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The Mutsuki (T6 Japanese Destroyer)

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Beta Tester
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Great, what's the rest of the graph mean? I'm guessing it showing average win rating, but I don't speak Russian. Is that correct? I'm not saying that there's nothing wrong with the higher tier IJN dds, I've not played anything beyond the Mutsuki so it would be wrong of me to comment seeing as I know nothing about them and how they play, and from that graph it does seem like there is something very wrong with them from tier 6 up.

 

My comments on the Mutsuki are entirely my own opinion based on my own experiences in the ships. I'm not saying nothing needs changed, just that I don't think its as bad as people make out. I personally haven't found the Mutsuki to be that bad a ship once its fully upgraded, but that might be more to do with me and my playstyle suiting the ship. For example, the M3 Lee is pretty much universally regarded as the worst tank in WoT, but some people still like it.

Orange is US DD's, yellow is US CL/CA, that somewhat greenish grey whatever is JP CL/CA, the blueish line is JP BBs and the violet is US CVs

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Players
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the mutsuki is just a [edited]joke.. i bought it and im so mad right now, its really a bad joke what they did with the mutsuki..

everything is crap on this ship.. and as a reward for everything is more shitty than the minekaze - its just slower... wow best ship.. thanks to you whoever had the idea for this ship..

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Alpha Tester
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Until Minekaze, you play to connect all your torps or at least halve of then. From Minekaze onwards, you play to connect 1 or at best 2 of your torps from a full salvo. It's boring, Its unrewarding. You just sail around, look for the best position and pray for your torps to not be detected by the gazillion planes on the sky and that the players you are aiming your torps at are dumb. Then, your torps get detected by proximity, lots of enemy captains would have the increased torp range and since detection range of your torps are based in their maximum range sometimes the enemy would have 10 or even 12 seconds to manouver after seeing the torps.

 

Rinse and repeat.

 

In the end, you spend a whole match running around and considering yourself lucky if you manage to connect 6 or 7 torps. pretty silly numbers compared to the 10 or 12 you get from a regular Minekaze match.

 

They should increase the damage of each torp dramatically imho to make hitting with one torp out of 9, in the Fubuki, actually rewarding.

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Beta Tester
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Another Mutsuki thread!

 

IJN DDs ; (my CBT experience)

Isokaze = good

Minekaze = good

Mutsuki = not so good

Hatsuhara = good

Fubuki = good

 

They DON'T all play the same way though, except for the fact they are all DDs

 

By the way ovan, I would say 6 or 7 torp hits a game is pretty good going!

 

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[SPUDS]
Beta Tester
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Great, what's the rest of the graph mean? I'm guessing it showing average win rating, but I don't speak Russian. Is that correct?

 

Orange = USN DD

Yellow = USN Cruiser

Teal = IJN Cruiser

Blue = IJN BB

Purple = USN CV

 

It's an old graph though. As you can see there is no Furutaka and the IJN BBs don't have the last two tiers of ships, neither do the USN CVs.

However, given that the Mutsuki hasn't actually been buffed since, nor have DDs in general been buffed relative to the other classes, I would be quite surprised to see a significant difference from this. In regards to the IJN DDs at least. The other lines should have changed a fair bit.

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Was grinding up IJN DD's, now 4K exp away fro Mutsuki, but don't know if i continue this route, stock torps just terrible. Slower and so on. Next ships also not that good :/

Maybe i need to drop DD idea and go cruiser or BS, but like the playstyle of DD's so much. Or i just stick to Mimikaze :D 

 

PS. In 10 matches guns do ok in 1-2 of them. Turn speed is awful.

Edited by MetalisTer

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Beta Tester
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yes, the Mutsuki is basically worse than the Minekaze, even if she's a tier higher.

But still a useful DD.

 

the mutsuki just need a little bit more planning with the torps, other than that she's fine

 

i see a bigger problem in t7 and 8 in the IJN DD line

 

Kagero is a great DD again and shimakaze is just lovely

 

something to never forget, Situation awareness is the most important skill on a DD captain

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Beta Tester
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Having soooo much fun in the Minekaze i have no intention of grinding the line any further.

Bought the Mutsuki just to get the Elite on my Mine..and played it (just checked) 4 times..lost all 4. Never to be played again.

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Beta Tester
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t6-8 are a bit of a painful grind but definately worth it once you reach the Kagero and finally the shimakaze

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Beta Tester
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TBH I am very afraid of moving onto the Mutsuki, having got until the Hatsu in CBT I can still remember the nightmares of trying to contribute anything to team victories in matches with both of these ships. I'm really perplexed at what I should do, my inner kantai collection is saying yes but my body isn't willing. :( Maybe I'll just earn like 150k free exp and skip both those tiers to the Fubuki. Or I'll come back when Wargaming decides what it wants to do to Jap DDs. Sigh

 

I love my Minekazi so. :( 

 

DD OP.pngDD OP 2.png

 

DD OP.png

DD OP 2.png

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Beta Tester
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I really enjoyed the Hatsuhara and Fubuki in CBT, whats the issue?

 

Just make sure you don't sacrifice the 3rd turret in them, and use their guns more... (but carefully!)



Mutsuki question.... in the hull 3 configuration with the AA main turrets. Do you need to press anything to make the main turrets work in AA mode?
 

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[PRAVD]
Weekend Tester
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No, as long as the AA is avtive they will fire. Btw I'm not sure about the 3rd turret on hatsuharu, you need the 2nd hull to upgrade the torps, and 1 gun less isn't worth the less torp damage imo!

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Beta Tester
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The guns are crap on the Mutsuki so I prefer and AA setup for a change. But on the hatsuhara and above, the guns get better so I keep the turrets

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Beta Tester
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AA on a DD is worse and useless anyways, so i stay with the main guns there.

 

although i might take the better torps over the gun on the hatsuharu,

more dmg, speed and better reload

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Had few games yesterday with Mutsuki, what i can say, long reload compared to Mimikaze is no fun, but can be handled. Gun's? They are just crap, if i need to turn them, its nearly faster to turn your ship that the guns, as i try to play, that i don't need to shot them, i try to turn them in advance, in direction i might need if sailing past islands. Also mostly i fire them on CV's if i near them and they spotted me.

To be honest, AA is probably better on this ship, at least when you spotted by aircraft, you can shot them more effective. Else you don't want to use AA or guns either way :D

 

PS. If they would remove all guns and give extra torp launcher i would take it :D

Edited by MetalisTer

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Beta Tester
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What exactly is the Mutsuki good for?

 

Making your Minekaze 'Elite'...

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Ha my AA Mutsuki just shot down 13 planes in one game!

 

Nice :)

 

I feel the pain grinding with Mutsuki, Mimekaze was so good, maybe to good for T5 :) If you would exchange Mutsuki with Mimekaze, would be better i think :D

Afraid of what T7 will bring for grind :/ Starting to think maybe i need to switch to CA, CV or even BB? Hm...

Still not want to give up, will see how it goes :)

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Beta Tester
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Mutsukis torps can cause a world of pain though. One salvo is enough to kill a full health BB of good tier. As long as the Hatsuhara plays like it did in CBT (im not sure till I reget her) you should like it. I did in CBT, plus I liked Fubuki although I was nervous getting her. I never played enough Kagero to get a feel for it.

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The Mutsuki is 1 pieace of engine.

 

Every hit.. engine down.. i cant stand that ship serious.

i had the past 2 days alot of trouble with bugs.. my game crashing like hell since we had the update and some island collision bugs.

Non the less...

 

I get what´s the idea behind the Mutsuki... and iam close to skip the last 20k xp i need and farm it with my minekaze

Edited by alalos
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