bad players just needed to play high HP ships to win and good players would have trouble winning with Altanta and Flint (Tier VII cruisers with the worst HP on the Tier), but they do not...

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11 hours ago, Boramas said:

the balance difference in the last 10 games I have now played has been 30k difference for the winning team at start of game

Wait.... You think the team with the bigger HP pool is destined to win? 

You've got to be kidding me. 

 

So a team with Kurfursts, yoshinos and khabas is destined to win from a team consisting out of Bourgognes, Plymouths and somers', based on their HP pool. 

 

What's next? The other team has more players with the letter "X" in their name so they must be better? The other team has a higher average calibre gun so they must win? The other team has brighter colors of camos so they must be better? 

 

For f sake. 

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3 hours ago, GarrusBrutus said:

The other team has more players with the letter "X" in their name so they must be better?

More like the other way around btw... 

I mean...

thumb_itis-known-khaleesl-ne-it-is-known-khaleesi-it-53613324.png.79d9f1228ae0547dce3deb0c0ec65a21.png

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15 hours ago, Boramas said:

I've now played in 10 games where the balancing has been so ridiculously unmatched that this game is inherently now fixed and I mean fixed for the low win rate player to continue to lose to the higher rate player to win, the balance difference in the last 10 games I have now played has been 30k difference for the winning team at start of game more or less every time and I won't be returning to the crap show once my premium time runs out.

The 30k difference is an additional ship in terms of the opposing side I have every game recorded,  all the stats done and wargaming is now definitely not having a clue when it comes to balancing or it doesn't give a s**t, you might as well just give the opposing team an additional slot and make it more obvious, the below picture showing 34k difference more proof needed ill quite happily show em

 

image.png

Seriously. Why do people think that high wr players don't get bad teams? We get them just as often as everybody else. It's just that in that one out of every ten matches we manage to carry the team despite its efforts to throw the game. When will you get it through your head that those high wr player were the reason for the win and not the other way around?

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On 7/14/2021 at 9:53 AM, SV_Kompresor said:

Seriously. Why do people think that high wr players don't get bad teams? We get them just as often as everybody else. It's just that in that one out of every ten matches we manage to carry the team despite its efforts to throw the game. When will you get it through your head that those high wr player were the reason for the win and not the other way around?

even high WR players can't carry games all the time

Let alone average players like myself

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On 7/13/2021 at 4:08 PM, Boramas said:

And HP is a deciding factor you fill an identical car up with half and tank and another full which one do you think goes further put 2 dd's against one that are identically who wins..

sigh the only deciding factor is the brainpower of the player.

 

things like radar can have an influence but if the player is bad an extra radar cruiser or 50k more hp does not mather if he dies instantly.

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On 7/9/2021 at 11:58 PM, gabberworld said:

you give up at point where you should start push up hard. we cant choose mm in this game, but we can give from self everything for try the victory

 

i had below 50% win-rate myself as well in 4000 battles, what means in this days i lose more than i win

 

your mistake is that you was soo desperate for want go high tier but statistic shows that you not even good at tier 3

 

point is if you not have skills how you think to win skilled players in higher tiers?

I have no idea what are you talking about. I couldn't care less about going higher tier in ranked(if you meant that). All I wanted is that damn Flag(German Admiral flag), you receive if you get rank 1 in bronze(which I already achieved, but before the proper date).
So you saying my skills are poor, ok. I don't care about any of that.. (despite being 1st in 80% of the games, which makes you think what are the skills of my teammates then).. all I care is for EQUAL enemy team! I don't get how you not see such a simple problem. My stat's don't have anything to do with unequal MM! If I'm bad, then put similarly/equally bad player in enemy team as well! Simple. 
Instead of my team being obliterated(not even close fight, just pure carnage) 10x in a row, 5 days in a row.

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On 7/14/2021 at 6:23 AM, SV_Kompresor said:

Seriously. Why do people think that high wr players don't get bad teams? We get them just as often as everybody else. It's just that in that one out of every ten matches we manage to carry the team despite its efforts to throw the game. When will you get it through your head that those high wr player were the reason for the win and not the other way around?

Amen. I don't know how often I had and still have this discussion in my stream. And mostly it's the bad and below average players who can't accept it. The better player just got carried from other players to become that good etc etc. (that was an argument by a player). I'm still wondering why I don't see a single 40% player in a hurricane clan. These clans have no clue about the potential good players they miss... KAPPA

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2 hours ago, Dusan_The_Mighty said:

despite being 1st in 80% of the games

common mistake tho. being first in your team does not say annything about skill.

today i had a jutland getting 4 kills  and he was hunting a full hp musashi in spawn.

HE was never gonna kill him but he still kept going and in the meantime i had to deal with 2 dd''s  who where both at 2k HP and i could not do annything in my bb because they actualy used their brain and just capped around me.

the jutland could have just come and killed them both with ease. But instead he just farmed Damage and kill and we lost.

 

and HE topped the scoreboard Because xp is based on damage mostly Not on skill

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3 hours ago, lameoll said:

common mistake tho. being first in your team does not say annything about skill.

today i had a jutland getting 4 kills  and he was hunting a full hp musashi in spawn.

HE was never gonna kill him but he still kept going and in the meantime i had to deal with 2 dd''s  who where both at 2k HP and i could not do annything in my bb because they actualy used their brain and just capped around me.

the jutland could have just come and killed them both with ease. But instead he just farmed Damage and kill and we lost.

 

and HE topped the scoreboard Because xp is based on damage mostly Not on skill

I honestly don't think it dose say.. but I know how I played my games. And I know how many of my teammates played. And I am NOT first due to dmg, I don't have that big of a dmg lots of times. I am first due to capping/defending/spoting, which are, to me, most important things DD must do in Ranked. And I am not a DD player, at ALL, but I play the DD, cus I know I can do the most with it in Ranked.

I said long time ago(in this thread).. I don't care about skill, nor stats. I care that 5 days in a row, I lose game after game after game. I care that my team have 2 Yorck's, while enemy team have 2 Atlanta's.. etc etc etc.

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18 hours ago, Dusan_The_Mighty said:

all I care is for EQUAL enemy team!

you are one part off team my friend, if you act poorly your full team suffer, even those unicorn players who try they best for win

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