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Excavatus

Matchmaker Discussion Thread & MM Balance

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I have two questions for those more familiar with MM mechanics:

1. I remember that the MM was changed at some point so that you would not be low tier multiple games in a row or something along those lines. Yesterday, I played 7 games, all of them in tier 7 ships. The first six were tier 9 games, the last one was a tier 8 game. Does anyone know what the criteria are?

2. Another issue which can only explain by way of an example: the teams consist of 4 t9 BBs and 1 t8 BB, 1 t8 cruiser, 3 t7 cruisers, 2 t8 DDs, 1 t7 DD. I have seen similar things multiple times. Why is not at least one ship of each class of the same (top) tier? It is diffcult enough for cruiers to fight 5 BBs every game and then you do not even have the possibility to fight your own tier, but all of them are higher.

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4 minutes ago, BruceRKF said:

Does anyone know what the criteria are?

As I remember, the matches has to be in the same ship in a consecutive fashion

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1 minute ago, Excavatus said:

As I remember, the matches has to be in the same ship in a consecutive fashion

Ah, okay, I thought it was only the same tier. Still was exceptionally annoying to always be the small fish for one and a half hours straight.

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How's that still fair?
I was hiding behind a rock from the beginning of the match (playing careful, as there were T9s), I had some opportunities to fire myself, BUT the very first salvo that hits me was the Jean Bart one-shotting me out of existence!

 

How's that balanced?

Of course he hit the citadel; I'm aware of that. But the same amount of hits to the citadel by a T7 BB wouldn't have killed me immediately. Heck, why didn't he over-pen, anyway? Shouldn't his calibre be to big? Even that doesn't seem to be the case hence the battle wasn't balanced that way either.

 

It's like using a sledgehammer to crack a nut! Don't match nuts with sledgehammers, WG!

Just stop being weird, okay? I can wait two more minutes in queue if I get a fair match-up. That's bloody fine with me.

20201210_170359_PJSC008-Myoko-1945_46_Estuary.wowsreplay

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7 minutes ago, Kuraiko said:

How's that still fair?
I was hiding behind a rock from the beginning of the match (playing careful, as there were T9s), I had some opportunities to fire myself, BUT the very first salvo that hits me was the Jean Bart one-shotting me out of existence!

 

How's that balanced?

Of course he hit the citadel; I'm aware of that. But the same amount of hits to the citadel by a T7 BB wouldn't have killed me immediately. Heck, why didn't he over-pen, anyway? Shouldn't his calibre be to big? Even that doesn't seem to be the case hence the battle wasn't balanced that way either.

 

It's like using a sledgehammer to crack a nut! Don't match nuts with sledgehammers, WG!

Just stop being weird, okay? I can wait two more minutes in queue if I get a fair match-up. That's bloody fine with me.

20201210_170359_PJSC008-Myoko-1945_46_Estuary.wowsreplay

spongebob_breath_in_boi_1259.pngBOI.... Where to begin?

Situation 1:

Spoiler

image.thumb.png.3d09720484ef31c1c354383612628b4c.png

You beach against this island to your left. Why? I guess to protect yourself from the BBs who are pushing up towards the flank?

Really bad move since 1) you present them with a stationary target that cant tank their shells, 2) you severely limit your options to shoot, 3) you give yourself no possibilties to disengage.

 

Next you move towards the centre of the map, while there is a JB pushing up there??????? Why? Now you walk into the mother of all crossfires for no reason.

 

Situation 2.

Spoiler

image.thumb.png.301eea6c7fde373937f5504a36c971a7.png

Now you sit BROADSIDE AND STATIONARY to their entire flank while your teammates are behind an island. This wouldnt be such a problem since you were undetected but then you SHOOT!!!!!! WHY?!?!?!

Now ofcourse theyre gonna shoot you, since you gift them your ship on a silver platter while screaming "HEY YOU OVER THERE, PLEASE TAKE MY HITPOINTS!".

 

Situation 3.

 

Spoiler

image.thumb.png.ff3f12a0caba958d1de64809d05c88a1.png

The inevitable happens.....

 

 

What you should have done instead.

 

Spoiler

image.thumb.png.e9a4476f8864c4ab3e85dd3289dddf9b.png

 

You're an IJN cruiser. Those perform the best while on the flank, kiting the enemy ships. Harrassing them using torpedoes and with their HE.

You cant tank BB shells with your armor, especially not those from BBs two tiers higher. So you dodge using WASD and breaking line of sight with terrain/smoke.

Whatever you do, do not reverse broadside while spotted!

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Guys, ye know I don't discriminate nor belittle any kind or type of strategy, everyone is free to play however he wants or likes.

Having said that, one simple rule, easily understandable that has been with me since i learned to play dds  (I since stopped using the little buggers bar for a couple of ships but this is another discussion and no it is not CVs, I'm a CV enthusiast.) ... is my FIRST concern on every game type is to be the last ship alive.

The reason is pretty simple why I start with this mindset even after thousands of games,

I died a lot when I started.

Being a second generation player, I faced with little skill or experience some of the finest unicums/gurus/fanatics that were 'plaguing' the game then. Fewer ship lines, fewer premium options, fewer OP ships but really damn good players. Now being solo, despite my then Clan's insistence I had to face some of them in divisions.

I died a lot.

I died fast, I died without firing a shot, I died the moment I got spotted, I died when I thought I would not, I died when I thought I will.

Half of the times I got one-shoted. Click play, drive around, spot a fatty, pop out to launch some torps. :etc_swear: BLAP, I was gone.

We are talking 2 mins max games here.

 

You need to stay alive.

Not hide.

But make it extremely painful, boring, counter-productive, even ruinous for the red team to come after you. Some good advice was given.

Don't give anyone a cheap shot. Don't assume a red not shooting or not 'seeing' you, don't know you are there. They do. I do. I know where most of the ships are on the map. I'm not that good. Some can even tell where you are (yes some guru unicums have not retired yet) but not act on purpose. Imagine that hehe :)  How? they look at the mini map. They look at ships on the green team.

The know the ship you have, cuz they have it too.

Lastly they don't act on you not because they don't know you are there, but because they wait for you to do something foolish.

 

Don't give people the option to shoot you. If you do, make it on your own terms. Bait them into a trap, do to them what they want to do to you.

The first time you eradicate a division of good players by yourself will give you enough fuel to become even better.

Eventually it gets tedious.

But you are not there yet.

Stay alive, the longer you are in the game the better.

Be proactive not reactive.

No plan survives contact with the enemy. Drop the plan, reposition. Stay stealthy.

Drop torps, don't shoot after you do unless you know what you are doing.

 

Have a good holiday forumites :cat_paw:

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On 12/10/2020 at 1:07 PM, Excavatus said:

As I remember, the matches has to be in the same ship in a consecutive fashion

This is nonsense, i played 20 matches in bismarck got put in T10 matches for everyone all consecutive matches.

This entire game is a scam tbh, MM runs in patterns and determines match outcomes with no scope for pulling a win if you are tipped to lose, hence nothing but blow outs.

Can someone also explain the immortal potatos aswell please, sits broadside infront of your team reversing, can't be damaged and completely ignores any notion of armor angling.

I've seen so much stupid sh!t in this game that completely contradicts how game mechanics are supposed to work, and the only logical conclusion that can be found is that WG rigs things, like giving 28% w/r players artificial buffs so they can try to balance out their W/R, force a win for them.

So it's not just loot boxes they scam with, but the game itself, not surprising though.

This game has no balance what so ever, isn't remotely competetive and also isn't remotely skill based- illusion through presentation.

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12 hours ago, lossi_2018 said:

Guys, ye know I don't discriminate nor belittle any kind or type of strategy, everyone is free to play however he wants or likes.

Having said that, one simple rule, easily understandable that has been with me since i learned to play dds  (I since stopped using the little buggers bar for a couple of ships but this is another discussion and no it is not CVs, I'm a CV enthusiast.) ... is my FIRST concern on every game type is to be the last ship alive.

The reason is pretty simple why I start with this mindset even after thousands of games,

I died a lot when I started.

Being a second generation player, I faced with little skill or experience some of the finest unicums/gurus/fanatics that were 'plaguing' the game then. Fewer ship lines, fewer premium options, fewer OP ships but really damn good players. Now being solo, despite my then Clan's insistence I had to face some of them in divisions.

I died a lot.

I died fast, I died without firing a shot, I died the moment I got spotted, I died when I thought I would not, I died when I thought I will.

Half of the times I got one-shoted. Click play, drive around, spot a fatty, pop out to launch some torps. :etc_swear: BLAP, I was gone.

We are talking 2 mins max games here.

 

You need to stay alive.

Not hide.

But make it extremely painful, boring, counter-productive, even ruinous for the red team to come after you. Some good advice was given.

Don't give anyone a cheap shot. Don't assume a red not shooting or not 'seeing' you, don't know you are there. They do. I do. I know where most of the ships are on the map. I'm not that good. Some can even tell where you are (yes some guru unicums have not retired yet) but not act on purpose. Imagine that hehe :)  How? they look at the mini map. They look at ships on the green team.

The know the ship you have, cuz they have it too.

Lastly they don't act on you not because they don't know you are there, but because they wait for you to do something foolish.

 

Don't give people the option to shoot you. If you do, make it on your own terms. Bait them into a trap, do to them what they want to do to you.

The first time you eradicate a division of good players by yourself will give you enough fuel to become even better.

Eventually it gets tedious.

But you are not there yet.

Stay alive, the longer you are in the game the better.

Be proactive not reactive.

No plan survives contact with the enemy. Drop the plan, reposition. Stay stealthy.

Drop torps, don't shoot after you do unless you know what you are doing.

 

Have a good holiday forumites :cat_paw:

Some of the best advice that deserves its own topic. 

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31 minutes ago, Fatal_Ramses said:

Nice balance on the divisions....

 

Well it looks like a close game, and that one clan has <50% avg WR so...

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On 12/12/2020 at 4:15 AM, KHETTIFER said:

This is nonsense, i played 20 matches in bismarck got put in T10 matches for everyone all consecutive matches.

This entire game is a scam tbh, MM runs in patterns and determines match outcomes with no scope for pulling a win if you are tipped to lose, hence nothing but blow outs.

Can someone also explain the immortal potatos aswell please, sits broadside infront of your team reversing, can't be damaged and completely ignores any notion of armor angling.

I've seen so much stupid sh!t in this game that completely contradicts how game mechanics are supposed to work, and the only logical conclusion that can be found is that WG rigs things, like giving 28% w/r players artificial buffs so they can try to balance out their W/R, force a win for them.

So it's not just loot boxes they scam with, but the game itself, not surprising though.

This game has no balance what so ever, isn't remotely competetive and also isn't remotely skill based- illusion through presentation.

Everything is rigged in this game. Too many "one shot one fire", too many gaps between torps ideally positioned...too many improbable events happening too often.

 

 

So...

Dispersion? Rigged

MM? Rigged

Fires? Rigged

Rigged numbers generator? Rigged

Positionning if the ships at the start? Rigged

Evrything in the game is? Rigged.

This is Worlf of rigged games.

 

Why? To make money. Beginners with ouw wr playing high tiers with no clue how to shine certainly get better rng, so that they stay longer in the game and spend.

Former players get worse rng, because wg bets they are addicted and will keep playing the game, and will spend again, or more to get better rng.

 

We have no general stats at the end of the games, but I bet there are huge differences between winning and losing teams in terms of fire damage and dispersion. I remember one game in the Conqueror, when her HE had nearly 50% chance to start a fire. Approximately 30 HE of my shells hit their targets and started....NO fire. Zero. None. Do the maths to get an idea how improbable it is....  Of course, we lost....

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image.thumb.png.9e46c6eeb772d98ac98fc5051db00c6a.png

ahaha I know weegee will never fix this shitty MM system and make this thread together with CV thread to be a punching bag

poor, poor threads and the guy who posts wg announcement, always get the beating when he did nothing

 

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41 minutes ago, blue_badgerest said:

ahaha I know weegee will never fix this shitty MM system and make this thread together with CV thread to be a punching bag

poor, poor threads and the guy who posts wg announcement, always get the beating when he did nothing

 

So what's wrong with that MM?

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45 minutes ago, 159Hunter said:

So what's wrong with that MM?

 

Because if he doesnt get 70% WR, its MM fault for dragging him down :Smile_hiding:

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On 12/14/2020 at 12:34 PM, 159Hunter said:

So what's wrong with that MM?

Read posts 4409 & 4414.

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Since WG will never publish their actual software that runs both the MM & RNG, we will never know what WG is actually doing.

We can only use the circumstantial evidence as what each of us sees to make some personal conclusions.

My personal conclusion is that MM & RNG both subtly & sometimes blatantly 'arranges' how battles go, W or L.

Sure, spending money does not guarantee a W but it does help.

Does anyone think most of the Wallet Warriors  would stay & pay if they weren't getting, at least, some preferred MM & RNG?

 

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