Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Excavatus

Matchmaker Discussion Thread & MM Balance

8,620 comments in this topic

Recommended Posts

[CHEFT]
Players
13,162 posts
11,029 battles
16 minutes ago, Det_Haendlerkaertschen said:

VERY often 5-10 losses in a row, unequal distribution of super unicum players in divisions (like BANCV in the red Team, xyzkriegamarinepotatoedivi in my Team)

 

But the 9 players on BANCVs side obviously had the fortune of having them on their team.

Ive been playing almost only 3x div for a couple of years now, occasionally 2x div, and usually it even felt easier to me playing in 2x div than it was in 3xdiv... (i might even have slightly better WR in 2x div over the last couple of years, alltho the sample size is not that large). So it doesnt feel like its rigged in my favour if i play in a 3x unicum division.

 

1 minute ago, Dampfboot said:

TVI getting constantly matched into TVIII matches, very fun&engagingtm

 

Well, blame all the T8 whiners, who complained about seeing T10.... now they still face T10 kinda often, but T6 and T7 face T8-9 all the time. Basicly ruining every tier except T9+10 :cap_fainting:

Share this post


Link to post
Share on other sites
[LSCA]
Players
2,104 posts
16,946 battles
20 hours ago, 159Hunter said:

And there is nothing MM can do about this. Purely a player issue.

yes they can todo. there is allot different way how fix this, one way is kick afk player out and replace it with someone else

Share this post


Link to post
Share on other sites
[NWP]
Players
4,528 posts
1 hour ago, gabberworld said:

yes they can todo. there is allot different way how fix this, one way is kick afk player out and replace it with someone else

And how do you suppose they do that? What determines an afk player?

Someone who doesn't move the first 10 sec, 30 sec, 60 sec? And then you bring in a new player, he needs to load in so another 30-60 sec lost and he spawns in the back with the game already ongoing for 1-2 min.

So he's in a bad spot AND he has less chance to make XP.

 

Sounds like a perfect solution...

  • Cool 1

Share this post


Link to post
Share on other sites
[LSCA]
Players
2,104 posts
16,946 battles
6 minutes ago, 159Hunter said:

Sounds like a perfect solution...

 

let tell this otherway then, does afk player is better then?

 

there is another solution, user needs prove before battle starts that he not afk

Share this post


Link to post
Share on other sites
[NWP]
Players
4,528 posts
3 hours ago, Det_Haendlerkaertschen said:

 All parameters influencing the game (radar, player skill, stock ships,...)

Not to alarm you, but WG feels that, for the potential axis vs allies battles, the fact that one side has no radar is not a substantial downside.

So I wouldn't hold your breath for this.

1 hour ago, gabberworld said:

 

let tell this otherway then, does afk player is better then?

 

there is another solution, user needs prove before battle starts that he not afk

Sorry, but I hardly encounter afk ppl. What WG could do is punish afk'rs more severly (as in: ban way faster/

 

You do realize that people actively clicked a battle button 1 min prior to the start of a match. So you want all people to click again. Okay, how long do they have? Because this 1 min is for a lot of people I know the ideal moment to go grab a drink, feed the cat, grab a snack....

So all you do is delay the start of a match ( and what WG wants with their MM is to get people playing as fast as possible ).

 

Would be nice if people would actually come up with detailed ideas and not throw one liners around.

Share this post


Link to post
Share on other sites
[LSCA]
Players
2,104 posts
16,946 battles
1 hour ago, 159Hunter said:

Not to alarm you, but WG feels that, for the potential axis vs allies battles, the fact that one side has no radar is not a substantial downside.

So I wouldn't hold your breath for this.

Sorry, but I hardly encounter afk ppl. What WG could do is punish afk'rs more severly (as in: ban way faster/

 

You do realize that people actively clicked a battle button 1 min prior to the start of a match. So you want all people to click again. Okay, how long do they have? Because this 1 min is for a lot of people I know the ideal moment to go grab a drink, feed the cat, grab a snack....

So all you do is delay the start of a match ( and what WG wants with their MM is to get people playing as fast as possible ).

 

Would be nice if people would actually come up with detailed ideas and not throw one liners around.

 

well users can cancel the queue when they are busy with something else, but like you see in battles , some players IQ is 0 soo don't expect that

 

Share this post


Link to post
Share on other sites
Players
376 posts
7,978 battles

Thanks for giving me such a great time, WG. I really enjoy your high class MM that even a [edited]elementary school student could do better.

 

Do you actually believe that I`ll recommend this game to a single person I don`t hate? Ever wondered why your player numbers keep going down?

 

Best devs in the history of gaming.

 

WG_MM_Is_Trash.png

WG_MM_Is_Trash2.png

WG_MM_Is_Trash3.png

Share this post


Link to post
Share on other sites
Players
376 posts
7,978 battles
Vor 9 Stunden, 159Hunter sagte:

Not to alarm you, but WG feels that, for the potential axis vs allies battles, the fact that one side has no radar is not a substantial downside.

So I wouldn't hold your breath for this.

Sorry, but I hardly encounter afk ppl. What WG could do is punish afk'rs more severly (as in: ban way faster/

 

You do realize that people actively clicked a battle button 1 min prior to the start of a match. So you want all people to click again. Okay, how long do they have? Because this 1 min is for a lot of people I know the ideal moment to go grab a drink, feed the cat, grab a snack....

So all you do is delay the start of a match ( and what WG wants with their MM is to get people playing as fast as possible ).

 

Would be nice if people would actually come up with detailed ideas and not throw one liners around.

 

Well, my personal guess is that if WG had not fucked up hard, we would have a much higher playing population in this game.

They`re blaming the player numbers, which they themselves caused in the first place.

Share this post


Link to post
Share on other sites
[NWP]
Players
4,528 posts
1 hour ago, Besserwisser3000 said:

 

They`re blaming the player numbers, which they themselves caused in the first place.

Source?

Share this post


Link to post
Share on other sites
Players
2,025 posts
13,785 battles
33 minutes ago, BielayaSmert said:

 

Nothing in this game is random

I swear I am gonna FreeXP to a T8 CV just so I can do the 899 divs. Don't know how to play CVs? No problem. You nuke the enemy CV and then annoy the sh*t out of their DDs.

  • Cool 1

Share this post


Link to post
Share on other sites
Players
376 posts
7,978 battles
Vor 22 Stunden, 159Hunter sagte:

Source?

Firstly, they always say that the player numbers are too low for any other form of MM.

Secondly, please find my screenshot attached for further reference as to why their incompetence and trash tier MM are depressing player numbers.

A 4 player match with a division AND one BB more? Not possible in normal games. But apparently normal for WG.

They don`t even understand the connection between both. But perhaps they are ok with it as long as there are enough dumb whales splashing out ridiculous amounts of money for shitty service.

 

Now excuse me, I can`t find words for these devs and anyone supporting them that will not be considered a bannable insult.

WG_MM_Is_Trash4.png

Share this post


Link to post
Share on other sites
[NWP]
Players
4,528 posts
16 minutes ago, Besserwisser3000 said:

Firstly, they always say that the player numbers are too low for any other form of MM.

Well, they might have said it ( must have missed it). But I do know it has already been discussed at length on these forums.

16 minutes ago, Besserwisser3000 said:

Secondly, please find my screenshot attached for further reference as to why their incompetence and trash tier MM are depressing player numbers.

A 4 player match with a division AND one BB more? Not possible in normal games. But apparently normal for WG.

Well. What time was this game? And please note the fail div. After a queue time of 3 (or was it 5?) minutes this is normal MM behaviour. Say your thanks to the fail div.

16 minutes ago, Besserwisser3000 said:

They don`t even understand the connection between both. But perhaps they are ok with it as long as there are enough dumb whales splashing out ridiculous amounts of money for shitty service.

Player numbers for this niche game have been pretty stable for the last 5 years. Sure, ups and downs. But that's far more likely related to big changes in updates.

Share this post


Link to post
Share on other sites
Players
376 posts
7,978 battles
Vor 1 Stunde, 159Hunter sagte:

Well, they might have said it ( must have missed it). But I do know it has already been discussed at length on these forums.

Well. What time was this game? And please note the fail div. After a queue time of 3 (or was it 5?) minutes this is normal MM behaviour. Say your thanks to the fail div.

Player numbers for this niche game have been pretty stable for the last 5 years. Sure, ups and downs. But that's far more likely related to big changes in updates.

What time this game was it irrelevant. No MM should do that. Even if you form teams of 4 players per side, you don`t put one div in one and then give them one BB and the other team a cruiser.

I have never seen another game with equally shitty MM. Why should I blame low IQ players for doing crap the game should not allow them to do? It`s WGs fault.

Who is to blame for the fact that a low IQ brainlet can take out a unicum DD in his brokenly overpowered CV? WG. Nobody else.

 

Next point:

 

Stable numbers in a growing market. Let`s talk more about how to [edited]up your own game. Check out what happens if Apple announces "stable sales numbers" even at an increased revenue. The share price goes down.

 

Like I said, they could have easily doubled the numbers by making competent decisions.

 

Their entire dev team is a) arrogant and b) incompetent. A bad mix.

 

 

Sorry, but in my company, the entire dev team would be gone by now.

 

 

Share this post


Link to post
Share on other sites
[STEEL]
[STEEL]
Players
4 posts

Seriously, what new player (I'm account level 13 and have 111 games until level 15 - which may take a year at my current level of annoyance) is willing to endure this [edited] matchmaking? 2 T8 CV vs 1 T6 DD, are you kidding me? In what parallel universe is this supposed to be fun (even those flying griefers must get bored sooner or later)? :Smile-angry:

shot-21.03.16_07.51.45-0519.jpg

Share this post


Link to post
Share on other sites
Players
7,374 posts
11,735 battles
2 hours ago, 159Hunter said:

Well. What time was this game? And please note the fail div. After a queue time of 3 (or was it 5?) minutes this is normal MM behaviour. Say your thanks to the fail div.

 

I dont think either time or fail division is an acceptable excuse for that. Not the first time we see this either. Especially for the New York to be sucked into this to "balance" the game... disgusting. He atleast did nothing wrong.

 

btw: testing the last days, new accounts are seeing 85 to 100% bots in games below T5 in the protected matchmaker and even accounts above 200 games playing low tiers (T4) are starting to see bots in random games on saturday evening after 23 CET. Let that sink in. Even on a saturday evening, not that late, this game cant keep up a healthy population on T4 any longer. I dont even want to talk about, what new players learn, when playing 200 games against almost only bots and then jump into... Thunderer. WG should be concerned at this point.

Share this post


Link to post
Share on other sites
[STEEL]
[STEEL]
Players
4 posts

Are new players deliberately punished by the MM with teams full of players who are even worse than the new players? Is this to inspire confidence or frustration? 2 games, 2 depressing results, I won't play a 3rd one. What is the plan here? Make new players buy shiny high tier premiums in hope for better MM and game quality, which of course won't happen, so they quit after their purchase to make room for the next short-time customer?

shot-21.03.16_08.08.57-0846.jpg

shot-21.03.16_08.30.10-0792.jpg

Share this post


Link to post
Share on other sites
[-SBG-]
Players
38,559 posts
19,178 battles
40 minutes ago, Longjiang said:

Seriously, what new player (I'm account level 13 and have 111 games until level 15 - which may take a year at my current level of annoyance) is willing to endure this [edited] matchmaking? 2 T8 CV vs 1 T6 DD, are you kidding me? In what parallel universe is this supposed to be fun (even those flying griefers must get bored sooner or later)? :Smile-angry:

There are 11 other players on your team.

You have 200 battles beginner protection to Tier IV, it is your own choice to advance faster.

Share this post


Link to post
Share on other sites
[THESO]
[THESO]
Moderator
4,705 posts
17,888 battles
1 hour ago, ForlornSailor said:

btw: testing the last days,

I've played a couple games with my nephew on sunday afternoon. 

Tier 4... 3 matches.. total of 10ish bots on both teams in 3 matches.. 

So, you still see bots on low tiers.. I agree.. and another note.. hosho is still broken beyond words. 

  • Cool 1

Share this post


Link to post
Share on other sites
Players
12,123 posts
62,182 battles
18 minutes ago, Excavatus said:

another note.. hosho is still broken beyond words. 

Not broken enough as in the past so I sold mine and took the 19 pointer to other ship.... :Smile_glasses:

Share this post


Link to post
Share on other sites
Players
7,374 posts
11,735 battles
5 hours ago, ColonelPete said:

You have 200 battles beginner protection to Tier IV, it is your own choice to advance faster.

And he is learning what there? Or for what purpose should he not be playing T6? He obviously isnt useless. Have you seen protected matchmaking these days? let me show you:

 

shot-21_03_13_03_13.34-0948.thumb.jpg.ed69a802b03b60325cf01d8aa144e402.jpg

  • Cool 1

Share this post


Link to post
Share on other sites
[-SBG-]
Players
38,559 posts
19,178 battles
5 minutes ago, ForlornSailor said:

And he is learning what there? Or for what purpose should he not be playing T6? He obviously isnt useless. Have you seen protected matchmaking these days? let me show you:

  • it is easier
  • more time to practice aiming and surviving
  • more time to learn some of the maps that are relevant for Tier V
  • Boring 1

Share this post


Link to post
Share on other sites

×