[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2551 Posted April 30, 2020 1 hour ago, DFens_666 said: a T6 CV divisioning up with T7 Ships would almost never see T8 MM, thus guaranteeing the T7 ships in the division to be toptier. I can state this is not true... as I often do a fail-div. You do get T9, as the highest tier determines, usually. It's around 5-10%. But I'm not complaining... I like a challenge. MM is not the determining factor though. It depends how many taters you have. Even if you have a 3-man-div, and you are top tier, you can't stop them throwing it. So, if they do, well they do. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2552 Posted April 30, 2020 1 minute ago, BLUB__BLUB said: I can state this is not true... as I often do a fail-div. You do get T9, as the highest tier determines, usually. It's around 5-10%. But I'm not complaining... I like a challenge. MM is not the determining factor though. It depends how many taters you have. Even if you have a 3-man-div, and you are top tier, you can't stop them throwing it. So, if they do, well they do. It was meant as, if T6 CVs couldnt see T8 MM, then you could do T6 CV + T7 ship faildivs, and you would always get T6-7 MM, since the CV would prevent them from seeing T8 Even now, CVs can be used as an anchor to get better BB. As you say yourself, T9 MM can happen, but you need another faildiv for it in the enemy team. Most of the time, you would see T8 MM at worst, and then T7 ships are still midtier - not lowtier by -2. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #2553 Posted April 30, 2020 34 minutes ago, BLUB__BLUB said: I can state this is not true... as I often do a fail-div. You do get T9, as the highest tier determines, usually. It's around 5-10%. But I'm not complaining... I like a challenge. MM is not the determining factor though. It depends how many taters you have. Even if you have a 3-man-div, and you are top tier, you can't stop them throwing it. So, if they do, well they do. But with a 3 man division thats good enough you can quiet steadely keep a WR above 70% no matter the matchmaking Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2554 Posted April 30, 2020 57 minutes ago, DFens_666 said: It was meant as, if T6 CVs couldnt see T8 MM, then you could do T6 CV + T7 ship faildivs, and you would always get T6-7 MM, since the CV would prevent them from seeing T8 Even now, CVs can be used as an anchor to get better BB. As you say yourself, T9 MM can happen, but you need another faildiv for it in the enemy team. Most of the time, you would see T8 MM at worst, and then T7 ships are still midtier - not lowtier by -2. Well if we do it we see anything T5-T9. You do not need another faildiv I think, happens often enough (or maybe there are just plenty around). Could also be you can get a faildiv vs faildiv but the other one doesn't need to be CV+DD but can be BB+CA, or something. What we usually get is some T6/T7 and a few T8 and T9 ships. Unusual is when we get just us (T6+T7) and rest of them all T9. 12 minutes ago, Floofz said: But with a 3 man division thats good enough you can quiet steadely keep a WR above 70% no matter the matchmaking You can't, and the trick is not "good enough". I can do well over 100K in Ark Royal, and usually I am around 60-80K. That is all stuff considered, including fail-div and getting T9 (I'll still do 60-80K no problem). I'm plenty good enough. So are my teammates when I div up with them. And yes we usually end top-3 of the team. But... The reason my average for Ark Royal isn't 70k is the taters. Sometimes they are mine, and we lose with a ROFLSTOMP. Sometimes the taters are on the reds and they lose with a ROFLSTOMP. And I cannot make 60-80K in 5 minutes. Even when divving with my teammate DD we can't help it. And even with a clanmate 3-div, we can't help it. My WR is stuck ~50%, a bit better in Ryujo as that has AP-bombs and a bit more influence. And there is nothing that has so much influence as a CV. So, yes you can do "good" and increase WR, but only a bit. But even a very-good-3-man-div-with-CV can't stop ROFLSTOMP/throws happening. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2555 Posted April 30, 2020 4 minutes ago, BLUB__BLUB said: You do not need another faildiv I think, happens often enough (or maybe there are just plenty around). If there is a CV, then you need it, cause MM cant put any other CV in your place. But with other ships, as long as anyone was in queue for 3 minutes, you can get thrown under the bus, because MM doesnt have to match tiers/classes any longer. 1 Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #2556 Posted April 30, 2020 1 hour ago, BLUB__BLUB said: You can't, and the trick is not "good enough". I can do well over 100K in Ark Royal, and usually I am around 60-80K. That is all stuff considered, including fail-div and getting T9 (I'll still do 60-80K no problem). I'm plenty good enough. So are my teammates when I div up with them. And yes we usually end top-3 of the team. But... The reason my average for Ark Royal isn't 70k is the taters. Sometimes they are mine, and we lose with a ROFLSTOMP. Sometimes the taters are on the reds and they lose with a ROFLSTOMP. And I cannot make 60-80K in 5 minutes. Even when divving with my teammate DD we can't help it. And even with a clanmate 3-div, we can't help it. My WR is stuck ~50%, a bit better in Ryujo as that has AP-bombs and a bit more influence. And there is nothing that has so much influence as a CV. So, yes you can do "good" and increase WR, but only a bit. But even a very-good-3-man-div-with-CV can't stop ROFLSTOMP/throws happening. You very much can you just need to be good enough. Solo you cant, 2 man you cant, 3 man you can, its hard thou. Significantly more difficult if youre bottom tier. Yes there are some games that are simply impossible to win, but those games are rare. Like I said, with the right setup and the right players you can easely achieve a 3 man WR above 70%. I know, because I know people that have. Doesnt mean I dont agree with you thou. I think this game should be more enjoyable to play solo. As it is now I refuse to touch random battles so long as I dont have a full 3 man division. Because I only get angry and to be honest it shouldnt be like that, but thats the way it is and I doubt WG will do anything about it. 1 Share this post Link to post Share on other sites
[ALLNC] Real_Exocet Players 1 post 15,862 battles Report post #2557 Posted May 1, 2020 Has WG ever done a poll to see if the majority of players would prefer not to play with +2 tier ships? Perhaps to some they like the "challenge" of facing a tier X battleship with a tier VIII or even tier VII but I don't. It's not fun. You play a game to have fun, not to stress over a much better vessel facing up against your crappy ship. It's not fun and it's not fair. Even if there is a matching tier X on my team, it's not fair, cause they don't just fight each other. Some higher tier players specifically look for the lower tier ships to shoot at and eliminate first. I would much rather play matches with less players, even if it's 1 vs 1, than to play big, unfair, not fun, matches. A poll would be great. 1 Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #2558 Posted May 1, 2020 18 hours ago, BLUB__BLUB said: But even a very-good-3-man-div-with-CV can't stop ROFLSTOMP/throws happening. But you can. 150 Games should be a decent enough sample size to get some value out of. Solo is an entirely different story, but with 3-man divs you can influence the match greatly. Not meaning to show off or anything, just trying to provide some facts. WR would have been higher even, but then I played some games with @Excavatus EDIT: @BLUB__BLUB You said "I'm plenty good enough", however it would seem you are not. Not trying to attack you or anything, but if you wan't to base the discussion of a system affecting everyone on your own expierence, please take into account "your place" in said system. I suggest you adjust your expectations according to your own level, you will have much more fun, trust me. Hunting wins and PR only gets frustrating if you can't achieve what you aim for, afterall... it's only a game, why you heff to be mad? (and yes I do realize the irony of me saying that, for those that know me ) 1 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2559 Posted May 1, 2020 1 hour ago, ObiWankov said: But you can. 150 Games should be a decent enough sample size to get some value out of. Solo is an entirely different story, but with 3-man divs you can influence the match greatly. Not meaning to show off or anything, just trying to provide some facts. if you're good already. And you have 60-70% WR in solo, so... I can get 70% too, in divs - on ships that I like. But not on most of them. Also - "plenty good" I am also sure I'll stick at T6/7, maybe 8, and that will be plenty for me. 1 hour ago, ObiWankov said: WR would have been higher even, but then I played some games with @Excavatus I'd imagine he is better than a b0t... oh wait... Yes, I'll go to gulag. 1 hour ago, ObiWankov said: EDIT: @BLUB__BLUB You said "I'm plenty good enough", however it would seem you are not. Not trying to attack you or anything, but if you wan't to base the discussion of a system affecting everyone on your own expierence, please take into account "your place" in said system. I suggest you adjust your expectations according to your own level, you will have much more fun, trust me. Hunting wins and PR only gets frustrating if you can't achieve what you aim for, afterall... it's only a game, why you heff to be mad? (and yes I do realize the irony of me saying that, for those that know me ) Well, I already AM adjusting expectations to my own level. I win ~50% when solo, or thereabouts. How do I know I'm plenty good enough then? Easy. If I end higher up than my red counterpart, I did better. No matter XP or win/lose. If their CV ends 3rd last and I end 2nd top, guess. I'm good enough, in some ships. Not in most ships... and some I am completely potato. Yes when I end last in the team I realise that it didn't go very well... If you don't play weekends... well... you have to see it to believe it. Let's take Ark Royal - I like that. What's my WR, in that ship I like and I know how to play... well: 3-div: 70% 2-div: 57% solo: 48% or sort of thereabout. Will vary after each weekend. I know I'm no unicum at all. That is why I do not expect even a 3-man-div to win, unless they are VERY good. Plenty good enough will not do to get that unicum WR (and yes I know it). You will still need at least some sort of team. I do not expect it. Divs, yes better WR but they aren't the magical solution. EH. Maybe look at it a different way: what would you think a 35%WR division would accomplish. I've seen those. Lots of them... And then think what happens when they meet a div of 3 similar dudes like me. BTW: The fact that YOU do not have 100% WR in div is more earthshocking really. Only 10% better than your solo... Oh wait it must have been Excavatus... yup that must be it... hahahaha! Do you play weekends? I'd say you're damn great if you manage that WR over weekends, too. 19 hours ago, Floofz said: You very much can you just need to be good enough. Solo you cant, 2 man you cant, 3 man you can, its hard thou. Significantly more difficult if youre bottom tier. Yes there are some games that are simply impossible to win, but those games are rare. Like I said, with the right setup and the right players you can easely achieve a 3 man WR above 70%. I know, because I know people that have. I don't even need the right setup... we can do 70%WR with 3 "plenty good enough" players, in the weekends even. The thing is, can you stop a ROFLSTOMP. I think you can't. Unless you are 70% solo, and 90% in div. 19 hours ago, Floofz said: Doesnt mean I dont agree with you thou. I think this game should be more enjoyable to play solo. As it is now I refuse to touch random battles so long as I dont have a full 3 man division. Because I only get angry and to be honest it shouldnt be like that, but thats the way it is and I doubt WG will do anything about it. I think we agree, of sorts. Mind I'm not saying I'm GOOD. Just plenty good enough. I'll handle my own and not do stupid stuff (well, usually). The way I tell is by looking at battle results. If I end up higher than (for example) the other CV, I've done OK. And is it enjoyable? Wel... depends if you like salt and have a weird sense of humor... But I'd rather lose a 20 minute close fight than win a 5 minute ROFLSTOMP. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2560 Posted May 1, 2020 5 hours ago, ObiWankov said: EDIT: @BLUB__BLUB You said "I'm plenty good enough", however it would seem you are not. Not trying to attack you or anything, but if you wan't to base the discussion of a system affecting everyone on your own expierence, please take into account "your place" in said system. I suggest you adjust your expectations according to your own level, you will have much more fun, trust me. Hunting wins and PR only gets frustrating if you can't achieve what you aim for, afterall... it's only a game, why you heff to be mad? (and yes I do realize the irony of me saying that, for those that know me ) No offence taken, but this is what I mean. Also will explain better what I mean by "plenty good enough". Does this ever happen to you? Man and it is only friday night. Not even full-on weekend. Spoiler Ok I get T8 in a T6CV, no problem. Happens and I'll still do 60K (you'll see). After all I got 10 minutes to do it (harhar). First, the reds have a 3-man-divv and those are in same clan (probably communicating). We got a 2-man div, and seems to be randoms (one of them doesn't even have a camo... o uhhhh). But as you see, in this pic I am aready dead and it is 4 dead to one. That's 10 minutes. That one was the Fuso that got me, I almost got him (but the Amagi "killsecured"... well. Too late). Yup I was stuck behind that island. Half my team died there. Giving broadside and all that.... So, I had a few BBs coming... whacked them a lot and almost managed to kill the Fuso. Meanwhile, where was the Amagi? Well... he was sitting behind me... I had the Fuso burning and perma-flooding. Then when I am dead he comes out... giving broadside to the two OTHER battleships. I guess you know how that ended... Yup, as expected, this is after 3 more minutes... And this is what I got. Lasted 16 minutes though, can't say that was a mega-roflstomp. And I got 10 minutes which is plenty to get to 60K. And this is what I mean by "plenty good enough". I had half the game, yet I end up 2 positions above the red CV. And yes I did attack that Blyska, he ran back to the BBs so couldn't get him dead. BTW that also proves a DD can be smart and end up top. He did well, gave him +1. I'm not saying I'm GOOD. But at least I'm savvy which is "plenty good enough" IMO. Quite sure too that if that Amagi had pulled the trigger sooner I'd have lived, and wrenched some more out of that New Mexico, for example. Hard to see where I could have carried... kill them all? OK if I had lived... maybe the New Mex... 100K game. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2561 Posted May 1, 2020 41 minutes ago, BLUB__BLUB said: Does this ever happen to you? Man and it is only friday night. Not even full-on weekend. All same clan in the enemy team - 5 guys. Well, thats stacking the odds against you, when you put 5 <45% on one team 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2562 Posted May 1, 2020 2 hours ago, DFens_666 said: All same clan in the enemy team - 5 guys. Well, thats stacking the odds against you, when you put 5 <45% on one team That's hilarious, sort of. Did you win? (I can see you did. Must have been potato-clan) Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2563 Posted May 1, 2020 1 minute ago, BLUB__BLUB said: That's hilarious, sort of. Did you win? (I can see you did. Must have been potato-clan) Im pretty sure they even reported me for that one Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2564 Posted May 1, 2020 Just now, DFens_666 said: Im pretty sure they even reported me for that one You filthy Smollkiller, serves you right. Should start playing CV, on your way to zero karma. It's much better you can kill Smollies all you like. Share this post Link to post Share on other sites
Floofz ∞ Players 1,246 posts 7,392 battles Report post #2565 Posted May 1, 2020 6 hours ago, BLUB__BLUB said: I don't even need the right setup... we can do 70%WR with 3 "plenty good enough" players, in the weekends even. The thing is, can you stop a ROFLSTOMP. I think you can't. Unless you are 70% solo, and 90% in div. How would you know if youve stopped a roflstomp thou? Weve turned roflstomps in progress and weve won games that wouldve probably been a roflstomp if I had been playing solo. Look at my winrate the last 3 days, thats what it looks like when you play in a good enough division. And why? Because the overwhelming majority of WoWs playerbase are complete potatoes, absolutely utterly useless players and it becomes more apparent when you play with good people, because even your own play will impact the game much more. So in essence even if you get roflstomped by a superior team, I can assure you that most players in the team that did the roflstomping are also potatoes, they just get "enabled" by some good players. Even the two games we lost today couldve been won, if I/we had played better ships. First game we lost was a 2 man division that we lost because we played Vaquelin and Minsk and couldnt really cap contest which eventually caused us to lose on points. Second loss we played Furious and London and ended up with quiet a lot of BBs. It was a roflstomp that we couldnt stop because London cant take damage and Furious cant deal it fast enough. Had we played a torp destroyer and a BB we wouldve won. Am I saying you can maintain a 100% winrate with a good enough division? No, weve been quiet lucky with the MM the last few days, but its entirely possible to keep an above 70% WR with a good 3 man division simply because the only games you wont win are games that are roflstomps and youre either not playing good ships or you make mistakes. Now the problem I have with the MM in this game is solo gameplay. Solo you CANNOT carry those games, so its borderline impossible to have a much higher WR than 60%, solo, and even then you kinda need to stick to ships with good carry capability. Youre therefor at the mercy of the matchmaker, if the matchmaker decides that you shouldnt win, you wont win, be that 4-5-6 games in a row. And even that isnt my biggest gripe. Because with all of that comes the fact that you cant even play some ships properly because your team is so bad it wont let you. Therefor Ive completely stopped playing solo, I just refuse to do it, its too frustrating. Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #2566 Posted May 2, 2020 57 minutes ago, BLUB__BLUB said: That's hilarious, sort of. Did you win? (I can see you did. Must have been potato-clan) It was shameful display from them. They all gathered on one side of the map (our side ofc) and we were waiting for their move the entire game (I was the Lion). and honestly: nothing happened. They were stuck behind the islands in their spawn. At 900 points, while our team had rolled the rest of the map, I started rushing in and just killed them off. Well, I wasted like 10 mins in kiting position, waiting for their glorious move - turned like, besides clicking with with 2 division into one game, they didnt have a plan! 20 minutes ago, Floofz said: Now the problem I have with the MM in this game is solo gameplay. Solo you CANNOT carry those games, so its borderline impossible to have a much higher WR than 60%, solo, and even then you kinda need to stick to ships with good carry capability. Youre therefor at the mercy of the matchmaker, if the matchmaker decides that you shouldnt win, you wont win Thats true. thats kinda how this stuff works. I mean you can blame the mm but on the other hand: It might just be, that there are good players on the other team, which would bring your solo winrate down even if matchmaker would somehow try to even out team. We cant all have 100 % WR right ^^ Bottomline: just dont play solo. Its not healthy, Ive noticed that looong ago. I would have quit the game already if I would have continued playing solo. Its a team game anyway. So ill play divisions only and execute teamplay. Everyone can do divisions, everyone can do teamplay even with random players. Not my fault 80% of the playerbase choses to do neither. And with proper teamplay in a division, you will get the according winrate - if you really are a good player and know how to teamplay. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #2567 Posted May 2, 2020 8 hours ago, Floofz said: So in essence even if you get roflstomped by a superior team, I can assure you that most players in the team that did the roflstomping are also potatoes, they just get "enabled" by some good players. The funny thing sometimes is, that if you let those potatoes run freely, after you cleaned the flank & tanked for them. They run into the enemy spawn for no apparent reason, while you/your division goes to the next objective. Most of the time, those potatoes then proceed to just die Remind me of a Massa game some time ago. Literally our entire team lemminged to C on Neighbours. Most enemies went to A. The few on C we killed of, and since there was no reason to lemming into the enemy spawn, i turned towards B and shielded my Broadside with the island, while looking into A. Meanwhile, my glorious teammates start to shout to get back. I started shooting their broadside, then cyclone kicked in and i rushed ahead to kill those ships moving into our spawn. Meanwhile, over half of my team dies in the enemy spawn against a couple of ships really.... Share this post Link to post Share on other sites
[S-O-M] MadBadDave Players 1,355 posts Report post #2568 Posted May 2, 2020 I see there's yet another MM announcement, in news we all know sweet fa changes, Moderators would you please tell WG to stop faffing about and make it +/-1 across the board. It's not rocket science, and we all know MM is at the centre of everybodies moans, whinges, salt spreading, abuse and what ever you want to call it. In the last 2 days I've got re-acquainted with the Alabama, a very enjoyable and frustrating bote, able to do immense damage to any ship in the game, if you can hit them, I haven't played it because as a German BB main the shell arks and flight time are totally different, the dispersion buff to German BB's radically changed the German BB's dynamic, making them more viable, but it also reveals how bad the Bama's dispersion is, there's no doubt Bama and other US BB's have been powercrept, anyway Bama not played because of dispersion, arks, flight time and mainly MATCH MAKER, Anyway In last 2 days I've played 6 games in it, so far; won 4, lost 2, as per normal dire MM, please see screenshot, notice anything other than being bottom tier AGAIN, look at ranks. And this is WG's idea of fair and balanced Match Making ?. This was indeed one of the losses, not my greatest game, as constantly on the defensive as a flank crumbled leaving me to fend off a hesitant and cautious cv ;-) , Bismarck, He Spamming ibuki, Smoked Kidd, Moskva (HE) and Shimi. BTW - Note to HE Spammers; as you can see I was only 1 of 2 botes to survive to the end, the main HE Spammer (Ibuki), did not ;-). one day HE spammers will realise fire damage on a BB is largely superficial, and can be repaired, they'll still do it . Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2569 Posted May 2, 2020 6 minutes ago, MadBadDave said: Tier VIII ships topping the scoreboards. Does not look like +2 MM is the problem... 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #2570 Posted May 2, 2020 11 hours ago, Floofz said: How would you know if youve stopped a roflstomp thou? Weve turned roflstomps in progress and weve won games that wouldve probably been a roflstomp if I had been playing solo. Yeah, you are correct there. That worthless game I still made 60K, what if I hadn't been there. Probably the whole 4 BBs would have marched through, DD in front, and it would have been a ROFLSTOMP. This time it lasted about 10 minutes because they first needed to kill me. Had that one BB that was hiding BEHIND ME been a divmate... we might even have won. 11 hours ago, Floofz said: Am I saying you can maintain a 100% winrate with a good enough division? No, weve been quiet lucky with the MM the last few days, but its entirely possible to keep an above 70% WR with a good 3 man division simply because the only games you wont win are games that are roflstomps and youre either not playing good ships or you make mistakes. My point is you don;t need a "good"or unicum team. In 3 man div "plenty good enough" is sufficient to keep 70% even in weekends. 11 hours ago, Floofz said: Now the problem I have with the MM in this game is solo gameplay. Solo you CANNOT carry those games, so its borderline impossible to have a much higher WR than 60%, solo, and even then you kinda need to stick to ships with good carry capability. Youre therefor at the mercy of the matchmaker, if the matchmaker decides that you shouldnt win, you wont win, be that 4-5-6 games in a row. And even that isnt my biggest gripe. Because with all of that comes the fact that you cant even play some ships properly because your team is so bad it wont let you. Therefor Ive completely stopped playing solo, I just refuse to do it, its too frustrating. I know guys that still have >70% solo, but you are correct. I'm quite happy to maintain ~50% solo, mainly playing weekends. 11 hours ago, ForlornSailor said: It was shameful display from them. They all gathered on one side of the map (our side ofc) and we were waiting for their move the entire game (I was the Lion). and honestly: nothing happened. They were stuck behind the islands in their spawn. At 900 points, while our team had rolled the rest of the map, I started rushing in and just killed them off. Well, I wasted like 10 mins in kiting position, waiting for their glorious move - turned like, besides clicking with with 2 division into one game, they didnt have a plan! Hahahaha sounds familiar. 11 hours ago, ForlornSailor said: Bottomline: just dont play solo. Its not healthy, Ive noticed that looong ago. I would have quit the game already if I would have continued playing solo. Its a team game anyway. So ill play divisions only and execute teamplay. Everyone can do divisions, everyone can do teamplay even with random players. Not my fault 80% of the playerbase choses to do neither. And with proper teamplay in a division, you will get the according winrate - if you really are a good player and know how to teamplay. To play this game solo, you need a weird sense of humor. 2 hours ago, DFens_666 said: The funny thing sometimes is, that if you let those potatoes run freely, after you cleaned the flank & tanked for them. They run into the enemy spawn for no apparent reason, while you/your division goes to the next objective. Most of the time, those potatoes then proceed to just die Yeah that is how I get enormous damage games, and still lost. But at least if you lose and it is not a ROFLSTOMP you can get some damage in. 2 hours ago, DFens_666 said: Remind me of a Massa game some time ago. Literally our entire team lemminged to C on Neighbours. Most enemies went to A. The few on C we killed of, and since there was no reason to lemming into the enemy spawn, i turned towards B and shielded my Broadside with the island, while looking into A. Meanwhile, my glorious teammates start to shout to get back. I started shooting their broadside, then cyclone kicked in and i rushed ahead to kill those ships moving into our spawn. Meanwhile, over half of my team dies in the enemy spawn against a couple of ships really.... ROFL. Share this post Link to post Share on other sites
[S-O-M] MadBadDave Players 1,355 posts Report post #2571 Posted May 2, 2020 8 minutes ago, ColonelPete said: Tier VIII ships topping the scoreboards. Does not look like +2 MM is the problem... Granted not a great example,but it does also reveal the shortcoming of T9 AND T10 players / WG's noob introduction/ progression thru the Tiers, screen shots are one thing actual in game play is another; this game was totally one sided as you can see by the XP, anything to do with the ranks on one side ??, match maker is more than just Tiers, put 12 T10 noobs against 12 T8 Unicums what you gonna get ?. A slaughter (on Skill), similarly if you put 12 T8 unicums vs 12 T10 Unicums what you gonna get ?. Another Slaughter (on ships) Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2572 Posted May 2, 2020 11 minutes ago, MadBadDave said: Granted not a great example,but it does also reveal the shortcoming of T9 AND T10 players / WG's noob introduction/ progression thru the Tiers, screen shots are one thing actual in game play is another; this game was totally one sided as you can see by the XP, anything to do with the ranks on one side ??, match maker is more than just Tiers, put 12 T10 noobs against 12 T8 Unicums what you gonna get ?. A slaughter (on Skill), similarly if you put 12 T8 unicums vs 12 T10 Unicums what you gonna get ?. Another Slaughter (on ships) Your team sunk 8 enemy ships. Does not look that one sided. And the winning team has more XP in 98+% of the battles, otherwise they would not have won. And we had more than enough posts about Ranks in this topic. Please stop it, if you want to be taken seriously. 1 2 Share this post Link to post Share on other sites
[S-O-M] MadBadDave Players 1,355 posts Report post #2573 Posted May 2, 2020 56 minutes ago, ColonelPete said: Your team sunk 8 enemy ships. Does not look that one sided. And the winning team has more XP in 98+% of the battles, otherwise they would not have won. And we had more than enough posts about Ranks in this topic. Please stop it, if you want to be taken seriously. Ranks in relations to MM, eek the gods, surely not, tis that not the point of this post; match maker woes and moans, had greens not had 98% ;-) and less ranked maybe, just maybe the game would've been a lot more shall i say, EVEN. The fact that as you say "and we had more than enough posts about Ranks in this topic. Please stop it, if you want to be taken seriously", indicates a lot of players feel the same way, trying to deny or brush the matter of ranks in match maker is akin to saying cv's are not op. btw I assume you agree with my 2 examples x Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2574 Posted May 2, 2020 19 minutes ago, MadBadDave said: ... Please stop it, if you want to be taken seriously", indicates a lot of players feel the same way, trying to deny or brush the matter of ranks in match maker ... Because it was explained often enough. a player with no rank can be a good player with no interest in ranks a player with no rank can be a good player, who did not start rank yet, but wil later reach a high rank a player with a low rank can be a good player who just started with ranked battles, but will reach a high rank later a player with a low rank can be a good player, who had no time or motivation to continue a player with a high rank, can be a bad player, who just spammed the battle button Ranks are not a reliable information about player skill. 1 1 Share this post Link to post Share on other sites
[ASS] Grandma Beta Tester 120 posts Report post #2575 Posted May 2, 2020 I am a player with a ca. 48% average win rate. I do have some ships with over 50% win achievement. I have noticed, that I definately win more games in ships with over 50% win rates, than with ships under 50%! I didn't understand why that happened. Using "Unnamed Stats Viewer" I have observed, that when playing with a ship under 50% win rate, I was usually on the loser team. Playing with ships over 50% win rate, I was more often on the winning team! I never noticed that until I began to get frustrated trying to better my stats with ships under 50% win rate, and began analysing my stats, to find a possible reason. Although I can't exactly explain why this is happening, I have a suspicion, that this could be an intended system element within game matching. WG is surely interested through matchmaking to keep the winners (better players) happy and the losers motivated to get better. WG could easily match same skilled captains against each over in same tier competition, like they do in their clan wars scenario. Then why don't they do that? The reason could be very simple - better players would then only achieve mediocre stats over the long run and then would probably lose interest in playing and spending more money in the game. Just look at clan battles as an example, where teams are often only slightly apart in skill - those games are very tiresome and mostly boring, because of certain stategic roles that players have to play over and over again on same maps. Most game play is directed by strategy, and not by tactical fun maneuvers. Mediocre stats in random scenarios is plainly no fun for better players, and people lose interest then. I personally disregard the many stats braggards and their need to permanently judge others, when considering that their personal stats could possibly be much lower without the match making system maybe helping them score better. I would rather play random games at same tier with similar win chances, dominated only by skill and chance. The missing strategy orders from Team commanders would certainly keep the game in fun modus! best regards Grandma 1 1 Share this post Link to post Share on other sites