[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #4101 Posted November 2, 2020 Im F** tired of 8 minutes battles. By the time my Massachusetts get closer for battle, game is over... 2 Share this post Link to post Share on other sites
[BS4] SeaWolf7 Players 1,818 posts 10,056 battles Report post #4102 Posted November 2, 2020 8 hours ago, Bear__Necessities said: Pfffft. I've done my last 21 days solo on NA in the lolis :P But yeah *something something* MM I BorKeN!! *something something* But... when I've played filthy div. It gets brutal And I've not not touched a CV in months on NA. oooooh! 1 Share this post Link to post Share on other sites
[INCAP] surfer_gr Players 395 posts 62,759 battles Report post #4103 Posted November 2, 2020 13 battles today with khaba win rate 30% really WG ?weekend is over its Monday LOLs get your noob player base and throw it out of the window i suppose you do it on purpose cause i have not given you a single cent lols and i have all lines and over 30 premiums and arround 1.7 billion credits lols keep the chat bans going at the moment chat ban until the 16/11 because your player base does not freakin know what a khaba is the latest was someone screaming dd why you use your guns use your torps i have not seen you shooting any torps the whole game ahahaahahhaah .........then if you say something next day ban cause ofc he is in division and the reports go in twos or threes ahahahahah good perma ban me from chat this way i will not have to answer to your noobs playerbase comments in battle ahahahhaha Share this post Link to post Share on other sites
[KIEL] crippsy99 Players 18 posts 16,651 battles Report post #4104 Posted November 2, 2020 MM is just cursed for me at the moment, as every single game I get matched with potatoes and knuckle draggers. Often im usually the only who who scores any enemy kills, yet our entire team barely lasts 10 mins.. Either noone pushes, everyone hides behind islands, everyone runs to the back of the map, or my personal favourite everyone goes to the sides and loiters around. In the past month my win rate has absolutely nose dived, and its frustrating suffering loss, after loss, after loss upon loss..coincidently, this has been since getting a 'win 30 battles' mission.. Yes I could go coop, but they are so boring and virtually guaranteed a win, not to mention even winning in a t8 ship or higher means a loss in credits at the end. So far for random, over the last 21 days, ive managed 40% wins and this is what just some of the ships ive been playing have been like! Ive had a week or maybe two long losing streaks, but over a month Is very disheartening for a game that youve spent almost every day playing for the past 2-3 years! 2 Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #4105 Posted November 3, 2020 Same problem...since the MM is off, i lost nearly all my interest in playing this game. Havent invested a single cent in weeks. A good friend of mine ( we both started together) already stopped playing completely. Even a lot of CCs on twitch are saying that nearly every game is a complete blowout. It is just not fun and interesting anymore. But WG does not care. I dont think that WoWs has any kind of bright future anymore. Share this post Link to post Share on other sites
[INCAP] surfer_gr Players 395 posts 62,759 battles Report post #4106 Posted November 3, 2020 LOLs yesterday was khaba today is yamatos wth you fix the statistics of ships ? today these ships will loose cause their average increased etc? ahahahhaha and i refuse to play coop coop is only good for the snowflakes for me ahahah and most was played at the start when i started the game i mean i have 47 coop battles with hermelin ahahhaha total coop batles Share this post Link to post Share on other sites
[KIEL] crippsy99 Players 18 posts 16,651 battles Report post #4107 Posted November 3, 2020 Another day, another 100% losing streak again.. getting matched with edited* who just can't seem to play and I just can't carry them! I just want to scream its so frustrating!! edit: be respectful please 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4108 Posted November 3, 2020 14 minutes ago, crippsy99 said: Another day, another 100% losing streak again.. getting matched with utter idiots who just can't seem to play and I just can't carry them! I just want to scream its so frustrating!! Sometimes you need your carry-pants... Spoiler https://replayswows.com/replay/112716#stats Share this post Link to post Share on other sites
Imsali Players 266 posts 12,812 battles Report post #4109 Posted November 3, 2020 Why WG can't fix the mm... I have bad streak for the last 21 days with my avg win rate 3-4% lower than my total average. Some normal days are followed by unending misery. Just alt f4'd after another losing streak, this below was my last match. My team's avg WR was 46.8% (incl. My 55.6% and falling), opponent team at 50.1%. This is rampant and and when losing streaks happen, I'm_always_in the low WR team. So it isn't just luck, this is WG's MM. 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4110 Posted November 3, 2020 13 minutes ago, optimal_909 said: Why WG can't fix the mm... I have bad streak for the last 21 days with my avg win rate 3-4% lower than my total average. Some normal days are followed by unending misery. Just alt f4'd after another losing streak, this below was my last match. You are complaining about 3-4%? I had MUCH worse streaks than that. Share this post Link to post Share on other sites
Imsali Players 266 posts 12,812 battles Report post #4111 Posted November 4, 2020 10 hours ago, ColonelPete said: You are complaining about 3-4%? I had MUCH worse streaks than that. Wow, so you had worse losing streaks across hundreds of battles? I lost 0.1% of my total avg WR in the past 300 battles or so and as you see I'm at 8.3k. The only way to fix these streaks is to uninstall the game and wait 1-2 weeks, then WR will magically recover. The last time I did this I even got a supercontainer the very day I reinstalled the game. :) 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4112 Posted November 4, 2020 12 minutes ago, optimal_909 said: Wow, so you had worse losing streaks across hundreds of battles? I lost 0.1% of my total avg WR in the past 300 battles or so and as you see I'm at 8.3k. The only way to fix these streaks is to uninstall the game and wait 1-2 weeks, then WR will magically recover. The last time I did this I even got a supercontainer the very day I reinstalled the game. :) I would not call it a losing streak, when getting 3-4% less wins. But yes, something worse happened to me. WR recovers when you stop doing mistakes or play less stressed out. During my streak, I played multiple ships in stock configuration in a Tier, I was not familiar with back then. I then started to play more ships I was familiar with and my WR recovered. Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #4113 Posted November 4, 2020 Vor 7 Stunden, optimal_909 sagte: Wow, so you had worse losing streaks across hundreds of battles? I lost 0.1% of my total avg WR in the past 300 battles or so and as you see I'm at 8.3k. The only way to fix these streaks is to uninstall the game and wait 1-2 weeks, then WR will magically recover. The last time I did this I even got a supercontainer the very day I reinstalled the game. :) Very interesting that you mention that! Actually, a friend of mine and myself noticed that too. When you take a long break and start playing again, you get a divine, very good MM. Total winning streaks are not uncommon in the first few days after the break, even tho you are kinda "out of touch". Sometimes, the MM seems manipulated. Edit: It is repeatable. 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4114 Posted November 4, 2020 1 hour ago, TunaRoll said: Very interesting that you mention that! Actually, a friend of mine and myself noticed that too. When you take a long break and start playing again, you get a divine, very good MM. Total winning streaks are not uncommon in the first few days after the break, even tho you are kinda "out of touch". Sometimes, the MM seems manipulated. Sometimes, as in random.... I wonder why some people do not get it. Share this post Link to post Share on other sites
Taliesn Players 2,238 posts 16,405 battles Report post #4115 Posted November 4, 2020 On 11/2/2020 at 9:43 PM, crippsy99 said: MM is just cursed for me at the moment, as every single game I get matched with potatoes and knuckle draggers. Often im usually the only who who scores any enemy kills, yet our entire team barely lasts 10 mins.. Either noone pushes, everyone hides behind islands, everyone runs to the back of the map, or my personal favourite everyone goes to the sides and loiters around. In the past month my win rate has absolutely nose dived, and its frustrating suffering loss, after loss, after loss upon loss..coincidently, this has been since getting a 'win 30 battles' mission.. Yes I could go coop, but they are so boring and virtually guaranteed a win, not to mention even winning in a t8 ship or higher means a loss in credits at the end. So far for random, over the last 21 days, ive managed 40% wins and this is what just some of the ships ive been playing have been like! Ive had a week or maybe two long losing streaks, but over a month Is very disheartening for a game that youve spent almost every day playing for the past 2-3 years! A little bit of self-awareness wouldn't go amiss... 18 hours ago, surfer_gr said: LOLs yesterday was khaba today is yamatos wth you fix the statistics of ships ? today these ships will loose cause their average increased etc? ahahahhaha and i refuse to play coop coop is only good for the snowflakes for me ahahah and most was played at the start when i started the game i mean i have 47 coop battles with hermelin ahahhaha total coop batles Epic statistics 101 fail? Yes, 2 wins out of 6 battles with Yamato, but well over 65% with Bourgogne over a more relevant battle sample size. So not sure what are you complaining about anyway. During the last 21 days and compared to your total average, you have a notable 4% better WR, a wooping 40% more Damage (obvs you've only played tier X ships in those 21 days but still) and similar PR. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #4116 Posted November 4, 2020 3 hours ago, ColonelPete said: Sometimes, as in random.... I wonder why some people do not get it. Have you ever heard about Apples first version of Music shuffle? It was totally random. So sometimes, it played tracks from the same artist in a row or in a alphabetical order. So people went nuts "oooh that cant be random". So Apple introduced a mechanics, to prevent this. Music shuffle wasnt random anymore. But people were happy because they thought its random now. Thats what we see here actually. These people would only be happy, once the matchmaker prevents any sort of streaks. Wow, I would quit right away If I knew I have no chance to win 10 games in a row anymore. Why would I contonue playing after 2 wins? NExt game gonna be a loss to keep it "balanced". I can only shake my head, how some people want to "improve" the game. 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4117 Posted November 4, 2020 4 minutes ago, ForlornSailor said: Have you ever heard about Apples first version of Music shuffle? It was totally random. So sometimes, it played tracks from the same artist in a row or in a alphabetical order. So people went nuts "oooh that cant be random". So Apple introduced a mechanics, to prevent this. Music shuffle wasnt random anymore. But people were happy because they thought its random now. Yes. It is a quite well known story. Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #4118 Posted November 4, 2020 Vor 1 Stunde, ForlornSailor sagte: Have you ever heard about Apples first version of Music shuffle? It was totally random. So sometimes, it played tracks from the same artist in a row or in a alphabetical order. So people went nuts "oooh that cant be random". So Apple introduced a mechanics, to prevent this. Music shuffle wasnt random anymore. But people were happy because they thought its random now. Thats what we see here actually. These people would only be happy, once the matchmaker prevents any sort of streaks. Wow, I would quit right away If I knew I have no chance to win 10 games in a row anymore. Why would I contonue playing after 2 wins? NExt game gonna be a loss to keep it "balanced". I can only shake my head, how some people want to "improve" the game. To be honest, i dont mind having loosing/winning streaks that much. But i totally hate that nearly every game is a total blowout (=one sided steam roll) nowadays since the MM is unable to do the very least balancing. It sucks to win or loose 10 games in a row that were decided in the beginning of the match. It is not fun. I want to have more close and therefore more exciting matches. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #4119 Posted November 4, 2020 5 hours ago, TunaRoll said: To be honest, i dont mind having loosing/winning streaks that much. But i totally hate that nearly every game is a total blowout (=one sided steam roll) nowadays since the MM is unable to do the very least balancing. It sucks to win or loose 10 games in a row that were decided in the beginning of the match. It is not fun. I want to have more close and therefore more exciting matches. Well, then this game might not be for you. You will not reach your desired goal, no matter how you want to temper with the matchmaker. "Balance by winrate?" Right. Winrates says nothing about the playstyle. A 40% dude might be a DD that guns in gunz blazing on his shima, dead in 2 mins. Another 40% dude is a HE-shooting Kurfürst, camping in the spawn. You want to "balance" games by put such people up against each other, since you think, it makes a fair and balanced game - after all, they both are 40%er - aint gonna work out. Still will be rofl stomps. And this game is build around grinding XP and grinding credits. People need to play for the win and need to be rewarded for it. Again you want to punish the better players and cut in on their winrate, thus their rewards, and boost bad players income, whil fixing nothing of the core problems - which is bad play and nothing else! Quute the opposite: you let the bad players to believe, what they are doing is right since their performance is on pair with better players. You can twist and turn but literally every "balancing of matches" runs down to this. Ive yet to hear one concrete suggestions, that would not have this outcome. But explain to us your idea. Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #4120 Posted November 4, 2020 Vor 3 Stunden, ForlornSailor sagte: Well, then this game might not be for you. You will not reach your desired goal, no matter how you want to temper with the matchmaker. "Balance by winrate?" Right. Winrates says nothing about the playstyle. A 40% dude might be a DD that guns in gunz blazing on his shima, dead in 2 mins. Another 40% dude is a HE-shooting Kurfürst, camping in the spawn. You want to "balance" games by put such people up against each other, since you think, it makes a fair and balanced game - after all, they both are 40%er - aint gonna work out. Still will be rofl stomps. And this game is build around grinding XP and grinding credits. People need to play for the win and need to be rewarded for it. Again you want to punish the better players and cut in on their winrate, thus their rewards, and boost bad players income, whil fixing nothing of the core problems - which is bad play and nothing else! Quute the opposite: you let the bad players to believe, what they are doing is right since their performance is on pair with better players. You can twist and turn but literally every "balancing of matches" runs down to this. Ive yet to hear one concrete suggestions, that would not have this outcome. But explain to us your idea. It would be MUCH less of a rolf stomp when those 2 guys are on different sides of the match instead of playing in the same team and throwing the game after 2 minutes for the whole team. It would be MUCH less of a rofl stomp when specific types of ships (f.e. radar ships) are distributed fairly instead of one team having all of them (which literally grills the DDs on the other side...easy win most of the time). I don thave the time to explain all the possible examples, but there are a lot. (((Mr Gribbins, Flamu, iChase, Flambass and big parts of the community are pointing that out for a loooong time, too ))) The MM can throw randomly players in a match - no problem so far, but AFTERWARDS these mix of random players should be put on equal sides as far as possible to have at LEAST SOME SORT of balanced sides. OF COURSE it wont work every single game, people just [edited]up their gameplay now and then - including me and you. But for the long haul it should help to get some more close, actually exciting games. I am not talking about a completely balanced MM on the base of WR, im talking about reducing these awful one sided rofl stomps that you can clearly see in the beginning of the game via MM-Monitor. Do you have fun playing games that are *mostly* (exceptions prove the rule - edited) decided the seconds the team is build? If so, we have total different opinions about what "fun" sounds like in a PvP game. Therefore we can agree do disagree. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4121 Posted November 4, 2020 36 minutes ago, TunaRoll said: Do you have fun playing games that are decided the seconds the team is build? If so, we have total different opinions about what "fun" sounds like in a PvP game. Therefore we can agree do disagree. My games are decided during the match. MM does not know who: will be afk will have technical difficulties will be unfocussed will start a flamewar in chat .... 1 Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #4122 Posted November 5, 2020 Vor 2 Stunden, ColonelPete sagte: My games are decided during the match. MM does not know who: will be afk will have technical difficulties will be unfocussed will start a flamewar in chat .... That doesn't change the fact that the MM strongly favors a team in the seconds the teams are set. Your factors are either quite rare, can make the already existing imbalance between both teams even worse or can be on both sides of the teams equally - there will still be a blowout/one sided steam roll since the teams are widely unfair built in the first place. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4123 Posted November 5, 2020 4 hours ago, TunaRoll said: That doesn't change the fact that the MM strongly favors a team in the seconds the teams are set. Your factors are either quite rare, can make the already existing imbalance between both teams even worse or can be on both sides of the teams equally - there will still be a blowout/one sided steam roll since the teams are widely unfair built in the first place. Sometimes. That is why it is RNG. But results are made during the match. Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,535 battles Report post #4124 Posted November 5, 2020 11 hours ago, TunaRoll said: im talking about reducing these awful one sided rofl stomps that you can clearly see in the beginning of the game via MM-Monitor. You hide your own stats and you use matchmaking monitor. Oh, the irony. 1 2 Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #4125 Posted November 5, 2020 Vor 2 Stunden, GarrusBrutus sagte: You hide your own stats and you use matchmaking monitor. Oh, the irony. As long as i know my own stats, why do you even bother? Well...despite your interest in my stats, you clearly did not understand what this is actually about...You can lead a horse to water but you can't make him drink. To this day I still wonder how you can sink so much life into a game in order to prevent it from being improved afterwards. Share this post Link to post Share on other sites