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Excavatus

Matchmaker Discussion Thread & MM Balance

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All this arguing aside about faildivs , how hard can it be to program the game to only make the 2 tier gap active on the lowest tiered ship in the faildiv ??? Surely its not rocket science ...........

 

Hence a tier 7/8 fail div , could play only against a maximum of tier 9 . 

 

 

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1 minute ago, Excavatus said:

I wasn't directing to you personally, sorry If you got that impression. 

But %99 of the fail division topics are blaming MM for putting them in +3 tier match. 

 

allowing fail divisions or not is another discussion. WOT cancelled that completely.. 

WOWs can do that.. My point is, and I guess some of the others', 

when it is very clear that you MAY go against +3 tier match, there is no point doing that and complaining after.. 

Seriously. Who gives a damn about WOT? WOT only exists as a reply to a ticket you send on WOWS forum and they answer with some BS about WOT! Those amateurs cant even send a decent reply!

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2 minutes ago, AkulaTSR said:

All this arguing aside about faildivs , how hard can it be to program the game to only make the 2 tier gap active on the lowest tiered ship in the faildiv ??? Surely its not rocket science ...........

 

Hence a tier 7/8 fail div , could play only against a maximum of tier 9 . 

 

 

Apparently for WG it is a rocket science. Unless (which is more possible) they DONT GIVE A S..IT ABOUT IT.

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1 minute ago, AkulaTSR said:

All this arguing aside about faildivs , how hard can it be to program the game to only make the 2 tier gap active on the lowest tiered ship in the faildiv ??? Surely its not rocket science ...........

 

Hence a tier 7/8 fail div , could play only against a maximum of tier 9 . 

Then everybody would sail in such a division to get better MM.

The new faildivision would be equal tiered divisions.

 

Divisions are already strong enough and do not need more advantages.

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3 minutes ago, ColonelPete said:

Then everybody would sail in such a division to get better MM.

The new faildivision would be equal tiered divisions.

 

Divisions are already strong enough and do not need more advantages.

 

But a tier 7 and 8 playing against a tier 9 is not "better MM"

 

And what about the times when the Tier 8 is top tier and your playing against 6,7 and 8 ?

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Just now, AkulaTSR said:

 

But a tier 7 and 8 playing against a tier 9 is not "better MM"

Tier VIII ships never seeing Tier X ships IS better MM.

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Just now, ColonelPete said:

Tier VIII ships never seeing Tier X ships IS better MM.

Why should they need to ???? Why not make the game so divisions have to have the same tier or MM makes all battles the same tier , rather than rushing players into a battle as soon as it finds the correct amount of players over a space of 3 tiers . 

And there is always plenty players on in the evening especially theres no excuse. Im sure the majority of players would rather wait a couple seconds extra and get an even tiered battle. 

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7 minutes ago, AkulaTSR said:

Why should they need to ???? Why not make the game so divisions have to have the same tier or MM makes all battles the same tier , rather than rushing players into a battle as soon as it finds the correct amount of players over a space of 3 tiers . 

And there is always plenty players on in the evening especially theres no excuse. Im sure the majority of players would rather wait a couple seconds extra and get an even tiered battle. 

We have bots on Tier V, even with +2 MM...

 

And we got already complaints about same Tier matches in Tier VIII to X...

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5 minutes ago, AkulaTSR said:

Why should they need to ???? Why not make the game so divisions have to have the same tier or MM makes all battles the same tier , rather than rushing players into a battle as soon as it finds the correct amount of players over a space of 3 tiers . 

And there is always plenty players on in the evening especially theres no excuse. Im sure the majority of players would rather wait a couple seconds extra and get an even tiered battle. 

1) MM is already a crap and WG doesnt care to change it. No need for them to brake relations with those paying or @sskissing them

2) Fail divs are making the MM ever crappier

3) Since +2t is a reality then WG AND the players making failed divs are equaly responsible for the crap MM.

So bottom line is that since the MM is already a crap (and WG will NEVER fix it) why make a fail div (even if WG allows it) and get an even crappier MM?

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23 hours ago, hardkur911 said:

there are good players and not so good , problem is when game put all super unicums on one side and new players on another , these should be easy fixed just spread them equally among both teams . 

ignoring the problem is not a sollution .

And setting aside various problems with measuring who's the better player (people can have vastly inconsistent results across different lines) - tell me, please, why should good players be punished for being good?

Because that's what your suggestion entails. If you're good, you get bad teammates to balance you out. If you're bad, you get good teammates to carry you. Everybody's winrate approaches 50% and the good players are under extreme strain because playing anything less than great means a defeat (because they are assigned the "Carry these donkeys" position at MM phase).

Your solution is worse, MUCH, MUCH WORSE than the "problem" you're supposedly addressing at the conceptual level, even before we start factoring in the technical difficulties of rating players' skill.

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8 hours ago, AkulaTSR said:

All this arguing aside about faildivs , how hard can it be to program the game to only make the 2 tier gap active on the lowest tiered ship in the faildiv ??? Surely its not rocket science ...........

 

Hence a tier 7/8 fail div , could play only against a maximum of tier 9 . 

 

 

And why should fail-divving be rewarded with "guaranteed no bottom tier" for the higher tier ship? You are allowed to create a fail division but doing so puts you at a disadvantage instead of giving you preferential matchmaking - it's the obvious way to handle that. The only reasonable alternative would be to prohibit divisioning across tiers altogether, but personally I believe that would be too strict and I'm not in favor.

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6 hours ago, hardkur911 said:

i think we need to start a petition and get signatures or they will ignore these problem

matchmaking.png

Just riddle me this: 

You've won more games the past 21 days than on average before that. Why are you complaining again? 

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6 hours ago, hardkur911 said:

i think we need to start a petition and get signatures or they will ignore these problem

matchmaking.png

Then you should think about what you want. Otherwise the petition is useless.

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9 hours ago, eliastion said:

And setting aside various problems with measuring who's the better player (people can have vastly inconsistent results across different lines) - tell me, please, why should good players be punished for being good?

Because that's what your suggestion entails. If you're good, you get bad teammates to balance you out. If you're bad, you get good teammates to carry you. Everybody's winrate approaches 50% and the good players are under extreme strain because playing anything less than great means a defeat (because they are assigned the "Carry these donkeys" position at MM phase).

Your solution is worse, MUCH, MUCH WORSE than the "problem" you're supposedly addressing at the conceptual level, even before we start factoring in the technical difficulties of rating players' skill.

This has been explained a gazillion times even on this thread alone. If you have a ELO type of rating this does not happen. The good effect is that good players are no longer burdened with tools on their team and battles can be much more interesting.

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1 hour ago, Camperdown said:

This has been explained a gazillion times even on this thread alone. If you have a ELO type of rating this does not happen. The good effect is that good players are no longer burdened with tools on their team and battles can be much more interesting.

If you hava an ELO type of rating that would mean that I, for example, would only play the other 200-300 unicums on this server. For ever. 

 

Yeah no thanks. 

 

1. Matches would be impossible to create because too few players online at any given time. 

2. I also want to play games to relax, not to tryhard against other unicums every game. 

3. Playing the same opponents again and again becomes boring really quick. 

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Il y a 21 heures, ColonelPete a dit :

We have bots on Tier V, even with +2 MM...

 

And we got already complaints about same Tier matches in Tier VIII to X...

Yeap, l grind my Hipper slowly but have all time T10 games. Yersteday l play 3 game and 3 time witl all T10, FOR ME that MM is ruining the game harder then CVs. I just stop playing after thioses games because it's so annoying...

 

Il y a 12 heures, Squarebasher54 a dit :

WG your MM does not work please change it.

 

Yes sadly, they need to change it very fast.

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6 minutes ago, Az_Akagi said:

Yeap, l grind my Hipper slowly but have all time T10 games. Yersteday l play 3 game and 3 time witl all T10, FOR ME that MM is ruining the game harder then CVs. I just stop playing after thioses games because it's so annoying...

 

Yes sadly, they need to change it very fast.

Think of it this way, you get to play far less meta liek and more funsy. Also moar exp, remember to focus loliboutes > light cruisers > Chonky cruisers (Heavy cruisers) > Supahcruisers > BattlekaguCruisers > Da chonks (Battleships).

Well if you can anyways you know what randoms battles are like anyways.

 

At least you didn't get to experience +5/-5 mm back in wurld of danks.

 

@Miragetank90 remember dat porridge tank?

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30 minutes ago, CptBarney said:

 

@Miragetank90 remember dat porridge tank?

 

The most striking memory I have of this was an M6 trying to fight a Maus. 

And various ''fun'' times in my Hetzer.  

 

Yeah... matchmaking in WoWs was never so potato, needless to say WG learned from the early days. 

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51 minutes ago, Miragetank90 said:

 

The most striking memory I have of this was an M6 trying to fight a Maus. 

And various ''fun'' times in my Hetzer.  

 

Yeah... matchmaking in WoWs was never so potato, needless to say WG learned from the early days. 

Old kv-1 was fun as well and kv-3 as well. Plus the no physics thing as well.

I miss muh tankfu AMX 50 100 :fish_happy:, but i cba to play the game at all.

 

Imagine kongo vs georgia or entyfats :Smile_trollface:

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3 hours ago, GarrusBrutus said:

If you hava an ELO type of rating that would mean that I, for example, would only play the other 200-300 unicums on this server. For ever. 

 

Yeah no thanks. 

 

1. Matches would be impossible to create because too few players online at any given time. 

2. I also want to play games to relax, not to tryhard against other unicums every game. 

3. Playing the same opponents again and again becomes boring really quick. 

That is the way you interpret it.

The way I see it you would play against the top quartile of players, which should not be a punishment.

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10 minutes ago, Camperdown said:

That is the way you interpret it.

The way I see it you would play against the top quartile of players, which should not be a punishment.

How is it not a punishment? If I want to have tougher opposition there is clanbattles and ranked. If I want to goof around there is randoms. 

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45 minutes ago, Camperdown said:

That is the way you interpret it.

The way I see it you would play against the top quartile of players, which should not be a punishment. 

 

image.thumb.png.70d87ad6dfc15530ab988ad4b78c5bc6.png

 

Yeah, sounds fun for those barely above 50%.

And it would be a punishment, since something like devstrikes are much less common when good players face each other because... they dont make such stupid mistakes.

Also what @GarrusBrutus said. Having really good games for good players would be a thing of the past, since they would most likely each grab their share in it.

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1 hour ago, DFens_666 said:

 

image.thumb.png.70d87ad6dfc15530ab988ad4b78c5bc6.png

 

Yeah, sounds fun for those barely above 50%.

And it would be a punishment, since something like devstrikes are much less common when good players face each other because... they dont make such stupid mistakes.

Also what @GarrusBrutus said. Having really good games for good players would be a thing of the past, since they would most likely each grab their share in it.

Well we all have our preferences. My current WR is 51.5, I wouldn't mind being matched with teams with 47-58% WR and be rid of the utter window licking tools.

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