[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #3576 Posted August 29, 2020 32 minutes ago, eliastion said: I'd say the odds of "all unicums in one team" I dont think people using MMM understand, that 3 unicums in one team is basicly always a division... i wonder, when they demand that the division gets split up Share this post Link to post Share on other sites
ZifTTroll Players 78 posts 2,024 battles Report post #3577 Posted August 29, 2020 6 hours ago, ColonelPete said: PR will average out too. PR has a win component and damage and kills will be more evenly distributed in more homogeneous teams Much less that WR as that is only part of the PR formula, damage and kills are much harder to get evened out than WR as you either win or lose and there is nothing in between. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #3578 Posted August 29, 2020 3 minutes ago, ZifTTroll said: Much less that WR as that is only part of the PR formula, damage and kills are much harder to get evened out than WR as you either win or lose and there is nothing in between. WR is just a number, like damage and kills. Just imagine where you can do more damage: against inexperienced players or against super unicums? Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #3579 Posted August 29, 2020 7 minutes ago, ZifTTroll said: Much less that WR as that is only part of the PR formula, damage and kills are much harder to get evened out than WR as you either win or lose and there is nothing in between. Id assume PR actually might drop faster than WR. If you have 60% WR, and you would be drawn towards 50%, it might take quite some time depending on the amount of games you have played. And you can assume, you wouldnt lose every game. But if you have like 2k PR, you cant maintain that if everyone around you has 2k or more PR aswell. You might drop down to a constant 1200-1400 PR (lower WR, less kills, lower avg damage), which will make it drop rather fast compared to WR. Share this post Link to post Share on other sites
Greek_Patriot Players 202 posts 5,807 battles Report post #3580 Posted August 29, 2020 On 8/28/2020 at 1:40 AM, hardkur911 said: i think we need to start a petition and get signatures or they will ignore these problem Well at least they didnt reply about WOT. Hahahaha 2 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #3581 Posted August 30, 2020 16 hours ago, eliastion said: And why are you asking this Misread your post. My bad Share this post Link to post Share on other sites
[ST0RM] hardkur911 Players 96 posts 15,411 battles Report post #3582 Posted August 30, 2020 these is a waste of time , they dont gona change it because its they business model . people must have bad time , to spend money on pay to win ships . case closed . u dont like it , dont play . 2 1 Share this post Link to post Share on other sites
[STRMO] TunaRoll Players 279 posts 3,120 battles Report post #3583 Posted August 31, 2020 Sometimes i wonder if this game puts you in significantly worse teams if you refuse or stop paying any money for their services? How is this even possible in 2020? That is not how you bind any sort of customer to your game. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #3584 Posted August 31, 2020 1 hour ago, TunaRoll said: Sometimes i wonder if this game puts you in significantly worse teams if you refuse or stop paying any money for their services? How is this even possible in 2020? That is not how you bind any sort of customer to your game. There are people who never spend money on the game. I did not spend money for six months, without a problem. Share this post Link to post Share on other sites
[GATOI] matia251 Players 87 posts 38,546 battles Report post #3585 Posted August 31, 2020 From a recent interview with WG CEO Kislyi: For me, World of Tanks, it’s like playing a game of Ping-Pong. I like Ping-Pong very much. I grab a guy who’s about at my level, we go back and forth for 10 minutes, we sweat a little, we do some trick shots. That’s how I choose to play Tanks. So dear WG your CEO understands that the concept of matchmaking is based on the basic logic of "grab a guy who’s about at my level"........ even if he is talking about WoT i guess its the same for WoW too. So why dont this approach apply to the game itself? What is going to be done about the abomination you created the last months where high tier battles are worse than co-op? Servers are over 60-70% filled with inexperienced players having T9-T10 at their possesion, why you force me or anybody else with such a huge gap of experience to participate in a game and waste my precious time by degrading the gaming experience to such a low level that co-op seems to be more fun? Your own CEO who admittedly knows 110% what he is doing cant avoid this simple human logic when refering to match making, why your developers practice the EXACT opposite and degrade this game to a mindless, stupid facebook game? With these methods you are insulting human intelligence, you are insulting me personally, my personal time spent here. In terms of experience, STOP putting 5 year olds in the same arena with adults , its degrading, its humiliating, its totaly ABSURD. Kislyi: "I grab a guy who’s about at my level"....HOW can we actually do this so we can ENJOY this "hobby" thats called WoWs? This is my question, i am following up on Wargaming's CEO OWN WORDS FOR SANITY'S SAKE... 2 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #3586 Posted August 31, 2020 Enemy team has ships of your level. As I told you last time, this is no 1v1. Share this post Link to post Share on other sites
[MS-B] Sambor0 Players 855 posts 17,397 battles Report post #3587 Posted August 31, 2020 WG. You should be proud of your game and how you take care about community 5 1 1 Share this post Link to post Share on other sites
[GATOI] matia251 Players 87 posts 38,546 battles Report post #3588 Posted September 1, 2020 10 hours ago, Sambor1966 said: WG. You should be proud of your game and how you take care about community Mmmm you had 1 enemy ship equal to your level , why on earth did this happen? Why did this happens on the majority of high tiered games? Lets see what the forum bot will answer this time and help with the conversation... 1 Share this post Link to post Share on other sites
goofy_balls_of_fire Beta Tester 9 posts 1,302 battles Report post #3589 Posted September 1, 2020 Probably someone already had this idea, but I just had the idea, how about every ship gets a 10% increase in DPM and HP for every tier they are below the game tier, so as a T8 in T10 game you get 20%. If you like you could also add an additional charge for every consumable if you're 2 tiers below game tier. Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,878 battles Report post #3590 Posted September 1, 2020 1 hour ago, goofy_balls_of_fire said: Probably someone already had this idea, but I just had the idea, how about every ship gets a 10% increase in DPM and HP for every tier they are below the game tier, so as a T8 in T10 game you get 20%. If you like you could also add an additional charge for every consumable if you're 2 tiers below game tier. breathing heavily in Enterprise... Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,527 battles Report post #3591 Posted September 1, 2020 1 hour ago, goofy_balls_of_fire said: Probably someone already had this idea, but I just had the idea, how about every ship gets a 10% increase in DPM and HP for every tier they are below the game tier, so as a T8 in T10 game you get 20%. If you like you could also add an additional charge for every consumable if you're 2 tiers below game tier. As a superunicum player that would make trashing potatoes even easier for me, so I'd say yes. For the best interest of the game however, this would be a really bad idea. Because players wouldn't grasp the concept of different reload times and HP pools depending on matchmaking. Furthermore, potatoes will potate and die regardless of buffs to their ship. Because not only they will receive buffs, also the enemies. Just look at that ranked mode with the buffs: it benefited the better players because they can make maximum use of the extra tools they're given. 1 Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #3592 Posted September 1, 2020 5 hours ago, GarrusBrutus said: As a superunicum player that would make trashing potatoes even easier for me, so I'd say yes. Asashio in T10 game anyone? 20% faster torp reload? 1 Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,878 battles Report post #3593 Posted September 2, 2020 18 hours ago, ForlornSailor said: Asashio in T10 game anyone? 20% faster torp reload? +%20 more torp range :) Share this post Link to post Share on other sites
goofy_balls_of_fire Beta Tester 9 posts 1,302 battles Report post #3594 Posted September 2, 2020 I would not touch things like stealth, or weapon range, just raw DPM and HP Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,878 battles Report post #3595 Posted September 2, 2020 1 minute ago, SexyBikiniGirl said: My only goal for such a checkbox would be to raise the level of fun, and to lower the level of frustration people experience during the battles. I see the following possible outcomes for introducing that checkbox: New players avoiding experienced ones. Average players avoiding new and/or experienced ones. Experienced players avoiding new and/or average players. I think people focus on WR because they are frustrated. If people are having fun, they don't care about such a statistic anymore. Lets carry this into MM discussion instead of CV topic.. a question, Why would an experienced player want to avoid a new or average player? Share this post Link to post Share on other sites
[CSADD] SexyBikiniGirl [CSADD] Players 172 posts Report post #3596 Posted September 2, 2020 Just now, Excavatus said: Why would an experienced player want to avoid a new or average player? Because I see how they complain about them. They write these players are not good enough. They write these players are causing the whole team to lose. They write these players don't understand the game mechanics. They write these players don't understand the ship mechanics. They write these players don't understand battle tactics. And the list goes on and on... Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,878 battles Report post #3597 Posted September 2, 2020 Just now, SexyBikiniGirl said: Because I see how they complain about them. They write these players are not good enough. They write these players are causing the whole team to lose. They write these players don't understand the game mechanics. They write these players don't understand the ship mechanics. They write these players don't understand battle tactics. And the list goes on and on... Don't get them wrong :) they complain when they get them as a TEAMMATE. I've never seen someone complaining about HOW BAD THE ENEMY TEAM WAS.. 1 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,177 battles Report post #3598 Posted September 2, 2020 1 minute ago, SexyBikiniGirl said: Because I see how they complain about them. They write these players are not good enough. They write these players are causing the whole team to lose. They write these players don't understand the game mechanics. They write these players don't understand the ship mechanics. They write these players don't understand battle tactics. And the list goes on and on... Most players, who complain, are from the average or below average part of the playerbase... Share this post Link to post Share on other sites
[CSADD] SexyBikiniGirl [CSADD] Players 172 posts Report post #3599 Posted September 2, 2020 3 minutes ago, Excavatus said: I've never seen someone complaining about HOW BAD THE ENEMY TEAM WAS.. I've seen that many times actually. And to confirm that. They will never say "gg" after one team overwhelmed another team. It is boring for one side and frustrating for the other side. 2 Share this post Link to post Share on other sites
[TTTC] GamerJohnsen Players 4 posts 4,901 battles Report post #3600 Posted September 2, 2020 Please WG explain why this is a god matchmaking in your logic ?! - it looks more like your logic is TOTALLY and UTTERLY brokken, this started after update 0.9.5 where it litterly started to go SO WRONG! Share this post Link to post Share on other sites