[SE_WO] bondone Players 231 posts 30,377 battles Report post #876 Posted February 14, 2019 13 hours ago, Blueful407 said: Hi All, I got used to play CV for a long time and more then 2000 of my matches was done with them. I had Kaga & Saipan premium CV and I found them very amusement and funny Back to now I like nothing about them. Really Really nothing at all, I am sorry to say that, but it feels like something I did really like on this game, has died forever. They are not funny (for example why I need endless airplanes?) they are unconsistent and useless (torpedo and bombs are far far away from the previous ones in tems of damage) Attack do less damage than before, a lot less, anti air is very efficent that means I can strike only once or neitheer once if I fight with a -2 tier CV 1)TB--> the yellow line (the space to make torpedo become active is too long and the torpedoes are too slow) why I need 9-12lpanes into the group? To do another attack? Why in holy heaven I need to do this… 1 squardron qith full paylod with previous torpedo and bombs would have been enough...here it seems you’d wish to do something “great&massive” to hide the nerf you have made. TB are just frustrating now. 2)Bombers --> they are too fragile, to make a good drop you need to get very close to the enemy ship and often all your plane are deleted before I can make I can get an attack position. And when you finally strike a citadels you cannot enjoy: the damage is so poorly and ridicolous … another question: why you switch AP and HE bombs between USA and IJN carriers? What wash here the point? 3)Rockets --> First of all why you update them? Nobody ask for this, nobody need to think about a new air weapon, and really I need to spend 2 minutes to do 3000 hp damage? They are just a "bug" which make a lot of spot [increasing the previous problem of "overspotting" realted to a CV into the match]. At the end I can just say you ruined something else: Strategy. Everything changed now, Radar Cruisers, Flankers, English Cruisers, Pan-Asian destroyers… ecc ecc… Would you like a suggestion? Here some : - I hve nothing to say about the fact to have a direct control of a nigle squadron, that is fine to me. I undestand your struggle in the past, so I can appraciate this change - Give back us again maximum numer of planes carried by a CV so the players can use them wisely and you’ll fix the problem with the overspotting. No-one would leave the planes dieing if they have limited supply. - We do not need 9-12 planes per squadron, give us back the previus number and let them drop all in the same time. And when they have dropped the payload let us decide the route to bring them back (to make not lose them over enemy fleet) or just press F like now - Remove the roket planes. Give us back the fighters, letting us doing dogfighting and helping the team. Same story of past. Limited planes and time to have a direct control on them - Improve the damage done from the payloads, a middle way between what it was and what it is now, I can easily say you’ll find the right balance - Give us back the “uneven” carriers (t5 –t7 – t9) in my opinion 2 level of differences like t6-t8 are too univen for the planes HP - Last one, decrease the efficency of some anti air, more damage for continuous one and less for flack Hope it can be helpful And sorry for misspelling something, my broken english is not perfect ad I‘d wish also the planes are super hard to control . targeting sight is near useless , I played aircraft games since windows 98 came out as well as WOW planes , as well as piloted a real plane . jumping from mouse to keys then back is useless for a control system . then top it off with auto clime and dive is just nuts . its not FUN . YOU DON'T need respawns , just planes that are EZ to control and shoot on target with out a AL attack cut out at the last second . Otherwise playing with planes in this game not fun or good gaming . I did play the old CVs a lot and was not to bad of a change from ship shoot outs . I DON'T THINK ANYTHING WILL REALY CHANGE just a lot more tinkering . it will just be SNAFU .02 .03.04 ON AND ON ,then CV RIP or maybe WOWS RIP Share this post Link to post Share on other sites
[FR] Ayperos Players 9 posts 678 battles Report post #877 Posted February 14, 2019 6 minutes ago, bondone said: [...] WOWS RIP All is said. 36 feedback pages summarize. 3 1 Share this post Link to post Share on other sites
[BATES] ItsEyeJasper Players 559 posts 14,374 battles Report post #878 Posted February 14, 2019 2 hours ago, bondone said: also the planes are super hard to control . targeting sight is near useless , I played aircraft games since windows 98 came out as well as WOW planes , as well as piloted a real plane . jumping from mouse to keys then back is useless for a control system . then top it off with auto clime and dive is just nuts . its not FUN . YOU DON'T need respawns , just planes that are EZ to control and shoot on target with out a AL attack cut out at the last second . Otherwise playing with planes in this game not fun or good gaming . I did play the old CVs a lot and was not to bad of a change from ship shoot outs . I DON'T THINK ANYTHING WILL REALY CHANGE just a lot more tinkering . it will just be SNAFU .02 .03.04 ON AND ON ,then CV RIP or maybe WOWS RIP Planes are ok to control with practice, what I find is the aim time of the the planes. It is said you must turn to avoid the flak but that throws your aim off so badly. That it is pointless turning. Share this post Link to post Share on other sites
O_Kretschmer Players 1 post 10,760 battles Report post #879 Posted February 14, 2019 Developers finished future of this game, this is my feedback... 3 Share this post Link to post Share on other sites
[RTFM] Daz_Kapital Players 33 posts Report post #880 Posted February 14, 2019 9 hours ago, bondone said: also the planes are super hard to control . targeting sight is near useless , I played aircraft games since windows 98 came out as well as WOW planes , as well as piloted a real plane . jumping from mouse to keys then back is useless for a control system . then top it off with auto clime and dive is just nuts . its not FUN . YOU DON'T need respawns , just planes that are EZ to control and shoot on target with out a AL attack cut out at the last second . Otherwise playing with planes in this game not fun or good gaming . I did play the old CVs a lot and was not to bad of a change from ship shoot outs . I DON'T THINK ANYTHING WILL REALY CHANGE just a lot more tinkering . it will just be SNAFU .02 .03.04 ON AND ON ,then CV RIP or maybe WOWS RIP Spot on m8 Share this post Link to post Share on other sites
CptQanuk Players 492 posts Report post #881 Posted February 14, 2019 AA still shots through islands. Fighters take too long to aggro, broken. 2 Share this post Link to post Share on other sites
BIG_CRAB Players 22 posts 3,998 battles Report post #882 Posted February 14, 2019 this is while I love playing with CV, you can not do it with ships https://www.bing.com/videos/search?q=Flight+of+the+Valkyries+Metal&&view=detail&mid=00737214F0CE174A496700737214F0CE174A4967&&FORM=VDRVRV and this one https://www.bing.com/videos/search?q=Flight+of+the+Valkyries+Metal&&view=detail&mid=64E42CDF6CF2368B143064E42CDF6CF2368B1430&rvsmid=00737214F0CE174A496700737214F0CE174A4967&FORM=VDQVAP or thisone https://www.bing.com/videos/search?q=Flight+of+the+Valkyries+Metal&&view=detail&mid=CE54E4F5ABA9BEA0A981CE54E4F5ABA9BEA0A981&rvsmid=00737214F0CE174A496700737214F0CE174A4967&FORM=VDQVAP 1 Share this post Link to post Share on other sites
LOZFFVII Players 2,848 posts 5,365 battles Report post #883 Posted February 14, 2019 21 hours ago, Pavel_Mirsky said: I'll let you into a little secret, I am crap at multi-tasking too but it didn't stop me from enjoying the RTS aspect of CV's, however, to be fair to top tier players I limited my CV gameplay to the lower tiers where air groups were easier to manage and I could have more fun, I guess that never occurred to you... Potassium. Maybe I should change my earlier statement to "I suck at RTS gameplay, and I find it extremely boring". I am neither any good at RTS gameplay, nor do I actually find it fun or engaging. Click... Clickdrag... Click... Click... OhshitIhavebeendeplanedbyaneffingbot... Welp, time to suicide. FUN. (I frequently lost to T4 bot carriers in Co-op - so much so that I basically decided to stop the grind and just FreeXP to Ryuujou so I could keep her as a port decoration) By comparison to pre-0.8.0 CVs I actually find the new gameplay much more fun, although only having played Houshou thus far I don't really feel like I'm actually contributing much to the battle. Oh, and nothing in your statement addressed the fact that I said CVs were unbalanced before the 0.8.0 patch. 2 Share this post Link to post Share on other sites
[SE_WO] bondone Players 231 posts 30,377 battles Report post #884 Posted February 14, 2019 8 hours ago, Jasper115 said: Planes are ok to control with practice, what I find is the aim time of the the planes. It is said you must turn to avoid the flak but that throws your aim off so badly. That it is pointless turning. So you really you are saying their NOT OK , If one flight had decent controls you would not need 50 respawns and you could have fun doing a quick rocket attack then go on to dog fight a little . Dog fights are vary important to help cover your own ship or team mates . BUT NOoooo can't have fighters dog fight because the controls are FUZZY and just NUTS . No rolls, no loops, no clime above flack . no stalls , no snap turns then attack dives "like real dive bombing or strafing . and no joystick what fun is that ? Even worse to turn 180 deg the distance is bigger than 2 or 3 battleships , so now a attack biplane turns like a F4 . its silly at best .no locked forward view or locked target view ??? Anyone who likes this CV gaming should play "any" flight sim game ,you will sell your CVs and forget practice or maybe just uninstall for disk space for more flight sim games . WOWS NEEDS BAKA BOMBS - RIP -BOOM ! Share this post Link to post Share on other sites
[DAWS_] Blogaugis Players 69 posts 2,190 battles Report post #885 Posted February 14, 2019 On 2/13/2019 at 6:34 PM, Blueful407 said: Hi All, I got used to play CV for a long time and more then 2000 of my matches was done with them. I had Kaga & Saipan premium CV and I found them very amusement and funny Back to now I like nothing about them. Really Really nothing at all, I am sorry to say that, but it feels like something I did really like on this game, has died forever. They are not funny (for example why I need endless airplanes?) they are unconsistent and useless (torpedo and bombs are far far away from the previous ones in tems of damage) Attack do less damage than before, a lot less, anti air is very efficent that means I can strike only once or neitheer once if I fight with a -2 tier CV 1)TB--> the yellow line (the space to make torpedo become active is too long and the torpedoes are too slow) why I need 9-12lpanes into the group? To do another attack? Why in holy heaven I need to do this… 1 squardron qith full paylod with previous torpedo and bombs would have been enough...here it seems you’d wish to do something “great&massive” to hide the nerf you have made. TB are just frustrating now. 2)Bombers --> they are too fragile, to make a good drop you need to get very close to the enemy ship and often all your plane are deleted before I can make I can get an attack position. And when you finally strike a citadels you cannot enjoy: the damage is so poorly and ridicolous … another question: why you switch AP and HE bombs between USA and IJN carriers? What wash here the point? 3)Rockets --> First of all why you update them? Nobody ask for this, nobody need to think about a new air weapon, and really I need to spend 2 minutes to do 3000 hp damage? They are just a "bug" which make a lot of spot [increasing the previous problem of "overspotting" realted to a CV into the match]. At the end I can just say you ruined something else: Strategy. Everything changed now, Radar Cruisers, Flankers, English Cruisers, Pan-Asian destroyers… ecc ecc… Would you like a suggestion? Here some : - I hve nothing to say about the fact to have a direct control of a nigle squadron, that is fine to me. I undestand your struggle in the past, so I can appraciate this change - Give back us again maximum numer of planes carried by a CV so the players can use them wisely and you’ll fix the problem with the overspotting. No-one would leave the planes dieing if they have limited supply. - We do not need 9-12 planes per squadron, give us back the previus number and let them drop all in the same time. And when they have dropped the payload let us decide the route to bring them back (to make not lose them over enemy fleet) or just press F like now - Remove the roket planes. Give us back the fighters, letting us doing dogfighting and helping the team. Same story of past. Limited planes and time to have a direct control on them - Improve the damage done from the payloads, a middle way between what it was and what it is now, I can easily say you’ll find the right balance - Give us back the “uneven” carriers (t5 –t7 – t9) in my opinion 2 level of differences like t6-t8 are too univen for the planes HP - Last one, decrease the efficency of some anti air, more damage for continuous one and less for flack Hope it can be helpful And sorry for misspelling something, my broken english is not perfect ad I‘d wish I agree with pretty much everything, except: amount of planes performing attack in a squadron, removing rockets, uneven carrier return, decreasing efficiency of the AA. Amount of planes - I would prefer to be able to choose the amount of planes that I want to see take part in the attack - do I want them to attack all at once, half of them or 1 at a time (regardless of how redundant this is due to AA)? I'd like an option to choose how many planes should attack. Rockets - Instead of removing rockets completely, why don't we have an option to choose the armament for the planes as well? Other ships have an option to fire AP or HE rounds, fire torpedoes in a wide or narrow way, so why can't the aircraft be armed with a various types of armament? Maybe I'd like to mount both rockets and bombs - giving them ability to do a double attack, although perhaps at the cost of their speed and maneuverability. Customizing the equipment of planes before battle or even in the middle of battle, would be a great feature. I also find it a bit hilarious that each squadron type has it's own fighter plane consumable and amount - Instead of 3 separate type of planes, why not give us an option to choose 1 type of plane (or more, depending on personal preferences) and choose the armament for them later? This should reduce that 3 catapult plane and 2 engine boost consumable for each plane type! nonsense... I guess I should add my thoughts on consumables later... "Uneven" carriers - I don't really mind the challenge, it is quite satisfying to be able to defeat the enemy that is inherently more stronger than you. (The main intention here was to allow carriers to appear more frequently in battles - I can say that it is partially successful, the number of battles where a carrier was present, has increased. Though there were still a few battles where no carriers were present.) Perhaps that difficulty can be tweaked a little by matchmaker itself, if the carrier faces opponents, of which all are higher level than her, she should get additional HP for her planes or something similar. Decreasing the efficiency of the AA - why not increase the HP of planes a bit, if the result will be the same? - With planes attacking all at once, this may not even be an issue. Now, side note - about consumables - personally, I dislike them, especially ones with limited amount of uses. I could agree with damage repair party - spare parts indeed should be in limited numbers, but not much else... The biggest concern is about catapult launched spotters and fighters - why is it so limited? Even if it survives, you still lose 1 consumable, which should not be the case, it survived and managed to land - so you should get it back, and just have a cool down period where it refits and refuels. (Oh, and also, they should not be available just from the very start of the game - just as the weapons are being reloaded once the battle has begun, so should the consumables - PLEASE ADD BALANCE HERE.) But I'd like to expand on the catapult spotter/fighter here: Instead of just making it just a plane that hangs around the ship that launched it, why not give the option to choose the size of area that should be patrolled around the ship (perhaps I want them to patrol 5km around me, and not 3km)? Or maybe even send it to help out a friend in need, that is under enemy aircraft attack? Why not give more options to control it's behavior and usefulness on the battlefield - order it to scout out the area, find a DD annoying you with torpedoes? Or maybe even demount the planes off your ship entirely (and get a secondary battery/AA/torpedo launcher instead) - like, you have a serious hatred for planes, and I quote Kylo Ren from Star Wars episode VIII: "Blow that piece of junk... OUT OF THE SKY!!!" Or, if equipped - I'd like to equip them with bombs (maybe even rockets as well) to send against the enemy, give them orders to attack the enemy ship. They could just carry out the attack like the way it happened in pre-CV patch, commanding them from a tactical map. This should also add planes in a battle where there are no aircraft carriers - making the AA and consumables to fight planes, useful even in these battles. Share this post Link to post Share on other sites
[SE_WO] bondone Players 231 posts 30,377 battles Report post #886 Posted February 14, 2019 (edited) 9 hours ago, O_Kretschmer said: Developers finished future of this game, this is my feedback... YEP ! would a new player buy a CV now or just move on to war thunder planes . They should have went with land based KAMIKAZIs even a shot down plane hits a ship it could have sunk it . IN GAME a ship hits a ship and sinks it, why not a plane hitting the ship doing the same ! MMmmmm Edited February 14, 2019 by bondone wording 2 Share this post Link to post Share on other sites
[SNUBS] Bademeister02 Beta Tester 110 posts 3,805 battles Report post #887 Posted February 14, 2019 Well thats it. Sold my Lexington and the low tier CVs i had researched for Free XP and Credits. This new CV gameplay is just not my cup of tea! I was fairly decent in Carriers pre-patch but i didnt play them often because it was kinda stressful (with all the pressure to be better then the opposing CV). Just before the patch went live i researched and bought the lexington. So i went into this 0.8.0 with a stock carrier and stock planes. And my god it was awful. I forced myself into 7 battles during the original patch and its hotfixes and there was just no chance to get something done with all this AA around. Beeing constantly uptiered and matched against Minotaurs and such didnt help either. Flying around hunting the lonely DD that was stupid enough to leave the AA umbrella or simply scout enemy ships while staying out of AA range were the only things i could do. Much fun, so wow. So i went and researched some of the better planes with free xp. Only to maybe last a bit longer but getting shot down once they are returning to my ship^^ Much fun, so wow! So i rebought the langley. Maybe i was just to stupid to play the hightier battles and needed to start again at T4. Did one battle, managed to deal a whopping 8000 damage while indeed my planes stayed alive. But...much fun, so wow!! So i thought: - i am to stupid to get my stock planes on T8 to work - T4 is actually more boring than a debate in the european parliament and i cant be arsed to waste my free time doing this In conclusion there was no other way but to sell the CVs and (maybe) come back later to relearn once (if) all this AA and general mechanics crap is balanced. I am sad i had to withdraw, because i liked the change in playstyle to the normal WOWs once in a while. But this is just too much pain. Good luck balancing this, maybe i will try again later. In the meantime i will wait for the next T9 free XP ship 3 Share this post Link to post Share on other sites
[_OPC_] morgoroth Players 454 posts 17,354 battles Report post #888 Posted February 14, 2019 Why do you even call them CV??? And when will BBs get the similar "rework"? Never read about CV lunching just 9 planes to strike a ship, never read about a ship that can alone survive a CV strike. So I expect next rework will allow BB to shoot each battery after 30s @MrConway when there will be free xp sell for CVs? I guess soviets think US Admirals are idiots.... 1 Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,314 battles Report post #889 Posted February 14, 2019 As I wrote in another Thread the overall Situation, at least for T6 CVs stabilized a bit, but it's not that big of an achievement given the horrible 0.8.0.1 Hotfix. I'm not saying that it's good now but it feel more pleaseant to play then a few days back. Some Downsides that IMHO should be addressed asap: - Expecially early game you will focus dds most of the time as 2 capital ships combined are enough to shred your squads in seconds - the cv fighters need far too long before they logon to a target (~7sec), so right now they feel kinda useless for what they are intended. I'm using them for spotting most of the Time instead.... - Making good DB / Torp drops , at least on T6, feels unrewarding. If I hit the Broadside of a Cruiser with a good AP salvo from a BB or land a Torp drop from a DD I'm seeing 20k+++ if i line up a DB run perfectly i'm getting 6k, maybe with a fire if i'm lucky. It just feels "meh". Maybe polish it up or add some other Stuff like different Animations / Status Effects / Ribbons / Achievements. - to add something on top of it I often feel like i'm having no real impact on the Game. The numbers just feel to low to stop anything moving my way - The Borderline still works as a Rubberband, you can just bounce your Planes on it for a 1second 180 degrees Turn. This just feels like an easy exploitable Glitch ans should be fixed Below you can see how my statistics jumped with and after the release of 0.8.0.1 ( NA Account). You'll also find a Replay / YT Vid which pretty much shows all the Issues I've listed above. It's not like I'm having no Influence to the Game ( quite the Opposite) but it feels very dull and unrewarding. Spoiler 1 Share this post Link to post Share on other sites
[SE_WO] bondone Players 231 posts 30,377 battles Report post #890 Posted February 14, 2019 (edited) 44 minutes ago, morgoroth said: Why do you even call them CV??? And when will BBs get the similar "rework"? Never read about CV lunching just 9 planes to strike a ship, never read about a ship that can alone survive a CV strike. So I expect next rework will allow BB to shoot each battery after 30s @MrConway when there will be free xp sell for CVs? I guess soviets think US Admirals are idiots.... USA Navy issued the letters BB BATTLE SHIP ,CV aircraft carrier , PT patrol boat . and so on . after the letters came the ships code numbers , as in PT 109 . the first carrier was no bigger then a cruiser CA ,OR CL with the deck chopped off . thus being in class C , so CV . Should have been called a AC , BUT THAT IS A SPARK PLUG , HAHA Edited February 14, 2019 by bondone ERROR WORDING 1 Share this post Link to post Share on other sites
Minivinipho Players 7 posts 19,853 battles Report post #891 Posted February 14, 2019 Well sory for my poor english. 1 worst update in this game 2. DD RIP 3. Mushashi against 4 torpedo atack dont have any chance to survive with their AA (premium ship ) 4. AA efficienci is down and cv plaers cry about AA WG is make cv bigest spam ships in game worst then worchester. 5. If all players need to play crusers with top AA just tell us WG planers . 6. Now cv can to put torpedo on my deck american cv kill me on 500m from island put torpedo on rock and torped me rly where to have just in WG. 7.I am someone who regularly monitors how many players the name of the game is and I can tell you that the number from 30 thousand between 20h-23h to 18-24 thousand has dropped drastically 8. Why all off us write here when WG team dont care what community think abot ther work on this update wich rushes the game. 3 Share this post Link to post Share on other sites
[SE_WO] bondone Players 231 posts 30,377 battles Report post #892 Posted February 14, 2019 (edited) 1 hour ago, bondone said: USA Navy issued the letters BB BATTLE SHIP ,CV aircraft carrier , PT patrol boat . and so on . after the letters came the ships code numbers , as in PT 109 . the first carrier was no bigger then a cruiser CA ,OR CL with the deck chopped off . thus being in class C , so CV . Should have been called a AC , BUT THAT IS A SPARK PLUG , HAHA DD 724 ATTACKED BY 22 BOMBERS and Kamikazi planes for 80 min . on picket duty ALONE . 7 kamikaze hits and a few bomb hits stayed in action . nick named The ship that could not sink ! On the other hand one torp from a U boat chopped a DD IN HALF ! sorry don't recall the name of the ship . The Bismark with no support was hit over a hundred times and attacked by CV torp planes for days , The crew flooded the ship then she went down . SO MORE OR LESS the first CV TORP HIT THE RUDDER AND THE CREW SUNK THE SHIP SO THEY COULD EXIT . Edited February 14, 2019 by bondone error Share this post Link to post Share on other sites
[SE_WO] bondone Players 231 posts 30,377 battles Report post #893 Posted February 14, 2019 7 minutes ago, Minivinipho said: Well sory for my poor english. 1 worst update in this game 2. DD RIP 3. Mushashi against 4 torpedo atack dont have any chance to survive with their AA (premium ship ) 4. AA efficienci is down and cv plaers cry about AA WG is make cv bigest spam ships in game worst then worchester. 5. If all players need to play crusers with top AA just tell us WG planers . 6. Now cv can to put torpedo on my deck american cv kill me on 500m from island put torpedo on rock and torped me rly where to have just in WG. 7.I am someone who regularly monitors how many players the name of the game is and I can tell you that the number from 30 thousand between 20h-23h to 18-24 thousand has dropped drastically 8. I get it ! 1 Share this post Link to post Share on other sites
[FRODO] mfredholm Players 140 posts 5,893 battles Report post #894 Posted February 14, 2019 1 hour ago, bondone said: USA Navy issued the letters BB BATTLE SHIP ,CV aircraft carrier , PT patrol boat . and so on . after the letters came the ships code numbers , as in PT 109 . the first carrier was no bigger then a cruiser CA ,OR CL with the deck chopped off . thus being in class C , so CV . Should have been called a AC , BUT THAT IS A SPARK PLUG , HAHA It is my understanding that CV is actually short for "Carrier of Vehicles". I remember someone telling me that some years ago, but I might of course be wrong on that. Regardless I would prefer if all people in the game (that I do not play anymore) would use: DD = Destroyer CC = Cruicer BB = Battleship AC = Aircraft Carrier That would make it easy for all, even if it is not historically correct... 1 Share this post Link to post Share on other sites
[FRODO] mfredholm Players 140 posts 5,893 battles Report post #895 Posted February 14, 2019 23 minutes ago, Minivinipho said: Well sory for my poor english. 1 worst update in this game 2. DD RIP 3. Mushashi against 4 torpedo atack dont have any chance to survive with their AA (premium ship ) 4. AA efficienci is down and cv plaers cry about AA WG is make cv bigest spam ships in game worst then worchester. 5. If all players need to play crusers with top AA just tell us WG planers . 6. Now cv can to put torpedo on my deck american cv kill me on 500m from island put torpedo on rock and torped me rly where to have just in WG. 7.I am someone who regularly monitors how many players the name of the game is and I can tell you that the number from 30 thousand between 20h-23h to 18-24 thousand has dropped drastically No need to say you are sorry for your knowledge of English, you do well and we can understand you perfectly well. ))) I do not play the game anymore, I do as you and only take a look now and then to see how playerbase is dropping as you wrote. 1 Share this post Link to post Share on other sites
[AP3S] Burky79 [AP3S] Players 52 posts 36,054 battles Report post #896 Posted February 14, 2019 29 minutes ago, Minivinipho said: Well sory for my poor english. 1 worst update in this game 2. DD RIP 3. Mushashi against 4 torpedo atack dont have any chance to survive with their AA (premium ship ) 4. AA efficienci is down and cv plaers cry about AA WG is make cv bigest spam ships in game worst then worchester. 5. If all players need to play crusers with top AA just tell us WG planers . 6. Now cv can to put torpedo on my deck american cv kill me on 500m from island put torpedo on rock and torped me rly where to have just in WG. 7.I am someone who regularly monitors how many players the name of the game is and I can tell you that the number from 30 thousand between 20h-23h to 18-24 thousand has dropped drastically 8. Why all off us write here when WG team dont care what community think abot ther work on this update wich rushes the game. 1/ totally agree 2/ if you are lucky and no CV, you can play with DD ... 3/ before 0.8 you could hope for dodging some torps 4/ agree 5/ or we can use Jean Bart :D 6/ some strange things happen there 7/ the base will be lowering again 8/ for the feeling Adding A: After 0.8.x the fun factor closed to 0 B: games with CV looks like lemming/monkeys/frogs train without CV still some fun remain C: do not think that many of players will spend more money on this game D: more free time for other hobbys 3 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #897 Posted February 14, 2019 16 minutes ago, mfredholm said: It is my understanding that CV is actually short for "Carrier of Vehicles". I remember someone telling me that some years ago, but I might of course be wrong on that. Regardless I would prefer if all people in the game (that I do not play anymore) would use: DD = Destroyer CC = Cruicer BB = Battleship AC = Aircraft Carrier That would make it easy for all, even if it is not historically correct... Isn’t it “Carrier Vessel”? 1 Share this post Link to post Share on other sites
[SE_WO] bondone Players 231 posts 30,377 battles Report post #898 Posted February 14, 2019 3 minutes ago, mfredholm said: It is my understanding that CV is actually short for "Carrier of Vehicles". I remember someone telling me that some years ago, but I might of course be wrong on that. Regardless I would prefer if all people in the game (that I do not play anymore) would use: DD = Destroyer CC = Cruicer BB = Battleship AC = Aircraft Carrier That would make it easy for all, even if it is not historically correct... 16 minutes ago, mfredholm said: It is my understanding that CV is actually short for "Carrier of Vehicles". I remember someone telling me that some years ago, but I might of course be wrong on that. Regardless I would prefer if all people in the game (that I do not play anymore) would use: DD = Destroyer CC = Cruicer BB = Battleship AC = Aircraft Carrier That would make it easy for all, even if it is not historically correct... LOOKED IT UP CV carrier vessel ! 1 Share this post Link to post Share on other sites
[FRODO] mfredholm Players 140 posts 5,893 battles Report post #899 Posted February 14, 2019 2 minutes ago, 1MajorKoenig said: Isn’t it “Carrier Vessel”? Might be, I'm not sure... 1 Share this post Link to post Share on other sites
[FRODO] mfredholm Players 140 posts 5,893 battles Report post #900 Posted February 14, 2019 It's not looking good for WG, I just had a look in the game and see about 10k less players then prior to 0.8 The most sad part of that is that WG clearly fail to understand their own stats. 1 Share this post Link to post Share on other sites