[NWP] __Helmut_Kohl__ Beta Tester 4,133 posts 18,884 battles Report post #1 Posted February 1, 2019 Right now there seem to be people who enjoy the rework and people who hate it. Reasons for hating it seem to be mostly connected to the number of planes in a battle, resulting in perma-spotting etc. So I was wondering if a limit of 1 CV per battle could be a good compromise, still allowing some stealth-gameplay... But maybe you feel differently. Would be nice to find out. Maybe we can use this POLL to express our opinion to WG. Share this post Link to post Share on other sites
[BHSFL] Beastofwar Players 4,596 posts Report post #2 Posted February 1, 2019 1 CV max or there will be too much herassment, and CV arent perticularly strong right now ( low damage ) so it weakens a team also. Being able to lauch planes without pause is a little bit too much from 2 CV, let alone more. And at the same time they deal appalling low damage, most damage probably comes form continuous spotting that is felt like herassment. Share this post Link to post Share on other sites
anonym_JSqwZct68BEw Players 209 posts Report post #3 Posted February 1, 2019 For me it's max 2. The only thing i'm afraid of it's that it will be always 2CV in the game. Like now you see practically always 5 BBs in each team. I do think WOWs will go in to a meta of always 5 BBs + 2Cvs in each team. I would like more variety in team build ups. 1 Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,647 posts 9,813 battles Report post #4 Posted February 1, 2019 I would say one in the long term because right now concelement became pretty much a useless factor for the ships. 1 Share this post Link to post Share on other sites
[RODS] Ronchabale Players 2,835 posts 9,534 battles Report post #5 Posted February 1, 2019 30 minutes ago, __Helmut_Kohl__ said: Right now there seem to be people who enjoy the rework and people who hate it. Reasons for hating it seem to be mostly connected to the number of planes in a battle, resulting in perma-spotting etc. So I was wondering if a limit of 1 CV per battle could be a good compromise, still allowing some stealth-gameplay... But maybe you feel differently. Would be nice to find out. Maybe we can use this POLL to express our opinion to WG. 0 is a nice round number but if we gotta have them then 1 is enough 7 2 Share this post Link to post Share on other sites
[AWG] blademansw [AWG] Beta Tester 278 posts 7,102 battles Report post #6 Posted February 1, 2019 1 minute ago, Ronchabale said: 0 is a nice round number but if we gotta have them then 1 is enough This ^^^^^ 2 Share this post Link to post Share on other sites
Asakka Players 850 posts Report post #7 Posted February 1, 2019 2 is even better than 0 Share this post Link to post Share on other sites
[72] mikelight1805 [72] Beta Tester 453 posts 14,827 battles Report post #8 Posted February 1, 2019 Personally a reasonable change in my humble opinion would be to slightly reduce the air spotting of DDs and limit CVs to 1 per battle, unless they plan to reduce the air speed of planes and increase the time they take to get air borne. Share this post Link to post Share on other sites
[TOXIC] Strapps [TOXIC] Players 1,135 posts 5,963 battles Report post #9 Posted February 1, 2019 Voted for a maximum of 2, fully expect the fuss to die down after a few days once everyone's tried the new CVs and we'll be back to 0 or 1 in the majority of battles. Saying there's too many the day after a patch that delivered completely different gameplay is a bit of a stretch, IMO. 1 Share this post Link to post Share on other sites
Asakka Players 850 posts Report post #10 Posted February 1, 2019 14 minutes ago, mikelight1805 said: Personally a reasonable change in my humble opinion would be to slightly reduce the air spotting of DDs and limit CVs to 1 per battle, unless they plan to reduce the air speed of planes and increase the time they take to get air borne. I agree with the air spotting buff for DDs, they have it pretty hard now (especially torp dds that needs concealment) Share this post Link to post Share on other sites
[NWP] __Helmut_Kohl__ Beta Tester 4,133 posts 18,884 battles Report post #11 Posted February 1, 2019 16 minutes ago, Strappster said: Voted for a maximum of 2, fully expect the fuss to die down after a few days once everyone's tried the new CVs and we'll be back to 0 or 1 in the majority of battles. Saying there's too many the day after a patch that delivered completely different gameplay is a bit of a stretch, IMO. 20-km-Shima is the most played DD in the game. The reason for that is obviously, that a lot of people like to feel safe while trying to inflict damage to others. New CVs offer exactly that. So I don't expect the numbers to go down that drastically. But we shall see... Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #12 Posted February 1, 2019 right now? imho the softcap 2 / hardcap 3 they have in place is straight up necessary considering the sheer number of CVs in queue. Later, once numbers have settled down (and some more balancing has happened)? I would guess that softcap 1 / hardcap 2 would be okay. Hard to reflect that in the poll, so I voted for 2 1 Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,198 posts 24,777 battles Report post #13 Posted February 1, 2019 The <none > option is missing. 1 Share this post Link to post Share on other sites
[NWP] __Helmut_Kohl__ Beta Tester 4,133 posts 18,884 battles Report post #14 Posted February 1, 2019 1 minute ago, Jethro_Grey said: The <none > option is missing. Share this post Link to post Share on other sites
Asakka Players 850 posts Report post #15 Posted February 1, 2019 3 minutes ago, Jethro_Grey said: The <none > option is missing. Bacon option is missing too Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,198 posts 24,777 battles Report post #16 Posted February 1, 2019 Nevermind. Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,198 posts 24,777 battles Report post #17 Posted February 1, 2019 1 minute ago, Asakka said: Bacon option is missing too True. Also the sprouts option is missing as well. Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,273 posts 14,843 battles Report post #18 Posted February 1, 2019 2. WG need to bring the punters into the new CV fold. Share this post Link to post Share on other sites
[IBGG] Sub_Littoral Players 12 posts 8,806 battles Report post #19 Posted February 1, 2019 Wargames have totally mucked this up. CV players are a minority, yet the impact due to their perma-spotting and relative invulnerability as they just sit miles away out of danger is so OP it is ridiculous. I like playing cruisers and DD's... and now I can't move or am always looking at the minimap for the damn planes to see if I can get in cover before I am spotted... and then when I do I get bomber or rocketed. Do the designers actually play their own game or even listen to the elite players who they get to test it. 1 CV max or you will start haemorrhaging players. I don't play a game to make me angry... and that is what WG are now making happen. It is supposed to be fun... do WG allow that any more? 1 Share this post Link to post Share on other sites
Asakka Players 850 posts Report post #20 Posted February 1, 2019 1 minute ago, Sub_Littoral said: CV players are a minority Well not anymore for few days Share this post Link to post Share on other sites
[BODEM] FukushuNL Players 1,208 posts 8,383 battles Report post #21 Posted February 1, 2019 3 minutes ago, Jethro_Grey said: The <none > option is missing. And 0 is different to "none" in what way? I voted for 2. CVs do way less dmg than before, in the old days there were at least 4/5 squadrons in the air at once too and were fully controllable while spotting instead of flying in a straight line back to the ship and we are 1 day past the CV reeork. Let the dust setyle down first before making rash decisions. Share this post Link to post Share on other sites
Culiacan_Mexico Players 2,844 posts 14,993 battles Report post #22 Posted February 1, 2019 3+ Share this post Link to post Share on other sites
[OGHF] Cyclops_ Players 2,038 posts 33,699 battles Report post #23 Posted February 1, 2019 1, reason, played 2 games in random last night, lost mainly due to our BB running for the edges of the map Share this post Link to post Share on other sites
[NWP] __Helmut_Kohl__ Beta Tester 4,133 posts 18,884 battles Report post #24 Posted February 1, 2019 5 minutes ago, FukushuNL said: And 0 is different to "none" in what way? It wasn't even "0". First option was "None" the whole time. I guess he just assumed, there would be no "none"... Share this post Link to post Share on other sites
[WCWVE] pzkpfwv1d Players 1,113 posts 19,363 battles Report post #25 Posted February 1, 2019 A hard maximum of 1 CV per team per battle for all tiers 1 Share this post Link to post Share on other sites