Floofz ∞ Players 1,246 posts 7,392 battles Report post #3201 Posted July 10, 2020 17 minutes ago, ForlornSailor said: By all means - dont let me or anyone else stop you. Im just saying, that what you wish for might not be something you actually like. I might ofc be wrong aswell. Anyway. Then you still play more randoms then I do. Here is the problems, that I have and which I think, has an influence on the entire game: You can hardly play anything else then high tiers these days. Low tiers is ruined. Its the CVs and the stupi mm restrictions which creates totaly absurb games like 5x5 with 2 CVs 1 BB and 2 DDs. Even winning is not viable since you dont get damage, thus no XP and credits. And besides that, skill is multiplied to heavy in such an environment. Say a sealclubbing Hosho or a sealclubbing DD - theyll run the show alone. It drives people away from low tiers, doesnt matter if they grind or just want to play a low tier game to have some diversity (I used to be one of those). But where do you from? You cant play T7 really unless you like to shoot yourself in the foot either. T7 DDs are cucked thanks to no concealment module. Cruisers are heavily effed since the IFHE rework. BBs have overmatchable plating. And T7 sees T9 all the time. Why would you want to play that to have fun? Its out of the question aswell. So you have to go T8+. And thats whats everyone is doing. The freshest of the fresh players aswell. And you cant blame them? There is simply no fun to be had below T8. I betcha they feel good doing 30k with a Tirpitz because the option is doing 5k with a Kaiser while beeing constantly bombed and torped from Hoshos and Kamikaze-alikes. Or driving around in a Helena while seeing the T9 counter part has faster realod, more health, more pentration (on same caiber guns) and heal. Like come on. WG has creates such hostile environments below T8, that new players and veterans alike will stay away from it. So now you have the high tiers, where everyone is gathering. People that have no idea how to play the basics and the hard core veterans. People with 10k games in all T10s and players, that used their credit card to grab any T9 at sale. So are we really wondering, why there are roflstomps? When half of your team has not understood the concept of concealment and the get proxy spotted in their Asashio from a BB and killed? I understand you want to prevent roflstomps from happening. I do aswell. But the basis isnt there. The current playerbase simply is too bad, there is the underlying problem. I do agree with everything you say but I disagree with the low skill causes steamrolls. And the reason why is very simple, theres no logical reason why theyre always on the same team. No matter how bad the playerbase skill is you would still have equally bad players on both teams. My suggestion for balancing the teams in accordance to WR wasnt only so I could guaranteed win half my games, cause Im sure I wouldnt anyway, it was so that the actualy matches would become more even. But I would do it by ship WR not overall WR. And there is another factor I have brought up time and time again. This exact same scenario has plagued WoT for 2-3 years now, with the steamrolls. The difference is that WoT is still extremely grindy. If you do badly in battle you get barely any XP, but the differencee there is that you barely get credits either, so progressing in that game is extremely slow if youre not a good player. You dont see these hilariously bad players as much as in WoWs, yet its just equally as roflstompy if not even more. I am 100% convinced and will remain convinced until proven otherwise that the matchmaking is rigged, teams are put together with the purpose of being roflstomps so that matches end faster. New players get put into teams of good players more often so they will win more and thus enjoy the game more. I even tested this on an alt account where I have 68% overall WR completely solo, and Im up to tier 8 almost tier 9 now. Playing ships I have a considerably lower average damage and WR on my main account. There is a reason why WG never listens to these complains. Why they are by far the most disconnected gaming company I have EVER seen in my 35 years as a computer gamer. Its because its a company, a business, not a game creator. Their soul and ONLY purpose is to make money. They do not care what the playerbase wants or needs, how frustrated they are. They make the game according to spreadsheets and right now milking the newer playerbase out of their money is whats working. 1 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3202 Posted July 10, 2020 19 minutes ago, DFens_666 said: So you say is, your group (arguably the best players in the game atleast most of the time) + the worst vs everything between you and the worst? TBH, that sounds like skillbased MM to me. And thats whats happening in ranked sprint aswell IMO. Once i started checking, almost every time it was the same picture. The few games were it wasnt, were complete walkovers, and usually after horrible losing streaks... one can but wonder, but i already think, MM is not random. Not sure if it ever was, maybe it was 3 years ago. If you use an MM monitor youll see that in a majority of cases (atleast for me) You have 2-3 players that have around 54-56% WR or higher in one team, the rest are sub 50%. The other team has the polar opposite. And we wonder why theres roflstomps. Indeed, both the last ranked season and this ranked sprint season have both been the only two ranked seasons Ive ragequitted because of the MM. This ranked sprint has been the only one I havent gotten to rank 1. If you end up in the wrong team its simply impossible to pull a win out, and if that happens 5-6 times in a row then whats the point? Its not random, I am completely convinced it isnt. I think it used to be thou. From my own observations and experience I think it was random the first few years, then the manipulation started, first at tier 10 then in lower tiers. For a long time ranked was my saving grace, the only mode where MM actualy felt random and where you actually had a chance to impact the games outcome. Unfortunately as experienced in the past two seasons the manipulation has now entered ranked aswell. And because CVs has destroyed CBs and operations are more or less forgotten by WG theres no longer a mode in the game Im interested in playing. Unfortunately WGs reaction to all this is the exact same as the two previous car companies I worked for. They strategise via spreadsheets and statistics and not the real world. The problem with this is that statistics and spreadsheets will not predict the long term effect on your strategies, for that you need vision. WG do not, and will not understand that they are killing the game by pure and utter greed. They do not understand that they would actualy make MORE money if they behaved decent and honest, because you cant see that in spreadsheets. 1 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #3203 Posted July 10, 2020 10 minutes ago, Floofz said: I am 100% convinced and will remain convinced until proven otherwise that the matchmaking is rigged, teams are put together with the purpose of being roflstomps so that matches end faster. New players get put into teams of good players more often so they will win more and thus enjoy the game more. I even tested this on an alt account where I have 68% overall WR completely solo, and Im up to tier 8 almost tier 9 now. Playing ships I have a considerably lower average damage and WR on my main account. I dont think, new players enjoy better MM, i think they enjoy better RNG. Alltho, both could be possible and are extremely hard to prove. HOWEVER, ive had people with few hundred games against me, and they are literally unpunishable by me. I started to believe that back when i used to play Missouri a lot. There was an Alabama just steaming through a cap towards me. Once he was close enough that he was showing broadside, i started shooting him. I literally got NOTHING. No citadel, mostly overpens. After 3 salvos, he started pointing his guns at me, and his first salvo citadelled me through the bow... That guy had like 20 games or so. Having him punished with one salvo would be EXTREMELY bad for WGs business. You want to cuddle him, so he spents more money becaues the game is so awesome, he is a natural talent. Few other examples How is that normal? Btw, not the only time that has happend, i once got 4!!! fires on my Izmail from a T61 (i believe it was, certainly something german), after DCPing a flood/engine damage. It took like 3-4 salvos, then i had 4 fires. Does that happen to noobs who DCP one fire? Yeah i wish LOL... btw talking about game rigging, me playing on a new account in protected MM Me playing a 3rd game after that There were only 2 human players on each side. My bots LITERALLY suicided, while enemy bots sat in smoke or turned away from me. That was 100% rigged to lose. Not a chance on earth to win that. Why should normal matches not be rigged, was my thought after that game. Recently, i also played a Kutuzov game, where i actually didnt hit anything. I saw shells hit, and i got 2-3 hit ribbons, most of them shatters. ONCE the game was actually lost (as in, couldnt turn it anymore), i started to hit 8-10 per salvo. Coincidence? I forgot how to aim for half the game? nah.. i think this game is so rigged by now, i advice everyone to stop playing. Something happened late 2018 (basicly when the CV reworking started). Since then, its down hill and WGs greed is 1000% more than it used to be (Kitakami anyone?). Thats why i stopped playing now. CBs is out the window, which was the last fun mode for me. A CB Season without CVs i would have played, and then see whats happening after that. 2 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3204 Posted July 10, 2020 4 minutes ago, DFens_666 said: I dont think, new players enjoy better MM, i think they enjoy better RNG. Alltho, both could be possible and are extremely hard to prove. HOWEVER, ive had people with few hundred games against me, and they are literally unpunishable by me. I started to believe that back when i used to play Missouri a lot. There was an Alabama just steaming through a cap towards me. Once he was close enough that he was showing broadside, i started shooting him. I literally got NOTHING. No citadel, mostly overpens. After 3 salvos, he started pointing his guns at me, and his first salvo citadelled me through the bow... That guy had like 20 games or so. Having him punished with one salvo would be EXTREMELY bad for WGs business. You want to cuddle him, so he spents more money becaues the game is so awesome, he is a natural talent. Few other examples How is that normal? Btw, not the only time that has happend, i once got 4!!! fires on my Izmail from a T61 (i believe it was, certainly something german), after DCPing a flood/engine damage. It took like 3-4 salvos, then i had 4 fires. Does that happen to noobs who DCP one fire? Yeah i wish LOL... btw talking about game rigging, me playing on a new account in protected MM Me playing a 3rd game after that There were only 2 human players on each side. My bots LITERALLY suicided, while enemy bots sat in smoke or turned away from me. That was 100% rigged to lose. Not a chance on earth to win that. Why should normal matches not be rigged, was my thought after that game. Recently, i also played a Kutuzov game, where i actually didnt hit anything. I saw shells hit, and i got 2-3 hit ribbons, most of them shatters. ONCE the game was actually lost (as in, couldnt turn it anymore), i started to hit 8-10 per salvo. Coincidence? I forgot how to aim for half the game? nah.. i think this game is so rigged by now, i advice everyone to stop playing. Something happened late 2018 (basicly when the CV reworking started). Since then, its down hill and WGs greed is 1000% more than it used to be (Kitakami anyone?). Thats why i stopped playing now. CBs is out the window, which was the last fun mode for me. A CB Season without CVs i would have played, and then see whats happening after that. I actualy didnt want to bring that up but we had a talk on discord with a few people I play with a lot who also said they experienced the same thing with unpunishable bad players. Its very likely that this is the main reason why the amount of weird overpens have increased dramaticly in the last year or so. I actualy feel a bit sad about this. For the longest time Ive felt like a conspiracy theorist, both here and in the clan and amoung friends. But every day it seems like more and more people are waking up the more and more obvious this whole thing gets. Sort of an indication that it isnt just me. And the reason why I feel sad is that I actualy really love this game, its one of the few games Ive played for years and its so frustrating to sit here and just watch how it gets more and more destroyed every day by a company that doesnt seem to care amount anything other than money. I really hope WG will listen and get their sh*t together. Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3205 Posted July 10, 2020 @Floofz sorry but stop being delusional. You play 9 games and expect the sample size to be sufficent to give you a good picture? 0.5 frags avg in 4 games and 100k dmg is not enough to carry. Once again the problem is someone expecting to win it all but not performing accordingly, leading to frustration. Ah yes, facts are boring. Surely you deserve 90% wr for your contributions. 1 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3206 Posted July 10, 2020 3 minutes ago, ObiWankov said: @Floofz sorry but stop being delusional. You play 9 games andnexpect the sample size to be sufficent to give you a good picturr? 0.5 frags avg in 4 games and 100k dmg is not enough to carry. Once again the problem is someone expecting to win it all but not performing accordingly, leading to frustration. Oh another forum troll with inflated stats from 3 man divisions who thinks hes the best player in the world. Dude, do you know what a steamroll is? I had no chance to do anything because me and my divisionmates got surrounded and anhilated because we had NO TEAMS. Its quite obvious that you do worse in steamrolls, there simply isnt time to rack up damage and kills. Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3207 Posted July 10, 2020 1 minute ago, Floofz said: Oh another forum troll with inflated stats from 3 man divisions who thinks hes the best player in the world. Dude, do you know what a steamroll is? I had no chance to do anything because me and my divisionmates got surrounded and anhilated because we had NO TEAMS. Its quite obvious that you do worse in steamrolls, there simply isnt time to rack up damage and kills. What do you mean a troll? You think me and my div mates get MM rigged in our favour and aren't faced with the exact same situations? Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3208 Posted July 10, 2020 1 minute ago, ObiWankov said: What do you mean a troll? You think me and my div mates get MM rigged in our favour and aren't faced with the exact same situations? So what then is the point of your response? You know full well that when your team crumbles around you its very difficult if not impossible to actualy "do well", especially when playing ships that requires a team. All you need to know is that I was top 3 on xp in all those defeats. We had a match yesterday where me and my divisionmate pulled a significant lead over the enemy team before going down. We had 5 ships left against a lone Amagi who had been borderhumping the entire game so he had full hp. Our DDs had done nothing that game so the enemy team had all the caps. We had a Bismarck right next to the C cap and a Gaede right next to the B cap and the Amagi was behind the A cap. All that they had to do was Bismarck go into C and cap it and Gaede stay in B and cap it and then we win on points. No, instead all of the team avoided the caps like the plague and started chasing after the Amagi. The Amagi got a solo warrior medal for camping and not doing anything and our remaining team threw the game for no reason. How the F*CK do you expect anyone to enjoy a PvP game like that? Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3209 Posted July 10, 2020 Lower your expectations and be happy with what you get, thats how you will enjoy the game again. If you have in your mind that you need to win 65%+ but you dont its only going to ruin your mood. Play with your friends, be silly, make jokes and have fun. If you end up winning - good, if you dont you still spent time with your friends? All your complaints are comming from your own unhappiness about your performance/results. Probably wouldnt be posting here if you kept winning every game... Share this post Link to post Share on other sites
Camperdown Players 2,501 posts 17,258 battles Report post #3210 Posted July 10, 2020 6 minutes ago, ObiWankov said: Lower your expectations and be happy with what you get, thats how you will enjoy the game again. If you have in your mind that you need to win 65%+ but you dont its only going to ruin your mood. Play with your friends, be silly, make jokes and have fun. If you end up winning - good, if you dont you still spent time with your friends? All your complaints are comming from your own unhappiness about your performance/results. Probably wouldnt be posting here if you kept winning every game... I agree this is the only way to enjoy WoWs in its current state. Just play the game in some way that you can enjoy, play as well as you can and accept that every few games you will be royally screwed by your worthless team I have to say: I still like the game most of the time, sad that it could be so much better if WeeGee could be bothered to manage it for game experience. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3211 Posted July 10, 2020 10 minutes ago, ObiWankov said: Lower your expectations and be happy with what you get, thats how you will enjoy the game again. If you have in your mind that you need to win 65%+ but you dont its only going to ruin your mood. Play with your friends, be silly, make jokes and have fun. If you end up winning - good, if you dont you still spent time with your friends? All your complaints are comming from your own unhappiness about your performance/results. Probably wouldnt be posting here if you kept winning every game... And for the 645th time in this thread its not about winning or losing. Its about having a chance. Getting completely annihilated in the first 5 minutes of the game because my teammates have the collected brain capacity of a run over squirrel isnt fun, doesnt matter how much you lower your expectations it simply isnt fun. If I want to have fun with my mates there are other games to play at this point, I know alot of them have already moved over to Apex and Im slowingly turning to Warthunder. But if I could chose I would rather play warships with a working matchmaker. Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3212 Posted July 10, 2020 But you have a fair chance at winning? Matches are found within seconds and balance has never been so good as it is now in terms of compositions? 3 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,535 battles Report post #3213 Posted July 10, 2020 6 hours ago, Floofz said: do agree with everything you say but I disagree with the low skill causes steamrolls. What has changed over the years that could have caused more steamrolls? Hmm, let me think... Ah, yes! It's more and more really bad players who got into the game and rushed towards high tiers due to a forgiving economy. If you think steamrolls are caused because of a couple of % difference between teams you are truly delusional. The steamrolls happen because when two 30-40%ers spawn on one side and get themselves killed within 3 minutes, that side is lost. With one side lost within 3 minutes, the other 10 teammembers have to be almost super unicum to claw back. If you do not believe me, please watch back some of the rofl stomps and see when they start. 1 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3214 Posted July 10, 2020 12 minutes ago, GarrusBrutus said: What has changed over the years that could have caused more steamrolls? Hmm, let me think... Ah, yes! It's more and more really bad players who got into the game and rushed towards high tiers due to a forgiving economy. If you think steamrolls are caused because of a couple of % difference between teams you are truly delusional. The steamrolls happen because when two 30-40%ers spawn on one side and get themselves killed within 3 minutes, that side is lost. With one side lost within 3 minutes, the other 10 teammembers have to be almost super unicum to claw back. If you do not believe me, please watch back some of the rofl stomps and see when they start. So I take it you didnt read the rest of my post then? Because my response to your post is in my original post. Delusional? Dude, use an MM monitor. Its not like you can fail to read it properly. Its not even a question of if, its just a fact that one team most of the time has a significant advantage in the average WR. What youre saying is factualy and provably wrong. Time and time again me and another dude, or me and two other dudes have held off 70% of the enemy team at our flank while the other 9 people have ALL died to 4-5 people on the other side. It even happed several times yesterday even. Losing one 40%er on one side makes no difference if both teams were equally balanced. Im gonna say this again and hope you read it this time. Go into the training room and make 12 bots fight 12 bots. The outcome will be more even than the majority of results in random. Aka, playerskill has NOTHING to do with it if everyone was equally bad. Its the difference in skill that causes the roflstomps. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #3215 Posted July 10, 2020 48 minutes ago, Floofz said: Im gonna say this again and hope you read it this time. Go into the training room and make 12 bots fight 12 bots. The outcome will be more even than the majority of results in random. Aka, playerskill has NOTHING to do with it if everyone was equally bad. Its the difference in skill that causes the roflstomps. Thats ofc the assumption, that 2x 40% play equally bad. And then there are soo many factors to include, what about a 50% player, who usually plays decently, but just had 4-5 or how many losses, because his team managed to die on him all the time? He might be frustrated, plays badly himself and dies after 5 mins. Ive had people in ranked flame their team literally 10 secs into the game, because his previous teams were so bad. And then they suicide, blaming their team! Ive seen 40% players with 5% survivabilty, or 60% (ive even seen a fletcher player with >75% survivabiltiy and 46% WR or so). The sheer presence of enemy ships can cause players to get stuck in some place. If you get rushed on a flank from 4-5 average players, you cant stop them. But if you face them without getting flanked, you (as in a division) probably will kill them eventually. Thats a huge difference, but still the same players. Only because someone has 40% WR, doesnt mean that they suicide every game. So "skill" (or mentality how you play) does make a difference to why steamrolls happen. Ive seen 65% hurricane players be first blood (yep, happened in ranked sprint to me). Heck, we all have been first blood be it a bad move, getting yolo rushed or bad luck, like getting detonated. How would a balanced team compensate the loss of their best player first? They wouldnt... So i still say, we need people to play better in general to avoid roflstomps. People suiciding for no reason is starting that process. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3216 Posted July 10, 2020 2 minutes ago, DFens_666 said: Thats ofc the assumption, that 2x 40% play equally bad. And then there are soo many factors to include, what about a 50% player, who usually plays decently, but just had 4-5 or how many losses, because his team managed to die on him all the time? He might be frustrated, plays badly himself and dies after 5 mins. Ive had people in ranked flame their team literally 10 secs into the game, because his previous teams were so bad. And then they suicide, blaming their team! Ive seen 40% players with 5% survivabilty, or 60% (ive even seen a fletcher player with >75% survivabiltiy and 46% WR or so). The sheer presence of enemy ships can cause players to get stuck in some place. If you get rushed on a flank from 4-5 average players, you cant stop them. But if you face them without getting flanked, you (as in a division) probably will kill them eventually. Thats a huge difference, but still the same players. Only because someone has 40% WR, doesnt mean that they suicide every game. So skill does make a difference to why steamrolls happen. Ive seen 65% hurricane players be first blood (yep, happened in ranked sprint to me). Heck, we all have been first blood be it a bad move, getting yolo rushed or bad luck, like getting detonated. How would a balanced team compensate the loss of their best player first? They wouldnt... So i still say, we need people to play better in general to avoid roflstomps. People suiciding for no reason is starting that process. I tried this a few times with bots just for the lulz. I just auto filled both teams so the team composition was completely random. Like one team had two tier 10 CVs and one had 2 tier 6 CVs etc. Both teams had everything from tier 2 up to tier 10. Entirely unbalanced and completely random. Every single one of those games were very close, especially at the start. Exactly ZERO games ended with one team killing the entire enemy team without losing 1/3 of theirs. I know this isnt scientific. But no matter how much you twist and turn, a bad playerbase can never cause steamrolls because bad players would be on both teams, if it was random. A complete 12-0 roflstomp requires much more than a lucky early kill or one team has a few worse players. This game is too slow paced for such things to have such a quick dramatic early impact. Back when MM actualy worked I had many games where my team lost 3-5 ships first and then we turned the game and won, if one early kill, even 2 early kills would cause such a dramatic impact as you say then losing 4-5 ships early would be impossible to turn. Yet it used to happen, many times. Either way agree to disagree we can never prove it. I think a bad playerbase isnt enough, it requires an imbalance from one team to the other. Still it doesnt mean I dont want the playerbase to improve. I think the extremely low playerskill is a MASSIVE problem in the game, and one of the main contributors to why the game is now unenjoyable to play, so we do not disagree on that. Fixing that thou? Not really possible without drastic measures. No amount of tutorials will help that. If I ran the game I would create a points system where you gained points/ranks by playing well in a ship, winning, capping, preventing caps, kills, damage and spotting all would be included in this ranking. You would then need to reach a certain level of points/ranks in order to be able to advance from one ship to another in a techtree, and it would not be possible to buy a premium ship of any kind if you hadnt reached a certain points/ranked with its sister techtree ship in the same tier. But the reason why this will never ever happen is because WG would lose income from whales buying ships they have no business playing. But then at the same time you could make lower tiers more lucrative. Add more historical WW1 ships for example. Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,535 battles Report post #3217 Posted July 10, 2020 1 hour ago, Floofz said: Its the difference in skill that causes the roflstomps. Exactly. 18 minutes ago, Floofz said: a bad playerbase can never cause steamrolls because bad players would be on both teams, if it was random. Never you say? 55%+ players are rare, 60%+ extremely rare and 65%+ almost non existant. The bulk of the players is between 50 and 45%, yet more and more players seems to digress towards 44% and below. We didnt have as many rofl stomps in the past as we do now because the differences between most players then were smaller. In order to reach high tiers you had to have some understanding of the game which resulted in (almost) everyone being above 45%. Not anymore. Over the years the amount of good players only decreased because of various reasons and they got replaced with ...... *bad word*. The game gets flooded more and more with 45% and lower WR players. So teams are often filled with really bad players who behave WORSE than bots. Often it would be more favorable to have an afk player or a bot in your team than someone who has a below 40% winrate. 7 minutes ago, Floofz said: A complete 12-0 roflstomp requires much more than a lucky early kill or one team has a few worse players. This game is too slow paced for such things to have such a quick dramatic early impact. Then mate you have literally NO IDEA how this game works. sorry but exactly BECAUSE this game is slowpaced, a mistake made on minute 1 has snowballed consequences on minute 5+. But like i said: go analyse some of your own replays where your team got beaten 12-0 and see where it happens. One player can set a course of actions in motion that eventually cause rofl stomps. But you will not believe this. Its almost guarenteed already happening after 0.01 seconds into the game when people either do not move or they move to the wrong places. Rofl stomps are embedded into the core of the game, simply by how it is designed. (12v12, different classes, no respawn, etc. etc. etc.) You cant prevent it. They have always been there and they will always be there. Sadly the % of rofl stomps vs "good games" will only increase due to what i mentioned above. Now you have been at it in this very thread for what? Years? What do you wish to accomplish exactly? That we suddenly all agree with your theory that youre getting shafted by MM? Because evidently the part of the game your vocal about doesnt change the way you'd like. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3218 Posted July 10, 2020 47 minutes ago, GarrusBrutus said: Never you say? 55%+ players are rare, 60%+ extremely rare and 65%+ almost non existant. The bulk of the players is between 50 and 45%, yet more and more players seems to digress towards 44% and below. We didnt have as many rofl stomps in the past as we do now because the differences between most players then were smaller. In order to reach high tiers you had to have some understanding of the game which resulted in (almost) everyone being above 45%. Not anymore. Over the years the amount of good players only decreased because of various reasons and they got replaced with ...... *bad word*. The game gets flooded more and more with 45% and lower WR players. So teams are often filled with really bad players who behave WORSE than bots. Often it would be more favorable to have an afk player or a bot in your team than someone who has a below 40% winrate. I agree, but if those players were evenly distributed in both teams the teams skilllevel would still be equal. But they arent, because most good players ends up in one team and vice versa, which is what causes the stomp. An MM monitor will show you this but you refuse to respond to that. 48 minutes ago, GarrusBrutus said: Then mate you have literally NO IDEA how this game works. sorry but exactly BECAUSE this game is slowpaced, a mistake made on minute 1 has snowballed consequences on minute 5+. But like i said: go analyse some of your own replays where your team got beaten 12-0 and see where it happens. One player can set a course of actions in motion that eventually cause rofl stomps. But you will not believe this. Its almost guarenteed already happening after 0.01 seconds into the game when people either do not move or they move to the wrong places. Rofl stomps are embedded into the core of the game, simply by how it is designed. (12v12, different classes, no respawn, etc. etc. etc.) You cant prevent it. They have always been there and they will always be there. Sadly the % of rofl stomps vs "good games" will only increase due to what i mentioned above. Now you have been at it in this very thread for what? Years? What do you wish to accomplish exactly? That we suddenly all agree with your theory that youre getting shafted by MM? Because evidently the part of the game your vocal about doesnt change the way you'd like. Yes completely disregard everything I say and reply with the same parrot style argument again. I explained to you why it isnt, I told you about WoT that has the exact same issue without the issue of the horrific playerbase, yet roflstomps are just as common. Ive explained to you that you used to be able to pull a win even after you lost 4-5 ships early. This simply isnt possible anymore. One team simply is too superior in terms of skilllevel, its as easy as that. But since this argument isnt going anywhere and we wont agree with eachother then I suggest we stop arguing about this. What we do agree on is that the playerbase skillevel is horrible and that it is a big problem. Lets focus on that. Ive been in this thread for just as long as you have, and the others that keep posting here. What do you think I want to accomplish? I want WG to realize the issue and maybe work to fix the MM so the game can be enoyable for everyone. I have NEVER said that I get shafted by MM, Ive said the game isnt enjoyable for me and many others (even if that maybe doesnt include you) because of this MM. And no, the only part I currently give a crap about in this game is the MM, and no it isnt changing and I doubt it ever will. Which is why I barely play the game anymore. I left tanks after having played it for many years because of the exact same issue. Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3219 Posted July 10, 2020 According to some people (looking at you @Floofz ) in this thread this game should have been unwinnable, but guess what? Turned out to be a victory and one of the better games I had lately (same goes for my div mates). Play with the right people in the right ships and you can carry any game. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3220 Posted July 10, 2020 8 minutes ago, ObiWankov said: According to some people (looking at you @Floofz ) in this thread this game should have been unwinnable, but guess what? Turned out to be a victory and one of the better games I had lately (same goes for my div mates). Play with the right people in the right ships and you can carry any game. And you just proved my point, without understanding it apparently because I have never said what you claimed Ive said, infact Ive claimed the opposite of what you said. With the right division playing the right ships in the right setup you can win even if youre in an extremely bad team, I have even said that in this thread, that I can hold an 80%+ WR like that. That was never the point thou. The point was that you should be able to enjoy the game playing solo, with subpar ships being bottomtier and still have decent enough games. The games shouldnt be so unbalanced that you have to min/max a 3 man division in order to win. Come back to me when you can win a game like that solo, especially solo as bottom or mid tier. Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3221 Posted July 10, 2020 10 minutes ago, Floofz said: And you just proved my point, without understanding it apparently because I have never said what you claimed Ive said, infact Ive claimed the opposite of what you said. With the right division playing the right ships in the right setup you can win even if youre in an extremely bad team, I have even said that in this thread, that I can hold an 80%+ WR like that. That was never the point thou. The point was that you should be able to enjoy the game playing solo, with subpar ships being bottomtier and still have decent enough games. The games shouldnt be so unbalanced that you have to min/max a 3 man division in order to win. Come back to me when you can win a game like that solo, especially solo as bottom or mid tier. Why should you be able to significantly influence the outcome of a battle when you are but 1 out of 24? If you have the mindset that the world revolves around you, and that you should win for simply being there, then I suggest you go and play some single player games. Doesn't make sense that you should be able to carry in the worst ships under the worst conditions imo (i.e. an omaha should be useless in a match up against a guilio). You play the "bad" ship fully knowingly it is bad, don't expect to do anything great in it. There is the possibility to look for divisions in-game, on the official wows discord, on your clans discord - why play solo in the first place if you are able to div up? Also, why should I play solo, when I enjoy playing with friends and enjoy winning? About 10% (as of lately) of my games are solo and I don't enjoy them as much as I do diving up. TL;DR 3/24 > 1/24 1 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #3222 Posted July 10, 2020 2 hours ago, Floofz said: I tried this a few times with bots just for the lulz. I just auto filled both teams so the team composition was completely random. Like one team had two tier 10 CVs and one had 2 tier 6 CVs etc. Both teams had everything from tier 2 up to tier 10. Entirely unbalanced and completely random. Every single one of those games were very close, especially at the start. Does that also count as balanced? The Minos roflstomp the Smolensks. In general i assume, bots wont cause roflstomp by nature of their behaviour. if you have different types of ships, they will most likely focus one ship, and it will die. F.e. 2 DDs spot each other (or even 1 DD spots the other). Bots start to shoot. Bots dont evade, and they have aimbot. Both DDs get shot at by the enemy team. Even if one DD dies first, the other should follow. In randoms, DDs can get killed by not threatening another ship at all. A DD gunboating a random Cruiser/BB in the open? Can get killed easily. Or one DD getting spotted by one with better concealment. Sometimes, one team doesnt shoot DDs at all... Bots always do the same. They shoot DDs first, then Cruisers, lastly BBs/CVs (dunno where the focus level of CVs is actually). Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3223 Posted July 10, 2020 25 minutes ago, ObiWankov said: Why should you be able to significantly influence the outcome of a battle when you are but 1 out of 24? If you have the mindset that the world revolves around you, and that you should win for simply being there, then I suggest you go and play some single player games. Doesn't make sense that you should be able to carry in the worst ships under the worst conditions imo (i.e. an omaha should be useless in a match up against a guilio). You play the "bad" ship fully knowingly it is bad, don't expect to do anything great in it. There is the possibility to look for divisions in-game, on the official wows discord, on your clans discord - why play solo in the first place if you are able to div up? Also, why should I play solo, when I enjoy playing with friends and enjoy winning? About 10% (as of lately) of my games are solo and I don't enjoy them as much as I do diving up. TL;DR 3/24 > 1/24 Oh dear.... you really gotta stop answering questions Ive never asked and assuming things Ive never said. I have NEVER said I want to be able to solo carry a team, I have NEVER said I should be able to win all games bottom tier in a bad ship, I have no idea where you even got that from.... I said I want to stop the absolute onesided roflstomps so that ALL players on the team can have atleast some impact on the outcome, like it USED TO BE. If the teams were closer matched skillwise then one players contribution will have a bigger impact on the outcome. As it is now you can be the best player in the world but you are ENTIRELY a slave to the MM in most of the battles you play, and it wasnt like this 2 years ago. I have also never said you arent allowed to play solo lol. I also said that I win most games when I division, which is the only way I play the game right now, in 3 man divisions, simply because its the only way to have a half way enjoyable gaming experience because you can counteract the roflstomps, atleast in some games. But me, and I think most people would also like to enjoy the game solo. Sometimes theres noone online or sometimes you just want to grind some particular ship, or whatever the reason. But as it is now its way too frustrating because of previously mentioned reasons. Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #3224 Posted July 10, 2020 2 minutes ago, Floofz said: Oh dear.... you really gotta stop answering questions Ive never asked and assuming things Ive never said. read your own posts 50 minutes ago, Floofz said: The point was that you should be able to enjoy the game playing solo, with subpar ships being bottomtier and still have decent enough games. The games shouldnt be so unbalanced that you have to min/max a 3 man division in order to win. Come back to me when you can win a game like that solo, especially solo as bottom or mid tier. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #3225 Posted July 10, 2020 39 minutes ago, ObiWankov said: read your own posts And where in that post did I write that I want to be able to solo carry? I wrote I want to be able to play whatever ship without getting roflstomped, I want to be able to play whatever ship I want and actualy enjoy myself and that goes for everyone playing the game. 1 Share this post Link to post Share on other sites