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Excavatus

Matchmaker Discussion Thread & MM Balance

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4 minutes ago, Sambor1966 said:

But most of players don't learn even basics! They don't know that they can play different. They don't know that they can not grind to fast because they don't know how to play different ships. They don't want to learn just suicide and go to another game. Thay don't know that is something like mini map and etc.

Blame WG. Who needs tutorials anyways.

And the minimap is just that, mini. Too small to use properly

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9 hours ago, Excavatus said:

Hey mate, let me give you a secret.. 

You'll have more fun, when you start to win more, doing more damage, and sinking more ships :) 

 

and those stats you don't care about, 
will raise automatically :) 

 

Winning is fun.. trust me.. you should try 

 

Seriously, LOL?

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14 hours ago, 159Hunter said:

The problems with all these tickboxes are:

- playerbase isn't large enough, so you'll be increasing time in queue / getting a lot of half filled teams;

- by giving players the option to choose (aka making the game more easy) you should modify xp & credit gains accordingly.

 

Fair enough, it is mere suggestions to improve the quality of the game for everyone. Stolen from other MP games, blatantly. 

Either way, if a player are picky with specs for the MM, then he/shecan queue for a while, obviously. 

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On 4/6/2020 at 9:35 AM, DFens_666 said:

 

Ranks dont mean anything....

image.thumb.png.318f7e977f06e9d82390789692ec305a.png

 

first, why would you assume every good player is playing ranked (and ranks to R1) and

second, why should every R1 player automatically be some kinda unicum? Getting R1 is mostly being persistent.

 

Ok i've had a chance to play a bit more.

Not withstanding the fact that many many palyers who have got to tier 10 will/ should have learnt the basics of survival, pinpoint targetting, good comms and strategy (and if and if not, wtf?), and i get you entirely, but is persistantly finding yourself on the losing side, like 5 or 6 times on the bounce going to keep you on the path of sainthood, let alone get you to R1? And by that, i mean just calmly adding como, more flags and consumables just to get mercd AGAIN. At T5 and 6, this is a very real prospect. Not quite sure why this is, Im finding it better at T7 and T8 however.

I say this tongue in cheek, of course, I'm prolly just crap at the game. But I AM trying. Only last night, while playing the Killer Whale mission i had to tell the rest of the team to let me go and take out the 2 ships that come in from the north in my fuso whilst they concentrate on stopping the dds from entering the port. Several times. They ignored, kept pummelling my targets, and let the dd in and a ship got sunk in the process. Somehow 2 ships got to the south exit and we bagged 4 stars. It could easily have been 5.

So good teamplay, while not always present(!), will negate much of the rank snobbery, and if you do get the win against those odds, then its even sweeter. Just one observation on your pic - it does seem a bit stacked with R1s on one side! How does that happen???

Keep safe all, and enjoy playing this great game. My Grandad was in the RN and served on a Danae class cruiser as well as HMS Trenchant, the sub that sunk the Ashigara, so boats are in my blood.

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6 hours ago, icyged said:

Just one observation on your pic - it does seem a bit stacked with R1s on one side! How does that happen???

 

That was from the Clan Brawl 5x5 couple of weeks ago. But i just wanted to show: Low rank players can beat R1 players, because rank doesnt tell you necessarily anything about the skill level. Because a lot of players constantly cry about ranked imbalance between teams.

- Not everyone plays ranked (like most in our clan) - atleast not till R1

- Not every R1 player is automatically a Super Unicum.

Alltho in this case, they were actually really good players.

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On 4/9/2020 at 12:04 AM, siulis13 said:

no improves mm is a crap for long time and no one of the develop team listen us

edit* As for the 3 tier difference that one said. Yes its a fail div that can drag you to +3 tier match BUT why is WG letting people form a fail div in the first place? If those players who make a fail div are potatos then how would you call those who allow the formation of fail divs in the first place? Food for thought.

 

Edit: Please don't discuss moderation

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1 hour ago, Greek_Patriot said:

edit* As for the 3 tier difference that one said. Yes its a fail div that can drag you to +3 tier match BUT why is WG letting people form a fail div in the first place? If those players who make a fail div are potatos then how would you call those who allow the formation of fail divs in the first place? Food for thought.

There are plenty of very critical people without bans. Use them as a role model.

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1 minute ago, ColonelPete said:

There are plenty of very critical people without bans. Use them as a role model.

Yes i saw that... Lots of them

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14 minutes ago, Greek_Patriot said:

Yes its a fail div that can drag you to +3 tier match BUT why is WG letting people form a fail div in the first place? If those players who make a fail div are potatos then how would you call those who allow the formation of fail divs in the first place? Food for thought.

 

On the other hand: unless YOU YOURSELF chose to fail division - it will never harm you. its simply not possible. So why make a huge fuss about something that

a) doesnt affect you

b) only affects you if you chose to act against known parameters.

 

and why let people fail division? Well, maybe some people dont mind it? I do sometimes T8+T9 or T9+T10. It doesnt matter much. And if I would feel the need to complain, I would complain to either myself for going into battle like that or maximum to my divisionmates, who made those choices. But why would I blame WG? Besides that: you missed the days, when it was possible to bring an Umikaze to T10. Or the days, when matchmaker screwed around with the tiers when there was a fail division around, so even people not in a fail division could be punished. This doesnt happen anymore, so WG did infact fix the problems with fail divisions.

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1 minute ago, ForlornSailor said:

 

On the other hand: unless YOU YOURSELF chose to fail division - it will never harm you. its simply not possible. So why make a huge fuss about something that

a) doesnt affect you

b) only affects you if you chose to act against known parameters.

 

and why let people fail division? Well, maybe some people dont mind it? I do sometimes T8+T9 or T9+T10. It doesnt matter much. And if I would feel the need to complain, I would complain to either myself for going into battle like that or maximum to my divisionmates, who made those choices. But why would I blame WG? Besides that: you missed the days, when it was possible to bring an Umikaze to T10. Or the days, when matchmaker screwed around with the tiers when there was a fail division around, so even people not in a fail division could be punished. This doesnt happen anymore, so WG did infact fix the problems with fail divisions.

First of all lets assume that you are not one of those who make a fail div.

So:

a) You are wrong cause it affects YOU if you are in the same team with the fail div.

b) Its not against known parameters cause the game ALLOWS you to make a fail div. SO if its not against any rule and if you are a potato then you can make a fail div without any problems.

 

And as for the "old" days. Not being able to bring a Mikasa or a t1 ship to t10 battles is not an improvement. Its logical! Dont confuse logic to improvement. And you said things like that dont happen anymore. When a fail div is in one team then the MM isnt going to find another fail div to add on the other team? Of course it will. Isnt that something WG should fix? Of course it should. Is it fixed? NO! Who is to blame for that? The players or WG?

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5 minutes ago, Greek_Patriot said:

a) You are wrong cause it affects YOU if you are in the same team with the fail div.

 

And how often does that happen...?

Sure it has happened to me over time, but thats so rare, it doesnt bother me. It bothers me, that those players doing it

a) think have a god given right to be mid/toptier when doing a faildiv

b) if that doesnt work, simply suicide because they dont give a crap. Especially this one is complete BS. If you do it, atleast play properly.

 

8 minutes ago, Greek_Patriot said:

b) Its not against known parameters cause the game ALLOWS you to make a fail div. SO if its not against any rule and if you are a potato then you can make a fail div without any problems.

 

So if it happens one time, STOP DOING IT, because then you learned "well crap, the game can screw me over". But people do it PURPOSELY SEVERAL TIMES IN A ROW and then complain.

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8 minutes ago, Greek_Patriot said:

First of all lets assume that you are not one of those who make a fail div.

So:

a) You are wrong cause it affects YOU if you are in the same team with the fail div. 

 

No... because the enemy team has a fail division aswell...

 

9 minutes ago, Greek_Patriot said:

When a fail div is in one team then the MM isnt going to find another fail div to add on the other team? Of course it will. Isnt that something WG should fix? Of course it should. Is it fixed?

 

hä?

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5 minutes ago, Greek_Patriot said:

When a fail div is in one team then the MM isnt going to find another fail div to add on the other team? Of course it will. Isnt that something WG should fix? Of course it should. Is it fixed? NO! Who is to blame for that? The players or WG?

Are you suggesting the game should find another fail div when you enter with a fail div? Good luck with that since they are rare and for good reason. T7's against T10's for example. Good luck getting anything done.

Just dont make fails divs. Simple solution to a simple (and for sane players non existing) problem.

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2 minutes ago, DFens_666 said:

 

And how often does that happen...?

Sure it has happened to me over time, but thats so rare, it doesnt bother me. It bothers me, that those players doing it

a) think have a god given right to be mid/toptier when doing a faildiv

b) if that doesnt work, simply suicide because they dont give a crap. Especially this one is complete BS. If you do it, atleast play properly.

 

 

So if it happens one time, STOP DOING IT, because then you learned "well crap, the game can screw me over". But people do it PURPOSELY SEVERAL TIMES IN A ROW and then complain.

We simply point out that it happens. Maybe not as often as it used to but it still happens.

And i agree with you. Some people dont care about making fail div and they will keep doing it ruining the game of others. Thats why it needs to be fixed

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1 minute ago, GarrusBrutus said:

Are you suggesting the game should find another fail div when you enter with a fail div? Good luck with that since they are rare and for good reason. T7's against T10's for example. Good luck getting anything done.

Just dont make fails divs. Simple solution to a simple (and for sane players non existing) problem.

The game WILL find another failed div. Lots of players make fail divs and they will keep making fail divs unfortunately. Thats why it needs to be fixed.

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On 4/21/2020 at 12:10 AM, Darkeid said:

News flash this is what is happening in some (NOT ALL) matches:

 

Ill give you a hint: Starting the game with announcing openly in chat, that this game is lost, because the enemys have 60% WR and your team 44% isnt smart at all. There is a thing called psychology.

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Just now, djole7 said:

you think is easy to face 3 smoke/left click spamers>?

Is is easier to win against them for the average player at that Tier.

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2 hours ago, djole7 said:

 

Since there are 3 Shimas in the game, one team would have had 2 regardless.

At best, both teams could have had 2 Smolensk. You should be glad, your team got a Stalingrad and PR, as they eat Smolensk for breakfast. Not to mention, they also tank for their team while Smolensk doesnt.

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One thing I can came up with:

 

- Make fail divisions impossible.

 

A fail division ruins the game for the other players on a team.

 

- T6 CV in a T9 game? All but useless

- T1 in a T3 game? Even worse than an AFK player (since he might be targeted by the enemy team, and killing him will take longer than killing the T1 ship.

- T2 in a T4 game? See above, with the added benefit of (double) CV presence in the game. 

 

This should be very simple to implement into the game.

 

If you want to div up with a player, and you do not have same tier ships? Tough luck. You play either higher tier, or the high tier player should go one tier down.

 

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23 minutes ago, Dutchy_2019 said:

- T6 CV in a T9 game? All but useless 

 

That only happens when both sides have a faildiv with a T6 CV, because CVs are always mirrored. So it doesnt provide a disadvantage for one team only, but in general, i could live without faildivs. Most people only do it to get some kinda advantage. I mean, you could allow faildivs only from T8-10, since there it doesnt matter anymore.

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