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Matchmaker Discussion Thread & MM Balance

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1 hour ago, _Szalo_ said:

you dont know anything about me, so before u start to be ironic and criticize my typo,  please respect that I am talking on your language..  

lets continue on my own, and i will see  your failues...

 

So as I said,  if u cant anwer , or your answer does not contain and added vale please be queit.

 thansk mister

 

 

bw.  from 60-10 the change is dramatic  from my point of view,

On individual days, that is normal.

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On 7/24/2020 at 2:35 PM, ColonelPete said:
  • Ranked is +0 MM
  • the account WR of both teams has a difference of less than 1%, how close should the teams be matched?

image.png.828e8a888a1765e72bdd0da86bd06e46.png

Take a look at the average damages of the players and battles played, if you cant see the reason the MM fails to provide equal advantage to both teams you are just being stubborn or receiving benefits to do so. Another suggestion fiercely stated in the last 20-30 pages or so is that the experienced? player (who is not worth if less than 60%) should only pay attention to his effort and only look to improve his game. I am asking all of you, is this match not auto-decided by the MM rng ? How do you expect 1 player to overcome this % deficit in the team ranks and this huge imbalance in game experience. 

  • Angry 1

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3 minutes ago, Darkeid said:

I am asking all of you, is this match not auto-decided by the MM rng ? How do you expect 1 player to overcome this % deficit in the team ranks and this huge imbalance in game experience.  

 

So you are against having some matches which you cant win (~3/10), and rather have all matches be not decided by skill at all. Bad players win more because they are bad, good players lose more because they are good. Really how does that make any sense?

Ive done the math lately when someone suggested, my WR would/should drop down to 55% because of SBMM, so id lose 1000 games in a row to achieve that :cap_fainting:Thats totaly an incentive to keep playing...

 

Also talking about imbalance, ive been playing a new acc lately in protected MM, here some losses for you:

image.thumb.png.dddce8bd0444214ce73db887db92b03c.png

image.thumb.png.df116979ff9118af921a6fe840354ddb.png

image.thumb.png.dd2df6e96af593d8488a80f41d10fb5b.png

 

You cant even win games with 85% bots in them, because the game decides "hey, your bots suck [edited]while the enemies are super unicum bots raping your team"... GL changing random battles to be more fair. Id even call this deliberate game rigging, even if some claim that it would be "random" to have good and bad bots. In general no problem, if the bots wouldnt be unbalanced between both teams.

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20 minutes ago, Darkeid said:

image.png.828e8a888a1765e72bdd0da86bd06e46.png

Take a look at the average damages of the players and battles played, if you cant see the reason the MM fails to provide equal advantage to both teams you are just being stubborn or receiving benefits to do so. Another suggestion fiercely stated in the last 20-30 pages or so is that the experienced? player (who is not worth if less than 60%) should only pay attention to his effort and only look to improve his game. I am asking all of you, is this match not auto-decided by the MM rng ? How do you expect 1 player to overcome this % deficit in the team ranks and this huge imbalance in game experience. 

  • you cannot compare averages between ship types
  • you do not know if they go for meaningful damage or damage farming
  • averages depend on battle number and can be volatile

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21 hours ago, DFens_666 said:

 

So you are against having some matches which you cant win (~3/10), and rather have all matches be not decided by skill at all. Bad players win more because they are bad, good players lose more because they are good. Really how does that make any sense?

Ive done the math lately when someone suggested, my WR would/should drop down to 55% because of SBMM, so id lose 1000 games in a row to achieve that :cap_fainting:Thats totaly an incentive to keep playing...

 

Also talking about imbalance, ive been playing a new acc lately in protected MM, here some losses for you:

image.thumb.png.dddce8bd0444214ce73db887db92b03c.png

image.thumb.png.df116979ff9118af921a6fe840354ddb.png

image.thumb.png.dd2df6e96af593d8488a80f41d10fb5b.png

 

You cant even win games with 85% bots in them, because the game decides "hey, your bots suck [edited]while the enemies are super unicum bots raping your team"... GL changing random battles to be more fair. Id even call this deliberate game rigging, even if some claim that it would be "random" to have good and bad bots. In general no problem, if the bots wouldnt be unbalanced between both teams.

 

It honestly still facinates me that given the amount of b*ll*cks WG has given us in the past year or so they still think its a tinfoil hat conspiracy theory to rig the MM.

Infact, I havent played a single battle for two weeks, Ive only logged in once in that time just to see how the current ranked reward flag looks like to decide if its worth playing one ranked battle just to get it when the season ends or not. During that time Ive started realizing how this game works. Its an addiction, wether you agree or not, it is. Its made to trigger your brains reward system by progressing and getting new ships, either via techtrees or premiums. All these added features, armory, ingame shop, coal and steel, everything is made to trigger your brains reward system (BRA). And the easier the progression is the more addictive it becomes. That is exactly why WG purposefully gives you flags and camos and credit/xp boosters to make you progress faster while at the same time nuking us with new techtrees, new premium ships etc, just to keep feeding the BRA.

This is no longer a game, and hasnt been for a while, its a brainwashing money milking scam. The entire core of the game is made only to milk people for money. Everything from MM, to gamemodes, to ship lines, to new features and releases are created for this purpose only. And this isnt a conspiracy theory, litteraly every single mobile game on earth works like that, and more and more online PC games are catching on. WG are just very good at it.

The gaming industry in general is destroyed by pure greed and I think when you get older you start realizing that.

I will likely never play a single battle in this game ever again. Every time I get the urge I just go to the forums and read threads like this and thats me good for another few days.

  • Cool 3

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21 minutes ago, Floofz said:

I will likely never play a single battle in this game ever again.

 

Thats why ive been just playing a few games on a new account. Its quite refreshing and mostly fun, just plain and simple pewpew gamestyle without anything to worry about. Except those losses above, which pretty much feel like getting cheated...

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1 minute ago, DFens_666 said:

 

Thats why ive been just playing a few games on a new account. Its quite refreshing and mostly fun, just plain and simple pewpew gamestyle without anything to worry about. Except those losses above, which pretty much feel like getting cheated...

 

I did that a while ago. Made another account to play only shiplines Im bad at and then grind one full line at a time and try to be efficient instead. It was fun for a while, got to tier 8 with the RN DD line. But tier 7 kinda burned me out. Its not that Jervis in itself is a bad ship per say, but its gimmick of being a gunboat anti DD DD kinda falls flat when youre ALWAYS in tier 9 games and often with CVs. You get outspotted and outgunned by everything and you have zero torpedorange to do anything from a safe distance. It got better when I got to the Lightning but then other issues started emerging. Like credits. Im getting too much xp so I cant afford to buy the Jutland when I have enough xp to unlock it and since I dont want to spend money on a premium ship its going to take ages to grind enough credits on Lightning (I do have Gallant thou but its extremely unfun to play) in order to buy Jutland, and then you have the same issue with buying Daring.

Essentially I faced an enormous credit grind and I honestly couldnt be arsed with it. I am ment to buy a tier 8 premium but Im not going to.

 

So far I have like 200 battles played on that account, with an average WR of 73%. Much lower than the overall WR in the same ships on my main account (even if I play them on my main account now).

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Matchmaker, MatchMaker

make a Match

Find a me a find

Match me a match

matchmaker, matchmaker

look through your server list

and give me Unicum teammate for ultimate bliss

Matchmaker, Matchmaker

I’lll bring the dosh

You bring me wins

Balancing times begin!!!

 

 

(Yes, I'm aware.... and no, clearly I don’t get out much)

 

  • Funny 1

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2 hours ago, Floofz said:

It honestly still facinates me that given the amount of b*ll*cks WG has given us in the past year or so they still think its a tinfoil hat conspiracy theory to rig the MM.

Because there is no proof for that and all available data shows that players get results you would expect statisticly.

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6 hours ago, Floofz said:

Its not that Jervis in itself is a bad ship per say, but its gimmick of being a gunboat anti DD DD kinda falls flat when youre ALWAYS in tier 9 games and often with CVs. You get outspotted and outgunned by everything and you have zero torpedorange to do anything from a safe distance.

Thats exactly how WG wants T7. It must be. think about it - all 3 classes on T7 are heavily lacking vs. T8+. DDs dont have the concealment module, huuge disadvantage. BBs lack the plating to bow tank, another huge disadvantage. Cruisers got thrown under the bus with IFHE rework, compare Helena to Cleveland. And that is all besides the point, that higher tier ships are better anyway. Its by design.

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32 minutes ago, ForlornSailor said:

Thats exactly how WG wants T7. It must be. think about it - all 3 classes on T7 are heavily lacking vs. T8+. DDs dont have the concealment module, huuge disadvantage. BBs lack the plating to bow tank, another huge disadvantage. Cruisers got thrown under the bus with IFHE rework, compare Helena to Cleveland. And that is all besides the point, that higher tier ships are better anyway. Its by design.

This is basically the design for every tier that has to fight -2/+2 tiers.

Against -2 youre the apex predator, against +2 you're the little bunny who is fighting the wolves.

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1 hour ago, GarrusBrutus said:

This is basically the design for every tier that has to fight -2/+2 tiers.

Against -2 youre the apex predator, against +2 you're the little bunny who is fighting the wolves.

 

My personal preference from "best" to worst when -2:

T8 vs T10

T5 vs T7

T6 vs T8

T7 vs T9

I rate T7 vs T9 as worst, because T7 vs T8 is a huge step already.

 

I think the old MM was fine, sure T8 sucked a bit by being lowtier often, but now T7 sucks even more. And T8 still aint perfect :Smile_amazed: Regardless, T5 still stinks because of that CV hell down there, so best tiers are T9-10... :cap_old: Exactly what WG wants i suppose

  • Cool 3

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On 7/25/2020 at 1:42 PM, DFens_666 said:

ive been playing a new acc lately in protected MM,

Why?

 

That place it's an exile.

Total chaos, a very dark place to be, where condemned players go.

It's baptism by fire for noobies

Pick up a P1000 instead, it can shoot further than the moon.

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1 minute ago, Butterdoll said:

Why?

 

That place it's an exile.

Total chaos, a very dark place to be, where condemned players go.

It's baptism by fire for noobies

Pick up a P1000 instead, it can shoot further than the moon.

 

Its a bit like Coop but more fun. And no stress (or less atleast :cap_haloween:) just some good old shooting ships stuff without much thinking involved.

Its hilarious

image.thumb.png.8939597022ef6d2aec35dd31a4eab583.png

image.thumb.png.78a4b641ca36ec356b30bc5695631077.png

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31 minutes ago, DFens_666 said:

 

Its a bit like Coop but more fun. And no stress (or less atleast :cap_haloween:) just some good old shooting ships stuff without much thinking involved.

Its hilarious

image.thumb.png.8939597022ef6d2aec35dd31a4eab583.png

image.thumb.png.78a4b641ca36ec356b30bc5695631077.png

It's a place where you can find old ghosts staring you back into your eyes.

the last time i went there, Salomon islands map, i was in the kuma, stealth firing into the red flank and all was fine, then i saw a team mate charging into that flank into a massive crossfire  it didn't last 30 seconds.

Something must be done, but sometimes doing something is doing nothing.

I was softening them up, but no, there, they don't want any of it. 

And we can't get angry or frustrated it's just the way things are 

We had the upper hand but we give it all away.

I just don't understand low tier dynamics, in one moment it's in the bag, closed and sealed, the next moment it's a sounding defeat.

It's completely unpredictable.

I remember a division that was quite regular in t1, back in the day.

They were good.

One day, i found one of them in a t7 or a t8 battle, after the battle i went to check on them to drop by and say

Allo, what's up, dude, that kind of things.

And then i saw they had t10, t9 ships, thousands of battles, stats wise they were average at best but at the same time they had a buttload of low tier battles, surely they already were playing high tier when i was just in t1.

 

But good for you, if you are enjoying it.

 

My approach to low tiers is quite different from yours  

 

 

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This is what ranked feels like when there is no MM balance in terms of player stats
image.png.800d0d1b379c59b8d852210432be9ef6.png

Where is the fun ? Oh wait one player out of 1 team needs to try harder and sink all 7 and cap while the rest of the team wont leave C line. 

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This is weird MM. I've seen T7 in T10 games, but not without balancing to both tea ms. Here, there are 2 T7 ships in enemy team (1 dead already)

shot-20.07.29_21.51.27-0020.jpg

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8 minutes ago, ChrissTea said:

This is weird MM. I've seen T7 in T10 games, but not without balancing to both tea ms. Here, there are 2 T7 ships in enemy team (1 dead already)

 

Used to happen more often back in the days. Faildivs got thrown under the bus quite often, then WG made it easier with changes to MM. Now with the recent MM changes, we are back so that it happens again.

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where is logic to optimise ship for his tier and than put him in +2 -2?

no logic ,no sence,no nothing,exept your gready practice " oh,I suck in tier 6 ship,I will buy tier 8 premium so I can be ok in tier 8 battles. and than you give him +2  on tier 10... 

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5 hours ago, _CHILE_ said:

where is logic to optimise ship for his tier and than put him in +2 -2?

no logic ,no sence,no nothing,exept your gready practice " oh,I suck in tier 6 ship,I will buy tier 8 premium so I can be ok in tier 8 battles. and than you give him +2  on tier 10... 

Because this aint wot. A lower tier ship can play against higher tier ship. So saying they are only optmised for the same tier is shortsighted.

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3 hours ago, 159Hunter said:

Because this aint wot. A lower tier ship can play against higher tier ship. So saying they are only optmised for the same tier is shortsighted.

I do not care about WoT and never play it. If +2 tier can overmatch you and you cannot him ,or have better armor or more heal than you ,or more utilities nothing shortsighted to that or That is missbalance. If you are correct,than ranked should be also +2-2.  There is no worry for tier VI BB to play against Enterprise or tier 8 against Hakurju. 

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12 minutes ago, _CHILE_ said:

I do not care about WoT and never play it. If +2 tier can overmatch you and you cannot him ,or have better armor or more heal than you ,or more utilities nothing shortsighted to that or That is missbalance. If you are correct,than ranked should be also +2-2.  There is no worry for tier VI BB to play against Enterprise or tier 8 against Hakurju. 

  • Ranked has +0 MM and players still complain
  • with +0 MM you can still have ships that overmatch you and you cannot overmatch them, depending what you play
  • both teams have ships of the same Tier, which makes it fair
  • chose your fights wisely and you can outplay everyone
  • Cool 1

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2 minutes ago, ColonelPete said:
  • Ranked has +0 MM and players still complain
  • with +0 MM you can still have ships that overmatch you and you cannot overmatch them, depending what you play
  • both teams have ships of the same Tier, which makes it fair
  • chose your fights wisely and you can outplay everyone

-With +0 you can know better who can and cannot overmatch you

-  that is only thing balanced - equal number of ships tier. 

- it is survival mode rather than balance mode . In cruiser or DD you need to play wisely always .CVs, radars, BBs. Threat all around . We talk about MM balance not personal skillset how to that or this. 

 

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2 minutes ago, _CHILE_ said:

-With +0 you can know better who can and cannot overmatch you

-  that is only thing balanced - equal number of ships tier. 

- it is survival mode rather than balance mode . In cruiser or DD you need to play wisely always .CVs, radars, BBs. Threat all around . We talk about MM balance not personal skillset how to that or this. 

 

  • you can know that with the usual MM too...
  • you need to play wisely in any ship

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14 minutes ago, _CHILE_ said:

-With +0 you can know better who can and cannot overmatch you

 

That should not be a big deal, especially since you have 15k games...

There are only a few important thresholds, because there arent that many different caliber sizes (for BBs that is, since most others cant overmatch anything anyway)

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